That Poppy - Altar by -NeBu-
Mapset Information
Submitted: Oct 24th, 2017
Average Rating: 1.22 / 5.00 from 131 votes
English Pop
Loved Mapset
Average Rating: 1.22 / 5.00 from 131 votes
English Pop
Loved Mapset
5.0★
0 votes
0 votes
4.5★
1 vote
1 vote
4.0★
0 votes
0 votes
3.5★
0 votes
0 votes
3.0★
1 vote
1 vote
2.5★
0 votes
0 votes
2.0★
3 votes
3 votes
1.5★
6 votes
6 votes
1.0★
5 votes
5 votes
0.5★
4 votes
4 votes
0.0★
16 votes
16 votes
Rating: 0.75 / 5.00 from 36 votes
Ranking: #707 for 2017
Ranking: #707 for 2017
| gimmickFocused on a single unique design or gameplay idea., progressionContains a gradual advancement in difficulty or concept across the map., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., sharp aimPatterns with heavy use of sharp angle movement, either between circles or into sliders. |
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1 vote
1 vote
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1 vote
1 vote
1.5★
0 votes
0 votes
1.0★
2 votes
2 votes
0.5★
2 votes
2 votes
0.0★
3 votes
3 votes
5.0★
0 votes
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2.5★
1 vote
1 vote
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1 vote
1 vote
1.5★
2 votes
2 votes
1.0★
1 vote
1 vote
0.5★
1 vote
1 vote
0.0★
6 votes
6 votes
5.0★
0 votes
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2.0★
1 vote
1 vote
1.5★
0 votes
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1.0★
1 vote
1 vote
0.5★
1 vote
1 vote
0.0★
3 votes
3 votes
5.0★
0 votes
0 votes
4.5★
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4.0★
0 votes
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3.5★
0 votes
0 votes
3.0★
0 votes
0 votes
2.5★
1 vote
1 vote
2.0★
0 votes
0 votes
1.5★
1 vote
1 vote
1.0★
2 votes
2 votes
0.5★
0 votes
0 votes
0.0★
2 votes
2 votes
5.0★
0 votes
0 votes
4.5★
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2.0★
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0 votes
1.5★
1 vote
1 vote
1.0★
2 votes
2 votes
0.5★
0 votes
0 votes
0.0★
1 vote
1 vote
Rating: 0.82 / 5.00 from 4 votes
5.0★
0 votes
0 votes
4.5★
0 votes
0 votes
4.0★
0 votes
0 votes
3.5★
0 votes
0 votes
3.0★
0 votes
0 votes
2.5★
0 votes
0 votes
2.0★
1 vote
1 vote
1.5★
2 votes
2 votes
1.0★
1 vote
1 vote
0.5★
0 votes
0 votes
0.0★
0 votes
0 votes
5.0★
0 votes
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4.5★
0 votes
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4.0★
0 votes
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3.5★
0 votes
0 votes
3.0★
0 votes
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2.5★
0 votes
0 votes
2.0★
1 vote
1 vote
1.5★
0 votes
0 votes
1.0★
1 vote
1 vote
0.5★
0 votes
0 votes
0.0★
3 votes
3 votes
Rating: 0.57 / 5.00 from 5 votes
| repetitionFeatures the use of recognizable identical patterns or gameplay elements., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. |
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1.5★
0 votes
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1.0★
1 vote
1 vote
0.5★
2 votes
2 votes
0.0★
1 vote
1 vote
Rating: 0.50 / 5.00 from 4 votes
5.0★
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1.5★
1 vote
1 vote
1.0★
2 votes
2 votes
0.5★
0 votes
0 votes
0.0★
1 vote
1 vote
Rating: 0.86 / 5.00 from 4 votes
5.0★
0 votes
0 votes
4.5★
0 votes
0 votes
4.0★
0 votes
0 votes
3.5★
1 vote
1 vote
3.0★
0 votes
0 votes
2.5★
0 votes
0 votes
2.0★
0 votes
0 votes
1.5★
2 votes
2 votes
1.0★
2 votes
2 votes
0.5★
0 votes
0 votes
0.0★
0 votes
0 votes
Rating: 1.65 / 5.00 from 5 votes
5.0★
0 votes
0 votes
4.5★
1 vote
1 vote
4.0★
2 votes
2 votes
3.5★
1 vote
1 vote
3.0★
2 votes
2 votes
2.5★
3 votes
3 votes
2.0★
1 vote
1 vote
1.5★
2 votes
2 votes
1.0★
2 votes
2 votes
0.5★
1 vote
1 vote
0.0★
0 votes
0 votes
Rating: 2.38 / 5.00 from 15 votes
Ranking: #645 for 2017
Ranking: #645 for 2017
| grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects. |
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1 vote
1 vote
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1 vote
1 vote
1.0★
2 votes
2 votes
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Rating: 1.41 / 5.00 from 4 votes
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2.0★
1 vote
1 vote
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1 vote
1 vote
1.0★
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Rating: 1.79 / 5.00 from 2 votes
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2.0★
2 votes
2 votes
1.5★
0 votes
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5.0★
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3.5★
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3.0★
3 votes
3 votes
2.5★
2 votes
2 votes
2.0★
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Rating: 2.80 / 5.00 from 5 votes
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1.5★
1 vote
1 vote
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1 vote
1 vote
0.5★
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1.0★
2 votes
2 votes
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0 votes
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Rating: 1.00 / 5.00 from 2 votes
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0 votes
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0 votes
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2.5★
1 vote
1 vote
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1 vote
1 vote
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Rating: 1.62 / 5.00 from 2 votes
5.0★
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0 votes
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0 votes
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3.0★
2 votes
2 votes
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0 votes
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Rating: 3.00 / 5.00 from 2 votes
| contributors: Emiya Nikita
Related beatmaps to BETA This is WIP if u wanna help or just play with the weights and settings, check out Labs.
Latest Ratings

ok map, HORRID background
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