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Ranked Mapsets: 4
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Mapping Overview

Highest Rated

Excl. collabs with 4+ mappers Hatsune Miku - Sakura Zensen Ijou Nashi [Ijou Nashi] gimmick Focused on a single unique design or gameplay idea. , improvisation Uses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in. , jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , simple Accessible and straightforward map design.
Ranked Apr 24th, 2012
3.76 / 5.00 from 35 votes
#46 for 2012, #617 overall
Total Ratings Received: 111
Average Star Rating: 5.48*
Most Active Year: 2011

Top Descriptors simple Accessible and straightforward map design. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , finger control Uses complex applications of rhythms in order to test the player's tapping ability. , streams Patterns requiring continuous movement and alternating, typically more than 9 notes. , gimmick Focused on a single unique design or gameplay idea. , jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , improvisation Uses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.


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33 comments 1.74 / 5.00 from 53 votes
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9 comments 3.76 / 5.00 from 35 votes โ—€
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1 comment 4.14 / 5.00 from 9 votes โ—€
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