Mapping Overview
Highest Rated
Excl. collabs with 4+ mappers
Ranked Mapsets: 13
Total Ratings Received: 375
Average Star Rating: 4.26*
Most Active Year: 2011
Top Descriptors
jump aim
Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object.
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simple
Accessible and straightforward map design.
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accelerating bpm
Features progressively increasing tempo.
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clean
Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
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collab
A map with two or more associated mappers.
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bursts
Patterns requiring continuous movement and alternating, typically 9 notes or less.
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wide aim
Patterns, usually jumps, with heavy use of wide angle movement.
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visually dense
Contains patterns where the amount of visible notes makes determining note order and/or timing difficult.
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freeform
An unrestrained and loose approach towards visual structure.
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sharp aim
Patterns with heavy use of sharp angle movement, either between circles or into sliders.
Total Ratings Received: 375
Average Star Rating: 4.26*
Most Active Year: 2011
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sr>5, 4<ar<=9, cs=4, od>8, hp<6, bpm>=180, length>300, circles>500, sliders<100, spinners=0, desc=0 Prefix a search with
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