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MrMcMikey22's comments


I'm sorry, but that Hard difficulty looks like a mess!

I genuently don't know what it's TRULY trying to aim for besides just having wacky sliders.

I don't see any kind of real note placement consistency, it all just looks so random with random directions that you'd have to go for...

And it's actually really hard to tell if there are any calm or intense sections, because it just looks the same with all the weird sliders. And the SV's barely make me notice if the section is calm or intense.

I feel like there needs to be put in A LOT MORE thought than just random sliders and random directions!

Like for example: Just make the sliders either straight or curvy without any additional grey or red points, unless there are some really important beats then it is like allowed to have unique sliders and I feel like THAT would also stand out a lot more! That's basically what most of the really good maps have, having limits!

I think this is what happens when a map tries too hard to have any variety.

I think there is an interesting quote that I have been coming up right now:

"If doing anything is called variety, then there is no variety."

(reminds me a bit like that quote..)
("And when everyone's super, no one will be.")

Though I can't really feel that surprised, because quite a lot of really new maps also tend to have that big issue of not trying to give the map any limits at all...

I like the hard map a lot, even if it's really challenging. >o<

It'd be really cool if there's a new remap of the map, but like it has a much higher distance snap when the song gets more intense whilst also having that low slider velocity

It does have some cool potential of it being a high cs aim map...

I feel sometimes the only way to make my dreams come true is to just do it lol, because I don't think it'll get revived for like millions of years unless it is me. =P

but goddang it i suck at 1/3 maps ._.

yes finally a 2024 map that i can unironically enjoy

it's been so long since I enjoyed playing new maps...

wait how is this at the bottom 5 of 2008 maps? ._.

sometimes i kind of don't get the way the maps are rated in omdb... .-.

wait i just realized that this beatmap is just 15 years old already O_O

okay anyways...

easy is kinda boring and the slider sv is too high and weird.. .-.
2*

normal has a rough beginning, but it gets a lot better in the middle, especially when there are the short sliders with sharp curves.
3*

hard diff. is something else man.

it may have a whole bunch of flaws holding it back, such as some circle placements being too odd, or stacking problems...

it really is a unique difficulty, that also has a good consistency with the bursts and patterns while also not being too boring.

and yup..

that p slider and that 02:09:308 (9)...

I of course have to give bonus points for that. .w.

4*

I really like the difficulty progression lol.

But omg wtf is RandomJibberish's Hard diff. O_O

It's literally an insane diff. that has crazy harumachi clover jumps O_O

i like the hard diff. but i hate choking it because of my stupid nerves. >:/

too banger song and map.

if it's ranked then it'd probably land into the top 10 ranked 2024 maps of all time.

god that square pattern so hard to hit o_o

01:55:862 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15)
02:00:000 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,1)

but other than that, they interesting map nonetheless.

ooooooh that map gives me nostalgia of me always trying to pass it and then fced the oni diff. with ez too..

gud times.. .w. (even though the map isn't that good)

funny map

sorry guys hot opinion but i have to tell you that it has some of the worst diffs of 2009. (although gladi's and larto's diff. look really cool!)

most noteable ones:
KyO's diff. (questionable rythms and also wrong 1/8 rythm snapping even though it's just 1/4 rythm)

OooSusuusPpPplAYyYeRRRrr mIXx diff.: sometimes just plain wrong 1/4 rythm like what even is this o_O: 00:26:578 (1,2,3,4,5,6,7,1,2,3,4,5,6,1,2,3,4,5,6,7,8,9,10) - what

also uhh 1/2 circle spam with random stacking or something lol
and can't forget about random new combo lel

it's basically a so bad it's good difficulty.
..............................
then aqua's expert looks like my 2021 mapping skills on steroids, but at least it doesn't have any real mistiming rythms (some rythms are questionable but not mistimeable..)

at least we have two unironicallly goated diffs hoooly..

gladi's insane
very very cool streams and it actually represents the 1/4 rythm the best no doubt like wow, that's how you do 1/4 rythm mapping guys! -w-

larto's insane
a little less 1/4 rythm focus but a lot more focus on the patterns and creativity, that still feels properly structured...

i get why this map has like some errors, because of the strange and hard to memorize 1/4 rythm, but my god this song DESERVES way more than just three good diffs!

this song is goat how do some people mess up basic mapping skills aside from me. ;_;

aqua's EZ

1/4 rythms on easy difficulty no clickbait??? O_O

I'd give this a higher rating if it was a normal diff., because that sounds quite misleading oh my lord. o_o

But it somehow does it's job of 1/4 rythm gaming better than some of the diffs lol.

but i recommend farming osuplayer mix, even though there are literal bruh moment 1/4 sections scattered around this diff., because it's just distance snapped streams and not much else lmao

actually quite enjoyable for a 2009 map

I really like the note placements for animask's difficulty!

i like old map revival, but my god..

fcing hard was really h a r d. o_o
(I always choked at aiming the sliders... >.<)

also that background is just too disturbing... ;_;

I guess that's the curse I always get from each of the maps I play, whenever I think I'm going to easily get a good score with it.

I'll always get some cons in my way and then I have to bypass it...
Hmmmmmmmm... Odd...

Oh yeah...uhhh 4 stars for that cat in the background, I wanna give the stars to the cat, because that cat looks like it's about to get squashed and wrenched by a random anime girl that I don't care about.

I do like some of the designs in the beginning, like that straight slider sequence where it's like an arrow..

oh ma gawd why you do him so dirty with the ratings? ;_;

This map deserves a better rating, because it looks epppiccccc!

Okay, maybe not the best map ever, but it doesn't really to go that low ~ pleasie plz ~ >_<

very nutty map lol xP

i'm actually surprised that this map uses the rythms somewhat right for a 2008 map, even though it looks like a mess.

I remember trying to pass this lots of months ago...

Anyways, I really wish that this one didn't get copyright-striked... ;_;

I cannot forget the memories of me trying to singletap pass the light insane difficulty when I was new to osu!

Now it kinda died away, but I still do like the light insane diff. a lot lol

Despite of me always choking due to how overkill the hard diff. is, I really like the way the objects are arranged for some reason...

For example this part:
00:09:199 (1,2,3,4) - spaced straight circle bursts and straight sliders...

00:17:199 (1,2,3,4,5,6,1,2,3,4,5,6,7) - same...

00:32:949 (1,2,3,4,5,6,7) - or even this weird little symmetric stream

I wonder why I have such an odd pleasure to this difficulty, even though I always fail to FC it in the first place... .___.

But it for sure did improve my alternating somewhat...

I still suck at alternating, but I am slowly getting used to use my other finger more, in case if there is a suddal stack trap incoming..

The hitsounds on Larto's diff. are cooler than like 99% of today's diffs.

:le troll face:

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it's bad, but the gameplay seems somewhat interesting for the confusing patterns...

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