Highest Rated Maps of All Time
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#1
Streetlight Manifesto - A Better Place, A Better Time
Insane 4.51*
Aug 31st, 2016
pishifat
slider only Restricts object choice to sliders only. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
Insane 4.51*
Aug 31st, 2016
pishifat
slider only Restricts object choice to sliders only. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.65 / 5.00 from 22 votes
#2
DJ Yoshitaka vs. DJ Mass MAD Izm* - Snake Stick
EX EX 8.18*
Dec 19th, 2023
Hollow Wings
gimmick Focused on a single unique design or gameplay idea. , complex sv Changes slider velocity by large amounts in order to test the player's reading ability. , slider tech Tests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes. , finger control Uses complex applications of rhythms in order to test the player's tapping ability. , chaotic Unpredictable map design, often testing unusual skillsets. , slider only Restricts object choice to sliders only. , overlap reading Contains patterns where overlapped objects make determining note order and/or timing difficult. , avant-garde Employs boundary-pushing and experimental philosophies to map design, often foregoing gameplay and aesthetic conventions to extreme measures.
EX EX 8.18*
Dec 19th, 2023
Hollow Wings
gimmick Focused on a single unique design or gameplay idea. , complex sv Changes slider velocity by large amounts in order to test the player's reading ability. , slider tech Tests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes. , finger control Uses complex applications of rhythms in order to test the player's tapping ability. , chaotic Unpredictable map design, often testing unusual skillsets. , slider only Restricts object choice to sliders only. , overlap reading Contains patterns where overlapped objects make determining note order and/or timing difficult. , avant-garde Employs boundary-pushing and experimental philosophies to map design, often foregoing gameplay and aesthetic conventions to extreme measures.
3.27 / 5.00 from 60 votes
#3
Ocelot - KAEDE
Skystar's EX 4.58*
Feb 24th, 2018
Skystar
repetition Features the use of recognizable identical patterns or gameplay elements. , slider tech Tests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes. , complex sv Changes slider velocity by large amounts in order to test the player's reading ability. , slider only Restricts object choice to sliders only.
Skystar's EX 4.58*
Feb 24th, 2018
Skystar
repetition Features the use of recognizable identical patterns or gameplay elements. , slider tech Tests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes. , complex sv Changes slider velocity by large amounts in order to test the player's reading ability. , slider only Restricts object choice to sliders only.
3.39 / 5.00 from 16 votes
#4
Merzbow - Requiem
Normal 0.14*
Jan 16th, 2013
Niko
gimmick Focused on a single unique design or gameplay idea. , slider only Restricts object choice to sliders only. , grid snap Objects are placed along a square grid, typically using osu!'s in-built grid snap feature. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. , low sv Features prominent low sv usage as a key part of map design.
Normal 0.14*
Jan 16th, 2013
Niko
gimmick Focused on a single unique design or gameplay idea. , slider only Restricts object choice to sliders only. , grid snap Objects are placed along a square grid, typically using osu!'s in-built grid snap feature. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. , low sv Features prominent low sv usage as a key part of map design.
2.84 / 5.00 from 21 votes
#5
COOL&CREATE - Usatei 2011
Len's Classic Another 5.50*
Sep 18th, 2022
Len
slider only Restricts object choice to sliders only.
Len's Classic Another 5.50*
Sep 18th, 2022
Len
slider only Restricts object choice to sliders only.
3.54 / 5.00 from 10 votes
#6
Guilty Kiss - Shadow gate to love
Kisses 4.67*
Oct 7th, 2017
_handholding
slider only Restricts object choice to sliders only. , gimmick Focused on a single unique design or gameplay idea. , slider tech Tests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes. , complex sv Changes slider velocity by large amounts in order to test the player's reading ability.
Kisses 4.67*
Oct 7th, 2017
_handholding
slider only Restricts object choice to sliders only. , gimmick Focused on a single unique design or gameplay idea. , slider tech Tests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes. , complex sv Changes slider velocity by large amounts in order to test the player's reading ability.
3.01 / 5.00 from 8 votes
#7
PUP - DVP
Milan-'s Expert 6.59*
Sep 22nd, 2020
Milan-
slider only Restricts object choice to sliders only.
Milan-'s Expert 6.59*
Sep 22nd, 2020
Milan-
slider only Restricts object choice to sliders only.
3.25 / 5.00 from 7 votes
#8
EastNewSound - Soleil
Lielos 4.38*
Aug 10th, 2024
__Ag
slider only Restricts object choice to sliders only.
Lielos 4.38*
Aug 10th, 2024
__Ag
slider only Restricts object choice to sliders only.
2.70 / 5.00 from 5 votes
#9
omocat - spaces in-between
22 black sliders 1.80*
Dec 26th, 2021
quila
simple Accessible and straightforward map design. , slider only Restricts object choice to sliders only.
22 black sliders 1.80*
Dec 26th, 2021
quila
simple Accessible and straightforward map design. , slider only Restricts object choice to sliders only.
4.00 / 5.00 from 4 votes
#10
Camellia - NUCLEAR-STAR
Momoko's Absolute 0.57*
Oct 1st, 2017
Asahina Momoko
slider only Restricts object choice to sliders only.
Momoko's Absolute 0.57*
Oct 1st, 2017
Asahina Momoko
slider only Restricts object choice to sliders only.
3.19 / 5.00 from 4 votes
#11
ClariS - Hitorigoto (TV Size)
Insane 4.26*
Aug 30th, 2018
pishifat
slider only Restricts object choice to sliders only.
Insane 4.26*
Aug 30th, 2018
pishifat
slider only Restricts object choice to sliders only.
2.50 / 5.00 from 4 votes
#12
Hiiragi Magnetite - Tetoris
Kensuke x Ascended's EX 5.44*
Jan 8th, 2025
- Frontier - and Ascended
gimmick Focused on a single unique design or gameplay idea. , slider only Restricts object choice to sliders only.
Kensuke x Ascended's EX 5.44*
Jan 8th, 2025
- Frontier - and Ascended
gimmick Focused on a single unique design or gameplay idea. , slider only Restricts object choice to sliders only.
3.83 / 5.00 from 3 votes
#13
Yamamoto Mineko - Rinne
Len's Classic Another 4.99*
May 11th, 2022
Len
slider only Restricts object choice to sliders only.
Len's Classic Another 4.99*
May 11th, 2022
Len
slider only Restricts object choice to sliders only.
3.31 / 5.00 from 3 votes
#14
Helblinde - Ritsuen!!
milky's Sliders 2.31*
Aug 30th, 2010
[milky]
slider only Restricts object choice to sliders only.
milky's Sliders 2.31*
Aug 30th, 2010
[milky]
slider only Restricts object choice to sliders only.
3.76 / 5.00 from 2 votes
#15
Reikin's Ultimate Challenge - AA
Slider Maniac 4.47*
Mar 15th, 2009
Duoprism
high sv Features prominent high slider velocity usage as a key part of map design. , slider only Restricts object choice to sliders only. , grid snap Objects are placed along a square grid, typically using osu!'s in-built grid snap feature.
Slider Maniac 4.47*
Mar 15th, 2009
Duoprism
high sv Features prominent high slider velocity usage as a key part of map design. , slider only Restricts object choice to sliders only. , grid snap Objects are placed along a square grid, typically using osu!'s in-built grid snap feature.
3.59 / 5.00 from 2 votes
#16
Gitaroo Man - Legendary Theme (Acoustic)
Master Mode 2.39*
Sep 16th, 2008
ash
slider only Restricts object choice to sliders only. , precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6.
Master Mode 2.39*
Sep 16th, 2008
ash
slider only Restricts object choice to sliders only. , precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6.
3.88 / 5.00 from 2 votes
#17
tomppabeats - rain jacket over a puddle (ft. salami rose)
rainscall 2.30*
May 4th, 2018
Renumi
slider only Restricts object choice to sliders only.
rainscall 2.30*
May 4th, 2018
Renumi
slider only Restricts object choice to sliders only.
2.07 / 5.00 from 2 votes
#18
Drop - Granat
Expert 5.33*
Jun 14th, 2024
Isagi Yoichi
slider only Restricts object choice to sliders only.
Expert 5.33*
Jun 14th, 2024
Isagi Yoichi
slider only Restricts object choice to sliders only.
1.78 / 5.00 from 6 votes
#19
HOYO-MiX - Surreal Noctivaga
Len's Classic Another 4.57*
May 1st, 2023
Len
precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. , slider only Restricts object choice to sliders only.
Len's Classic Another 4.57*
May 1st, 2023
Len
precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. , slider only Restricts object choice to sliders only.
1.70 / 5.00 from 5 votes
#20
Kudou Chitose - FOREST
Ermi's Tree 4.60*
Feb 15th, 2023
lettuce
slider tech Tests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes. , slider only Restricts object choice to sliders only.
Ermi's Tree 4.60*
Feb 15th, 2023
lettuce
slider tech Tests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes. , slider only Restricts object choice to sliders only.
1.98 / 5.00 from 10 votes
#21
Tanaka Hirokazu - C-TYPE
Mo's TetriS-TYPE 4.95*
May 16th, 2018
-Mo-
precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. , slidershapes Uses a large variety of slider designs. , slider only Restricts object choice to sliders only. , grid snap Objects are placed along a square grid, typically using osu!'s in-built grid snap feature.
Mo's TetriS-TYPE 4.95*
May 16th, 2018
-Mo-
precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. , slidershapes Uses a large variety of slider designs. , slider only Restricts object choice to sliders only. , grid snap Objects are placed along a square grid, typically using osu!'s in-built grid snap feature.
1.93 / 5.00 from 14 votes
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The chart is based on an implementation of the Bayesian average method. It updates once every day.
The next update will happen in ---
Ratings are weighed based on user rating quality, one contributing factor being their rating distribution.
Info
The chart is based on an implementation of the Bayesian average method. It updates once every day.
The next update will happen in ---
Ratings are weighed based on user rating quality, one contributing factor being their rating distribution.
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