Tanaka Hirokazu - C-TYPE by Arf
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Rating: 1.90 / 5.00 from 26 votes
Ranking: #1066 for 2018
Ranking: #1066 for 2018
| jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , grid snap Objects are placed along a square grid, typically using osu!'s in-built grid snap feature. , circle only Restricts object choice to circles only. |
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5.0★
0 votes
0 votes
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2 votes
2 votes
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1 vote
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3 votes
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5 votes
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Rating: 2.05 / 5.00 from 25 votes
Ranking: #1059 for 2018
Ranking: #1059 for 2018
| gimmick Focused on a single unique design or gameplay idea. , repetition Features the use of recognizable identical patterns or gameplay elements. , linear aim Patterns, usually jumps, that require the player to move continuously in a straight or nearly straight line. , precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. , playfield usage Includes deliberate use of the playfield within the map design. , circle only Restricts object choice to circles only. |
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5.0★
0 votes
0 votes
4.5★
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4.0★
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3.5★
2 votes
2 votes
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3 votes
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Rating: 1.93 / 5.00 from 14 votes
Ranking: #1026 for 2018
Ranking: #1026 for 2018
| precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. , slidershapes Uses a large variety of slider designs. , slider only Restricts object choice to sliders only. , grid snap Objects are placed along a square grid, typically using osu!'s in-built grid snap feature. |
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5.0★
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1 vote
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Rating: 2.08 / 5.00 from 6 votes
Ranking: #859 for 2018
Ranking: #859 for 2018
| precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. , jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , simple Accessible and straightforward map design. |
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5.0★
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1 vote
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1 vote
1 vote
0.0★
0 votes
0 votes
Rating: 2.00 / 5.00 from 5 votes
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5.0★
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Rating: 2.00 / 5.00 from 4 votes
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Rating: 2.70 / 5.00 from 5 votes
| overlap reading Contains patterns where overlapped objects make determining note order and/or timing difficult. , geometric Incorporates geometric shapes within the map's visual design. , circle only Restricts object choice to circles only. |
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5.0★
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Rating: 2.50 / 5.00 from 1 votes
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Rating: 1.00 / 5.00 from 1 votes
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0.0★
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0 votes
Rating: 1.50 / 5.00 from 1 votes
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