Highest Rated Maps of 2023
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#503
Tatsh - reunion <Platinum Long Version>
Extra 5.80*
Feb 8th, 2023
Luscent
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
Extra 5.80*
Feb 8th, 2023
Luscent
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.27
from
11 votes
#504
Cocteau Twins - Summerhead
dtm's insane 5.00*
Nov 21st, 2023
dtm
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., slidershapesUses a large variety of slider designs.
dtm's insane 5.00*
Nov 21st, 2023
dtm
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., slidershapesUses a large variety of slider designs.
3.51
from
12 votes
#505
Kotoha - Yuki wa Naniiro
HesitationSnow 6.85*
Oct 17th, 2023
Deppyforce
aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., chaoticUnpredictable map design, often testing unusual skillsets., freeformAn unrestrained and loose approach towards visual structure., avant-gardeEmploys boundary-pushing and experimental philosophies to map design, often foregoing gameplay and aesthetic conventions to extreme measures., improvisationUses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in., cutstreamsStreams in which the spacing of certain notes is much larger than the rest of the stream., playfield usageIncludes deliberate use of the playfield within the map design.
HesitationSnow 6.85*
Oct 17th, 2023
Deppyforce
aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., chaoticUnpredictable map design, often testing unusual skillsets., freeformAn unrestrained and loose approach towards visual structure., avant-gardeEmploys boundary-pushing and experimental philosophies to map design, often foregoing gameplay and aesthetic conventions to extreme measures., improvisationUses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in., cutstreamsStreams in which the spacing of certain notes is much larger than the rest of the stream., playfield usageIncludes deliberate use of the playfield within the map design.
2.72
from
24 votes
#506
3.47
from
10 votes
#507
3.47
from
12 votes
#508
Team.Nekokan feat. Katakiri Rekka - Salvage (TV Size)
cRyo's Insane 4.96*
Jul 11th, 2023
cRyo[iceeicee]
cRyo's Insane 4.96*
Jul 11th, 2023
cRyo[iceeicee]
3.67
from
9 votes
#509
3.47
from
10 votes
#510
Ashley Tisdale - He Said She Said
Like That 5.25*
Jun 1st, 2023
AJT
simpleAccessible and straightforward map design., repetitionFeatures the use of recognizable identical patterns or gameplay elements., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps.
Like That 5.25*
Jun 1st, 2023
AJT
simpleAccessible and straightforward map design., repetitionFeatures the use of recognizable identical patterns or gameplay elements., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps.
3.55
from
11 votes
#512
YurryCanon feat. GUMI - humanly
Len's Classic Extra 6.41*
Apr 13th, 2023
Len
playfield constraintRestricts object placement to a certain part of the playfield., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., slidershapesUses a large variety of slider designs.
Len's Classic Extra 6.41*
Apr 13th, 2023
Len
playfield constraintRestricts object placement to a certain part of the playfield., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., slidershapesUses a large variety of slider designs.
3.08
from
11 votes
#518
Ryokuoushoku Shakai - Natsu o Ikiru
Haruto x Kibbleru's Brilliance 5.74*
Jul 12th, 2023
Kibbleru and Haruto
collabA map with two or more associated mappers., storyboardContains a storyboard that enhances gameplay experience.
Haruto x Kibbleru's Brilliance 5.74*
Jul 12th, 2023
Kibbleru and Haruto
collabA map with two or more associated mappers., storyboardContains a storyboard that enhances gameplay experience.
3.28
from
11 votes
#519
leon chang - popcorn castle
insane 4.67*
Mar 31st, 2023
Wispy
progressionContains a gradual advancement in difficulty or concept across the map., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., high tickrateUtilizes a high slider tickrate setting, requiring players to aim sliders more accurately to avoid breaking combo.
insane 4.67*
Mar 31st, 2023
Wispy
progressionContains a gradual advancement in difficulty or concept across the map., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., high tickrateUtilizes a high slider tickrate setting, requiring players to aim sliders more accurately to avoid breaking combo.
2.94
from
13 votes
#523
oesterreich - Munou
extra 5.83*
Jul 21st, 2023
aishiteiru-
time signaturesAudio contains many changes in time signature or uses an uncommon time signature.
extra 5.83*
Jul 21st, 2023
aishiteiru-
time signaturesAudio contains many changes in time signature or uses an uncommon time signature.
3.28
from
10 votes
#524
Pmarusama. - S'il vous President
Extra 6.36*
Jan 4th, 2023
TtmnZk
jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., high svFeatures prominent high slider velocity usage as a key part of map design.
Extra 6.36*
Jan 4th, 2023
TtmnZk
jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., high svFeatures prominent high slider velocity usage as a key part of map design.
3.03
from
11 votes
#525
Nanahoshi Kangengakudan - Rubik's Cube
Extra 6.20*
Jul 1st, 2023
Ryuusei Aika
simpleAccessible and straightforward map design., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., staminaTests a player's ability to tap dense rhythms over long periods of time.
Extra 6.20*
Jul 1st, 2023
Ryuusei Aika
simpleAccessible and straightforward map design., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., staminaTests a player's ability to tap dense rhythms over long periods of time.
2.77
from
14 votes
#527
3.32
from
11 votes
#528
six impala - the beast i worship
falderal 8.77*
Aug 1st, 2023
myomere
progressionContains a gradual advancement in difficulty or concept across the map., high contrastUses flashy ideas to follow changes in the music, creating stark differences between different sections of the song., techTests uncommon skills., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., gungathonA map with a drain time of over 10 minutes., variable timingContains multiple timing points, usually required for songs not recorded to a metronome., complex snap divisorsUses mixed or unusual snap divisors in order to test the player's tapping ability., avant-gardeEmploys boundary-pushing and experimental philosophies to map design, often foregoing gameplay and aesthetic conventions to extreme measures., double tapsPatterns that require tapping on both keys simultaneously, through 2B or very fast doubles.
falderal 8.77*
Aug 1st, 2023
myomere
progressionContains a gradual advancement in difficulty or concept across the map., high contrastUses flashy ideas to follow changes in the music, creating stark differences between different sections of the song., techTests uncommon skills., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., gungathonA map with a drain time of over 10 minutes., variable timingContains multiple timing points, usually required for songs not recorded to a metronome., complex snap divisorsUses mixed or unusual snap divisors in order to test the player's tapping ability., avant-gardeEmploys boundary-pushing and experimental philosophies to map design, often foregoing gameplay and aesthetic conventions to extreme measures., double tapsPatterns that require tapping on both keys simultaneously, through 2B or very fast doubles.
4.54
from
8 votes
#529
AAAA + yadrigg - Sakase Natsuzora, Koi no Hana.
Hanabi 6.74*
Feb 14th, 2023
Battle
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
Hanabi 6.74*
Feb 14th, 2023
Battle
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.24
from
10 votes
#530
AAAA - Hazukashigariya no Toy Soldier
syuq's Shy Toy Soldier 6.29*
Jun 8th, 2023
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
syuq's Shy Toy Soldier 6.29*
Jun 8th, 2023
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.27
from
10 votes
#531
3.84
from
9 votes
#532
2.94
from
14 votes
#533
sasakure.UK x TJ.hangneil - World Ender
A truth howls from the Axiom of the End- 11.04*
Jun 16th, 2023
Plus4j
flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
A truth howls from the Axiom of the End- 11.04*
Jun 16th, 2023
Plus4j
flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
2.75
from
15 votes
#534
AAAA - Hazukashigariya no Toy Soldier
Brave Toy Soldier 7.75*
Jun 8th, 2023
[Karcher]
finger controlUses complex applications of rhythms in order to test the player's tapping ability., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., cutstreamsStreams in which the spacing of certain notes is much larger than the rest of the stream., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
Brave Toy Soldier 7.75*
Jun 8th, 2023
[Karcher]
finger controlUses complex applications of rhythms in order to test the player's tapping ability., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., cutstreamsStreams in which the spacing of certain notes is much larger than the rest of the stream., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
2.89
from
13 votes
#535
Rabbit House - Sanctuary
fooders' Insane 4.90*
Jun 28th, 2023
fooders
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
fooders' Insane 4.90*
Jun 28th, 2023
fooders
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.30
from
10 votes
#536
Daft Punk feat. Pharell Williams, Nile Rodgers - Get Lucky (Radio Edit)
Get Lucky! '11 4.37*
Feb 8th, 2023
Aranel
old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., custom skinUtilizes custom skin elements and graphics.
Get Lucky! '11 4.37*
Feb 8th, 2023
Aranel
old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., custom skinUtilizes custom skin elements and graphics.
2.83
from
14 votes
#537
Eiko Shimamiya - sensitive 2001
serenity 5.73*
May 24th, 2023
-JI-
marathonA map with a drain time of over 5 minutes.
serenity 5.73*
May 24th, 2023
-JI-
marathonA map with a drain time of over 5 minutes.
4.00
from
10 votes
#540
Kipelov - Ya Svoboden
I Surrender 4.85*
Jan 31st, 2023
piroshki
repetitionFeatures the use of recognizable identical patterns or gameplay elements., marathonA map with a drain time of over 5 minutes.
I Surrender 4.85*
Jan 31st, 2023
piroshki
repetitionFeatures the use of recognizable identical patterns or gameplay elements., marathonA map with a drain time of over 5 minutes.
3.41
from
10 votes
#541
RefraQ & Vorso - Biomes (Cut Ver.)
Mir's Phases 6.64*
Aug 29th, 2023
Mir
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
Mir's Phases 6.64*
Aug 29th, 2023
Mir
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.03
from
11 votes
#543
Towa Tei with Sheena Ringo - APPLE
mae's Insane 4.76*
Jun 15th, 2023
bgm16
swingA map that uses the 1/3, 1/6, and 1/12 snap divisors for most/all of the objects., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
mae's Insane 4.76*
Jun 15th, 2023
bgm16
swingA map that uses the 1/3, 1/6, and 1/12 snap divisors for most/all of the objects., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.19
from
10 votes
#544
Dr. Pez - Pokemon Diamond & Pearl Music Medley
Nostalgia 6.14*
Feb 13th, 2023
SaltyLucario and verychill
gungathonA map with a drain time of over 10 minutes., simpleAccessible and straightforward map design., collabA map with two or more associated mappers., multi-songContains multiple songs within the audio.
Nostalgia 6.14*
Feb 13th, 2023
SaltyLucario and verychill
gungathonA map with a drain time of over 10 minutes., simpleAccessible and straightforward map design., collabA map with two or more associated mappers., multi-songContains multiple songs within the audio.
3.28
from
10 votes
#545
Act of Rage - Till Sunrise (Sefa & Act Of Rage Remix)
Paricia 7.42*
Feb 11th, 2023
Rorupan L9
slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes.
Paricia 7.42*
Feb 11th, 2023
Rorupan L9
slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes.
4.31
from
8 votes
#547
Masayoshi Soken - In the Balance
Nathan x captin's Aglaia 6.51*
May 17th, 2023
captin1 and Nathan
collabA map with two or more associated mappers.
Nathan x captin's Aglaia 6.51*
May 17th, 2023
captin1 and Nathan
collabA map with two or more associated mappers.
3.51
from
10 votes
#548
Endorfin. & Feryquitous - Sincuvate
Empyreal Ocean 6.31*
Dec 13th, 2023
Sagon
storyboardContains a storyboard that enhances gameplay experience.
Empyreal Ocean 6.31*
Dec 13th, 2023
Sagon
storyboardContains a storyboard that enhances gameplay experience.
3.25
from
10 votes
#549
3.06
from
12 votes
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Info
The chart is based on an implementation of the Bayesian average method. It updates once every day.
The next update will happen in ---
Ratings are weighed based on user rating quality. Click here to read more!
The chart is based on an implementation of the Bayesian average method. It updates once every day.
The next update will happen in ---
Ratings are weighed based on user rating quality. Click here to read more!
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