Highest Rated Maps of All Time
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#6252
3.57
/ 5.00 from
8 votes
#6254
Camellia - Exit This Earth's Atomosphere
GiRLC's Intangible 6.01*
Aug 28th, 2016
RLC and Girl
tech Tests uncommon skills. , collab A map with two or more associated mappers. , marathon A map with a drain time of over 5 minutes. , storyboard Contains a storyboard that enhances gameplay experience.
GiRLC's Intangible 6.01*
Aug 28th, 2016
RLC and Girl
tech Tests uncommon skills. , collab A map with two or more associated mappers. , marathon A map with a drain time of over 5 minutes. , storyboard Contains a storyboard that enhances gameplay experience.
2.66
/ 5.00 from
20 votes
#6255
3.30
/ 5.00 from
9 votes
#6256
Yonezu Kenshi - LOSER
RsAk's INSANE 5.31*
Jul 23rd, 2019
Ryuusei Aika
swing A map that uses the 1/3, 1/6, and 1/12 snap divisors for most/all of the objects. , slidershapes Uses a large variety of slider designs. , mapping contest An entry for a mapping contest.
RsAk's INSANE 5.31*
Jul 23rd, 2019
Ryuusei Aika
swing A map that uses the 1/3, 1/6, and 1/12 snap divisors for most/all of the objects. , slidershapes Uses a large variety of slider designs. , mapping contest An entry for a mapping contest.
3.33
/ 5.00 from
8 votes
#6257
3.87
/ 5.00 from
8 votes
#6259
Kitamura Eri - Birth
Expert 6.13*
Oct 28th, 2019
Chanyah
messy Visually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects. , jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , freeform An unrestrained and loose approach towards visual structure. , difficulty spike Contains a sudden and significant increase in challenge within the map's gameplay.
Expert 6.13*
Oct 28th, 2019
Chanyah
messy Visually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects. , jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , freeform An unrestrained and loose approach towards visual structure. , difficulty spike Contains a sudden and significant increase in challenge within the map's gameplay.
3.39
/ 5.00 from
10 votes
#6260
2.70
/ 5.00 from
11 votes
#6262
3.57
/ 5.00 from
7 votes
#6263
METAROOM - SPIKEY BOI
MUSH (THE FINALE) 6.76*
Nov 19th, 2022
JeZag
tournament custom A custom map for a playing tournament.
MUSH (THE FINALE) 6.76*
Nov 19th, 2022
JeZag
tournament custom A custom map for a playing tournament.
3.57
/ 5.00 from
7 votes
#6264
Kucchi (DARKSIDE APPROACH) - Yakumo >>JOINT STRUGGLE (2019 Update)
Luscent's Boundary Extra 6.72*
Mar 11th, 2023
Luscent
Luscent's Boundary Extra 6.72*
Mar 11th, 2023
Luscent
3.57
/ 5.00 from
7 votes
#6265
tokiwa yuu - shounen ripples
AR9.5 8.09*
Sep 15th, 2015
elchxyrlia
jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , sharp aim Patterns with heavy use of sharp angle movement, either between circles or into sliders. , spaced streams Streams with large spacing, typically ones where the notes don't overlap.
AR9.5 8.09*
Sep 15th, 2015
elchxyrlia
jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , sharp aim Patterns with heavy use of sharp angle movement, either between circles or into sliders. , spaced streams Streams with large spacing, typically ones where the notes don't overlap.
3.56
/ 5.00 from
9 votes
#6270
3.18
/ 5.00 from
8 votes
#6271
3.18
/ 5.00 from
8 votes
#6273
3.64
/ 5.00 from
9 votes
#6274
2.79
/ 5.00 from
11 votes
#6275
3.06
/ 5.00 from
8 votes
#6277
3.06
/ 5.00 from
8 votes
#6278
3.31
/ 5.00 from
9 votes
#6280
3.90
/ 5.00 from
7 votes
#6281
3.63
/ 5.00 from
8 votes
#6283
3.72
/ 5.00 from
8 votes
#6284
3.76
/ 5.00 from
8 votes
#6285
Stan SB - Dead
Rebirth 4.84*
Jul 3rd, 2014
ProfessionalBox
marathon A map with a drain time of over 5 minutes.
Rebirth 4.84*
Jul 3rd, 2014
ProfessionalBox
marathon A map with a drain time of over 5 minutes.
3.10
/ 5.00 from
10 votes
#6286
2.77
/ 5.00 from
10 votes
#6287
Kinoko Teikoku - Sculpture
bygone 6.96*
Aug 20th, 2021
quila and Kifo
precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6.
bygone 6.96*
Aug 20th, 2021
quila and Kifo
precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6.
4.05
/ 5.00 from
7 votes
#6288
4.13
/ 5.00 from
7 votes
#6289
3.75
/ 5.00 from
8 votes
#6291
3.71
/ 5.00 from
10 votes
#6292
La Cataline - Fade
Hard 3.84*
Jan 5th, 2012
La Cataline
simple Accessible and straightforward map design. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. , custom song Maps a song made specifically for the map. This includes songs created for a mapping contest which the map participated in.
Hard 3.84*
Jan 5th, 2012
La Cataline
simple Accessible and straightforward map design. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. , custom song Maps a song made specifically for the map. This includes songs created for a mapping contest which the map participated in.
3.89
/ 5.00 from
7 votes
#6294
2.93
/ 5.00 from
10 votes
#6298
3.97
/ 5.00 from
7 votes
#6299
3.72
/ 5.00 from
9 votes
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The chart is based on an implementation of the Bayesian average method. It updates once every day.
The next update will happen in ---
Ratings are weighed based on user rating quality, one contributing factor being their rating distribution.
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