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Highest Rated Maps of 2026

#251
siraph - fukin to asa
dawn 5.33*
Feb 28th, 2026
Creepattack
tournament customA custom map for a playing tournament.
3.18 from 8 votes
#252
3.18 from 8 votes
#253
3.06 from 8 votes
#254
XenjeS - Inorganic Dystopia
Extra 7.22*
Feb 12th, 2026
9ami
storyboardContains a storyboard that enhances gameplay experience., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.06 from 8 votes
#255
Rameses B - Timeless (feat. Veela)
Another 5.54*
Apr 1st, 2026
fllecc
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.06 from 8 votes
#256
Ray Charles - Hit The Road Jack
Extreme 6.12*
Aug 2nd, 2026
Florescence
improvisationUses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in., variable timingContains multiple timing points, usually required for songs not recorded to a metronome.
3.83 from 7 votes
#258
3.19 from 10 votes
#259
Kuroneko Dungeon - Ryuu to Shoujo to Decoherence
Extreme 7.53*
May 21st, 2026
Plasma
jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
2.80 from 10 votes
#260
Butthole Surfers - Mexican Caravan
hamano x whalermelon's Insane 4.63*
Mar 15th, 2026
Hamano and topXD
messyVisually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects., chaoticUnpredictable map design, often testing unusual skillsets., collabA map with two or more associated mappers., variable timingContains multiple timing points, usually required for songs not recorded to a metronome., slidershapesUses a large variety of slider designs.
3.67 from 8 votes
#261
4.58 from 6 votes
#262
Jane Remover - Music Baby
ancel | In every lifetime, I'm meant to be yours 5.78*
Jul 17th, 2026
Ancelysia
marathonA map with a drain time of over 5 minutes.
3.56 from 8 votes
#264
Co shu Nie - asura
special 7.97*
Jun 18th, 2026
risui
storyboardContains a storyboard that enhances gameplay experience.
2.86 from 9 votes
#267
3.43 from 7 votes
#268
aran - Graces of Heaven
summon evil fiendish skeletons 7.31*
Mar 25th, 2026
arkisol
techTests uncommon skills., marathonA map with a drain time of over 5 minutes., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., 2BIncludes gameplay elements with two or more objects placed simultaneously. The term originates from a Chinese transliteration of 'idiot'., perfect stacksFeatures perfectly overlapped stacked notes using low stack leniency., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing, large circlesUses larger-than-usual circles. Typically refers to maps with circle sizes below 3.
4.12 from 8 votes
#269
3.33 from 8 votes
#271
Dimrain47 - Every End...
__/\_______ 6.39*
Jul 8th, 2026
GalaxyGaming, Chromasia, Plasma, mintIceCream_, patchy, jfiu and CebollaVladimir
precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6., collabA map with two or more associated mappers., marathonA map with a drain time of over 5 minutes., distance snappedUses osu's in-built distance snap feature for most/all of the map., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing, overlap readingContains patterns where overlapped objects make determining note order and/or timing difficult., perfect stacksFeatures perfectly overlapped stacked notes using low stack leniency., storyboardContains a storyboard that enhances gameplay experience., colorhaxFeatures intentional use of combo colors aligning with the intensity, structure, or other traits of the song. Often used to create a more visually immersive experience.
2.75 from 32 votes
#272
Imperial Circus Dead Decadence - Shinbatsu o Tadori Kyoukotsu ni Itaru
mithew's Himei 9.11*
Apr 12th, 2026
sharpnel
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
2.93 from 9 votes
#273
Ren Queenston - Anthrocon 2012 Megamix (pt. 1)
Marathon 7.71*
Sep 13th, 2026
Blue Dragon
gungathonA map with a drain time of over 10 minutes., multi-songContains multiple songs within the audio.
3.36 from 7 votes
#275
3.55 from 7 votes
#276
seatrus - ILLEGAL LEGACY
CENSOLED's EXTREME 7.41*
Feb 25th, 2026
CENSOLED
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
2.94 from 8 votes
#277
3.44 from 8 votes
#278
marina - Towa yori Towa ni (Cut Ver.)
Regou 6.12*
Aug 31st, 2026
Regou
improvisationUses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in., wide aimPatterns, usually jumps, with heavy use of wide angle movement., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
2.90 from 9 votes
#279
Xeami - Ryougen no Mai
Osu Oni 8.34*
May 23rd, 2026
09kami
jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., wide aimPatterns, usually jumps, with heavy use of wide angle movement., taikosuA map intended to produce an osu!taiko map when automatically converted via hitsounds.
2.80 from 9 votes
#280
Halozy - Crystal Snow
Snowladen Extra 5.75*
Aug 12th, 2026
risui
marathonA map with a drain time of over 5 minutes.
2.93 from 8 votes
#281
Aiobahn - wish (feat. somunia)
floating point 2.72*
Apr 28th, 2026
Deppyforce
precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6., ninja spinnersFeatures spinners that are very short in duration., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
2.87 from 10 votes
#282
SONIKKU - Sweat feat. LIZ (SOPHIE Remix)
X 6.62*
Sep 21st, 2026
Markden
repetitionFeatures the use of recognizable identical patterns or gameplay elements., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., perfect stacksFeatures perfectly overlapped stacked notes using low stack leniency.
2.72 from 9 votes
#283
LeaF - Calamity Fortune
wfart auspicion #FREEBOSSMANJACK 9.15*
Jun 16th, 2026
1103, fooders, revoh, -Arko and Weoweet
slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., collabA map with two or more associated mappers., slidershapesUses a large variety of slider designs., mapping contestAn entry for a mapping contest., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing, colorhaxFeatures intentional use of combo colors aligning with the intensity, structure, or other traits of the song. Often used to create a more visually immersive experience.
4.04 from 7 votes
#284
2Slimey - Roc
strawniia's Expert 5.04*
Apr 27th, 2026
kyniia and straweeeeee
collabA map with two or more associated mappers.
3.21 from 7 votes
#285
Hayakore Tatsumi - 12^2x3.14-13
Memories 7.22*
Apr 11th, 2026
Azukimi
collabA map with two or more associated mappers., marathonA map with a drain time of over 5 minutes.
2.90 from 9 votes
#286
Musealcal Eggscrements - EGGS!!! III - back from ze grave
TRVE SEALCORE 10.36*
Aug 4th, 2026
SaltyLucario
chaoticUnpredictable map design, often testing unusual skillsets., multi-songContains multiple songs within the audio., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., variable timingContains multiple timing points, usually required for songs not recorded to a metronome., slidershapesUses a large variety of slider designs., storyboardContains a storyboard that enhances gameplay experience.
3.59 from 7 votes
#287
Co shu Nie - asura
cherrymeii's extreme 7.52*
Jun 18th, 2026
14106Yuuna
storyboardContains a storyboard that enhances gameplay experience.
4.00 from 6 votes
#288
Hiro Shinosawa (CV: Reina Kawamura) - SUNFADED
MKuroraE's Extra 6.16*
Mar 19th, 2026
AuroraE and Mavrikya
collabA map with two or more associated mappers.
3.05 from 8 votes
#289
3.92 from 6 votes
#290
3.95 from 7 votes
#291
3.67 from 8 votes
#292
Soichi Terada - Sumo Jungle
GRANDEUR 5.97*
Jul 28th, 2026
Izzeee
finger controlUses complex applications of rhythms in order to test the player's tapping ability., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., visually denseContains patterns where the amount of visible notes makes determining note order and/or timing difficult.
3.30 from 7 votes
#293
3.14 from 7 votes
#294
Good Kid - Rift
Nothing Comes Easy 6.89*
Jun 21st, 2026
_adeline
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.14 from 7 votes
#296
3.27 from 7 votes
#297
MOMO - Koi no Magnet (Long Ver.)
U 4.73*
Apr 18th, 2026
gust
marathonA map with a drain time of over 5 minutes.
3.02 from 8 votes
#299
The Smashing Pumpkins - Cupid De Locke
rHO Mix 4.40*
Jun 19th, 2026
yiyi
flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects.
3.61 from 7 votes
#300
Nanahoshi Kangengakudan - Sainou Shredder
Azrulk's Extreme 7.73*
Jul 23rd, 2026
Azrulk
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., sharp aimPatterns with heavy use of sharp angle movement, either between circles or into sliders., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
2.59 from 13 votes
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