Highest Rated Maps of All Time
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#1
Lemon Demon - Hyakugojyuuichi 2003
Colin Mochrie 7.12*
May 2nd, 2025
Bive
chaoticUnpredictable map design, often testing unusual skillsets., readingTests a player's reading skill, i.e. patterns that obfuscate note order and/or timing., video gimmickEmploys patterning that closely references the included background video., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., avant-gardeEmploys boundary-pushing and experimental philosophies to map design, often foregoing gameplay and aesthetic conventions to extreme measures., messyVisually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects., geometricIncorporates geometric shapes within the map's visual design., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object.
Colin Mochrie 7.12*
May 2nd, 2025
Bive
chaoticUnpredictable map design, often testing unusual skillsets., readingTests a player's reading skill, i.e. patterns that obfuscate note order and/or timing., video gimmickEmploys patterning that closely references the included background video., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., avant-gardeEmploys boundary-pushing and experimental philosophies to map design, often foregoing gameplay and aesthetic conventions to extreme measures., messyVisually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects., geometricIncorporates geometric shapes within the map's visual design., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object.
3.72
/ 5.00 from
61 votes
#2
Captain Jack - Captain Jack
Run along with Captain Jack 5.16*
Apr 21st, 2026
P_O
symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less.
Run along with Captain Jack 5.16*
Apr 21st, 2026
P_O
symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less.
3.47
/ 5.00 from
23 votes
#3
Epik High - Fly
Fly! '11 5.14*
Aug 3rd, 2022
Aranel
old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
Fly! '11 5.14*
Aug 3rd, 2022
Aranel
old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.42
/ 5.00 from
26 votes
#4
Takeuchi Mariya - Plastic Love (Night Tempo 100% Pure Remastered)
Discoteque 4.90*
Nov 15th, 2018
fartownik
chaoticUnpredictable map design, often testing unusual skillsets., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., marathonA map with a drain time of over 5 minutes., high tickrateUtilizes a high slider tickrate setting, requiring players to aim sliders more accurately to avoid breaking combo.
Discoteque 4.90*
Nov 15th, 2018
fartownik
chaoticUnpredictable map design, often testing unusual skillsets., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., marathonA map with a drain time of over 5 minutes., high tickrateUtilizes a high slider tickrate setting, requiring players to aim sliders more accurately to avoid breaking combo.
3.33
/ 5.00 from
27 votes
#5
DJ Earworm - United State of Pop 2009 (Blame It on the Pop)
Renaissance 3.82*
Oct 20th, 2022
vyper
old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., custom skinUtilizes custom skin elements and graphics., simpleAccessible and straightforward map design., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline.
Renaissance 3.82*
Oct 20th, 2022
vyper
old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., custom skinUtilizes custom skin elements and graphics., simpleAccessible and straightforward map design., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline.
3.51
/ 5.00 from
20 votes
#6
Hommarju feat. Latte - masterpiece (Cut Ver.)
Beomsan's reMASTER 6.60*
Jan 17th, 2024
Beomsan
old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., geometricIncorporates geometric shapes within the map's visual design., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., repetitionFeatures the use of recognizable identical patterns or gameplay elements., wide aimPatterns, usually jumps, with heavy use of wide angle movement., linear aimPatterns, usually jumps, that require the player to move continuously in a straight or nearly straight line., tournament customA custom map for a playing tournament., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern.
Beomsan's reMASTER 6.60*
Jan 17th, 2024
Beomsan
old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., geometricIncorporates geometric shapes within the map's visual design., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., repetitionFeatures the use of recognizable identical patterns or gameplay elements., wide aimPatterns, usually jumps, with heavy use of wide angle movement., linear aimPatterns, usually jumps, that require the player to move continuously in a straight or nearly straight line., tournament customA custom map for a playing tournament., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern.
3.13
/ 5.00 from
36 votes
#7
KOTOKO - Re-sublimity
Sublime 4.79*
Oct 27th, 2024
Neto
old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., storyboardContains a storyboard that enhances gameplay experience., custom skinUtilizes custom skin elements and graphics., marathonA map with a drain time of over 5 minutes., keysoundsContains hitsounds that use various pitched samples to create a melody, typically following one within the song.
Sublime 4.79*
Oct 27th, 2024
Neto
old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., storyboardContains a storyboard that enhances gameplay experience., custom skinUtilizes custom skin elements and graphics., marathonA map with a drain time of over 5 minutes., keysoundsContains hitsounds that use various pitched samples to create a melody, typically following one within the song.
3.10
/ 5.00 from
42 votes
#8
Mikuru - M.C. Donald wa Dance ni Muchuu Nano ka? Saishuu Kichiku Doukeshi Donald-M
Insanity 6.55*
Aug 2nd, 2025
an3
grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., marathonA map with a drain time of over 5 minutes.
Insanity 6.55*
Aug 2nd, 2025
an3
grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., marathonA map with a drain time of over 5 minutes.
3.71
/ 5.00 from
17 votes
#9
SLAKE - GAMBOL
Another 5.07*
Feb 26th, 2022
fanzhen0019
precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., gimmickFocused on a single unique design or gameplay idea., grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature.
Another 5.07*
Feb 26th, 2022
fanzhen0019
precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., gimmickFocused on a single unique design or gameplay idea., grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature.
3.07
/ 5.00 from
37 votes
#10
Toromiseyasan - Dash de Escape
Insane 4.80*
Feb 8th, 2024
App
freeformAn unrestrained and loose approach towards visual structure., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia.
Insane 4.80*
Feb 8th, 2024
App
freeformAn unrestrained and loose approach towards visual structure., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia.
3.22
/ 5.00 from
20 votes
#11
x0o0x_ - Big Brother
Thoughtcrime 6.79*
Jan 8th, 2021
Luscent
symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., wide aimPatterns, usually jumps, with heavy use of wide angle movement., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., visually denseContains patterns where the amount of visible notes makes determining note order and/or timing difficult.
Thoughtcrime 6.79*
Jan 8th, 2021
Luscent
symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., wide aimPatterns, usually jumps, with heavy use of wide angle movement., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., visually denseContains patterns where the amount of visible notes makes determining note order and/or timing difficult.
3.23
/ 5.00 from
21 votes
#12
Good Charlotte - The Anthem
StarCastler's Insane 4.77*
Jun 13th, 2021
StarCastler
symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia.
StarCastler's Insane 4.77*
Jun 13th, 2021
StarCastler
symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia.
3.88
/ 5.00 from
15 votes
#13
The Smashing Pumpkins - Cupid De Locke
CUPID Mix 4.47*
Jun 19th, 2026
moonpoint
symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., improvisationUses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in.
CUPID Mix 4.47*
Jun 19th, 2026
moonpoint
symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., improvisationUses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in.
4.16
/ 5.00 from
13 votes
#14
Utsu-P - Corona
OTO's Extra 5.72*
Aug 29th, 2020
Osu Tatakae Ouendan
geometricIncorporates geometric shapes within the map's visual design., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., visually denseContains patterns where the amount of visible notes makes determining note order and/or timing difficult.
OTO's Extra 5.72*
Aug 29th, 2020
Osu Tatakae Ouendan
geometricIncorporates geometric shapes within the map's visual design., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., visually denseContains patterns where the amount of visible notes makes determining note order and/or timing difficult.
3.93
/ 5.00 from
15 votes
#15
Akatsuki Records - Adieu, to this Lively Graveyard
KIRBY REMIX DELUXE EDITION 5.14*
Nov 29th, 2020
yaspo
tournament customA custom map for a playing tournament., grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects.
KIRBY REMIX DELUXE EDITION 5.14*
Nov 29th, 2020
yaspo
tournament customA custom map for a playing tournament., grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects.
3.46
/ 5.00 from
14 votes
#16
Miyake Yuu, Sakai Asuka - The Last Samba
nana nananananana na nana na nan... 4.66*
Jan 6th, 2022
1103
symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., slidershapesUses a large variety of slider designs., perfect stacksFeatures perfectly overlapped stacked notes using low stack leniency.
nana nananananana na nana na nan... 4.66*
Jan 6th, 2022
1103
symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., slidershapesUses a large variety of slider designs., perfect stacksFeatures perfectly overlapped stacked notes using low stack leniency.
3.21
/ 5.00 from
18 votes
#17
Funky Gangster - Lyin' feat. Yonna
Lyin' ! 4.76*
Sep 9th, 2024
Deppyforce
old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., finger controlUses complex applications of rhythms in order to test the player's tapping ability., precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6., grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., difficulty spikeContains a sudden and significant increase in challenge within the map's gameplay.
Lyin' ! 4.76*
Sep 9th, 2024
Deppyforce
old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., finger controlUses complex applications of rhythms in order to test the player's tapping ability., precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6., grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., difficulty spikeContains a sudden and significant increase in challenge within the map's gameplay.
3.48
/ 5.00 from
14 votes
#18
Will Stetson - Super Driver
Expert 6.03*
Dec 29th, 2020
Sonnyc
precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6., grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia.
Expert 6.03*
Dec 29th, 2020
Sonnyc
precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6., grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia.
2.84
/ 5.00 from
24 votes
#19
xi - FREEDOM DiVE
ONE DIMENSION 7.87*
Jan 17th, 2025
Bloxi
old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., staminaTests a player's ability to tap dense rhythms over long periods of time., visually denseContains patterns where the amount of visible notes makes determining note order and/or timing difficult., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
ONE DIMENSION 7.87*
Jan 17th, 2025
Bloxi
old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., staminaTests a player's ability to tap dense rhythms over long periods of time., visually denseContains patterns where the amount of visible notes makes determining note order and/or timing difficult., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.13
/ 5.00 from
15 votes
#20
monet - FOOTPRINTS IN THE SAND
FOOTPRINTS 2.40*
Mar 23rd, 2024
Digitalfear117
precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6., simpleAccessible and straightforward map design., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., storyboardContains a storyboard that enhances gameplay experience., custom skinUtilizes custom skin elements and graphics.
FOOTPRINTS 2.40*
Mar 23rd, 2024
Digitalfear117
precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6., simpleAccessible and straightforward map design., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., storyboardContains a storyboard that enhances gameplay experience., custom skinUtilizes custom skin elements and graphics.
2.89
/ 5.00 from
18 votes
#21
TERRA - EDEN
handsome's Master 6.03*
Mar 13th, 2018
hehe
simpleAccessible and straightforward map design., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., visually denseContains patterns where the amount of visible notes makes determining note order and/or timing difficult., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
handsome's Master 6.03*
Mar 13th, 2018
hehe
simpleAccessible and straightforward map design., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., visually denseContains patterns where the amount of visible notes makes determining note order and/or timing difficult., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.38
/ 5.00 from
14 votes
#22
RIP SLYME - Super Shooter
Shoot! 5.00*
Jun 13th, 2024
fluxie31
old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., high tickrateUtilizes a high slider tickrate setting, requiring players to aim sliders more accurately to avoid breaking combo.
Shoot! 5.00*
Jun 13th, 2024
fluxie31
old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., high tickrateUtilizes a high slider tickrate setting, requiring players to aim sliders more accurately to avoid breaking combo.
3.62
/ 5.00 from
11 votes
#23
They Might Be Giants - Stomp Box
Stomped! 4.61*
Mar 8th, 2022
fluxie31
geometricIncorporates geometric shapes within the map's visual design., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia.
Stomped! 4.61*
Mar 8th, 2022
fluxie31
geometricIncorporates geometric shapes within the map's visual design., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia.
3.18
/ 5.00 from
13 votes
#24
Daft Punk feat. Pharell Williams, Nile Rodgers - Get Lucky (Radio Edit)
Get Lucky! '11 4.37*
Feb 8th, 2023
Aranel
old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia.
Get Lucky! '11 4.37*
Feb 8th, 2023
Aranel
old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia.
2.84
/ 5.00 from
14 votes
#25
xi - Glorious Crown
Another 7.51*
Jan 29th, 2023
Bloxi
old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., visually denseContains patterns where the amount of visible notes makes determining note order and/or timing difficult.
Another 7.51*
Jan 29th, 2023
Bloxi
old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., visually denseContains patterns where the amount of visible notes makes determining note order and/or timing difficult.
2.95
/ 5.00 from
12 votes
#26
x0o0x_ - Big Brother
DADA'S INSANE Mix 5.71*
Jan 8th, 2021
Dada
symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., visually denseContains patterns where the amount of visible notes makes determining note order and/or timing difficult.
DADA'S INSANE Mix 5.71*
Jan 8th, 2021
Dada
symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., visually denseContains patterns where the amount of visible notes makes determining note order and/or timing difficult.
3.41
/ 5.00 from
11 votes
#27
MGMT - Kids
Scared 3.56*
Apr 28th, 2025
Kurboh
symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
Scared 3.56*
Apr 28th, 2025
Kurboh
symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.73
/ 5.00 from
9 votes
#28
XTC - Ballet For A Rainy Day / 1000 Umbrellas
Rainfall Marathon 5.14*
Dec 19th, 2025
Bive
marathonA map with a drain time of over 5 minutes., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., linear aimPatterns, usually jumps, that require the player to move continuously in a straight or nearly straight line., multi-songContains multiple songs within the audio., variable timingContains multiple timing points, usually required for songs not recorded to a metronome.
Rainfall Marathon 5.14*
Dec 19th, 2025
Bive
marathonA map with a drain time of over 5 minutes., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., linear aimPatterns, usually jumps, that require the player to move continuously in a straight or nearly straight line., multi-songContains multiple songs within the audio., variable timingContains multiple timing points, usually required for songs not recorded to a metronome.
4.23
/ 5.00 from
8 votes
#29
KOTOKO - Princess Bride! (Cut Ver.)
Insane 4.25*
Aug 2nd, 2023
Evamare
precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6., grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia.
Insane 4.25*
Aug 2nd, 2023
Evamare
precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6., grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia.
3.01
/ 5.00 from
12 votes
#30
Hyadain - CRASH!! (Let's Do It)
CRASH!! 5.65*
Jan 25th, 2022
Aranel
grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia.
CRASH!! 5.65*
Jan 25th, 2022
Aranel
grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia.
2.73
/ 5.00 from
12 votes
#31
They Might Be Giants - Ana Ng
Insang 4.46*
Jul 27th, 2026
Bive
simpleAccessible and straightforward map design., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., repetitionFeatures the use of recognizable identical patterns or gameplay elements., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
Insang 4.46*
Jul 27th, 2026
Bive
simpleAccessible and straightforward map design., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., repetitionFeatures the use of recognizable identical patterns or gameplay elements., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.50
/ 5.00 from
8 votes
#32
x0o0x_ - Big Brother
YOKES' EXTRA Mix 6.62*
Jan 8th, 2021
YokesPai
symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., linear aimPatterns, usually jumps, that require the player to move continuously in a straight or nearly straight line., visually denseContains patterns where the amount of visible notes makes determining note order and/or timing difficult.
YOKES' EXTRA Mix 6.62*
Jan 8th, 2021
YokesPai
symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., linear aimPatterns, usually jumps, that require the player to move continuously in a straight or nearly straight line., visually denseContains patterns where the amount of visible notes makes determining note order and/or timing difficult.
3.57
/ 5.00 from
9 votes
#33
YABUJIN - .*302? ionwan2go*.
.*2008? apollozinsane*. 3.94*
Feb 20th, 2023
moonpoint
freeformAn unrestrained and loose approach towards visual structure., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., visually denseContains patterns where the amount of visible notes makes determining note order and/or timing difficult., difficulty spikeContains a sudden and significant increase in challenge within the map's gameplay.
.*2008? apollozinsane*. 3.94*
Feb 20th, 2023
moonpoint
freeformAn unrestrained and loose approach towards visual structure., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., visually denseContains patterns where the amount of visible notes makes determining note order and/or timing difficult., difficulty spikeContains a sudden and significant increase in challenge within the map's gameplay.
2.75
/ 5.00 from
33 votes
#34
Mark Keali'i Ho'omalu & Kamehameha Schools Children's Chorus - Hawaiian Roller Coaster Ride
KIRBY REMix 4.82*
Nov 25th, 2021
YokesPai
symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., finger controlUses complex applications of rhythms in order to test the player's tapping ability., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps.
KIRBY REMix 4.82*
Nov 25th, 2021
YokesPai
symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., finger controlUses complex applications of rhythms in order to test the player's tapping ability., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps.
3.90
/ 5.00 from
7 votes
#35
Hyadain - Rap de Chocobo
Gold 6.11*
Jul 8th, 2021
moonpoint
grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., progressionContains a gradual advancement in difficulty or concept across the map., wide aimPatterns, usually jumps, with heavy use of wide angle movement., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6., difficulty spikeContains a sudden and significant increase in challenge within the map's gameplay.
Gold 6.11*
Jul 8th, 2021
moonpoint
grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., progressionContains a gradual advancement in difficulty or concept across the map., wide aimPatterns, usually jumps, with heavy use of wide angle movement., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6., difficulty spikeContains a sudden and significant increase in challenge within the map's gameplay.
3.57
/ 5.00 from
8 votes
#36
Mahito Yokota - Buoy Base Galaxy
Star 4.42*
Sep 18th, 2023
YokesPai
precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6., grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., visually denseContains patterns where the amount of visible notes makes determining note order and/or timing difficult.
Star 4.42*
Sep 18th, 2023
YokesPai
precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6., grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., visually denseContains patterns where the amount of visible notes makes determining note order and/or timing difficult.
2.83
/ 5.00 from
9 votes
#37
xaki - rog-limitation
Aistre's Unlimited Extra 7.50*
Oct 16th, 2023
921206025887
freeformAn unrestrained and loose approach towards visual structure., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., wide aimPatterns, usually jumps, with heavy use of wide angle movement., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes.
Aistre's Unlimited Extra 7.50*
Oct 16th, 2023
921206025887
freeformAn unrestrained and loose approach towards visual structure., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., wide aimPatterns, usually jumps, with heavy use of wide angle movement., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes.
2.69
/ 5.00 from
24 votes
#38
Fujiwara Chika (CV: Kohara Konomi) - Chikatto Chika Chika (TV Size)
Crazy! 4.55*
May 20th, 2025
moonpoint
old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., wide aimPatterns, usually jumps, with heavy use of wide angle movement., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern.
Crazy! 4.55*
May 20th, 2025
moonpoint
old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., wide aimPatterns, usually jumps, with heavy use of wide angle movement., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern.
2.57
/ 5.00 from
12 votes
#39
ta1lsd0ll - ta1lsd001
fd 7.00*
Apr 15th, 2026
moonpoint
old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes.
fd 7.00*
Apr 15th, 2026
moonpoint
old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes.
3.44
/ 5.00 from
7 votes
#40
DJ Earworm - United State Of Pop 2007 (The First USPOP)
Collab 3.69*
Jan 24th, 2024
fluxie31 and vyper
collabA map with two or more associated mappers., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., distance snappedUses osu's in-built distance snap feature for most/all of the map.
Collab 3.69*
Jan 24th, 2024
fluxie31 and vyper
collabA map with two or more associated mappers., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., distance snappedUses osu's in-built distance snap feature for most/all of the map.
3.38
/ 5.00 from
7 votes
#41
The Quick Brown Fox - The Big Black
Remastered Extreme 7.13*
Jun 25th, 2021
Froslass
symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps.
Remastered Extreme 7.13*
Jun 25th, 2021
Froslass
symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps.
2.67
/ 5.00 from
8 votes
#42
Kraster - Space Rainbow*
Cosmos 5.84*
Dec 20th, 2023
Luscent
simpleAccessible and straightforward map design., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object.
Cosmos 5.84*
Dec 20th, 2023
Luscent
simpleAccessible and straightforward map design., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object.
3.30
/ 5.00 from
5 votes
#43
They Might Be Giants - Courage The Cowardly Dog
Eustace, Muriel 4.39*
Aug 16th, 2022
AJT
visually denseContains patterns where the amount of visible notes makes determining note order and/or timing difficult., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia.
Eustace, Muriel 4.39*
Aug 16th, 2022
AJT
visually denseContains patterns where the amount of visible notes makes determining note order and/or timing difficult., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia.
2.56
/ 5.00 from
7 votes
#44
Turbo - PADORU / PADORU
Sonnyc's Expert 6.32*
Dec 12th, 2024
Sonnyc
precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., geometricIncorporates geometric shapes within the map's visual design., grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., circle onlyRestricts object choice to circles only.
Sonnyc's Expert 6.32*
Dec 12th, 2024
Sonnyc
precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., geometricIncorporates geometric shapes within the map's visual design., grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., circle onlyRestricts object choice to circles only.
2.46
/ 5.00 from
7 votes
#45
May'n - Lion -May'n Ver.-
Collab 4.81*
Jul 18th, 2024
Star Stream and lit120
old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., collabA map with two or more associated mappers.
Collab 4.81*
Jul 18th, 2024
Star Stream and lit120
old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., collabA map with two or more associated mappers.
4.15
/ 5.00 from
5 votes
#46
lucky - Friends of Kagami
TAG4 7.94*
Apr 30th, 2025
Bloxi
grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., tag [playstyle]Includes gameplay designed for the multiplayer tag mode, where multiple players complete a map co-operatively., perfect stacksFeatures perfectly overlapped stacked notes using low stack leniency.
TAG4 7.94*
Apr 30th, 2025
Bloxi
grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., tag [playstyle]Includes gameplay designed for the multiplayer tag mode, where multiple players complete a map co-operatively., perfect stacksFeatures perfectly overlapped stacked notes using low stack leniency.
2.70
/ 5.00 from
5 votes
#47
m-flo loves CHEMISTRY - Astrosexy
Extra 5.98*
Aug 26th, 2023
Aranel
grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., linear aimPatterns, usually jumps, that require the player to move continuously in a straight or nearly straight line., marathonA map with a drain time of over 5 minutes.
Extra 5.98*
Aug 26th, 2023
Aranel
grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., linear aimPatterns, usually jumps, that require the player to move continuously in a straight or nearly straight line., marathonA map with a drain time of over 5 minutes.
2.40
/ 5.00 from
9 votes
#48
Miley Cyrus - The Best of Both Worlds (TV Size)
Fluxie's Spinsane 3.38*
Jan 2nd, 2024
fluxie31
symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., distance snappedUses osu's in-built distance snap feature for most/all of the map.
Fluxie's Spinsane 3.38*
Jan 2nd, 2024
fluxie31
symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., distance snappedUses osu's in-built distance snap feature for most/all of the map.
3.38
/ 5.00 from
4 votes
#49
Hirasawa Ran - Konata-san no Gourmet Race
1-2-KAGAMIN! 5.75*
Aug 26th, 2025
doops
symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., linear aimPatterns, usually jumps, that require the player to move continuously in a straight or nearly straight line., precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6., difficulty spikeContains a sudden and significant increase in challenge within the map's gameplay., custom skinUtilizes custom skin elements and graphics., perfect stacksFeatures perfectly overlapped stacked notes using low stack leniency.
1-2-KAGAMIN! 5.75*
Aug 26th, 2025
doops
symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., linear aimPatterns, usually jumps, that require the player to move continuously in a straight or nearly straight line., precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6., difficulty spikeContains a sudden and significant increase in challenge within the map's gameplay., custom skinUtilizes custom skin elements and graphics., perfect stacksFeatures perfectly overlapped stacked notes using low stack leniency.
2.48
/ 5.00 from
7 votes
#50
Felicia Barton - DuckTales (TV Size)
Hard 2.95*
May 27th, 2021
mindmaster107
simpleAccessible and straightforward map design., grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., iNiS-styleA simple style originating from the original DS games. Recognizable by its emphasis on vocal rhythm, constant slider velocity, and easily understandable grid snap patterns., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia.
Hard 2.95*
May 27th, 2021
mindmaster107
simpleAccessible and straightforward map design., grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., iNiS-styleA simple style originating from the original DS games. Recognizable by its emphasis on vocal rhythm, constant slider velocity, and easily understandable grid snap patterns., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia.
2.76
/ 5.00 from
6 votes
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Info
The chart is based on an implementation of the Bayesian average method. It updates once every day.
The next update will happen in ---
Ratings are weighed based on user rating quality, one contributing factor being their rating distribution.
The chart is based on an implementation of the Bayesian average method. It updates once every day.
The next update will happen in ---
Ratings are weighed based on user rating quality, one contributing factor being their rating distribution.
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