log in

Highest Rated Maps of All Time

#1
Lemon Demon - Hyakugojyuuichi 2003
Colin Mochrie 7.12*
May 2nd, 2025
Bive
chaoticUnpredictable map design, often testing unusual skillsets., readingTests a player's reading skill, i.e. patterns that obfuscate note order and/or timing., video gimmickEmploys patterning that closely references the included background video., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., avant-gardeEmploys boundary-pushing and experimental philosophies to map design, often foregoing gameplay and aesthetic conventions to extreme measures., messyVisually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects., geometricIncorporates geometric shapes within the map's visual design., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object.
3.72 from 61 votes
#2
DJ Earworm - United State of Pop 2009 (Blame It on the Pop)
Renaissance 3.82*
Oct 20th, 2022
vyper
old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., custom skinUtilizes custom skin elements and graphics., simpleAccessible and straightforward map design., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline.
3.54 from 20 votes
#3
Takeuchi Mariya - Plastic Love (Night Tempo 100% Pure Remastered)
Discoteque 4.90*
Nov 15th, 2018
fartownik
chaoticUnpredictable map design, often testing unusual skillsets., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., marathonA map with a drain time of over 5 minutes., high tickrateUtilizes a high slider tickrate setting, requiring players to aim sliders more accurately to avoid breaking combo.
3.35 from 28 votes
#4
Captain Jack - Captain Jack
Run along with Captain Jack 5.16*
Apr 21st, 2026
P_O
symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less.
3.32 from 26 votes
#5
Epik High - Fly
Fly! '11 5.14*
Aug 3rd, 2022
Aranel
old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., storyboardContains a storyboard that enhances gameplay experience.
3.31 from 27 votes
#6
Hommarju feat. Latte - masterpiece (Cut Ver.)
Beomsan's reMASTER 6.60*
Jan 17th, 2024
Beomsan
old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., geometricIncorporates geometric shapes within the map's visual design., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., repetitionFeatures the use of recognizable identical patterns or gameplay elements., wide aimPatterns, usually jumps, with heavy use of wide angle movement., linear aimPatterns, usually jumps, that require the player to move continuously in a straight or nearly straight line., tournament customA custom map for a playing tournament., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern.
3.17 from 37 votes
#7
Toromiseyasan - Dash de Escape
Insane 4.80*
Feb 8th, 2024
App
old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., simpleAccessible and straightforward map design., freeformAn unrestrained and loose approach towards visual structure., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., visually denseContains patterns where the amount of visible notes makes determining note order and/or timing difficult., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.25 from 20 votes
#8
SLAKE - GAMBOL
Another 5.07*
Feb 26th, 2022
fanzhen0019
precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., gimmickFocused on a single unique design or gameplay idea., grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature.
3.11 from 37 votes
#9
KOTOKO - Re-sublimity
Sublime 4.79*
Oct 27th, 2024
Neto
storyboardContains a storyboard that enhances gameplay experience., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., custom skinUtilizes custom skin elements and graphics., marathonA map with a drain time of over 5 minutes., keysoundsContains hitsounds that use various pitched samples to create a melody, typically following one within the song.
3.10 from 42 votes
#10
The Smashing Pumpkins - Cupid De Locke
CUPID Mix 4.47*
Jun 19th, 2026
moonpoint
symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., improvisationUses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects.
4.16 from 14 votes
#11
x0o0x_ - Big Brother
Thoughtcrime 6.79*
Jan 8th, 2021
Luscent
symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., wide aimPatterns, usually jumps, with heavy use of wide angle movement., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., visually denseContains patterns where the amount of visible notes makes determining note order and/or timing difficult.
3.25 from 21 votes
#12
Good Charlotte - The Anthem
StarCastler's Insane 4.77*
Jun 13th, 2021
StarCastler
symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia.
3.85 from 15 votes
#13
Mikuru - M.C. Donald wa Dance ni Muchuu Nano ka? Saishuu Kichiku Doukeshi Donald-M
Insanity 6.55*
Aug 2nd, 2025
an3
grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., marathonA map with a drain time of over 5 minutes.
3.63 from 16 votes
#14
Will Stetson - Super Driver
Expert 6.03*
Dec 29th, 2020
Sonnyc
precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6., grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia.
2.97 from 25 votes
#15
Funky Gangster - Lyin' feat. Yonna
Lyin' ! 4.76*
Sep 9th, 2024
Deppyforce
old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., finger controlUses complex applications of rhythms in order to test the player's tapping ability., precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6., grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., storyboardContains a storyboard that enhances gameplay experience., difficulty spikeContains a sudden and significant increase in challenge within the map's gameplay.
3.66 from 16 votes
#16
Utsu-P - Corona
OTO's Extra 5.72*
Aug 29th, 2020
Osu Tatakae Ouendan
geometricIncorporates geometric shapes within the map's visual design., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., visually denseContains patterns where the amount of visible notes makes determining note order and/or timing difficult.
3.94 from 15 votes
#17
Miyake Yuu, Sakai Asuka - The Last Samba
nana nananananana na nana na nana na 4.66*
Jan 6th, 2022
1103
symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., slidershapesUses a large variety of slider designs., perfect stacksFeatures perfectly overlapped stacked notes using low stack leniency.
3.24 from 18 votes
#18
Akatsuki Records - Adieu, to this Lively Graveyard
KIRBY REMIX DELUXE EDITION 5.47*
Sep 6th, 2020
yaspo
tournament customA custom map for a playing tournament., grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects.
3.47 from 14 votes
#19
monet - FOOTPRINTS IN THE SAND
FOOTPRINTS 2.40*
Mar 23rd, 2024
Digitalfear117
precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6., storyboardContains a storyboard that enhances gameplay experience., simpleAccessible and straightforward map design., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., custom skinUtilizes custom skin elements and graphics.
2.88 from 19 votes
#20
TERRA - EDEN
handsome's Master 6.03*
Mar 13th, 2018
hehe
simpleAccessible and straightforward map design., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., visually denseContains patterns where the amount of visible notes makes determining note order and/or timing difficult., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.38 from 14 votes
#21
They Might Be Giants - Stomp Box
Stomped! 4.61*
Mar 8th, 2022
fluxie31
geometricIncorporates geometric shapes within the map's visual design., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., square aimUses patterns where circles are placed in a square arrangement.
3.27 from 14 votes
#22
Will Stetson - Super Driver
Ultra 6.35*
Dec 29th, 2020
Sonnyc
precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6., grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object.
2.84 from 40 votes
#23
xi - FREEDOM DiVE
ONE DIMENSION 7.87*
Jan 17th, 2025
Bloxi
old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., staminaTests a player's ability to tap dense rhythms over long periods of time., visually denseContains patterns where the amount of visible notes makes determining note order and/or timing difficult., storyboardContains a storyboard that enhances gameplay experience., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
2.89 from 16 votes
#24
RIP SLYME - Super Shooter
Shoot! 5.00*
Jun 13th, 2024
fluxie31
old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., high tickrateUtilizes a high slider tickrate setting, requiring players to aim sliders more accurately to avoid breaking combo.
3.62 from 11 votes
#25
XTC - Ballet For A Rainy Day / 1000 Umbrellas
Rainfall Marathon 5.14*
Dec 19th, 2025
Bive
marathonA map with a drain time of over 5 minutes., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., linear aimPatterns, usually jumps, that require the player to move continuously in a straight or nearly straight line., multi-songContains multiple songs within the audio., variable timingContains multiple timing points, usually required for songs not recorded to a metronome.
4.38 from 9 votes
#26
KOTOKO - Princess Bride! (Cut Ver.)
Insane 4.25*
Aug 2nd, 2023
Evamare
precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6., grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia.
3.17 from 13 votes
#27
DragonForce - Extraction Zone
Legend 6.37*
Mar 20th, 2020
Kloyd
marathonA map with a drain time of over 5 minutes., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes.
3.88 from 10 votes
#28
MGMT - Kids
Scared 3.56*
Apr 28th, 2025
Kurboh
symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.76 from 10 votes
#29
Daft Punk feat. Pharell Williams, Nile Rodgers - Get Lucky (Radio Edit)
Get Lucky! '11 4.37*
Feb 8th, 2023
Aranel
old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., custom skinUtilizes custom skin elements and graphics.
2.83 from 14 votes
#30
They Might Be Giants - Ana Ng
Insang 4.46*
Jul 27th, 2026
Bive
simpleAccessible and straightforward map design., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., repetitionFeatures the use of recognizable identical patterns or gameplay elements., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.50 from 9 votes
#31
Hyadain - CRASH!! (Let's Do It)
CRASH!! 5.65*
Jan 25th, 2022
Aranel
grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern.
2.80 from 13 votes
#32
x0o0x_ - Big Brother
DADA'S INSANE Mix 5.71*
Jan 8th, 2021
Dada
symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., visually denseContains patterns where the amount of visible notes makes determining note order and/or timing difficult.
3.41 from 11 votes
#33
xaki - rog-limitation
Aistre's Unlimited Extra 7.50*
Oct 16th, 2023
921206025887
freeformAn unrestrained and loose approach towards visual structure., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., wide aimPatterns, usually jumps, with heavy use of wide angle movement., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes.
2.71 from 24 votes
#34
xi - Glorious Crown
Another 7.51*
Jan 29th, 2023
Bloxi
old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., visually denseContains patterns where the amount of visible notes makes determining note order and/or timing difficult.
2.92 from 12 votes
#35
YABUJIN - .*302? ionwan2go*.
.*2008? apollozinsane*. 3.94*
Feb 20th, 2023
moonpoint
freeformAn unrestrained and loose approach towards visual structure., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., visually denseContains patterns where the amount of visible notes makes determining note order and/or timing difficult., difficulty spikeContains a sudden and significant increase in challenge within the map's gameplay.
2.76 from 33 votes
#36
Fujiwara Chika (CV: Kohara Konomi) - Chikatto Chika Chika (TV Size)
Crazy! 4.55*
May 20th, 2025
moonpoint
old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., wide aimPatterns, usually jumps, with heavy use of wide angle movement., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern.
2.67 from 14 votes
#37
x0o0x_ - Big Brother
YOKES' EXTRA Mix 6.62*
Jan 8th, 2021
YokesPai
symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., linear aimPatterns, usually jumps, that require the player to move continuously in a straight or nearly straight line., visually denseContains patterns where the amount of visible notes makes determining note order and/or timing difficult.
3.57 from 9 votes
#38
DragonForce - Fury of the Storm
Legend 6.68*
Sep 24th, 2017
-GN
old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., linear aimPatterns, usually jumps, that require the player to move continuously in a straight or nearly straight line., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., marathonA map with a drain time of over 5 minutes., distance snappedUses osu's in-built distance snap feature for most/all of the map.
3.74 from 8 votes
#39
Hyadain - Rap de Chocobo
Gold 6.11*
Jul 8th, 2021
moonpoint
grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., progressionContains a gradual advancement in difficulty or concept across the map., wide aimPatterns, usually jumps, with heavy use of wide angle movement., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6., difficulty spikeContains a sudden and significant increase in challenge within the map's gameplay.
3.57 from 8 votes
#40
Mahito Yokota - Buoy Base Galaxy
Star 4.42*
Sep 18th, 2023
YokesPai
precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6., grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., visually denseContains patterns where the amount of visible notes makes determining note order and/or timing difficult.
2.83 from 9 votes
#41
Mark Keali'i Ho'omalu & Kamehameha Schools Children's Chorus - Hawaiian Roller Coaster Ride
KIRBY REMix 4.82*
Nov 25th, 2021
YokesPai
symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., finger controlUses complex applications of rhythms in order to test the player's tapping ability., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps.
3.89 from 7 votes
#42
The Quick Brown Fox - The Big Black
Remastered Extreme 7.13*
Jun 25th, 2021
Blue Dragon
symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., square aimUses patterns where circles are placed in a square arrangement.
2.77 from 9 votes
#43
Dan Balan - Crazy Loop (Mm-Ma-Ma) (Cut Ver.)
Crazy RAVE! 3.95*
Jan 30th, 2024
-Ady
simpleAccessible and straightforward map design., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.21 from 7 votes
#44
ta1lsd0ll - ta1lsd001
fd 7.00*
Apr 15th, 2026
moonpoint
simpleAccessible and straightforward map design., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes.
3.44 from 7 votes
#45
Silver Forest - Tsurupettan (Game Ver.)
Extra Stage 6.21*
Aug 9th, 2022
Bloxi
grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., readingTests a player's reading skill, i.e. patterns that obfuscate note order and/or timing., storyboardContains a storyboard that enhances gameplay experience.
2.61 from 18 votes
#46
Asuka Ohta, Ryo Nagamatsu - High Placement Results (Grand Prix & VS)
an3's Nostalgic Insane 4.28*
Mar 24th, 2026
an3
symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., custom skinUtilizes custom skin elements and graphics.
3.88 from 6 votes
#47
DragonForce - Symphony Of The Night
Legend 5.70*
Jun 30th, 2016
Evil_Twilight
old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., linear aimPatterns, usually jumps, that require the player to move continuously in a straight or nearly straight line., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., marathonA map with a drain time of over 5 minutes., distance snappedUses osu's in-built distance snap feature for most/all of the map.
4.01 from 6 votes
#48
DJ Earworm - United State Of Pop 2007 (The First USPOP)
Collab 3.69*
Jan 24th, 2024
fluxie31 and vyper
collabA map with two or more associated mappers., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., distance snappedUses osu's in-built distance snap feature for most/all of the map., storyboardContains a storyboard that enhances gameplay experience.
3.40 from 7 votes
#49
Turbo - PADORU / PADORU
Sonnyc's Expert 6.32*
Dec 12th, 2024
Sonnyc
precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., geometricIncorporates geometric shapes within the map's visual design., grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., circle onlyRestricts object choice to circles only., square aimUses patterns where circles are placed in a square arrangement.
2.69 from 7 votes
#50
They Might Be Giants - Courage The Cowardly Dog
Eustace, Muriel 4.39*
Aug 16th, 2022
AJT
visually denseContains patterns where the amount of visible notes makes determining note order and/or timing difficult., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia.
2.56 from 7 votes
Filters
maps of
Filter tips Enter includes
Shift+Enter excludes
Up/Down navigate suggestions
Escape closes suggestions
(left/right click in the list include/exclude)
Click the and/or between two chips of the same kind to change how they combine
Type a comparison to filter by stats (click one to apply it): sr>5, 4<ar<=9, cs=4, od>8, hp<6, bpm>=180, length>300, circles>500, sliders<100, spinners=0, desc=0, credits>0
Prefix a search with user:, tag:, slot:, tournament: or series: to search only that category (slot:nm* covers every NM slot)
Info
The chart is based on an implementation of the Bayesian average method. It updates once every day.

The next update will happen in ---

Ratings are weighed based on user rating quality. Click here to read more!
labs | discord | github | rules | descriptors | edit queue
0.23290705680847s