Highest Rated Maps of All Time
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#1
seiya-murai feat. ALT - 8bit Princess
Another 5.17*
Aug 29th, 2013
fanzhen0019
cutstreamsStreams in which the spacing of certain notes is much larger than the rest of the stream., download unavailableCannot be downloaded from the osu! website, often due to a DMCA takedown notice., ninja spinnersFeatures spinners that are very short in duration., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
Another 5.17*
Aug 29th, 2013
fanzhen0019
cutstreamsStreams in which the spacing of certain notes is much larger than the rest of the stream., download unavailableCannot be downloaded from the osu! website, often due to a DMCA takedown notice., ninja spinnersFeatures spinners that are very short in duration., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.95
/ 5.00 from
94 votes
#2
King Krule - Dum Surfer
Don't Suffer 3.96*
Mar 19th, 2018
dsco
readingTests a player's reading skill, i.e. patterns that obfuscate note order and/or timing., overlap readingContains patterns where overlapped objects make determining note order and/or timing difficult., visually denseContains patterns where the amount of visible notes makes determining note order and/or timing difficult., perfect stacksFeatures perfectly overlapped stacked notes using low stack leniency., high contrastUses flashy ideas to follow changes in the music, creating stark differences between different sections of the song., ninja spinnersFeatures spinners that are very short in duration.
Don't Suffer 3.96*
Mar 19th, 2018
dsco
readingTests a player's reading skill, i.e. patterns that obfuscate note order and/or timing., overlap readingContains patterns where overlapped objects make determining note order and/or timing difficult., visually denseContains patterns where the amount of visible notes makes determining note order and/or timing difficult., perfect stacksFeatures perfectly overlapped stacked notes using low stack leniency., high contrastUses flashy ideas to follow changes in the music, creating stark differences between different sections of the song., ninja spinnersFeatures spinners that are very short in duration.
3.88
/ 5.00 from
119 votes
#3
Bowling for Soup - 1985
Hito's Insane 4.87*
Aug 31st, 2008
Hitoshirenu Shourai
ninja spinnersFeatures spinners that are very short in duration., improvisationUses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., overlap readingContains patterns where overlapped objects make determining note order and/or timing difficult., precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6.
Hito's Insane 4.87*
Aug 31st, 2008
Hitoshirenu Shourai
ninja spinnersFeatures spinners that are very short in duration., improvisationUses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., overlap readingContains patterns where overlapped objects make determining note order and/or timing difficult., precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6.
3.32
/ 5.00 from
48 votes
#4
FF7 Original Soundtrack - Crazy Motorcycle Chase
Crazy! 5.10*
Aug 14th, 2008
James
messyVisually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects., chaoticUnpredictable map design, often testing unusual skillsets., freeformAn unrestrained and loose approach towards visual structure., wide aimPatterns, usually jumps, with heavy use of wide angle movement., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., distance snappedUses osu's in-built distance snap feature for most/all of the map., ninja spinnersFeatures spinners that are very short in duration.
Crazy! 5.10*
Aug 14th, 2008
James
messyVisually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects., chaoticUnpredictable map design, often testing unusual skillsets., freeformAn unrestrained and loose approach towards visual structure., wide aimPatterns, usually jumps, with heavy use of wide angle movement., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., distance snappedUses osu's in-built distance snap feature for most/all of the map., ninja spinnersFeatures spinners that are very short in duration.
3.28
/ 5.00 from
47 votes
#5
Trans-Siberian Orchestra - Wizards In Winter
Impossible 4.67*
Oct 29th, 2007
Echo
ninja spinnersFeatures spinners that are very short in duration., linear aimPatterns, usually jumps, that require the player to move continuously in a straight or nearly straight line., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., cutstreamsStreams in which the spacing of certain notes is much larger than the rest of the stream., grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature.
Impossible 4.67*
Oct 29th, 2007
Echo
ninja spinnersFeatures spinners that are very short in duration., linear aimPatterns, usually jumps, that require the player to move continuously in a straight or nearly straight line., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., cutstreamsStreams in which the spacing of certain notes is much larger than the rest of the stream., grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature.
3.22
/ 5.00 from
40 votes
#6
Ween - Ocean Man
Surfer Insane 3.89*
Jan 8th, 2025
Froslass
overlap readingContains patterns where overlapped objects make determining note order and/or timing difficult., visually denseContains patterns where the amount of visible notes makes determining note order and/or timing difficult., perfect stacksFeatures perfectly overlapped stacked notes using low stack leniency., ninja spinnersFeatures spinners that are very short in duration.
Surfer Insane 3.89*
Jan 8th, 2025
Froslass
overlap readingContains patterns where overlapped objects make determining note order and/or timing difficult., visually denseContains patterns where the amount of visible notes makes determining note order and/or timing difficult., perfect stacksFeatures perfectly overlapped stacked notes using low stack leniency., ninja spinnersFeatures spinners that are very short in duration.
3.43
/ 5.00 from
18 votes
#7
Karun - Smack Sh!t Up
MISERYPRISM 9.79*
Feb 4th, 2023
nhlx
chaoticUnpredictable map design, often testing unusual skillsets., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., slidershapesUses a large variety of slider designs., high svFeatures prominent high slider velocity usage as a key part of map design., ninja spinnersFeatures spinners that are very short in duration.
MISERYPRISM 9.79*
Feb 4th, 2023
nhlx
chaoticUnpredictable map design, often testing unusual skillsets., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., slidershapesUses a large variety of slider designs., high svFeatures prominent high slider velocity usage as a key part of map design., ninja spinnersFeatures spinners that are very short in duration.
3.58
/ 5.00 from
16 votes
#8
Trans-Siberian Orchestra - Wizards In Winter
Insane 4.23*
Oct 29th, 2007
Echo
difficulty spikeContains a sudden and significant increase in challenge within the map's gameplay., grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., cutstreamsStreams in which the spacing of certain notes is much larger than the rest of the stream., ninja spinnersFeatures spinners that are very short in duration.
Insane 4.23*
Oct 29th, 2007
Echo
difficulty spikeContains a sudden and significant increase in challenge within the map's gameplay., grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., cutstreamsStreams in which the spacing of certain notes is much larger than the rest of the stream., ninja spinnersFeatures spinners that are very short in duration.
3.05
/ 5.00 from
15 votes
#9
Ruzarin Kashiwagi - Theme of Love (Short Ver.)
Insane 4.95*
Nov 25th, 2008
Hitoshirenu Shourai
burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., visually denseContains patterns where the amount of visible notes makes determining note order and/or timing difficult., precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6., ninja spinnersFeatures spinners that are very short in duration.
Insane 4.95*
Nov 25th, 2008
Hitoshirenu Shourai
burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., visually denseContains patterns where the amount of visible notes makes determining note order and/or timing difficult., precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6., ninja spinnersFeatures spinners that are very short in duration.
3.91
/ 5.00 from
12 votes
#10
Coda - Longcat's Song
LOOOONG! 3.66*
Feb 18th, 2009
vytalibus
geometricIncorporates geometric shapes within the map's visual design., ninja spinnersFeatures spinners that are very short in duration., grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6., distance snappedUses osu's in-built distance snap feature for most/all of the map.
LOOOONG! 3.66*
Feb 18th, 2009
vytalibus
geometricIncorporates geometric shapes within the map's visual design., ninja spinnersFeatures spinners that are very short in duration., grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6., distance snappedUses osu's in-built distance snap feature for most/all of the map.
3.96
/ 5.00 from
11 votes
#11
Excel Girls - Ai (Chuuseishin)
Excel 4.41*
Jul 2nd, 2008
Sinistro
grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., readingTests a player's reading skill, i.e. patterns that obfuscate note order and/or timing., precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6., ninja spinnersFeatures spinners that are very short in duration.
Excel 4.41*
Jul 2nd, 2008
Sinistro
grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., readingTests a player's reading skill, i.e. patterns that obfuscate note order and/or timing., precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6., ninja spinnersFeatures spinners that are very short in duration.
2.82
/ 5.00 from
15 votes
#12
DJ Mass MAD Izm* - SHAKUNETSU Pt.2 Long Train Running
delete dnf 9.04*
Feb 21st, 2017
fanzhen0019
chaoticUnpredictable map design, often testing unusual skillsets., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., 2BIncludes gameplay elements with two or more objects placed simultaneously. The term originates from a Chinese transliteration of 'idiot'., ninja spinnersFeatures spinners that are very short in duration.
delete dnf 9.04*
Feb 21st, 2017
fanzhen0019
chaoticUnpredictable map design, often testing unusual skillsets., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., 2BIncludes gameplay elements with two or more objects placed simultaneously. The term originates from a Chinese transliteration of 'idiot'., ninja spinnersFeatures spinners that are very short in duration.
2.96
/ 5.00 from
13 votes
#13
Rammstein - Du Hast
Du Hast Mich 5.10*
Jan 8th, 2009
kingcobra52
progressionContains a gradual advancement in difficulty or concept across the map., wide aimPatterns, usually jumps, with heavy use of wide angle movement., linear aimPatterns, usually jumps, that require the player to move continuously in a straight or nearly straight line., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., distance snappedUses osu's in-built distance snap feature for most/all of the map., ninja spinnersFeatures spinners that are very short in duration.
Du Hast Mich 5.10*
Jan 8th, 2009
kingcobra52
progressionContains a gradual advancement in difficulty or concept across the map., wide aimPatterns, usually jumps, with heavy use of wide angle movement., linear aimPatterns, usually jumps, that require the player to move continuously in a straight or nearly straight line., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., distance snappedUses osu's in-built distance snap feature for most/all of the map., ninja spinnersFeatures spinners that are very short in duration.
3.04
/ 5.00 from
12 votes
#14
Weird Al Yankovic - Hardware Store
Impossible 4.49*
Aug 5th, 2008
kingcobra52
finger controlUses complex applications of rhythms in order to test the player's tapping ability., distance snappedUses osu's in-built distance snap feature for most/all of the map., ninja spinnersFeatures spinners that are very short in duration., high tickrateUtilizes a high slider tickrate setting, requiring players to aim sliders more accurately to avoid breaking combo.
Impossible 4.49*
Aug 5th, 2008
kingcobra52
finger controlUses complex applications of rhythms in order to test the player's tapping ability., distance snappedUses osu's in-built distance snap feature for most/all of the map., ninja spinnersFeatures spinners that are very short in duration., high tickrateUtilizes a high slider tickrate setting, requiring players to aim sliders more accurately to avoid breaking combo.
2.96
/ 5.00 from
12 votes
#15
Hatsune Miku - THIS IS SPARTAAA!!!
Insane 4.39*
Aug 1st, 2008
James
ninja spinnersFeatures spinners that are very short in duration., grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., finger controlUses complex applications of rhythms in order to test the player's tapping ability., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., difficulty spikeContains a sudden and significant increase in challenge within the map's gameplay.
Insane 4.39*
Aug 1st, 2008
James
ninja spinnersFeatures spinners that are very short in duration., grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., finger controlUses complex applications of rhythms in order to test the player's tapping ability., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., difficulty spikeContains a sudden and significant increase in challenge within the map's gameplay.
2.81
/ 5.00 from
10 votes
#16
TM - Shinseikatsu
Extra 2.82*
Feb 7th, 2026
Deppyforce
readingTests a player's reading skill, i.e. patterns that obfuscate note order and/or timing., overlap readingContains patterns where overlapped objects make determining note order and/or timing difficult., gimmickFocused on a single unique design or gameplay idea., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., avant-gardeEmploys boundary-pushing and experimental philosophies to map design, often foregoing gameplay and aesthetic conventions to extreme measures., ninja spinnersFeatures spinners that are very short in duration., double tapsPatterns that require tapping on both keys simultaneously, through 2B or very fast doubles.
Extra 2.82*
Feb 7th, 2026
Deppyforce
readingTests a player's reading skill, i.e. patterns that obfuscate note order and/or timing., overlap readingContains patterns where overlapped objects make determining note order and/or timing difficult., gimmickFocused on a single unique design or gameplay idea., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., avant-gardeEmploys boundary-pushing and experimental philosophies to map design, often foregoing gameplay and aesthetic conventions to extreme measures., ninja spinnersFeatures spinners that are very short in duration., double tapsPatterns that require tapping on both keys simultaneously, through 2B or very fast doubles.
2.72
/ 5.00 from
12 votes
#17
Aiobahn - Angel Falling
:pray: BLESS :pray: 6.00*
Jun 2nd, 2025
Wanpachi
geometricIncorporates geometric shapes within the map's visual design., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., ninja spinnersFeatures spinners that are very short in duration., accelerating bpmFeatures progressively increasing tempo.
:pray: BLESS :pray: 6.00*
Jun 2nd, 2025
Wanpachi
geometricIncorporates geometric shapes within the map's visual design., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., ninja spinnersFeatures spinners that are very short in duration., accelerating bpmFeatures progressively increasing tempo.
3.50
/ 5.00 from
8 votes
#18
chum - Genesis of Aquarion
KIRBY Mix 5.27*
Jun 29th, 2010
Starrodkirby86
grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., ninja spinnersFeatures spinners that are very short in duration.
KIRBY Mix 5.27*
Jun 29th, 2010
Starrodkirby86
grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., ninja spinnersFeatures spinners that are very short in duration.
2.64
/ 5.00 from
12 votes
#19
Aiobahn - wish (feat. somunia)
floating point 2.72*
Apr 28th, 2026
Deppyforce
precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6., ninja spinnersFeatures spinners that are very short in duration., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
floating point 2.72*
Apr 28th, 2026
Deppyforce
precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6., ninja spinnersFeatures spinners that are very short in duration., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
2.91
/ 5.00 from
9 votes
#20
2MB - Healing Vision - Angelic Mix -
Insane 4.70*
May 24th, 2008
James
precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6., grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., overlap readingContains patterns where overlapped objects make determining note order and/or timing difficult., ninja spinnersFeatures spinners that are very short in duration.
Insane 4.70*
May 24th, 2008
James
precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6., grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., overlap readingContains patterns where overlapped objects make determining note order and/or timing difficult., ninja spinnersFeatures spinners that are very short in duration.
2.71
/ 5.00 from
11 votes
#21
DJ SUWAMI - The Cube
Lesjuh mix 4.52*
Mar 26th, 2009
Lesjuh
symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., finger controlUses complex applications of rhythms in order to test the player's tapping ability., distance snappedUses osu's in-built distance snap feature for most/all of the map., ninja spinnersFeatures spinners that are very short in duration.
Lesjuh mix 4.52*
Mar 26th, 2009
Lesjuh
symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., finger controlUses complex applications of rhythms in order to test the player's tapping ability., distance snappedUses osu's in-built distance snap feature for most/all of the map., ninja spinnersFeatures spinners that are very short in duration.
3.82
/ 5.00 from
6 votes
#22
wesley soares - Racha de som 2012
FEEL THE PRESSURE BABY 7.36*
Dec 3rd, 2023
Froslass
ninja spinnersFeatures spinners that are very short in duration.
FEEL THE PRESSURE BABY 7.36*
Dec 3rd, 2023
Froslass
ninja spinnersFeatures spinners that are very short in duration.
4.20
/ 5.00 from
5 votes
#23
Caramell - Caramelldansen (Speedycake Remix)
JAMES DIFFICULTY! 3.24*
May 4th, 2008
James
freeformAn unrestrained and loose approach towards visual structure., distance snappedUses osu's in-built distance snap feature for most/all of the map., difficulty spikeContains a sudden and significant increase in challenge within the map's gameplay., ninja spinnersFeatures spinners that are very short in duration.
JAMES DIFFICULTY! 3.24*
May 4th, 2008
James
freeformAn unrestrained and loose approach towards visual structure., distance snappedUses osu's in-built distance snap feature for most/all of the map., difficulty spikeContains a sudden and significant increase in challenge within the map's gameplay., ninja spinnersFeatures spinners that are very short in duration.
2.48
/ 5.00 from
7 votes
#24
Folder5 - Ready!
Insane 3.36*
May 10th, 2008
P-Drogan
precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6., simpleAccessible and straightforward map design., grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., repetitionFeatures the use of recognizable identical patterns or gameplay elements., ninja spinnersFeatures spinners that are very short in duration.
Insane 3.36*
May 10th, 2008
P-Drogan
precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6., simpleAccessible and straightforward map design., grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., repetitionFeatures the use of recognizable identical patterns or gameplay elements., ninja spinnersFeatures spinners that are very short in duration.
3.43
/ 5.00 from
5 votes
#25
Oranges & Lemons - Soramimi Cake (TV size)
Hard 3.24*
Jul 31st, 2008
Hitoshirenu Shourai
simpleAccessible and straightforward map design., grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., linear aimPatterns, usually jumps, that require the player to move continuously in a straight or nearly straight line., ninja spinnersFeatures spinners that are very short in duration.
Hard 3.24*
Jul 31st, 2008
Hitoshirenu Shourai
simpleAccessible and straightforward map design., grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., linear aimPatterns, usually jumps, that require the player to move continuously in a straight or nearly straight line., ninja spinnersFeatures spinners that are very short in duration.
2.96
/ 5.00 from
5 votes
#26
Nintendo - Super Mario Bros Medley
Super Hard 3.32*
May 14th, 2008
LuigiHann
precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6., grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., wide aimPatterns, usually jumps, with heavy use of wide angle movement., swingA map that uses the 1/3, 1/6, and 1/12 snap divisors for most/all of the objects., multi-songContains multiple songs within the audio., storyboardContains a storyboard that enhances gameplay experience., ninja spinnersFeatures spinners that are very short in duration.
Super Hard 3.32*
May 14th, 2008
LuigiHann
precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6., grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., wide aimPatterns, usually jumps, with heavy use of wide angle movement., swingA map that uses the 1/3, 1/6, and 1/12 snap divisors for most/all of the objects., multi-songContains multiple songs within the audio., storyboardContains a storyboard that enhances gameplay experience., ninja spinnersFeatures spinners that are very short in duration.
2.81
/ 5.00 from
4 votes
#27
Hazel Nuts Chocolate - Love + Piece + Icecream
Insane 4.22*
May 4th, 2008
mtmcl
simpleAccessible and straightforward map design., grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., linear aimPatterns, usually jumps, that require the player to move continuously in a straight or nearly straight line., ninja spinnersFeatures spinners that are very short in duration.
Insane 4.22*
May 4th, 2008
mtmcl
simpleAccessible and straightforward map design., grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., linear aimPatterns, usually jumps, that require the player to move continuously in a straight or nearly straight line., ninja spinnersFeatures spinners that are very short in duration.
3.33
/ 5.00 from
3 votes
#28
Caramell - Caramelldansen (Speedycake Remix)
Insane 3.09*
May 4th, 2008
MaxwellDemon
grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., ninja spinnersFeatures spinners that are very short in duration.
Insane 3.09*
May 4th, 2008
MaxwellDemon
grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., ninja spinnersFeatures spinners that are very short in duration.
3.17
/ 5.00 from
3 votes
#29
BeForU - Red Rocket Rising
Hard 3.69*
May 12th, 2008
James
grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., ninja spinnersFeatures spinners that are very short in duration.
Hard 3.69*
May 12th, 2008
James
grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., ninja spinnersFeatures spinners that are very short in duration.
3.50
/ 5.00 from
3 votes
#30
THE IDOLM@STER - Agent Yoru wo Iku
Insane 3.68*
Jul 1st, 2008
kingcobra52
precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., ninja spinnersFeatures spinners that are very short in duration.
Insane 3.68*
Jul 1st, 2008
kingcobra52
precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., ninja spinnersFeatures spinners that are very short in duration.
2.33
/ 5.00 from
3 votes
#31
Satoshi Hosoi - Morino Ichigo A
Hard 3.07*
May 7th, 2008
Card N'FoRcE
precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6., grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., ninja spinnersFeatures spinners that are very short in duration.
Hard 3.07*
May 7th, 2008
Card N'FoRcE
precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6., grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., ninja spinnersFeatures spinners that are very short in duration.
2.62
/ 5.00 from
3 votes
#32
Naofumi Hataya - Spaceport: Introducing Ulala!!
Swingin' 2.97*
May 29th, 2008
LuigiHann
simpleAccessible and straightforward map design., grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., distance snappedUses osu's in-built distance snap feature for most/all of the map., ninja spinnersFeatures spinners that are very short in duration.
Swingin' 2.97*
May 29th, 2008
LuigiHann
simpleAccessible and straightforward map design., grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., distance snappedUses osu's in-built distance snap feature for most/all of the map., ninja spinnersFeatures spinners that are very short in duration.
2.35
/ 5.00 from
3 votes
#33
Savant - Technodrome
Let Me Spell It Out For You 6.91*
Feb 16th, 2020
Woey
aspireEmploys intentionally unrankable decisions to provide gameplay or visual effects that are otherwise impossible to achieve, originating from the annual Aspire mapping contest., 2BIncludes gameplay elements with two or more objects placed simultaneously. The term originates from a Chinese transliteration of 'idiot'., ninja spinnersFeatures spinners that are very short in duration.
Let Me Spell It Out For You 6.91*
Feb 16th, 2020
Woey
aspireEmploys intentionally unrankable decisions to provide gameplay or visual effects that are otherwise impossible to achieve, originating from the annual Aspire mapping contest., 2BIncludes gameplay elements with two or more objects placed simultaneously. The term originates from a Chinese transliteration of 'idiot'., ninja spinnersFeatures spinners that are very short in duration.
2.50
/ 5.00 from
2 votes
#34
Courtney (ProjectSNT) - pls rember.mp4
always rember 3.78*
May 31st, 2019
TequilaWolf
freeformAn unrestrained and loose approach towards visual structure., precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6., ninja spinnersFeatures spinners that are very short in duration.
always rember 3.78*
May 31st, 2019
TequilaWolf
freeformAn unrestrained and loose approach towards visual structure., precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6., ninja spinnersFeatures spinners that are very short in duration.
2.74
/ 5.00 from
2 votes
#35
Arashi - truth
Insane 3.71*
Oct 17th, 2008
MaxwellDemon
ninja spinnersFeatures spinners that are very short in duration.
Insane 3.71*
Oct 17th, 2008
MaxwellDemon
ninja spinnersFeatures spinners that are very short in duration.
3.50
/ 5.00 from
2 votes
#36
Sonic 2 - Casino Night Zone (2-Player)
Hard 2.78*
Jun 12th, 2008
Hitoshirenu Shourai
precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6., grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., custom skinUtilizes custom skin elements and graphics., ninja spinnersFeatures spinners that are very short in duration.
Hard 2.78*
Jun 12th, 2008
Hitoshirenu Shourai
precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6., grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., custom skinUtilizes custom skin elements and graphics., ninja spinnersFeatures spinners that are very short in duration.
2.56
/ 5.00 from
2 votes
#37
Hillsong - One Way
Hard 3.20*
Jul 2nd, 2008
James
grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., difficulty spikeContains a sudden and significant increase in challenge within the map's gameplay., ninja spinnersFeatures spinners that are very short in duration.
Hard 3.20*
Jul 2nd, 2008
James
grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., difficulty spikeContains a sudden and significant increase in challenge within the map's gameplay., ninja spinnersFeatures spinners that are very short in duration.
1.44
/ 5.00 from
2 votes
#38
Akiko Shikata - Chouwa~Fuurai no Shirabe~
lucid 3.59*
Jan 10th, 2014
Marmicki
grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., ninja spinnersFeatures spinners that are very short in duration.
lucid 3.59*
Jan 10th, 2014
Marmicki
grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., ninja spinnersFeatures spinners that are very short in duration.
1.82
/ 5.00 from
7 votes
#39
- You are an Idiot!
Insane 3.86*
Jun 14th, 2008
Mifune24
grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., ninja spinnersFeatures spinners that are very short in duration.
Insane 3.86*
Jun 14th, 2008
Mifune24
grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., ninja spinnersFeatures spinners that are very short in duration.
2.03
/ 5.00 from
11 votes
#40
Silver Forest - Tsurupettan (Game Ver.)
Deppy's Secret Extra 4.94*
Aug 9th, 2022
Deppyforce
precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6., ninja spinnersFeatures spinners that are very short in duration.
Deppy's Secret Extra 4.94*
Aug 9th, 2022
Deppyforce
precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6., ninja spinnersFeatures spinners that are very short in duration.
2.49
/ 5.00 from
17 votes
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The chart is based on an implementation of the Bayesian average method. It updates once every day.
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Ratings are weighed based on user rating quality, one contributing factor being their rating distribution.
The chart is based on an implementation of the Bayesian average method. It updates once every day.
The next update will happen in ---
Ratings are weighed based on user rating quality, one contributing factor being their rating distribution.
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