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Katakiri Rekka - Answer by ShirohaMyMommy

Mapset Information
Submitted: Nov 8th, 2019
Average Rating: 3.53 / 5.00 from 74 votes
Japanese Rock
Loved Mapset


5.0★
1 vote
4.5★
1 vote
4.0★
0 votes
3.5★
3 votes
3.0★
1 vote
2.5★
0 votes
2.0★
0 votes
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 3.65 / 5.00 from 6 votes
Ranking: #892 for 2019

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Featured in oSEAT5
5.0★
0 votes
4.5★
0 votes
4.0★
4 votes
3.5★
3 votes
3.0★
1 vote
2.5★
1 vote
2.0★
0 votes
1.5★
1 vote
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 3.56 / 5.00 from 10 votes
Ranking: #397 for 2019, #5434 overall
wide aimPatterns, usually jumps, with heavy use of wide angle movement., collabA map with two or more associated mappers.

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5.0★
0 votes
4.5★
0 votes
4.0★
2 votes
3.5★
2 votes
3.0★
1 vote
2.5★
2 votes
2.0★
0 votes
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 3.15 / 5.00 from 7 votes
Ranking: #657 for 2019, #9087 overall
wide aimPatterns, usually jumps, with heavy use of wide angle movement.

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totemoe 6.65*
mapped by tatemae
5.0★
2 votes
4.5★
7 votes
4.0★
2 votes
3.5★
2 votes
3.0★
3 votes
2.5★
1 vote
2.0★
0 votes
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
1 vote
Rating Distribution
Rating: 3.65 / 5.00 from 18 votes
Ranking: #176 for 2019, #2450 overall
jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., slidershapesUses a large variety of slider designs.

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who 6.54*
mapped by Mirash
5.0★
2 votes
4.5★
0 votes
4.0★
4 votes
3.5★
3 votes
3.0★
0 votes
2.5★
1 vote
2.0★
0 votes
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 3.63 / 5.00 from 10 votes
Ranking: #430 for 2019, #5858 overall
jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., wide aimPatterns, usually jumps, with heavy use of wide angle movement., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.

separate your tags with commas
5.0★
0 votes
4.5★
0 votes
4.0★
1 vote
3.5★
1 vote
3.0★
2 votes
2.5★
0 votes
2.0★
1 vote
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 3.11 / 5.00 from 5 votes

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neko ds' Extra 6.32*
mapped by neko ds
5.0★
0 votes
4.5★
0 votes
4.0★
2 votes
3.5★
2 votes
3.0★
1 vote
2.5★
0 votes
2.0★
0 votes
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 3.46 / 5.00 from 5 votes

separate your tags with commas
Luscent's Extra 6.13*
mapped by Luscent
5.0★
0 votes
4.5★
0 votes
4.0★
0 votes
3.5★
3 votes
3.0★
2 votes
2.5★
0 votes
2.0★
0 votes
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 3.29 / 5.00 from 5 votes

separate your tags with commas
Extra 6.02*
5.0★
0 votes
4.5★
0 votes
4.0★
0 votes
3.5★
1 vote
3.0★
1 vote
2.5★
0 votes
2.0★
0 votes
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 3.21 / 5.00 from 2 votes

separate your tags with commas
Insane 5.12*
5.0★
0 votes
4.5★
0 votes
4.0★
0 votes
3.5★
0 votes
3.0★
2 votes
2.5★
0 votes
2.0★
0 votes
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 3.00 / 5.00 from 2 votes

separate your tags with commas
Hard 3.85*
5.0★
0 votes
4.5★
0 votes
4.0★
0 votes
3.5★
1 vote
3.0★
1 vote
2.5★
0 votes
2.0★
0 votes
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 3.21 / 5.00 from 2 votes

separate your tags with commas
Normal 2.63*
5.0★
0 votes
4.5★
0 votes
4.0★
0 votes
3.5★
0 votes
3.0★
1 vote
2.5★
1 vote
2.0★
0 votes
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 2.71 / 5.00 from 2 votes

separate your tags with commas
| contributors: pany511



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song tough ashell

idk i think the tatemae diff is funny cuz like for me its like impulse (a collection of ideas that work decently well) but with a song i like so im inclined to rate it better than impulse

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