System of a Down - Vicinity of Obscenity by Larto
Featured in
PPP
5.0★
2 votes
2 votes
4.5★
2 votes
2 votes
4.0★
1 vote
1 vote
3.5★
4 votes
4 votes
3.0★
2 votes
2 votes
2.5★
6 votes
6 votes
2.0★
4 votes
4 votes
1.5★
6 votes
6 votes
1.0★
1 vote
1 vote
0.5★
0 votes
0 votes
0.0★
0 votes
0 votes
Rating: 2.63 / 5.00 from 28 votes
Ranking: #251 for 2010
Ranking: #251 for 2010
| precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., high svFeatures prominent high slider velocity usage as a key part of map design., high tickrateUtilizes a high slider tickrate setting, requiring players to aim sliders more accurately to avoid breaking combo. |
|---|
Log in to rate maps!
5.0★
0 votes
0 votes
4.5★
0 votes
0 votes
4.0★
1 vote
1 vote
3.5★
1 vote
1 vote
3.0★
2 votes
2 votes
2.5★
1 vote
1 vote
2.0★
0 votes
0 votes
1.5★
0 votes
0 votes
1.0★
0 votes
0 votes
0.5★
0 votes
0 votes
0.0★
0 votes
0 votes
Rating: 3.21 / 5.00 from 5 votes
Log in to rate maps!
| contributors: Cocoamallows
