Theocracy - I AM by I Must Decrease
5.0★
10 votes
10 votes
4.5★
5 votes
5 votes
4.0★
3 votes
3 votes
3.5★
6 votes
6 votes
3.0★
10 votes
10 votes
2.5★
14 votes
14 votes
2.0★
12 votes
12 votes
1.5★
18 votes
18 votes
1.0★
19 votes
19 votes
0.5★
23 votes
23 votes
0.0★
40 votes
40 votes
Rating: 1.43 / 5.00 from 160 votes
Ranking: #1749 for 2022
Ranking: #1749 for 2022
| jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. , geometric Incorporates geometric shapes within the map's visual design. , storyboard Contains a storyboard that enhances gameplay experience. , symmetrical Employs symmetry within the map design, often mirroring elements along the horizontal centreline. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , streams Patterns requiring continuous movement and alternating, typically more than 9 notes. , playfield usage Includes deliberate use of the playfield within the map design. |
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radar
3yr ago
