Tyler, The Creator - I Ain't Got Time! by chaser01
5.0★
1 vote
1 vote
4.5★
6 votes
6 votes
4.0★
19 votes
19 votes
3.5★
15 votes
15 votes
3.0★
13 votes
13 votes
2.5★
3 votes
3 votes
2.0★
1 vote
1 vote
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1 vote
1 vote
1.0★
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0.5★
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0.0★
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Rating: 3.53 / 5.00 from 59 votes
Ranking: #35 for 2023, #859 overall
Ranking: #35 for 2023, #859 overall
| jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , simple Accessible and straightforward map design. , wide aim Patterns, usually jumps, with heavy use of wide angle movement. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. , low sv Features prominent low sv usage as a key part of map design. |
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5.0★
0 votes
0 votes
4.5★
0 votes
0 votes
4.0★
12 votes
12 votes
3.5★
11 votes
11 votes
3.0★
3 votes
3 votes
2.5★
0 votes
0 votes
2.0★
1 vote
1 vote
1.5★
0 votes
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1.0★
0 votes
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0.5★
0 votes
0 votes
0.0★
0 votes
0 votes
Rating: 3.60 / 5.00 from 27 votes
Ranking: #54 for 2023, #992 overall
Ranking: #54 for 2023, #992 overall
| jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , simple Accessible and straightforward map design. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. |
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5.0★
0 votes
0 votes
4.5★
0 votes
0 votes
4.0★
0 votes
0 votes
3.5★
2 votes
2 votes
3.0★
1 vote
1 vote
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1 vote
1 vote
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0 votes
0 votes
1.5★
0 votes
0 votes
1.0★
0 votes
0 votes
0.5★
0 votes
0 votes
0.0★
0 votes
0 votes
Rating: 3.13 / 5.00 from 4 votes
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5.0★
1 vote
1 vote
4.5★
0 votes
0 votes
4.0★
0 votes
0 votes
3.5★
0 votes
0 votes
3.0★
0 votes
0 votes
2.5★
2 votes
2 votes
2.0★
0 votes
0 votes
1.5★
0 votes
0 votes
1.0★
0 votes
0 votes
0.5★
1 vote
1 vote
0.0★
0 votes
0 votes
Rating: 2.80 / 5.00 from 4 votes
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