IOSYS - Hinarin no Yakui Kankei (Edit ver.) by Luscent
Mapset Information
Ranked: Dec 7th, 2023
Average Rating: 3.52 / 5.00 from 129 votes
Japanese Video Game
Average Rating: 3.52 / 5.00 from 129 votes
Japanese Video Game
Credits
5.0★
6 votes
6 votes
4.5★
8 votes
8 votes
4.0★
32 votes
32 votes
3.5★
23 votes
23 votes
3.0★
16 votes
16 votes
2.5★
3 votes
3 votes
2.0★
1 vote
1 vote
1.5★
3 votes
3 votes
1.0★
0 votes
0 votes
0.5★
0 votes
0 votes
0.0★
1 vote
1 vote
Rating: 3.59 / 5.00 from 93 votes
Ranking: #20 for 2023, #599 overall
Ranking: #20 for 2023, #599 overall
| repetitionFeatures the use of recognizable identical patterns or gameplay elements., wide aimPatterns, usually jumps, with heavy use of wide angle movement., tournament customA custom map for a playing tournament., linear aimPatterns, usually jumps, that require the player to move continuously in a straight or nearly straight line., visually denseContains patterns where the amount of visible notes makes determining note order and/or timing difficult. |
|---|
5.0★
0 votes
0 votes
4.5★
2 votes
2 votes
4.0★
7 votes
7 votes
3.5★
6 votes
6 votes
3.0★
4 votes
4 votes
2.5★
0 votes
0 votes
2.0★
0 votes
0 votes
1.5★
2 votes
2 votes
1.0★
1 vote
1 vote
0.5★
0 votes
0 votes
0.0★
0 votes
0 votes
Rating: 3.35 / 5.00 from 22 votes
Ranking: #143 for 2023, #1643 overall
Ranking: #143 for 2023, #1643 overall
| geometricIncorporates geometric shapes within the map's visual design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., readingTests a player's reading skill, i.e. patterns that obfuscate note order and/or timing., visually denseContains patterns where the amount of visible notes makes determining note order and/or timing difficult., overlap readingContains patterns where overlapped objects make determining note order and/or timing difficult., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. |
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5.0★
1 vote
1 vote
4.5★
0 votes
0 votes
4.0★
0 votes
0 votes
3.5★
6 votes
6 votes
3.0★
2 votes
2 votes
2.5★
2 votes
2 votes
2.0★
0 votes
0 votes
1.5★
0 votes
0 votes
1.0★
0 votes
0 votes
0.5★
0 votes
0 votes
0.0★
0 votes
0 votes
5.0★
0 votes
0 votes
4.5★
0 votes
0 votes
4.0★
0 votes
0 votes
3.5★
0 votes
0 votes
3.0★
0 votes
0 votes
2.5★
0 votes
0 votes
2.0★
2 votes
2 votes
1.5★
0 votes
0 votes
1.0★
0 votes
0 votes
0.5★
0 votes
0 votes
0.0★
0 votes
0 votes
Rating: 2.00 / 5.00 from 2 votes
5.0★
0 votes
0 votes
4.5★
0 votes
0 votes
4.0★
0 votes
0 votes
3.5★
0 votes
0 votes
3.0★
0 votes
0 votes
2.5★
0 votes
0 votes
2.0★
1 vote
1 vote
1.5★
0 votes
0 votes
1.0★
0 votes
0 votes
0.5★
0 votes
0 votes
0.0★
0 votes
0 votes
Rating: 2.00 / 5.00 from 1 votes
| contributors: moonpoint
Related beatmaps to BETA This is WIP if u wanna help or just play with the weights and settings, check out Labs.
Latest Ratings

ppls sleeping on this amateurre diff its better than luscent
touhou on top, day is good
awesome sauce
fair enough
What if Mavlanah was a map
GOOD MAP TERRIBLY HARD
hardest osu map kukurukurukurukurukuru
wow this map is fucking impossible but its also good
happy to see maps like this in tournaments
😝
@milr
wait this map is actually so much more fun when you play with hr and dont have to deal with the cancer notelock
+0.5
i wish luscent was experimental more often cuz this rocks
ku kuru kuru kuru kuru kuru
this is a really nice set wtf
:chiv:
:steamhappy:
only problem is that the kuru parts should be harder relative to filler parts, difference feels nonexistent
@allein camel
map is better with the spin mod
I kinda like it cuz by having to hyper-focus on reading with the constant rotation, it actually gives the feeling of making my head spin
clever concept but i wish this wasn't conceptualized *also* as an awkward aim test map because that part makes it feel like a pattern simulator imo
except that its a gacha game but i think thats just unlucky tbh
i dont think the game is bad so Ok
I will now download honkai star rail to get context (you did this)
(strawman incoming) if you hear "kuru kuru" and automatically associate those vocals with Herta from Honkai: Star Rail i humbly invite you to check your mailbox
00:29:686 (1,2,3,1,2,3,1,2,3) - movement like this is agood way to represent the repetitive vocals. i like this
🔄 KU KURU KURU KURU KURU 🔄