bo en - My Time by Rita Summers
5.0★
3 votes
3 votes
4.5★
4 votes
4 votes
4.0★
3 votes
3 votes
3.5★
2 votes
2 votes
3.0★
4 votes
4 votes
2.5★
5 votes
5 votes
2.0★
4 votes
4 votes
1.5★
7 votes
7 votes
1.0★
4 votes
4 votes
0.5★
7 votes
7 votes
0.0★
13 votes
13 votes
Rating: 1.97 / 5.00 from 56 votes
Ranking: #1488 for 2024
Ranking: #1488 for 2024
| simpleAccessible and straightforward map design., geometricIncorporates geometric shapes within the map's visual design., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., improvisationUses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less. |
|---|
5.0★
1 vote
1 vote
4.5★
0 votes
0 votes
4.0★
3 votes
3 votes
3.5★
2 votes
2 votes
3.0★
2 votes
2 votes
2.5★
2 votes
2 votes
2.0★
8 votes
8 votes
1.5★
2 votes
2 votes
1.0★
5 votes
5 votes
0.5★
7 votes
7 votes
0.0★
11 votes
11 votes
Rating: 1.54 / 5.00 from 43 votes
Ranking: #1496 for 2024
Ranking: #1496 for 2024
| simpleAccessible and straightforward map design., improvisationUses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in., finger controlUses complex applications of rhythms in order to test the player's tapping ability., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., staminaTests a player's ability to tap dense rhythms over long periods of time. |
|---|
5.0★
1 vote
1 vote
4.5★
0 votes
0 votes
4.0★
0 votes
0 votes
3.5★
0 votes
0 votes
3.0★
3 votes
3 votes
2.5★
4 votes
4 votes
2.0★
3 votes
3 votes
1.5★
0 votes
0 votes
1.0★
5 votes
5 votes
0.5★
3 votes
3 votes
0.0★
5 votes
5 votes
Rating: 1.71 / 5.00 from 24 votes
Ranking: #1478 for 2024
Ranking: #1478 for 2024
| precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6., improvisationUses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less. |
|---|
5.0★
1 vote
1 vote
4.5★
0 votes
0 votes
4.0★
0 votes
0 votes
3.5★
0 votes
0 votes
3.0★
4 votes
4 votes
2.5★
4 votes
4 votes
2.0★
0 votes
0 votes
1.5★
2 votes
2 votes
1.0★
1 vote
1 vote
0.5★
3 votes
3 votes
0.0★
5 votes
5 votes
Rating: 1.87 / 5.00 from 20 votes
Ranking: #1456 for 2024
Ranking: #1456 for 2024
| improvisationUses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., visually denseContains patterns where the amount of visible notes makes determining note order and/or timing difficult. |
|---|
5.0★
1 vote
1 vote
4.5★
0 votes
0 votes
4.0★
0 votes
0 votes
3.5★
2 votes
2 votes
3.0★
3 votes
3 votes
2.5★
3 votes
3 votes
2.0★
3 votes
3 votes
1.5★
1 vote
1 vote
1.0★
1 vote
1 vote
0.5★
0 votes
0 votes
0.0★
3 votes
3 votes
Rating: 2.55 / 5.00 from 17 votes
Ranking: #905 for 2024
Ranking: #905 for 2024
| improvisationUses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less. |
|---|
5.0★
1 vote
1 vote
4.5★
0 votes
0 votes
4.0★
0 votes
0 votes
3.5★
0 votes
0 votes
3.0★
2 votes
2 votes
2.5★
4 votes
4 votes
2.0★
0 votes
0 votes
1.5★
1 vote
1 vote
1.0★
0 votes
0 votes
0.5★
0 votes
0 votes
0.0★
3 votes
3 votes
5.0★
1 vote
1 vote
4.5★
0 votes
0 votes
4.0★
1 vote
1 vote
3.5★
0 votes
0 votes
3.0★
2 votes
2 votes
2.5★
3 votes
3 votes
2.0★
1 vote
1 vote
1.5★
0 votes
0 votes
1.0★
0 votes
0 votes
0.5★
0 votes
0 votes
0.0★
2 votes
2 votes
5.0★
1 vote
1 vote
4.5★
0 votes
0 votes
4.0★
1 vote
1 vote
3.5★
4 votes
4 votes
3.0★
5 votes
5 votes
2.5★
0 votes
0 votes
2.0★
0 votes
0 votes
1.5★
0 votes
0 votes
1.0★
0 votes
0 votes
0.5★
0 votes
0 votes
0.0★
2 votes
2 votes
Rating: 3.38 / 5.00 from 13 votes
Ranking: #423 for 2024, #5007 overall
Ranking: #423 for 2024, #5007 overall
| simpleAccessible and straightforward map design. |
|---|
5.0★
1 vote
1 vote
4.5★
0 votes
0 votes
4.0★
0 votes
0 votes
3.5★
0 votes
0 votes
3.0★
0 votes
0 votes
2.5★
0 votes
0 votes
2.0★
1 vote
1 vote
1.5★
1 vote
1 vote
1.0★
0 votes
0 votes
0.5★
0 votes
0 votes
0.0★
2 votes
2 votes
Rating: 2.66 / 5.00 from 5 votes
5.0★
1 vote
1 vote
4.5★
0 votes
0 votes
4.0★
0 votes
0 votes
3.5★
0 votes
0 votes
3.0★
0 votes
0 votes
2.5★
0 votes
0 votes
2.0★
1 vote
1 vote
1.5★
1 vote
1 vote
1.0★
0 votes
0 votes
0.5★
0 votes
0 votes
0.0★
2 votes
2 votes
Rating: 2.66 / 5.00 from 5 votes
5.0★
1 vote
1 vote
4.5★
0 votes
0 votes
4.0★
0 votes
0 votes
3.5★
0 votes
0 votes
3.0★
0 votes
0 votes
2.5★
1 vote
1 vote
2.0★
1 vote
1 vote
1.5★
0 votes
0 votes
1.0★
0 votes
0 votes
0.5★
0 votes
0 votes
0.0★
2 votes
2 votes
Rating: 2.97 / 5.00 from 5 votes
5.0★
1 vote
1 vote
4.5★
0 votes
0 votes
4.0★
0 votes
0 votes
3.5★
0 votes
0 votes
3.0★
0 votes
0 votes
2.5★
0 votes
0 votes
2.0★
0 votes
0 votes
1.5★
1 vote
1 vote
1.0★
0 votes
0 votes
0.5★
1 vote
1 vote
0.0★
2 votes
2 votes
Rating: 2.19 / 5.00 from 5 votes
Related beatmaps to BETA This is WIP if u wanna help or just play with the weights and settings, check out Labs.
Latest Ratings

rated 10stars in game(the only rating that mtters)
merciless isnt 0 star worthy, it has some good ideas to it
someone gets it
streamy insane
its what jesus wouldve done so im reevaluating this map as a 5
v Exactly! That's why you should #spreadkindness!! 💖
feelings might get hurt and egos might get bruised
negativity is awesome actually how does wat u like matter if u dont critique Anything
i think everyone should rate every map
oyasumi oooooooooooyaaaaasumi
I think we should pit mappers against each other in a deathmatch
Word of advice: If you dont like the map then dont rate it at all 💞 Negativity is never okay and if you dont like this map then simply rate another 🥰
i did not realize it was a reference to the game, i haven't played it. my bad
has omdb gone too far ?..
has omdb gone too far ?..
Thats literally a slur. You literally just called me a slur.
Flkjasldjkfljkasdlfjkasdljkfadsljkfjasdfqweh9vfe2
how are you upset by cripple used in this context lol
none of these diffs r even done in a remotely interesting way
feel like u can really do anythign u want if ur hitsounds are good enough
I really want to like this but each diff just feels like really forced proofs of concept
the only sin is that they didn't map a half the song
i wanna be your man, your lover and your friend
Horrible kids horrible kids horrible kids look what u did
so many times theres nothing left theres nothing left at all
several hidden shots to the chest
i get it the concept of the map is to make the player want to kill themselves cuz its omori haha
sure!: Hit objects must never be off-screen in 4:3 aspect ratios. Hit objects that are even partially off-screen can create reading difficulties. Test play your beatmap to confirm this.
can someone please remind me what the ranking criteria states about offscreen hitobjects
idk i kinda fw it
since only half the song was mapped i give half grade
A Fool Moon Night
thank you gran dsenpai for saving os u . from
Yesssss grandsenpai!
since only half the song was mapped i give half grade
the bn system is a joke, really good maps cant be ranked, but this...
Eat your goyblock