goreshit - satori de pon! by Rita Summers
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Rating: 2.70 / 5.00 from 19 votes
Ranking: #154 for 2026, #4820 overall
Ranking: #154 for 2026, #4820 overall
| precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6., progressionContains a gradual advancement in difficulty or concept across the map., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., improvisationUses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in. |
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2 votes
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4 votes
4 votes
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2 votes
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1 vote
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1 vote
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1 vote
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1 vote
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2 votes
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2 votes
2 votes
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Rating: 2.94 / 5.00 from 9 votes
Ranking: #198 for 2026, #5974 overall
Ranking: #198 for 2026, #5974 overall
| progressionContains a gradual advancement in difficulty or concept across the map., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., visually denseContains patterns where the amount of visible notes makes determining note order and/or timing difficult., improvisationUses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in. |
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4 votes
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5 votes
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3 votes
3 votes
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1 vote
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2 votes
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2 votes
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1 vote
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1 vote
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1 vote
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1 vote
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2 votes
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Rating: 2.95 / 5.00 from 6 votes
Ranking: #371 for 2026, #9586 overall
Ranking: #371 for 2026, #9586 overall
| large circlesUses larger-than-usual circles. Typically refers to maps with circle sizes below 3. |
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2 votes
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2 votes
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Rating: 3.78 / 5.00 from 4 votes
| contributors: shizume
