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Jeff Rosenstock - Killer Headache (feat. Pierce Jordan) by h6zy

Mapset info
Ranked: Aug 14th, 2026
Average Rating: 1.39 / 5.00 from 122 votes
English Rock
Nominators
Lliria Smoke


5.0★
0 votes
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0 votes
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1 vote
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0 votes
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0 votes
2.5★
0 votes
2.0★
4 votes
1.5★
3 votes
1.0★
1 vote
0.5★
3 votes
0.0★
2 votes
Rating Distribution
Rating: 1.36 / 5.00 from 14 votes
Ranking: #710 for 2026
jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., simpleAccessible and straightforward map design., sharp aimPatterns with heavy use of sharp angle movement, either between circles or into sliders., difficulty spikeContains a sudden and significant increase in challenge within the map's gameplay., aimslopRefers to a wave of aim farm maps, coinciding with less strict ranking standards circa 2024, characterised by highly optimised aim patterns, simple rhythm and occasional embrace of cross-screen aim.

separate your tags with commas
5.0★
0 votes
4.5★
0 votes
4.0★
1 vote
3.5★
0 votes
3.0★
0 votes
2.5★
0 votes
2.0★
1 vote
1.5★
1 vote
1.0★
2 votes
0.5★
0 votes
0.0★
2 votes
Rating Distribution
Rating: 1.36 / 5.00 from 7 votes
Ranking: #645 for 2026
jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., sharp aimPatterns with heavy use of sharp angle movement, either between circles or into sliders., difficulty spikeContains a sudden and significant increase in challenge within the map's gameplay.

separate your tags with commas
5.0★
0 votes
4.5★
0 votes
4.0★
0 votes
3.5★
1 vote
3.0★
0 votes
2.5★
1 vote
2.0★
1 vote
1.5★
0 votes
1.0★
2 votes
0.5★
0 votes
0.0★
2 votes
Rating Distribution
Rating: 1.43 / 5.00 from 7 votes
Ranking: #643 for 2026
jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., sharp aimPatterns with heavy use of sharp angle movement, either between circles or into sliders., difficulty spikeContains a sudden and significant increase in challenge within the map's gameplay., aimslopRefers to a wave of aim farm maps, coinciding with less strict ranking standards circa 2024, characterised by highly optimised aim patterns, simple rhythm and occasional embrace of cross-screen aim.

separate your tags with commas
NAPIII'S EXTREME 7.19*
mapped by NaPiii_
5.0★
1 vote
4.5★
2 votes
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0 votes
3.5★
0 votes
3.0★
0 votes
2.5★
0 votes
2.0★
1 vote
1.5★
2 votes
1.0★
4 votes
0.5★
6 votes
0.0★
22 votes
Rating Distribution
Rating: 0.72 / 5.00 from 38 votes
Ranking: #737 for 2026
difficulty spikeContains a sudden and significant increase in challenge within the map's gameplay., aimslopRefers to a wave of aim farm maps, coinciding with less strict ranking standards circa 2024, characterised by highly optimised aim patterns, simple rhythm and occasional embrace of cross-screen aim., simpleAccessible and straightforward map design., freeformAn unrestrained and loose approach towards visual structure., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object.

separate your tags with commas
5.0★
1 vote
4.5★
0 votes
4.0★
0 votes
3.5★
1 vote
3.0★
0 votes
2.5★
0 votes
2.0★
1 vote
1.5★
1 vote
1.0★
0 votes
0.5★
0 votes
0.0★
4 votes
Rating Distribution
Rating: 1.52 / 5.00 from 8 votes
Ranking: #653 for 2026
jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., sharp aimPatterns with heavy use of sharp angle movement, either between circles or into sliders., aimslopRefers to a wave of aim farm maps, coinciding with less strict ranking standards circa 2024, characterised by highly optimised aim patterns, simple rhythm and occasional embrace of cross-screen aim.

separate your tags with commas
ARFI'S EXTRA 6.89*
mapped by Gregg Lee
5.0★
0 votes
4.5★
0 votes
4.0★
1 vote
3.5★
1 vote
3.0★
2 votes
2.5★
0 votes
2.0★
2 votes
1.5★
2 votes
1.0★
1 vote
0.5★
0 votes
0.0★
1 vote
Rating Distribution
Rating: 2.15 / 5.00 from 10 votes
Ranking: #652 for 2026
slidershapesUses a large variety of slider designs., high contrastUses flashy ideas to follow changes in the music, creating stark differences between different sections of the song., complex svFeatures large changes in slider velocity., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps.

separate your tags with commas
OMNI'S EXTRA 6.81*
mapped by [-Omni-]
5.0★
0 votes
4.5★
0 votes
4.0★
0 votes
3.5★
0 votes
3.0★
1 vote
2.5★
0 votes
2.0★
1 vote
1.5★
2 votes
1.0★
0 votes
0.5★
1 vote
0.0★
1 vote
Rating Distribution
Rating: 1.42 / 5.00 from 6 votes
Ranking: #615 for 2026
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., difficulty spikeContains a sudden and significant increase in challenge within the map's gameplay., aimslopRefers to a wave of aim farm maps, coinciding with less strict ranking standards circa 2024, characterised by highly optimised aim patterns, simple rhythm and occasional embrace of cross-screen aim.

separate your tags with commas
ASK' EXTRA 6.68*
mapped by Aspheria and pearto
5.0★
0 votes
4.5★
0 votes
4.0★
1 vote
3.5★
1 vote
3.0★
2 votes
2.5★
0 votes
2.0★
4 votes
1.5★
1 vote
1.0★
0 votes
0.5★
0 votes
0.0★
1 vote
Rating Distribution
Rating: 2.30 / 5.00 from 10 votes
Ranking: #625 for 2026
wide aimPatterns, usually jumps, with heavy use of wide angle movement., collabA map with two or more associated mappers., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps.

separate your tags with commas
MITA'S EXTRA 6.58*
mapped by Mita
5.0★
0 votes
4.5★
0 votes
4.0★
1 vote
3.5★
0 votes
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0 votes
2.5★
0 votes
2.0★
1 vote
1.5★
0 votes
1.0★
1 vote
0.5★
2 votes
0.0★
1 vote
Rating Distribution
Rating: 1.33 / 5.00 from 6 votes
Ranking: #619 for 2026
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., aimslopRefers to a wave of aim farm maps, coinciding with less strict ranking standards circa 2024, characterised by highly optimised aim patterns, simple rhythm and occasional embrace of cross-screen aim.

separate your tags with commas
KPMY'S EXPERT 6.21*
mapped by KPMY
5.0★
1 vote
4.5★
0 votes
4.0★
0 votes
3.5★
1 vote
3.0★
0 votes
2.5★
3 votes
2.0★
1 vote
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 3.00 / 5.00 from 6 votes
Ranking: #346 for 2026, #8895 overall
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less.

separate your tags with commas
MAYBL'S EXPERT 5.59*
mapped by midwest
This difficulty has been blacklisted from OMDB charts.
Ratings on this difficulty are private.
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., aimslopRefers to a wave of aim farm maps, coinciding with less strict ranking standards circa 2024, characterised by highly optimised aim patterns, simple rhythm and occasional embrace of cross-screen aim.

separate your tags with commas
SNYC'S INSANE 4.48*
mapped by snyc
5.0★
0 votes
4.5★
0 votes
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0 votes
3.5★
0 votes
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0 votes
2.5★
2 votes
2.0★
0 votes
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
1 vote
Rating Distribution
Rating: 1.67 / 5.00 from 3 votes
jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.

separate your tags with commas
AMATS' HARD 3.71*
mapped by Amats
5.0★
0 votes
4.5★
0 votes
4.0★
0 votes
3.5★
0 votes
3.0★
1 vote
2.5★
0 votes
2.0★
0 votes
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
1 vote
Rating Distribution
Rating: 1.50 / 5.00 from 2 votes
cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., distance snappedUses osu's in-built distance snap feature for most/all of the map.

separate your tags with commas
TAKE'S NORMAL 2.23*
mapped by Take
5.0★
0 votes
4.5★
0 votes
4.0★
0 votes
3.5★
0 votes
3.0★
0 votes
2.5★
1 vote
2.0★
0 votes
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
1 vote
Rating Distribution
Rating: 1.25 / 5.00 from 2 votes
simpleAccessible and straightforward map design., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., distance snappedUses osu's in-built distance snap feature for most/all of the map.

separate your tags with commas

Related beatmaps to : BETA ? This is WIP if u wanna help or just play with the weights and settings, check out Labs.



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Comments (53)

dude.

HEARTWARMING: stream mapper's first time mapping aim slop

kosi OMDB patron

his diff not even that sloppy

good point

Burger after burger after burger after burger

kosi OMDB patron

i could eat a burger rn

Why is our diff marked as aimslop dawg I didn't ask™ for this

kosi OMDB patron

meh i could farm it

napii making avant garde slop as always

00:01:769 (1,2) - WHAT IS THISSSSS

aura

00:35:532 (1) - lmao

KnightC0re OMDB patron

oh great, you woke up malis

not as bad as i thought it would be apart from napiii's diff lmao

im wondering if I should give +0.5 cuz its funny as hell

"sz" is a separate phone in polish you should say "malisz" not "malis" it looks rly fucking weird and incorrect it like looks like a turkish swear word or something but u would have to put the funny turkish i

Actually what do you call it when something is like a sound in a language but not rly a letter in the alphabet

phoneme

we need a counterslop revolution

No we do not everyone here just needs to completely ignore this and accept the current state as literally noone can stop this State of affairs anymore Ignorance is bliss

why even rate this

why not, its a map, it exists + is ranked and personally I'm also having fun with *most* diffs

an3

avant garde slop dude doops

an3

we;ll understand this set in a few years from now on

in a few years some ultrapermazoomers are gonna larp this set and say "x mapper on this set was right all along", i just know it

We are not remembering this set by next year

next week*

bg is cool though

kosi OMDB patron

i'll treasure this mapset for years to come

i will love this map for the rest of my life

Needed a (blood warning!!) and a recolor though blood is bad for the kids

honestly pink blood is better

wyit OMDB patron

message to all aim farm mappers please stop mapping jeff rosenstock songs youre making me sad

TODAY I will SPEEDMAP SLOP in order to OFFEND and PERSONALLY INSULT all fans of the artist and also the artist themselves

In all seriousness I think that posting that message here won't reach too many of them you should try a different approach (just a suggestion)

hey I think that *a certain canadian mapper* could do the song a bigger injustice wink wink nudge nudge

a bat OMDB patron

my bad

noooooooooo you're so cool and wholesome and cool haha

theres something i want to say but i dont want to get banned

00:31:981 - tbh ask's diff could use better emphasis here

somehow napiii manages to make it so bad when it's already rock bottom

that diff is not even farm I wonder what the thought process is

is there a making of video like some artists do for drawings but for slop

an3

Give Him A Mentor and He’ll Be The Mapper of ‘27

an3

A good One.

The whole of omdb as a collective

I agree with wyit

didnt even look at the diffs yet what are we doing to jeff rosenstock and the singer from soul glo bro this is not right

one bn always nominating the most abysmal shit in the game 🧐

touch them

Someone gotta tell me why the only 7 star diff that didnt entirely ignore the guitar solo is napii

No legit is he the only one hearing the song or what

an3

cuz u can’t hyperoptimize the solo 🤪🤪🤪


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