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Kanon Wakeshima - Tsukinami by Kagetsu

Mapset info
Ranked: Oct 7th, 2016
Average Rating: 3.08 / 5.00 from 25 votes
Japanese Pop
Nominators
Lasse sahuang


Fragile 5.67*
5.0★
0 votes
4.5★
1 vote
4.0★
3 votes
3.5★
3 votes
3.0★
10 votes
2.5★
5 votes
2.0★
1 vote
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 3.05 / 5.00 from 23 votes
Ranking: #124 for 2016, #2039 overall
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., sharp aimPatterns with heavy use of sharp angle movement, either between circles or into sliders., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
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Kanau's Insane 5.05*
mapped by Kanau
5.0★
0 votes
4.5★
0 votes
4.0★
0 votes
3.5★
0 votes
3.0★
0 votes
2.5★
1 vote
2.0★
0 votes
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 2.50 / 5.00 from 1 votes
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pkhg's Insane 4.52*
mapped by pkhg
5.0★
0 votes
4.5★
0 votes
4.0★
0 votes
3.5★
0 votes
3.0★
1 vote
2.5★
0 votes
2.0★
0 votes
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 3.00 / 5.00 from 1 votes
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Hard 3.37*
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Normal 2.46*
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Janpai's Easy 1.78*
mapped by Janpai
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| contributors: _ms

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Comments (1)

3yr ago

i think the emphasis is done better here than in Reform's


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