Gold Season - Experiment A (Cut Ver.) by pishifat
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Rating: 3.84 / 5.00 from 28 votes
Ranking: #38 for 2020, #591 overall
Ranking: #38 for 2020, #591 overall
| cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., geometricIncorporates geometric shapes within the map's visual design., high contrastUses flashy ideas to follow changes in the music, creating stark differences between different sections of the song., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline. |
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