Sex Whales & Fraxo - Dead To Me (feat. Lox Chatterbox) by Shushan
Mapset info
Submitted: Dec 22nd, 2016
Average Rating: 1.55 / 5.00 from 47 votes
English Electronic
Loved Mapset
Average Rating: 1.55 / 5.00 from 47 votes
English Electronic
Loved Mapset
Nominators
5.0★
0 votes
0 votes
4.5★
0 votes
0 votes
4.0★
1 vote
1 vote
3.5★
1 vote
1 vote
3.0★
2 votes
2 votes
2.5★
1 vote
1 vote
2.0★
0 votes
0 votes
1.5★
1 vote
1 vote
1.0★
6 votes
6 votes
0.5★
0 votes
0 votes
0.0★
2 votes
2 votes
Rating: 1.62 / 5.00 from 14 votes
Ranking: #722 for 2016
Ranking: #722 for 2016
| freeformAn unrestrained and loose approach towards visual structure., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., sharp aimPatterns with heavy use of sharp angle movement, either between circles or into sliders., slidershapesUses a large variety of slider designs. |
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5.0★
0 votes
0 votes
4.5★
0 votes
0 votes
4.0★
0 votes
0 votes
3.5★
1 vote
1 vote
3.0★
0 votes
0 votes
2.5★
3 votes
3 votes
2.0★
1 vote
1 vote
1.5★
1 vote
1 vote
1.0★
7 votes
7 votes
0.5★
0 votes
0 votes
0.0★
2 votes
2 votes
Rating: 1.39 / 5.00 from 15 votes
Ranking: #726 for 2016
Ranking: #726 for 2016
| freeformAn unrestrained and loose approach towards visual structure., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., sharp aimPatterns with heavy use of sharp angle movement, either between circles or into sliders., slidershapesUses a large variety of slider designs. |
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5.0★
0 votes
0 votes
4.5★
0 votes
0 votes
4.0★
0 votes
0 votes
3.5★
1 vote
1 vote
3.0★
2 votes
2 votes
2.5★
2 votes
2 votes
2.0★
3 votes
3 votes
1.5★
1 vote
1 vote
1.0★
6 votes
6 votes
0.5★
0 votes
0 votes
0.0★
3 votes
3 votes
Rating: 1.54 / 5.00 from 18 votes
Ranking: #736 for 2016
Ranking: #736 for 2016
| freeformAn unrestrained and loose approach towards visual structure., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., sharp aimPatterns with heavy use of sharp angle movement, either between circles or into sliders., slidershapesUses a large variety of slider designs. |
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