Sex Whales & Fraxo - Dead To Me (feat. Lox Chatterbox) by ohad1881
Mapset Information
Submitted: Dec 22nd, 2016
Average Rating: 1.61 / 5.00 from 47 votes
English Electronic
Loved Mapset
Average Rating: 1.61 / 5.00 from 47 votes
English Electronic
Loved Mapset
5.0★
1 vote
1 vote
4.5★
0 votes
0 votes
4.0★
1 vote
1 vote
3.5★
1 vote
1 vote
3.0★
1 vote
1 vote
2.5★
1 vote
1 vote
2.0★
0 votes
0 votes
1.5★
1 vote
1 vote
1.0★
6 votes
6 votes
0.5★
0 votes
0 votes
0.0★
2 votes
2 votes
Rating: 1.59 / 5.00 from 14 votes
Ranking: #741 for 2016
Ranking: #741 for 2016
| freeformAn unrestrained and loose approach towards visual structure., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., sharp aimPatterns with heavy use of sharp angle movement, either between circles or into sliders., slidershapesUses a large variety of slider designs. |
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5.0★
1 vote
1 vote
4.5★
0 votes
0 votes
4.0★
0 votes
0 votes
3.5★
1 vote
1 vote
3.0★
0 votes
0 votes
2.5★
2 votes
2 votes
2.0★
1 vote
1 vote
1.5★
1 vote
1 vote
1.0★
7 votes
7 votes
0.5★
0 votes
0 votes
0.0★
2 votes
2 votes
Rating: 1.36 / 5.00 from 15 votes
Ranking: #750 for 2016
Ranking: #750 for 2016
| freeformAn unrestrained and loose approach towards visual structure., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., sharp aimPatterns with heavy use of sharp angle movement, either between circles or into sliders., slidershapesUses a large variety of slider designs. |
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5.0★
0 votes
0 votes
4.5★
0 votes
0 votes
4.0★
0 votes
0 votes
3.5★
1 vote
1 vote
3.0★
2 votes
2 votes
2.5★
2 votes
2 votes
2.0★
2 votes
2 votes
1.5★
1 vote
1 vote
1.0★
6 votes
6 votes
0.5★
0 votes
0 votes
0.0★
4 votes
4 votes
Rating: 1.53 / 5.00 from 18 votes
Ranking: #762 for 2016
Ranking: #762 for 2016
| freeformAn unrestrained and loose approach towards visual structure., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., sharp aimPatterns with heavy use of sharp angle movement, either between circles or into sliders., slidershapesUses a large variety of slider designs. |
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Related beatmaps to BETA This is WIP if u wanna help or just play with the weights and settings, check out Labs.
Latest Ratings

GOD AIM
fun to play bad from a mapping perspective not gonna rate this no point in doing so