dj TAKA - quaver
[Mapset873811] by Sotarks
5.0★
0 votes
0 votes
4.5★
0 votes
0 votes
4.0★
0 votes
0 votes
3.5★
1 vote
1 vote
3.0★
1 vote
1 vote
2.5★
2 votes
2 votes
2.0★
2 votes
2 votes
1.5★
5 votes
5 votes
1.0★
5 votes
5 votes
0.5★
3 votes
3 votes
0.0★
7 votes
7 votes
Rating: 1.11 / 5.00 from 26 votes
Ranking: #1245 for 2019
Ranking: #1245 for 2019
| simpleAccessible and straightforward map design., geometricIncorporates geometric shapes within the map's visual design., hexgridObjects are placed along a hexagonal grid., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., difficulty spikeContains a sudden and significant increase in challenge within the map's gameplay. |
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5.0★
0 votes
0 votes
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0 votes
4.0★
0 votes
0 votes
3.5★
0 votes
0 votes
3.0★
1 vote
1 vote
2.5★
1 vote
1 vote
2.0★
2 votes
2 votes
1.5★
1 vote
1 vote
1.0★
7 votes
7 votes
0.5★
6 votes
6 votes
0.0★
7 votes
7 votes
Rating: 0.82 / 5.00 from 25 votes
Ranking: #1250 for 2019
Ranking: #1250 for 2019
| simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., difficulty spikeContains a sudden and significant increase in challenge within the map's gameplay. |
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5.0★
0 votes
0 votes
4.5★
0 votes
0 votes
4.0★
0 votes
0 votes
3.5★
0 votes
0 votes
3.0★
0 votes
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2.5★
1 vote
1 vote
2.0★
0 votes
0 votes
1.5★
0 votes
0 votes
1.0★
3 votes
3 votes
0.5★
5 votes
5 votes
0.0★
6 votes
6 votes
Rating: 0.45 / 5.00 from 15 votes
Ranking: #1199 for 2019
Ranking: #1199 for 2019
| simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., sharp aimPatterns with heavy use of sharp angle movement, either between circles or into sliders., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. |
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5.0★
0 votes
0 votes
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0 votes
0 votes
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0 votes
0 votes
3.5★
1 vote
1 vote
3.0★
2 votes
2 votes
2.5★
0 votes
0 votes
2.0★
2 votes
2 votes
1.5★
2 votes
2 votes
1.0★
3 votes
3 votes
0.5★
5 votes
5 votes
0.0★
5 votes
5 votes
Rating: 1.06 / 5.00 from 20 votes
Ranking: #1229 for 2019
Ranking: #1229 for 2019
| simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., sharp aimPatterns with heavy use of sharp angle movement, either between circles or into sliders., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. |
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5.0★
0 votes
0 votes
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0 votes
0 votes
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0 votes
0 votes
3.5★
0 votes
0 votes
3.0★
0 votes
0 votes
2.5★
1 vote
1 vote
2.0★
1 vote
1 vote
1.5★
1 vote
1 vote
1.0★
2 votes
2 votes
0.5★
4 votes
4 votes
0.0★
6 votes
6 votes
Rating: 0.64 / 5.00 from 15 votes
Ranking: #1196 for 2019
Ranking: #1196 for 2019
| simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., sharp aimPatterns with heavy use of sharp angle movement, either between circles or into sliders., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. |
|---|
5.0★
0 votes
0 votes
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0 votes
0 votes
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0 votes
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3.5★
0 votes
0 votes
3.0★
1 vote
1 vote
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1 vote
1 vote
2.0★
1 vote
1 vote
1.5★
1 vote
1 vote
1.0★
3 votes
3 votes
0.5★
3 votes
3 votes
0.0★
5 votes
5 votes
Rating: 0.91 / 5.00 from 15 votes
Ranking: #1193 for 2019
Ranking: #1193 for 2019
| simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., sharp aimPatterns with heavy use of sharp angle movement, either between circles or into sliders., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. |
|---|
5.0★
0 votes
0 votes
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0 votes
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0 votes
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3.5★
2 votes
2 votes
3.0★
0 votes
0 votes
2.5★
0 votes
0 votes
2.0★
0 votes
0 votes
1.5★
1 vote
1 vote
1.0★
2 votes
2 votes
0.5★
3 votes
3 votes
0.0★
6 votes
6 votes
Rating: 0.79 / 5.00 from 14 votes
Ranking: #1187 for 2019
Ranking: #1187 for 2019
| simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., sharp aimPatterns with heavy use of sharp angle movement, either between circles or into sliders., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. |
|---|
5.0★
1 vote
1 vote
4.5★
0 votes
0 votes
4.0★
1 vote
1 vote
3.5★
2 votes
2 votes
3.0★
2 votes
2 votes
2.5★
0 votes
0 votes
2.0★
0 votes
0 votes
1.5★
3 votes
3 votes
1.0★
5 votes
5 votes
0.5★
6 votes
6 votes
0.0★
9 votes
9 votes
Rating: 1.11 / 5.00 from 29 votes
Ranking: #1247 for 2019
Ranking: #1247 for 2019
| simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., difficulty spikeContains a sudden and significant increase in challenge within the map's gameplay. |
|---|
5.0★
0 votes
0 votes
4.5★
0 votes
0 votes
4.0★
0 votes
0 votes
3.5★
0 votes
0 votes
3.0★
0 votes
0 votes
2.5★
1 vote
1 vote
2.0★
0 votes
0 votes
1.5★
1 vote
1 vote
1.0★
3 votes
3 votes
0.5★
5 votes
5 votes
0.0★
4 votes
4 votes
Rating: 0.61 / 5.00 from 14 votes
Ranking: #1185 for 2019
Ranking: #1185 for 2019
| simpleAccessible and straightforward map design., freeformAn unrestrained and loose approach towards visual structure., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., sharp aimPatterns with heavy use of sharp angle movement, either between circles or into sliders. |
|---|
5.0★
0 votes
0 votes
4.5★
0 votes
0 votes
4.0★
1 vote
1 vote
3.5★
0 votes
0 votes
3.0★
0 votes
0 votes
2.5★
0 votes
0 votes
2.0★
1 vote
1 vote
1.5★
0 votes
0 votes
1.0★
4 votes
4 votes
0.5★
5 votes
5 votes
0.0★
3 votes
3 votes
Rating: 0.77 / 5.00 from 14 votes
Ranking: #1177 for 2019
Ranking: #1177 for 2019
| simpleAccessible and straightforward map design., freeformAn unrestrained and loose approach towards visual structure., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., sharp aimPatterns with heavy use of sharp angle movement, either between circles or into sliders. |
|---|
5.0★
0 votes
0 votes
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0 votes
0 votes
4.0★
0 votes
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3.5★
0 votes
0 votes
3.0★
1 vote
1 vote
2.5★
0 votes
0 votes
2.0★
0 votes
0 votes
1.5★
0 votes
0 votes
1.0★
3 votes
3 votes
0.5★
5 votes
5 votes
0.0★
5 votes
5 votes
Rating: 0.51 / 5.00 from 14 votes
Ranking: #1188 for 2019
Ranking: #1188 for 2019
| simpleAccessible and straightforward map design., freeformAn unrestrained and loose approach towards visual structure., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., sharp aimPatterns with heavy use of sharp angle movement, either between circles or into sliders. |
|---|
5.0★
0 votes
0 votes
4.5★
0 votes
0 votes
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0 votes
0 votes
3.5★
0 votes
0 votes
3.0★
0 votes
0 votes
2.5★
0 votes
0 votes
2.0★
1 vote
1 vote
1.5★
0 votes
0 votes
1.0★
2 votes
2 votes
0.5★
0 votes
0 votes
0.0★
5 votes
5 votes
Rating: 0.35 / 5.00 from 8 votes
Ranking: #1107 for 2019
Ranking: #1107 for 2019
| freeformAn unrestrained and loose approach towards visual structure., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., visually denseContains patterns where the amount of visible notes makes determining note order and/or timing difficult., collabA map with two or more associated mappers. |
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5.0★
0 votes
0 votes
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0 votes
0 votes
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0 votes
0 votes
3.5★
0 votes
0 votes
3.0★
1 vote
1 vote
2.5★
0 votes
0 votes
2.0★
1 vote
1 vote
1.5★
1 vote
1 vote
1.0★
1 vote
1 vote
0.5★
4 votes
4 votes
0.0★
4 votes
4 votes
Rating: 0.66 / 5.00 from 12 votes
Ranking: #1161 for 2019
Ranking: #1161 for 2019
| simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. |
|---|
5.0★
0 votes
0 votes
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0 votes
0 votes
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0 votes
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3.5★
0 votes
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3.0★
1 vote
1 vote
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1 vote
1 vote
2.0★
0 votes
0 votes
1.5★
0 votes
0 votes
1.0★
3 votes
3 votes
0.5★
1 vote
1 vote
0.0★
5 votes
5 votes
Rating: 0.65 / 5.00 from 11 votes
Ranking: #1155 for 2019
Ranking: #1155 for 2019
| simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. |
|---|
5.0★
0 votes
0 votes
4.5★
1 vote
1 vote
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0 votes
0 votes
3.5★
0 votes
0 votes
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0 votes
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0 votes
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1 vote
1 vote
1.5★
0 votes
0 votes
1.0★
2 votes
2 votes
0.5★
1 vote
1 vote
0.0★
3 votes
3 votes
Rating: 0.94 / 5.00 from 8 votes
Ranking: #1094 for 2019
Ranking: #1094 for 2019
| simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. |
|---|
5.0★
0 votes
0 votes
4.5★
0 votes
0 votes
4.0★
1 vote
1 vote
3.5★
0 votes
0 votes
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0 votes
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0 votes
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0 votes
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1.5★
1 vote
1 vote
1.0★
1 vote
1 vote
0.5★
2 votes
2 votes
0.0★
3 votes
3 votes
Rating: 0.73 / 5.00 from 8 votes
Ranking: #1097 for 2019
Ranking: #1097 for 2019
| simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. |
|---|
5.0★
0 votes
0 votes
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0 votes
0 votes
4.0★
1 vote
1 vote
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0 votes
0 votes
3.0★
0 votes
0 votes
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0 votes
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0 votes
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1.5★
1 vote
1 vote
1.0★
2 votes
2 votes
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2 votes
2 votes
0.0★
3 votes
3 votes
5.0★
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0 votes
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0 votes
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0 votes
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3.5★
1 vote
1 vote
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0 votes
0 votes
2.5★
0 votes
0 votes
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0 votes
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1.5★
0 votes
0 votes
1.0★
2 votes
2 votes
0.5★
1 vote
1 vote
0.0★
4 votes
4 votes
5.0★
0 votes
0 votes
4.5★
0 votes
0 votes
4.0★
0 votes
0 votes
3.5★
0 votes
0 votes
3.0★
1 vote
1 vote
2.5★
0 votes
0 votes
2.0★
0 votes
0 votes
1.5★
0 votes
0 votes
1.0★
3 votes
3 votes
0.5★
1 vote
1 vote
0.0★
3 votes
3 votes
5.0★
0 votes
0 votes
4.5★
0 votes
0 votes
4.0★
0 votes
0 votes
3.5★
1 vote
1 vote
3.0★
0 votes
0 votes
2.5★
0 votes
0 votes
2.0★
0 votes
0 votes
1.5★
1 vote
1 vote
1.0★
2 votes
2 votes
0.5★
0 votes
0 votes
0.0★
3 votes
3 votes
5.0★
0 votes
0 votes
4.5★
0 votes
0 votes
4.0★
0 votes
0 votes
3.5★
1 vote
1 vote
3.0★
1 vote
1 vote
2.5★
1 vote
1 vote
2.0★
0 votes
0 votes
1.5★
0 votes
0 votes
1.0★
2 votes
2 votes
0.5★
0 votes
0 votes
0.0★
3 votes
3 votes
This difficulty has been blacklisted from OMDB charts.
Ratings on this difficulty are private.
Ratings on this difficulty are private.
This difficulty has been blacklisted from OMDB charts.
Ratings on this difficulty are private.
Ratings on this difficulty are private.
5.0★
0 votes
0 votes
4.5★
0 votes
0 votes
4.0★
0 votes
0 votes
3.5★
0 votes
0 votes
3.0★
0 votes
0 votes
2.5★
1 vote
1 vote
2.0★
0 votes
0 votes
1.5★
0 votes
0 votes
1.0★
0 votes
0 votes
0.5★
0 votes
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0.0★
0 votes
0 votes
Rating: 2.50 / 5.00 from 1 votes
5.0★
0 votes
0 votes
4.5★
0 votes
0 votes
4.0★
0 votes
0 votes
3.5★
0 votes
0 votes
3.0★
0 votes
0 votes
2.5★
1 vote
1 vote
2.0★
0 votes
0 votes
1.5★
0 votes
0 votes
1.0★
0 votes
0 votes
0.5★
0 votes
0 votes
0.0★
0 votes
0 votes
Rating: 2.50 / 5.00 from 1 votes
Related beatmaps to BETA This is WIP if u wanna help or just play with the weights and settings, check out Labs.
Latest Ratings

it's joever
I actually dig Myxo's diff ngl
Very good map I love it when the circles are on different continents
i brought it back down
wait I'll one up weed machine
would have been a banger if the original ending of the map got ranked