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Ranked Mapsets: 13
Approved Edits: 0
Descriptor votes: 0


Mapping Overview

Highest Rated

Excl. collabs with 4+ mappers Kitamura Eri & Nonaka Ai - and I'm home [Mirai] jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , linear aim Patterns, usually jumps, that require the player to move continuously in a straight or nearly straight line. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. , geometric Incorporates geometric shapes within the map's visual design. , storyboard Contains a storyboard that enhances gameplay experience.
Ranked Oct 14th, 2014
3.69 / 5.00 from 8 votes
#205 for 2014, #5187 overall
Total Ratings Received: 55
Average Star Rating: 4.93*
Most Active Year: 2015

Top Descriptors simple Accessible and straightforward map design. , linear aim Patterns, usually jumps, that require the player to move continuously in a straight or nearly straight line. , storyboard Contains a storyboard that enhances gameplay experience. , jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. , geometric Incorporates geometric shapes within the map's visual design.


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0 comments 2.92 / 5.00 from 6 votes
2 comments 3.38 / 5.00 from 7 votes
0 comments 3.00 / 5.00 from 1 votes
1 comment 3.85 / 5.00 from 3 votes
0 comments 4.26 / 5.00 from 7 votes
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0 comments 3.67 / 5.00 from 3 votes
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Hanatan - If
kakifly's Hard 3.04* (GD)
Apr 7th, 2015
3 comments
0 comments 4.10 / 5.00 from 5 votes
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0 comments 3.55 / 5.00 from 4 votes
1 comment
0 comments 4.50 / 5.00 from 1 votes
2 comments 3.50 / 5.00 from 2 votes
0 comments 3.67 / 5.00 from 3 votes
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0 comments 3.69 / 5.00 from 8 votes
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