log in

Luminiscental's comments


jayzahg

this is not the taiko map

this is not a map

low ar od10 goes hard af, drum vs. guitar snapping is infuriating, overall epic map [fanzhen]

I ain't reading all that
happy for u tho, or sorry that happened

doo, be doo, doo be, be doo, be doo be doo
doo, be doo, doo be, be doo, be doo - doo

birds are tweeting, water is flowing, a calm breeze rustles the leaves. yup, it's gaming time

let's go!

this map shrunk on me but it's good

map has good energy and is fun, but really drops on a lot of execution

what is this crazy guacamole music anyway

great execution of a long form map with the breaks and gameplay progression, good rhythm, nicely impactful 1/4 stuff, high quality throughout

really cool ideas, I think the constrained spacing all over the place makes it more uncomfortable than it should be

ratio

true and true

benibotans all over ur walls

nice uniqueish 1/4 gameplay, the curvey bursts near the end r cute, good quality overall

[Uberzolik

[Hidden Another] is hilarious go play it DT, but also not good. song is a belter

cool map, epic rhythm, but I'm never a huge fan of the constant big jumps to the opposite side of the screen jamesjan employs, cus it kinda fissures the map into a sequence of disjointed patterns, weakening any emphasis that could have come from such things if used more sparingly, and breaking any continuity of momentum

lovely map

me when I say guitar in a song with no guitar

guitar stuff fucks, but I find the cutstreams too intense relative to the rest of the map, and when they get spaced out it doesn't actually make them harder so it kinda flops the progression from intro to chorus

HW does a solid but not much wowzers

labs | discord | github | rules | descriptors | edit queue
0.037047147750854s