Despite that though, I still commend the effort of trying to map a song like this, and I don't think my time was wasted at all while playing this. It was still pretty fun.
The map feels kind of underdeveloped in how it represents a lot of the music, maybe due to a lack of ideas, maybe just a lack of experience from the mapper. A lot of sections feel fundamentally similar despite the song trying to convey different things with the same motifs. There's also some pretty haphazard spacing usage (especially of the cross-screen kind) which I assume mostly occurs for the sake of distributing objects in a nice way, and it contributes pretty strongly to why most of the map feels too homogeneous.
Doesn't go as hard as other val maps which makes me sad but it's still pretty fun. A lot of the cool patterns to highlight the fun bits of the song tend to fall really flat on this one, which makes it feel pretty dissapointing given val has pulled it off well before
Uses a lot of ideas from mappers I like (and that I know he likes), but not really in a particularily compelling way. Kind of weird to see this so high, Matrix has definitely made better stuff and just improved as a mapper a ton compared to this. It's still fun though tbh
This map really fell flat for me. I've had fun with other grumd maps in the past, but this one just doesn't really bring out any of the intense percussion in the music. It just feels like going through rhythm with no actual usage of the aim aspect in this game.
It's fun but I died at the end so it sucks
Despite that though, I still commend the effort of trying to map a song like this, and I don't think my time was wasted at all while playing this. It was still pretty fun.
The map feels kind of underdeveloped in how it represents a lot of the music, maybe due to a lack of ideas, maybe just a lack of experience from the mapper. A lot of sections feel fundamentally similar despite the song trying to convey different things with the same motifs. There's also some pretty haphazard spacing usage (especially of the cross-screen kind) which I assume mostly occurs for the sake of distributing objects in a nice way, and it contributes pretty strongly to why most of the map feels too homogeneous.
This is the anime mapping of lesjuh maps
I just realised this is like those maps with huge tech sliders but actually fun to learn
It's a funny map but honestly it is just elvis doing random stuff. Elvis just also happens to be OP so his random stuff is epic
Nold makes cool maps
Doesn't go as hard as other val maps which makes me sad but it's still pretty fun. A lot of the cool patterns to highlight the fun bits of the song tend to fall really flat on this one, which makes it feel pretty dissapointing given val has pulled it off well before
Uses a lot of ideas from mappers I like (and that I know he likes), but not really in a particularily compelling way. Kind of weird to see this so high, Matrix has definitely made better stuff and just improved as a mapper a ton compared to this. It's still fun though tbh
This map really fell flat for me. I've had fun with other grumd maps in the past, but this one just doesn't really bring out any of the intense percussion in the music. It just feels like going through rhythm with no actual usage of the aim aspect in this game.
Shinmidrou
Thanks I stole it from revurii
Vinxis if u type goat one more time i will literally dm u ganyu again
Honestly I thought everyone forgot about this map after they blew their load to it back in 2016. It's good tho
Fuck the square stream
Neural network map
Okay but have u seen ganyu on the nun outfit
Bring back the old ayaya diff with the 1/2 spam ending
Dude thats kinda homophobic vinxis what the hell
How did he make high bpm play so epic
Larto was spittin
01:12:949 (1,2,3,4,5,6,1,2,3,4,1,2,3,4,5,6) - We're going bowlinggggg
FreeSongs' diff makes me feel like I'm good at the game
This one isn't as based as the other ones cuz besides the funny blue tick it actually maps the song for some reason
U can I won't tell apollo on u