OMDB
log in

Highest Rated Maps of All Time

#1
Frums - XNOR XNOR XNOR
.-- .-. --- -. --. .-- .- -.-- 70.09*
Aug 15th, 2020
fanzhen0019
aspire Uses glitches to provide gameplay or visual effects that are otherwise impossible to achieve, originating from the annual Aspire mapping contest. , marathon A map with a drain time of over 5 minutes. , mapping contest An entry for a mapping contest. , 2B Includes gameplay elements with two or more objects placed simultaneously. The term originates from a Chinese transliteration of 'idiot'. , gimmick Focused on a single unique design or gameplay idea. , high contrast Uses flashy ideas to follow changes in the music, creating stark differences between different sections of the song. , avant-garde Employs boundary-pushing and experimental philosophies to map design, often foregoing gameplay and aesthetic conventions to extreme measures. , featured artist Features song(s) composed by artists in osu!’s Featured Artist listing , chaotic Unpredictable map design, often testing unusual skillsets.
4.18 / 5.00 from 236 votes
#2
Silentroom - Nhelv
KATASTROPHE 195.35*
Apr 1st, 2024
pw384
2B Includes gameplay elements with two or more objects placed simultaneously. The term originates from a Chinese transliteration of 'idiot'. , aspire Uses glitches to provide gameplay or visual effects that are otherwise impossible to achieve, originating from the annual Aspire mapping contest. , slidershapes Uses a large variety of slider designs. , featured artist Features song(s) composed by artists in osu!’s Featured Artist listing , chaotic Unpredictable map design, often testing unusual skillsets. , symmetrical Employs symmetry within the map design, often mirroring elements along the horizontal centreline.
4.14 / 5.00 from 80 votes
#3
LeaF - Evanescent
Aspire 6.34*
Nov 13th, 2014
Charles445
aspire Uses glitches to provide gameplay or visual effects that are otherwise impossible to achieve, originating from the annual Aspire mapping contest. , mapping contest An entry for a mapping contest. , tech Tests uncommon skills. , gimmick Focused on a single unique design or gameplay idea. , video gimmick Employs patterning that closely references the included background video. , featured artist Features song(s) composed by artists in osu!’s Featured Artist listing
3.98 / 5.00 from 88 votes
#4
IAHN - Transform (Original Mix)
Aspire 6.29*
Aug 3rd, 2016
Monstrata
slidershapes Uses a large variety of slider designs. , aspire Uses glitches to provide gameplay or visual effects that are otherwise impossible to achieve, originating from the annual Aspire mapping contest. , mapping contest An entry for a mapping contest.
3.73 / 5.00 from 93 votes
#5
wa. - Black Lotus
Lucilividly 8.37*
Jan 30th, 2021
blixys
aspire Uses glitches to provide gameplay or visual effects that are otherwise impossible to achieve, originating from the annual Aspire mapping contest. , visually dense Contains patterns where the amount of visible notes makes determining note order and/or timing difficult. , difficulty spike Contains a sudden and significant increase in challenge within the map's gameplay. , slider tech Tests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes.
3.74 / 5.00 from 51 votes
#6
Frums - Flashbacklog
V 126.35*
Jul 21st, 2020
Acylica
slidershapes Uses a large variety of slider designs. , aspire Uses glitches to provide gameplay or visual effects that are otherwise impossible to achieve, originating from the annual Aspire mapping contest. , mapping contest An entry for a mapping contest. , 2B Includes gameplay elements with two or more objects placed simultaneously. The term originates from a Chinese transliteration of 'idiot'.
3.87 / 5.00 from 31 votes
#7
UNDEAD CORPORATION - The Empress
STARBOW BREAK! 133.56*
Aug 29th, 2016
Plutia
chaotic Unpredictable map design, often testing unusual skillsets. , geometric Incorporates geometric shapes within the map's visual design. , avant-garde Employs boundary-pushing and experimental philosophies to map design, often foregoing gameplay and aesthetic conventions to extreme measures. , aspire Uses glitches to provide gameplay or visual effects that are otherwise impossible to achieve, originating from the annual Aspire mapping contest. , symmetrical Employs symmetry within the map design, often mirroring elements along the horizontal centreline. , 2B Includes gameplay elements with two or more objects placed simultaneously. The term originates from a Chinese transliteration of 'idiot'. , playfield usage Includes deliberate use of the playfield within the map design.
4.00 / 5.00 from 22 votes
#8
Michael Jackson - Billie Jean
The One 9.17*
Nov 30th, 2022
dsco
aspire Uses glitches to provide gameplay or visual effects that are otherwise impossible to achieve, originating from the annual Aspire mapping contest. , 2B Includes gameplay elements with two or more objects placed simultaneously. The term originates from a Chinese transliteration of 'idiot'. , repetition Features the use of recognizable identical patterns or gameplay elements. , progression Contains a gradual advancement in difficulty or concept across the map. , gimmick Focused on a single unique design or gameplay idea. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.47 / 5.00 from 51 votes
#9
Helblinde - The Solace of Oblivion
Aspire 187.38*
Apr 3rd, 2017
ProfessionalBox
slider tech Tests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , marathon A map with a drain time of over 5 minutes. , geometric Incorporates geometric shapes within the map's visual design. , aspire Uses glitches to provide gameplay or visual effects that are otherwise impossible to achieve, originating from the annual Aspire mapping contest. , mapping contest An entry for a mapping contest. , 2B Includes gameplay elements with two or more objects placed simultaneously. The term originates from a Chinese transliteration of 'idiot'. , featured artist Features song(s) composed by artists in osu!’s Featured Artist listing
3.28 / 5.00 from 27 votes
#10
bill wurtz - slow down
the imminent sedation of the tem... 5.38*
Jul 4th, 2022
hehe
gimmick Focused on a single unique design or gameplay idea. , aspire Uses glitches to provide gameplay or visual effects that are otherwise impossible to achieve, originating from the annual Aspire mapping contest. , tournament custom A custom map for a playing tournament. , 2B Includes gameplay elements with two or more objects placed simultaneously. The term originates from a Chinese transliteration of 'idiot'.
3.52 / 5.00 from 17 votes
#11
Culprate - Acid Rain
Aspire 115.81*
Jun 3rd, 2019
Nowaie
gimmick Focused on a single unique design or gameplay idea. , aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern. , slidershapes Uses a large variety of slider designs. , aspire Uses glitches to provide gameplay or visual effects that are otherwise impossible to achieve, originating from the annual Aspire mapping contest. , mapping contest An entry for a mapping contest. , 2B Includes gameplay elements with two or more objects placed simultaneously. The term originates from a Chinese transliteration of 'idiot'.
3.71 / 5.00 from 14 votes
#12
sakuraburst - cherry blossoms explode across the dying horizon
‡debug 45.61*
Aug 15th, 2020
Scub
marathon A map with a drain time of over 5 minutes. , aspire Uses glitches to provide gameplay or visual effects that are otherwise impossible to achieve, originating from the annual Aspire mapping contest. , cutstreams Streams in which the spacing of certain notes is much larger than the rest of the stream. , chaotic Unpredictable map design, often testing unusual skillsets. , 2B Includes gameplay elements with two or more objects placed simultaneously. The term originates from a Chinese transliteration of 'idiot'.
4.27 / 5.00 from 11 votes
#13
DJ TOTTO - Back Spin Sweeper
||||||||||lil!|li|!llli|i!||||ll... 20.12*
Mar 31st, 2020
fanzhen0019
aspire Uses glitches to provide gameplay or visual effects that are otherwise impossible to achieve, originating from the annual Aspire mapping contest. , 2B Includes gameplay elements with two or more objects placed simultaneously. The term originates from a Chinese transliteration of 'idiot'.
4.28 / 5.00 from 10 votes
#14
Lenny Kravitz - Fly Away
Mars 4.03*
Jan 31st, 2023
Woey
aspire Uses glitches to provide gameplay or visual effects that are otherwise impossible to achieve, originating from the annual Aspire mapping contest. , 2B Includes gameplay elements with two or more objects placed simultaneously. The term originates from a Chinese transliteration of 'idiot'. , symmetrical Employs symmetry within the map design, often mirroring elements along the horizontal centreline.
4.22 / 5.00 from 9 votes
#15
uno(IOSYS) - #Fairy_dancing_in_lake
? 20.16*
May 24th, 2018
fanzhen0019
avant-garde Employs boundary-pushing and experimental philosophies to map design, often foregoing gameplay and aesthetic conventions to extreme measures. , improvisation Uses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , chaotic Unpredictable map design, often testing unusual skillsets. , aspire Uses glitches to provide gameplay or visual effects that are otherwise impossible to achieve, originating from the annual Aspire mapping contest. , high sv Features prominent high slider velocity usage as a key part of map design.
3.58 / 5.00 from 10 votes
#16
KNOWER - Time Traveler
Tijdmachine 8.91*
Aug 15th, 2020
Mr HeliX
gimmick Focused on a single unique design or gameplay idea. , aspire Uses glitches to provide gameplay or visual effects that are otherwise impossible to achieve, originating from the annual Aspire mapping contest. , storyboard Contains a storyboard that enhances gameplay experience. , storyboard gimmick Includes a storyboard that changes how the map is played, usually by changing a map's visuals by using storyboard elements in place of showing the map's hitobjects.
2.71 / 5.00 from 26 votes
#17
sky_delta - Grenade
Negative Infinity Fragmentation 26.85*
Jul 5th, 2016
MinG3012
bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , aspire Uses glitches to provide gameplay or visual effects that are otherwise impossible to achieve, originating from the annual Aspire mapping contest. , large circles Uses larger-than-usual circles. Typically refers to maps with circle sizes 2 and below.
3.85 / 5.00 from 7 votes
#18
this is the most - eggpain map you've ever seen (season 2)
no more eggs 21.00*
Dec 18th, 2011
ignorethis
aspire Uses glitches to provide gameplay or visual effects that are otherwise impossible to achieve, originating from the annual Aspire mapping contest. , 2B Includes gameplay elements with two or more objects placed simultaneously. The term originates from a Chinese transliteration of 'idiot'. , custom skin Utilizes custom skin elements and graphics.
3.66 / 5.00 from 6 votes
#19
IAHN - Transform (Original Mix)
Aspire 5.94*
Jul 21st, 2016
Asahina Momoko
aspire Uses glitches to provide gameplay or visual effects that are otherwise impossible to achieve, originating from the annual Aspire mapping contest. , 2B Includes gameplay elements with two or more objects placed simultaneously. The term originates from a Chinese transliteration of 'idiot'.
3.92 / 5.00 from 7 votes
#20
Frums - theyaremanycolors
xnretinavicovxls 33.59*
Sep 20th, 2021
blixys
aspire Uses glitches to provide gameplay or visual effects that are otherwise impossible to achieve, originating from the annual Aspire mapping contest.
4.00 / 5.00 from 5 votes
#21
Culprate - Acid Rain
Aspire 8.50*
Mar 31st, 2019
Karoo13
slidershapes Uses a large variety of slider designs. , aspire Uses glitches to provide gameplay or visual effects that are otherwise impossible to achieve, originating from the annual Aspire mapping contest. , mapping contest An entry for a mapping contest. , 2B Includes gameplay elements with two or more objects placed simultaneously. The term originates from a Chinese transliteration of 'idiot'.
2.67 / 5.00 from 6 votes
#22
LeaF - Aleph-0
Omega 30.60*
Jul 4th, 2018
Pikaquim
slidershapes Uses a large variety of slider designs. , aspire Uses glitches to provide gameplay or visual effects that are otherwise impossible to achieve, originating from the annual Aspire mapping contest. , storyboard gimmick Includes a storyboard that changes how the map is played, usually by changing a map's visuals by using storyboard elements in place of showing the map's hitobjects. , custom skin Utilizes custom skin elements and graphics.
3.38 / 5.00 from 5 votes
#23
Helblinde - The Solace of Oblivion
Aspire 8.50*
Apr 4th, 2017
Sonnyc
gimmick Focused on a single unique design or gameplay idea. , slidershapes Uses a large variety of slider designs. , aspire Uses glitches to provide gameplay or visual effects that are otherwise impossible to achieve, originating from the annual Aspire mapping contest. , mapping contest An entry for a mapping contest. , 2B Includes gameplay elements with two or more objects placed simultaneously. The term originates from a Chinese transliteration of 'idiot'. , symmetrical Employs symmetry within the map design, often mirroring elements along the horizontal centreline.
2.67 / 5.00 from 5 votes
#24
Shawn Wasabi + YDG feat. YUNG GEMMY - Burnt Rice (Aiobahn & Jh-Anu Remix)
3 * (2^n) - 2 25.59*
Oct 8th, 2025
kuyusu
aspire Uses glitches to provide gameplay or visual effects that are otherwise impossible to achieve, originating from the annual Aspire mapping contest.
3.83 / 5.00 from 3 votes
#25
Helblinde - The Solace of Oblivion
Aspire 82.12*
Apr 4th, 2017
MinG3012
aspire Uses glitches to provide gameplay or visual effects that are otherwise impossible to achieve, originating from the annual Aspire mapping contest. , mapping contest An entry for a mapping contest.
2.75 / 5.00 from 4 votes
#26
Erehamonika remixed by kors k - Der Wald (Kors K Remix)
NiNo's Aspire 110.40*
Nov 23rd, 2016
SnowNiNo_
aspire Uses glitches to provide gameplay or visual effects that are otherwise impossible to achieve, originating from the annual Aspire mapping contest.
2.00 / 5.00 from 4 votes
#27
LeaF - Calamity Fortune
Aspire 11.39*
Jul 23rd, 2020
Sakura Blossom
aspire Uses glitches to provide gameplay or visual effects that are otherwise impossible to achieve, originating from the annual Aspire mapping contest. , mapping contest An entry for a mapping contest.
4.25 / 5.00 from 2 votes
#28
sakuraburst - THE SKIES OPEN
Debug 34.51*
Aug 15th, 2020
ShotgunApe
aspire Uses glitches to provide gameplay or visual effects that are otherwise impossible to achieve, originating from the annual Aspire mapping contest. , mapping contest An entry for a mapping contest.
4.25 / 5.00 from 2 votes
#29
NoAki - Eleven Night
Aspire † 35.46*
May 21st, 2025
add222
aspire Uses glitches to provide gameplay or visual effects that are otherwise impossible to achieve, originating from the annual Aspire mapping contest.
3.25 / 5.00 from 2 votes
#30
O2i3 - Ping
Aspire 5.59*
Aug 13th, 2020
OliBomby
aspire Uses glitches to provide gameplay or visual effects that are otherwise impossible to achieve, originating from the annual Aspire mapping contest. , mapping contest An entry for a mapping contest.
3.68 / 5.00 from 2 votes
#31
Culprate - Acid Rain
Aspire 16.80*
Jul 4th, 2019
mantasu
aspire Uses glitches to provide gameplay or visual effects that are otherwise impossible to achieve, originating from the annual Aspire mapping contest. , mapping contest An entry for a mapping contest.
1.25 / 5.00 from 2 votes
#32
Masayoshi Minoshima - Bad Apple!! feat. nomico
Rhythm Games 4.67*
Feb 7th, 2023
Pisapou
aspire Uses glitches to provide gameplay or visual effects that are otherwise impossible to achieve, originating from the annual Aspire mapping contest. , storyboard gimmick Includes a storyboard that changes how the map is played, usually by changing a map's visuals by using storyboard elements in place of showing the map's hitobjects.
5.00 / 5.00 from 2 votes
#33
RiraN - Unshakable
Aspire 47.42*
Aug 16th, 2020
mantasu
aspire Uses glitches to provide gameplay or visual effects that are otherwise impossible to achieve, originating from the annual Aspire mapping contest. , mapping contest An entry for a mapping contest.
0.97 / 5.00 from 5 votes
#34
Helblinde - The Solace of Oblivion
Aspire 8.21*
Apr 6th, 2017
emilia
aspire Uses glitches to provide gameplay or visual effects that are otherwise impossible to achieve, originating from the annual Aspire mapping contest. , mapping contest An entry for a mapping contest.
2.33 / 5.00 from 11 votes
#35
Culprate - Acid Rain
Aspire 6.28*
Jun 1st, 2019
SnowNiNo_
aspire Uses glitches to provide gameplay or visual effects that are otherwise impossible to achieve, originating from the annual Aspire mapping contest. , mapping contest An entry for a mapping contest. , storyboard Contains a storyboard that enhances gameplay experience.
1.19 / 5.00 from 15 votes
Filters
maps of






  • gimmick
    • 2B
    • slider only
    • circle only
  • swing
  • meta information
    • collab
      • megacollab
    • marathon
      • gungathon
    • multi-song
    • variable timing
      • accelerating bpm
    • time signatures
    • storyboard
      • storyboard gimmick
    • keysounds
    • download unavailable
    • custom skin
    • featured artist
    • custom song
  • style
    • messy
    • geometric
      • grid snap
      • hexgrid
    • freeform
    • symmetrical
    • old-style revival
    • clean
    • slidershapes
    • distance snapped
    • iNiS-style
    • avant-garde
    • perfect stacks
    • ninja spinners
  • song representation
    • simple
    • chaotic
    • repetition
    • progression
    • high contrast
    • improvisation
    • playfield usage
      • playfield constraint
      • video gimmick
    • difficulty spike
    • low sv
    • high sv
    • colorhax
    • high tickrate
  • skillsets
    • tech
      • slider tech
      • complex sv
    • reading
      • visually dense
      • overlap reading
    • alt
    • aim
      • jump aim
      • sharp aim
      • wide aim
      • linear aim
      • aim control
      • flow aim
      • precision
      • large circles
    • tap
      • finger control
        • complex snap divisors
      • bursts
      • streams
        • spaced streams
        • cutstreams
      • stamina
  • scene
    • aspire
    • mapping contest
    • tournament custom
    • tag
    • port
    • aimslop
    • taikosu


Exclude:




Info
The chart is based on an implementation of the Bayesian average method. It updates once every day.

The next update will happen in ---

Ratings are weighed based on user rating quality, one contributing factor being their rating distribution.
labs | discord | github | rules | descriptors | edit queue
0.54339098930359s