Highest Rated Maps of All Time
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#1
DJ S3RL - T-T-Techno (feat. Jesskah)
Technonationalism 6.03*
Mar 31st, 2015
Ulysses
slider tech Tests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes. , featured artist Features song(s) composed by artists in osu!’s Featured Artist listing , improvisation Uses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in. , keysounds Contains hitsounds that use various pitched samples to create a melody, typically following one within the song.
Technonationalism 6.03*
Mar 31st, 2015
Ulysses
slider tech Tests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes. , featured artist Features song(s) composed by artists in osu!’s Featured Artist listing , improvisation Uses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in. , keysounds Contains hitsounds that use various pitched samples to create a melody, typically following one within the song.
4.01 / 5.00 from 169 votes
#2
Hana - Kuukirikigaku Shoujo to Shounen no Uta
Garden & ak74's Jabberwocky Extra 6.19*
Dec 27th, 2020
ak74 and Garden
clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. , slidershapes Uses a large variety of slider designs. , keysounds Contains hitsounds that use various pitched samples to create a melody, typically following one within the song. , jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , simple Accessible and straightforward map design.
Garden & ak74's Jabberwocky Extra 6.19*
Dec 27th, 2020
ak74 and Garden
clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. , slidershapes Uses a large variety of slider designs. , keysounds Contains hitsounds that use various pitched samples to create a melody, typically following one within the song. , jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , simple Accessible and straightforward map design.
3.89 / 5.00 from 87 votes
#3
Aphex Twin - Cock/ver10
7\ 8.01*
Dec 22nd, 2025
-Arko
marathon A map with a drain time of over 5 minutes. , avant-garde Employs boundary-pushing and experimental philosophies to map design, often foregoing gameplay and aesthetic conventions to extreme measures. , keysounds Contains hitsounds that use various pitched samples to create a melody, typically following one within the song. , slider tech Tests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes. , chaotic Unpredictable map design, often testing unusual skillsets. , tech Tests uncommon skills. , slidershapes Uses a large variety of slider designs. , perfect stacks Features perfectly overlapped stacked notes using low stack leniency.
7\ 8.01*
Dec 22nd, 2025
-Arko
marathon A map with a drain time of over 5 minutes. , avant-garde Employs boundary-pushing and experimental philosophies to map design, often foregoing gameplay and aesthetic conventions to extreme measures. , keysounds Contains hitsounds that use various pitched samples to create a melody, typically following one within the song. , slider tech Tests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes. , chaotic Unpredictable map design, often testing unusual skillsets. , tech Tests uncommon skills. , slidershapes Uses a large variety of slider designs. , perfect stacks Features perfectly overlapped stacked notes using low stack leniency.
3.76 / 5.00 from 162 votes
#4
S3RL feat Harri Rush - Nostalgic (Nightcore Mix)
Posthumous 7.65*
May 10th, 2018
Ulysses
high contrast Uses flashy ideas to follow changes in the music, creating stark differences between different sections of the song. , improvisation Uses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in. , tech Tests uncommon skills. , geometric Incorporates geometric shapes within the map's visual design. , storyboard Contains a storyboard that enhances gameplay experience. , difficulty spike Contains a sudden and significant increase in challenge within the map's gameplay. , keysounds Contains hitsounds that use various pitched samples to create a melody, typically following one within the song.
Posthumous 7.65*
May 10th, 2018
Ulysses
high contrast Uses flashy ideas to follow changes in the music, creating stark differences between different sections of the song. , improvisation Uses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in. , tech Tests uncommon skills. , geometric Incorporates geometric shapes within the map's visual design. , storyboard Contains a storyboard that enhances gameplay experience. , difficulty spike Contains a sudden and significant increase in challenge within the map's gameplay. , keysounds Contains hitsounds that use various pitched samples to create a melody, typically following one within the song.
3.78 / 5.00 from 92 votes
#5
a_hisa - Alexithymia | Lupinus | Tokei no Heya to Seishin Sekai
Chronostasis 6.00*
Oct 27th, 2019
ProfessionalBox
gungathon A map with a drain time of over 10 minutes. , multi-song Contains multiple songs within the audio. , storyboard Contains a storyboard that enhances gameplay experience. , keysounds Contains hitsounds that use various pitched samples to create a melody, typically following one within the song.
Chronostasis 6.00*
Oct 27th, 2019
ProfessionalBox
gungathon A map with a drain time of over 10 minutes. , multi-song Contains multiple songs within the audio. , storyboard Contains a storyboard that enhances gameplay experience. , keysounds Contains hitsounds that use various pitched samples to create a melody, typically following one within the song.
3.87 / 5.00 from 61 votes
#6
Hana - Kuukirikigaku Shoujo to Shounen no Uta
Mirash & Delis' Collab Extra 5.66*
Dec 27th, 2020
Delis and Mirash
keysounds Contains hitsounds that use various pitched samples to create a melody, typically following one within the song.
Mirash & Delis' Collab Extra 5.66*
Dec 27th, 2020
Delis and Mirash
keysounds Contains hitsounds that use various pitched samples to create a melody, typically following one within the song.
3.85 / 5.00 from 62 votes
#7
onoken - felys
KTale 5.72*
Jan 19th, 2020
Atlust
marathon A map with a drain time of over 5 minutes. , storyboard Contains a storyboard that enhances gameplay experience. , keysounds Contains hitsounds that use various pitched samples to create a melody, typically following one within the song.
KTale 5.72*
Jan 19th, 2020
Atlust
marathon A map with a drain time of over 5 minutes. , storyboard Contains a storyboard that enhances gameplay experience. , keysounds Contains hitsounds that use various pitched samples to create a melody, typically following one within the song.
4.06 / 5.00 from 28 votes
#8
Hana - Kuukirikigaku Shoujo to Shounen no Uta
Wonderful Everyday 6.19*
Dec 27th, 2020
Luscent
keysounds Contains hitsounds that use various pitched samples to create a melody, typically following one within the song. , jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , simple Accessible and straightforward map design.
Wonderful Everyday 6.19*
Dec 27th, 2020
Luscent
keysounds Contains hitsounds that use various pitched samples to create a melody, typically following one within the song. , jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , simple Accessible and straightforward map design.
3.72 / 5.00 from 76 votes
#9
Rory in early 20s - Wa Yoderi
Apocryphal Metempsychosis 7.14*
May 17th, 2022
Halgoh
tech Tests uncommon skills. , keysounds Contains hitsounds that use various pitched samples to create a melody, typically following one within the song.
Apocryphal Metempsychosis 7.14*
May 17th, 2022
Halgoh
tech Tests uncommon skills. , keysounds Contains hitsounds that use various pitched samples to create a melody, typically following one within the song.
3.71 / 5.00 from 63 votes
#10
Mysteka - Hesperos
3dyoshispin 6.30*
May 16th, 2022
Acylica
tournament custom A custom map for a playing tournament. , tech Tests uncommon skills. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. , slidershapes Uses a large variety of slider designs. , keysounds Contains hitsounds that use various pitched samples to create a melody, typically following one within the song.
3dyoshispin 6.30*
May 16th, 2022
Acylica
tournament custom A custom map for a playing tournament. , tech Tests uncommon skills. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. , slidershapes Uses a large variety of slider designs. , keysounds Contains hitsounds that use various pitched samples to create a melody, typically following one within the song.
3.71 / 5.00 from 43 votes
#11
UKRampage - Jack-the-Ripper
Extravaganza 7.43*
Dec 11th, 2021
DeviousPanda
tech Tests uncommon skills. , slider tech Tests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes. , aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern. , flow aim Patterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. , keysounds Contains hitsounds that use various pitched samples to create a melody, typically following one within the song.
Extravaganza 7.43*
Dec 11th, 2021
DeviousPanda
tech Tests uncommon skills. , slider tech Tests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes. , aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern. , flow aim Patterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. , keysounds Contains hitsounds that use various pitched samples to create a melody, typically following one within the song.
3.51 / 5.00 from 90 votes
#12
seatrus - ILLEGAL LEGACY
Halgoh x Sharu Extra 7.14*
May 26th, 2026
Halgoh and Sharu
tech Tests uncommon skills. , slider tech Tests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes. , slidershapes Uses a large variety of slider designs. , keysounds Contains hitsounds that use various pitched samples to create a melody, typically following one within the song. , high sv Features prominent high slider velocity usage as a key part of map design.
Halgoh x Sharu Extra 7.14*
May 26th, 2026
Halgoh and Sharu
tech Tests uncommon skills. , slider tech Tests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes. , slidershapes Uses a large variety of slider designs. , keysounds Contains hitsounds that use various pitched samples to create a melody, typically following one within the song. , high sv Features prominent high slider velocity usage as a key part of map design.
3.52 / 5.00 from 43 votes
#13
KOTOKO - Wing my Way
Endless Sky 5.24*
Jul 4th, 2019
CXu
flow aim Patterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects. , marathon A map with a drain time of over 5 minutes. , keysounds Contains hitsounds that use various pitched samples to create a melody, typically following one within the song.
Endless Sky 5.24*
Jul 4th, 2019
CXu
flow aim Patterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects. , marathon A map with a drain time of over 5 minutes. , keysounds Contains hitsounds that use various pitched samples to create a melody, typically following one within the song.
3.49 / 5.00 from 42 votes
#14
Pendulum - Watercolour
INDULVIA 7.73*
May 3rd, 2025
nhlx
tech Tests uncommon skills. , marathon A map with a drain time of over 5 minutes. , slider tech Tests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes. , chaotic Unpredictable map design, often testing unusual skillsets. , difficulty spike Contains a sudden and significant increase in challenge within the map's gameplay. , keysounds Contains hitsounds that use various pitched samples to create a melody, typically following one within the song. , high sv Features prominent high slider velocity usage as a key part of map design.
INDULVIA 7.73*
May 3rd, 2025
nhlx
tech Tests uncommon skills. , marathon A map with a drain time of over 5 minutes. , slider tech Tests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes. , chaotic Unpredictable map design, often testing unusual skillsets. , difficulty spike Contains a sudden and significant increase in challenge within the map's gameplay. , keysounds Contains hitsounds that use various pitched samples to create a melody, typically following one within the song. , high sv Features prominent high slider velocity usage as a key part of map design.
3.30 / 5.00 from 97 votes
#15
Hana - Kuukirikigaku Shoujo to Shounen no Uta
PandaHero & Luscent's Collab Ano... 5.52*
Dec 27th, 2020
PandaHero and Luscent
keysounds Contains hitsounds that use various pitched samples to create a melody, typically following one within the song.
PandaHero & Luscent's Collab Ano... 5.52*
Dec 27th, 2020
PandaHero and Luscent
keysounds Contains hitsounds that use various pitched samples to create a melody, typically following one within the song.
3.79 / 5.00 from 21 votes
#16
YABUJIN - DRUGS IN HER ROOM
RKGK INSANE by FSJALLINK 4.41*
Apr 19th, 2023
Fsjallink
keysounds Contains hitsounds that use various pitched samples to create a melody, typically following one within the song.
RKGK INSANE by FSJALLINK 4.41*
Apr 19th, 2023
Fsjallink
keysounds Contains hitsounds that use various pitched samples to create a melody, typically following one within the song.
3.23 / 5.00 from 22 votes
#17
anNina - ombre
nuestro vinculo 5.25*
Oct 28th, 2023
PandaHero and Lince Cosmico
collab A map with two or more associated mappers. , keysounds Contains hitsounds that use various pitched samples to create a melody, typically following one within the song.
nuestro vinculo 5.25*
Oct 28th, 2023
PandaHero and Lince Cosmico
collab A map with two or more associated mappers. , keysounds Contains hitsounds that use various pitched samples to create a melody, typically following one within the song.
3.20 / 5.00 from 33 votes
#18
Atsuko Chiba - Seeds
Bloom 3.94*
Apr 7th, 2024
a bat
precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. , progression Contains a gradual advancement in difficulty or concept across the map. , marathon A map with a drain time of over 5 minutes. , variable timing Contains multiple timing points, usually required for songs not recorded to a metronome. , storyboard Contains a storyboard that enhances gameplay experience. , freeform An unrestrained and loose approach towards visual structure. , playfield usage Includes deliberate use of the playfield within the map design. , keysounds Contains hitsounds that use various pitched samples to create a melody, typically following one within the song.
Bloom 3.94*
Apr 7th, 2024
a bat
precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. , progression Contains a gradual advancement in difficulty or concept across the map. , marathon A map with a drain time of over 5 minutes. , variable timing Contains multiple timing points, usually required for songs not recorded to a metronome. , storyboard Contains a storyboard that enhances gameplay experience. , freeform An unrestrained and loose approach towards visual structure. , playfield usage Includes deliberate use of the playfield within the map design. , keysounds Contains hitsounds that use various pitched samples to create a melody, typically following one within the song.
4.05 / 5.00 from 18 votes
#19
The Weather Girls - It's Raining Men
Ex 5.93*
Jan 16th, 2023
squirrelpascals
progression Contains a gradual advancement in difficulty or concept across the map. , marathon A map with a drain time of over 5 minutes. , difficulty spike Contains a sudden and significant increase in challenge within the map's gameplay. , keysounds Contains hitsounds that use various pitched samples to create a melody, typically following one within the song.
Ex 5.93*
Jan 16th, 2023
squirrelpascals
progression Contains a gradual advancement in difficulty or concept across the map. , marathon A map with a drain time of over 5 minutes. , difficulty spike Contains a sudden and significant increase in challenge within the map's gameplay. , keysounds Contains hitsounds that use various pitched samples to create a melody, typically following one within the song.
3.17 / 5.00 from 42 votes
#20
KOTOKO - Re-sublimity
Sublime 4.61*
Oct 27th, 2024
Neto
old-style revival Emulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia. , storyboard Contains a storyboard that enhances gameplay experience. , custom skin Utilizes custom skin elements and graphics. , keysounds Contains hitsounds that use various pitched samples to create a melody, typically following one within the song.
Sublime 4.61*
Oct 27th, 2024
Neto
old-style revival Emulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia. , storyboard Contains a storyboard that enhances gameplay experience. , custom skin Utilizes custom skin elements and graphics. , keysounds Contains hitsounds that use various pitched samples to create a melody, typically following one within the song.
3.09 / 5.00 from 42 votes
#21
Hakushi Hasegawa - Sabaku de
iPhone Six Plus 6.90*
Aug 27th, 2021
dsco
repetition Features the use of recognizable identical patterns or gameplay elements. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. , sharp aim Patterns with heavy use of sharp angle movement, either between circles or into sliders. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , storyboard Contains a storyboard that enhances gameplay experience. , keysounds Contains hitsounds that use various pitched samples to create a melody, typically following one within the song.
iPhone Six Plus 6.90*
Aug 27th, 2021
dsco
repetition Features the use of recognizable identical patterns or gameplay elements. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. , sharp aim Patterns with heavy use of sharp angle movement, either between circles or into sliders. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , storyboard Contains a storyboard that enhances gameplay experience. , keysounds Contains hitsounds that use various pitched samples to create a melody, typically following one within the song.
3.08 / 5.00 from 110 votes
#22
Minami - Kawaki wo Ameku (TV Size)
Moecho's Unraveling Rain 5.70*
Jun 5th, 2019
Moecho
keysounds Contains hitsounds that use various pitched samples to create a melody, typically following one within the song.
Moecho's Unraveling Rain 5.70*
Jun 5th, 2019
Moecho
keysounds Contains hitsounds that use various pitched samples to create a melody, typically following one within the song.
3.79 / 5.00 from 17 votes
#23
Kendrick Lamar - DNA.
EXTRA. 5.55*
Dec 23rd, 2024
jamesjan3
keysounds Contains hitsounds that use various pitched samples to create a melody, typically following one within the song.
EXTRA. 5.55*
Dec 23rd, 2024
jamesjan3
keysounds Contains hitsounds that use various pitched samples to create a melody, typically following one within the song.
4.05 / 5.00 from 15 votes
#24
F-777 - Deadlocked
Zugzwang 6.62*
Nov 20th, 2025
Visionary
slider tech Tests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes. , keysounds Contains hitsounds that use various pitched samples to create a melody, typically following one within the song.
Zugzwang 6.62*
Nov 20th, 2025
Visionary
slider tech Tests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes. , keysounds Contains hitsounds that use various pitched samples to create a melody, typically following one within the song.
2.89 / 5.00 from 24 votes
#25
Taishi - The Shadows
Noir 5.83*
Feb 16th, 2022
Celektus
progression Contains a gradual advancement in difficulty or concept across the map. , high contrast Uses flashy ideas to follow changes in the music, creating stark differences between different sections of the song. , precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. , marathon A map with a drain time of over 5 minutes. , keysounds Contains hitsounds that use various pitched samples to create a melody, typically following one within the song. , colorhax Features intentional use of combo colors aligning with the intensity, structure, or other traits of the song. Often used to create a more visually immersive experience.
Noir 5.83*
Feb 16th, 2022
Celektus
progression Contains a gradual advancement in difficulty or concept across the map. , high contrast Uses flashy ideas to follow changes in the music, creating stark differences between different sections of the song. , precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. , marathon A map with a drain time of over 5 minutes. , keysounds Contains hitsounds that use various pitched samples to create a melody, typically following one within the song. , colorhax Features intentional use of combo colors aligning with the intensity, structure, or other traits of the song. Often used to create a more visually immersive experience.
3.64 / 5.00 from 14 votes
#26
EMA - Kaichuu Michishirube
- 5.82*
Oct 28th, 2022
seros
progression Contains a gradual advancement in difficulty or concept across the map. , high contrast Uses flashy ideas to follow changes in the music, creating stark differences between different sections of the song. , improvisation Uses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in. , aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern. , marathon A map with a drain time of over 5 minutes. , keysounds Contains hitsounds that use various pitched samples to create a melody, typically following one within the song.
- 5.82*
Oct 28th, 2022
seros
progression Contains a gradual advancement in difficulty or concept across the map. , high contrast Uses flashy ideas to follow changes in the music, creating stark differences between different sections of the song. , improvisation Uses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in. , aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern. , marathon A map with a drain time of over 5 minutes. , keysounds Contains hitsounds that use various pitched samples to create a melody, typically following one within the song.
3.66 / 5.00 from 12 votes
#27
Suda Keina - veil
Fever 5.89*
Jan 19th, 2020
Axarious
improvisation Uses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in. , alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps. , chaotic Unpredictable map design, often testing unusual skillsets. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. , playfield usage Includes deliberate use of the playfield within the map design. , keysounds Contains hitsounds that use various pitched samples to create a melody, typically following one within the song.
Fever 5.89*
Jan 19th, 2020
Axarious
improvisation Uses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in. , alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps. , chaotic Unpredictable map design, often testing unusual skillsets. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. , playfield usage Includes deliberate use of the playfield within the map design. , keysounds Contains hitsounds that use various pitched samples to create a melody, typically following one within the song.
4.24 / 5.00 from 11 votes
#28
supercell - My Dearest
Last Love 5.48*
Oct 28th, 2016
Yukiyo
jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , marathon A map with a drain time of over 5 minutes. , variable timing Contains multiple timing points, usually required for songs not recorded to a metronome. , keysounds Contains hitsounds that use various pitched samples to create a melody, typically following one within the song.
Last Love 5.48*
Oct 28th, 2016
Yukiyo
jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , marathon A map with a drain time of over 5 minutes. , variable timing Contains multiple timing points, usually required for songs not recorded to a metronome. , keysounds Contains hitsounds that use various pitched samples to create a melody, typically following one within the song.
3.43 / 5.00 from 10 votes
#29
Drake - Take Care feat. Rihanna
Loved and Lost 4.84*
Dec 9th, 2023
quantumvortex
keysounds Contains hitsounds that use various pitched samples to create a melody, typically following one within the song.
Loved and Lost 4.84*
Dec 9th, 2023
quantumvortex
keysounds Contains hitsounds that use various pitched samples to create a melody, typically following one within the song.
2.99 / 5.00 from 12 votes
#30
Yuko Hoshina - Toki no Morito
Archemia 6.41*
Nov 18th, 2024
seros
progression Contains a gradual advancement in difficulty or concept across the map. , storyboard Contains a storyboard that enhances gameplay experience. , keysounds Contains hitsounds that use various pitched samples to create a melody, typically following one within the song.
Archemia 6.41*
Nov 18th, 2024
seros
progression Contains a gradual advancement in difficulty or concept across the map. , storyboard Contains a storyboard that enhances gameplay experience. , keysounds Contains hitsounds that use various pitched samples to create a melody, typically following one within the song.
3.58 / 5.00 from 10 votes
#31
UKRampage - Jack-the-Ripper
melwoine & yaspo's Extra 7.08*
Dec 11th, 2021
yaspo and melwoine
collab A map with two or more associated mappers. , keysounds Contains hitsounds that use various pitched samples to create a melody, typically following one within the song.
melwoine & yaspo's Extra 7.08*
Dec 11th, 2021
yaspo and melwoine
collab A map with two or more associated mappers. , keysounds Contains hitsounds that use various pitched samples to create a melody, typically following one within the song.
3.31 / 5.00 from 10 votes
#32
Shibayan feat. 3L - Tiny Little Adiantum
Sweet Romance 5.14*
Jan 17th, 2022
kelinimo
slidershapes Uses a large variety of slider designs. , keysounds Contains hitsounds that use various pitched samples to create a melody, typically following one within the song.
Sweet Romance 5.14*
Jan 17th, 2022
kelinimo
slidershapes Uses a large variety of slider designs. , keysounds Contains hitsounds that use various pitched samples to create a melody, typically following one within the song.
4.13 / 5.00 from 10 votes
#33
LeaF - Paraclete
Serendipity 7.32*
Aug 22nd, 2016
Kroytz
streams Patterns requiring continuous movement and alternating, typically more than 9 notes. , stamina Tests a player's ability to tap dense rhythms over long periods of time. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. , geometric Incorporates geometric shapes within the map's visual design. , keysounds Contains hitsounds that use various pitched samples to create a melody, typically following one within the song. , symmetrical Employs symmetry within the map design, often mirroring elements along the horizontal centreline.
Serendipity 7.32*
Aug 22nd, 2016
Kroytz
streams Patterns requiring continuous movement and alternating, typically more than 9 notes. , stamina Tests a player's ability to tap dense rhythms over long periods of time. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. , geometric Incorporates geometric shapes within the map's visual design. , keysounds Contains hitsounds that use various pitched samples to create a melody, typically following one within the song. , symmetrical Employs symmetry within the map design, often mirroring elements along the horizontal centreline.
2.79 / 5.00 from 13 votes
#34
Qrispy Joybox feat. Yu Tokiwa - Shiratsuyu no Kaze
Expert 5.32*
Jan 30th, 2024
yf_bmp
mapping contest An entry for a mapping contest. , keysounds Contains hitsounds that use various pitched samples to create a melody, typically following one within the song.
Expert 5.32*
Jan 30th, 2024
yf_bmp
mapping contest An entry for a mapping contest. , keysounds Contains hitsounds that use various pitched samples to create a melody, typically following one within the song.
3.78 / 5.00 from 7 votes
#35
AAAA - Hoshi o Kakeru Adventure ~ we are forever friends! ~ [Long ver.]
Memory 8.37*
Nov 19th, 2022
Maaadbot
streams Patterns requiring continuous movement and alternating, typically more than 9 notes. , keysounds Contains hitsounds that use various pitched samples to create a melody, typically following one within the song.
Memory 8.37*
Nov 19th, 2022
Maaadbot
streams Patterns requiring continuous movement and alternating, typically more than 9 notes. , keysounds Contains hitsounds that use various pitched samples to create a melody, typically following one within the song.
3.24 / 5.00 from 8 votes
#36
onoken - Izayoi -INST-
Moonlight 5.08*
Jul 5th, 2015
cmn_891127
progression Contains a gradual advancement in difficulty or concept across the map. , marathon A map with a drain time of over 5 minutes. , variable timing Contains multiple timing points, usually required for songs not recorded to a metronome. , keysounds Contains hitsounds that use various pitched samples to create a melody, typically following one within the song.
Moonlight 5.08*
Jul 5th, 2015
cmn_891127
progression Contains a gradual advancement in difficulty or concept across the map. , marathon A map with a drain time of over 5 minutes. , variable timing Contains multiple timing points, usually required for songs not recorded to a metronome. , keysounds Contains hitsounds that use various pitched samples to create a melody, typically following one within the song.
3.75 / 5.00 from 9 votes
#37
Floex - The Glasshouse with Butterfly (Orbital Remix)
Spreading the Wings 4.04*
Jan 6th, 2023
Kingo
precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. , marathon A map with a drain time of over 5 minutes. , variable timing Contains multiple timing points, usually required for songs not recorded to a metronome. , keysounds Contains hitsounds that use various pitched samples to create a melody, typically following one within the song.
Spreading the Wings 4.04*
Jan 6th, 2023
Kingo
precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. , marathon A map with a drain time of over 5 minutes. , variable timing Contains multiple timing points, usually required for songs not recorded to a metronome. , keysounds Contains hitsounds that use various pitched samples to create a melody, typically following one within the song.
2.56 / 5.00 from 14 votes
#38
Kokia - Fukurou
Todestrieb 5.44*
Jan 17th, 2023
tatemae
improvisation Uses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in. , jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , slidershapes Uses a large variety of slider designs. , keysounds Contains hitsounds that use various pitched samples to create a melody, typically following one within the song.
Todestrieb 5.44*
Jan 17th, 2023
tatemae
improvisation Uses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in. , jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , slidershapes Uses a large variety of slider designs. , keysounds Contains hitsounds that use various pitched samples to create a melody, typically following one within the song.
4.22 / 5.00 from 6 votes
#39
ZUN - Ryokugan no Jealousy
Lunatic Oni 5.51*
Aug 18th, 2020
Neto
circle only Restricts object choice to circles only. , streams Patterns requiring continuous movement and alternating, typically more than 9 notes. , precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. , storyboard Contains a storyboard that enhances gameplay experience. , keysounds Contains hitsounds that use various pitched samples to create a melody, typically following one within the song.
Lunatic Oni 5.51*
Aug 18th, 2020
Neto
circle only Restricts object choice to circles only. , streams Patterns requiring continuous movement and alternating, typically more than 9 notes. , precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. , storyboard Contains a storyboard that enhances gameplay experience. , keysounds Contains hitsounds that use various pitched samples to create a melody, typically following one within the song.
3.25 / 5.00 from 7 votes
#40
UKRampage - Jack-the-Ripper
Callie's Expert 5.95*
Dec 11th, 2021
The Cube
keysounds Contains hitsounds that use various pitched samples to create a melody, typically following one within the song.
Callie's Expert 5.95*
Dec 11th, 2021
The Cube
keysounds Contains hitsounds that use various pitched samples to create a melody, typically following one within the song.
2.74 / 5.00 from 7 votes
#41
Asaka - Eternal Star (TV Size)
Extra 5.21*
Sep 14th, 2025
Liszt
keysounds Contains hitsounds that use various pitched samples to create a melody, typically following one within the song.
Extra 5.21*
Sep 14th, 2025
Liszt
keysounds Contains hitsounds that use various pitched samples to create a melody, typically following one within the song.
3.76 / 5.00 from 6 votes
#42
Uinyasu, Occhoko Bunny - Aa Kenran no Yume ga Gotoku
Kaleidoscope 6.87*
Aug 1st, 2024
iRedi
bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps. , freeform An unrestrained and loose approach towards visual structure. , difficulty spike Contains a sudden and significant increase in challenge within the map's gameplay. , keysounds Contains hitsounds that use various pitched samples to create a melody, typically following one within the song.
Kaleidoscope 6.87*
Aug 1st, 2024
iRedi
bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps. , freeform An unrestrained and loose approach towards visual structure. , difficulty spike Contains a sudden and significant increase in challenge within the map's gameplay. , keysounds Contains hitsounds that use various pitched samples to create a melody, typically following one within the song.
3.20 / 5.00 from 5 votes
#43
iojjj - Torikago
Abyss 5.35*
Mar 18th, 2022
momoyo
jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , freeform An unrestrained and loose approach towards visual structure. , keysounds Contains hitsounds that use various pitched samples to create a melody, typically following one within the song.
Abyss 5.35*
Mar 18th, 2022
momoyo
jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , freeform An unrestrained and loose approach towards visual structure. , keysounds Contains hitsounds that use various pitched samples to create a melody, typically following one within the song.
3.28 / 5.00 from 5 votes
#44
Toromaru - Curiosity
Dexterity 6.09*
Mar 1st, 2026
Vyassel
finger control Uses complex applications of rhythms in order to test the player's tapping ability. , variable timing Contains multiple timing points, usually required for songs not recorded to a metronome. , mapping contest An entry for a mapping contest. , complex snap divisors Uses mixed or unusual snap divisors in order to test the player's tapping ability. , keysounds Contains hitsounds that use various pitched samples to create a melody, typically following one within the song. , featured artist Features song(s) composed by artists in osu!’s Featured Artist listing
Dexterity 6.09*
Mar 1st, 2026
Vyassel
finger control Uses complex applications of rhythms in order to test the player's tapping ability. , variable timing Contains multiple timing points, usually required for songs not recorded to a metronome. , mapping contest An entry for a mapping contest. , complex snap divisors Uses mixed or unusual snap divisors in order to test the player's tapping ability. , keysounds Contains hitsounds that use various pitched samples to create a melody, typically following one within the song. , featured artist Features song(s) composed by artists in osu!’s Featured Artist listing
3.24 / 5.00 from 5 votes
#45
UKRampage - Jack-the-Ripper
Knight's Insane 4.91*
Dec 11th, 2021
KnightC0re
keysounds Contains hitsounds that use various pitched samples to create a melody, typically following one within the song.
Knight's Insane 4.91*
Dec 11th, 2021
KnightC0re
keysounds Contains hitsounds that use various pitched samples to create a melody, typically following one within the song.
2.89 / 5.00 from 5 votes
#46
Hitomi Yaida - Over the distance
Insane 2.79*
Apr 1st, 2008
mattyu007
iNiS-style A style originating from the original DS games, recognizable by it's emphasis on vocal rhythm, constant slider velocity, and easily understandable grid-snapped patterns. , keysounds Contains hitsounds that use various pitched samples to create a melody, typically following one within the song.
Insane 2.79*
Apr 1st, 2008
mattyu007
iNiS-style A style originating from the original DS games, recognizable by it's emphasis on vocal rhythm, constant slider velocity, and easily understandable grid-snapped patterns. , keysounds Contains hitsounds that use various pitched samples to create a melody, typically following one within the song.
2.42 / 5.00 from 5 votes
#47
One Republic - Apologize
Hard 2.24*
Mar 6th, 2008
Slezak
keysounds Contains hitsounds that use various pitched samples to create a melody, typically following one within the song.
Hard 2.24*
Mar 6th, 2008
Slezak
keysounds Contains hitsounds that use various pitched samples to create a melody, typically following one within the song.
2.67 / 5.00 from 3 votes
#48
boa - Rain
Cynicism 5.28*
Oct 30th, 2023
Suzumiya
progression Contains a gradual advancement in difficulty or concept across the map. , keysounds Contains hitsounds that use various pitched samples to create a melody, typically following one within the song.
Cynicism 5.28*
Oct 30th, 2023
Suzumiya
progression Contains a gradual advancement in difficulty or concept across the map. , keysounds Contains hitsounds that use various pitched samples to create a melody, typically following one within the song.
4.75 / 5.00 from 2 votes
#49
TWICE - Feel Special
Special 5.50*
Jun 11th, 2020
iYiyo
spaced streams Streams with large spacing, typically ones where the notes don't overlap. , keysounds Contains hitsounds that use various pitched samples to create a melody, typically following one within the song.
Special 5.50*
Jun 11th, 2020
iYiyo
spaced streams Streams with large spacing, typically ones where the notes don't overlap. , keysounds Contains hitsounds that use various pitched samples to create a melody, typically following one within the song.
3.30 / 5.00 from 3 votes
#50
keshi - blue
horizon 4.44*
Sep 5th, 2022
casperisapotato
precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. , keysounds Contains hitsounds that use various pitched samples to create a melody, typically following one within the song.
horizon 4.44*
Sep 5th, 2022
casperisapotato
precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. , keysounds Contains hitsounds that use various pitched samples to create a melody, typically following one within the song.
3.00 / 5.00 from 2 votes
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Info
The chart is based on an implementation of the Bayesian average method. It updates once every day.
The next update will happen in ---
Ratings are weighed based on user rating quality, one contributing factor being their rating distribution.
Info
The chart is based on an implementation of the Bayesian average method. It updates once every day.
The next update will happen in ---
Ratings are weighed based on user rating quality, one contributing factor being their rating distribution.
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