Highest Rated Maps of All Time
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#7352
3.18
/ 5.00 from
7 votes
#7353
2.95
/ 5.00 from
8 votes
#7354
UNDEAD CORPORATION - Embraced by the Flame
Extra 6.83*
Jun 11th, 2024
Yumerios
featured artist Features song(s) composed by artists in osu!’s Featured Artist listing
Extra 6.83*
Jun 11th, 2024
Yumerios
featured artist Features song(s) composed by artists in osu!’s Featured Artist listing
2.82
/ 5.00 from
8 votes
#7355
Ironmouse & Camellia - Waifu Jam (osu! edit)
Extra 7.29*
Sep 12th, 2024
Pho
mapping contest An entry for a mapping contest. , featured artist Features song(s) composed by artists in osu!’s Featured Artist listing
Extra 7.29*
Sep 12th, 2024
Pho
mapping contest An entry for a mapping contest. , featured artist Features song(s) composed by artists in osu!’s Featured Artist listing
2.82
/ 5.00 from
8 votes
#7357
Ariana Grande - God is a woman
Seraphic 4.98*
May 12th, 2020
Mao
freeform An unrestrained and loose approach towards visual structure. , finger control Uses complex applications of rhythms in order to test the player's tapping ability. , aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern. , difficulty spike Contains a sudden and significant increase in challenge within the map's gameplay. , high sv Features prominent high slider velocity usage as a key part of map design.
Seraphic 4.98*
May 12th, 2020
Mao
freeform An unrestrained and loose approach towards visual structure. , finger control Uses complex applications of rhythms in order to test the player's tapping ability. , aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern. , difficulty spike Contains a sudden and significant increase in challenge within the map's gameplay. , high sv Features prominent high slider velocity usage as a key part of map design.
2.74
/ 5.00 from
10 votes
#7358
3.37
/ 5.00 from
7 votes
#7360
2.71
/ 5.00 from
9 votes
#7361
EGOIST - All Alone With You
Unpaved Paths 3.98*
Jul 25th, 2016
Modem
marathon A map with a drain time of over 5 minutes.
Unpaved Paths 3.98*
Jul 25th, 2016
Modem
marathon A map with a drain time of over 5 minutes.
3.96
/ 5.00 from
7 votes
#7362
Getty vs. DJ DiA - Engage-Rex-
Assault 7.53*
Jan 18th, 2021
Realazy
featured artist Features song(s) composed by artists in osu!’s Featured Artist listing
Assault 7.53*
Jan 18th, 2021
Realazy
featured artist Features song(s) composed by artists in osu!’s Featured Artist listing
2.72
/ 5.00 from
10 votes
#7363
Skrillex - Rock N' Roll (Will Take You to the Mountain)
Insane 4.88*
Feb 8th, 2012
SuperMIC
clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
Insane 4.88*
Feb 8th, 2012
SuperMIC
clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.52
/ 5.00 from
7 votes
#7364
3.90
/ 5.00 from
6 votes
#7365
PSYQUI - Hype feat. Such
Dreamer 6.13*
Jan 13th, 2019
NyarkoO
tech Tests uncommon skills. , simple Accessible and straightforward map design. , alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps. , marathon A map with a drain time of over 5 minutes. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
Dreamer 6.13*
Jan 13th, 2019
NyarkoO
tech Tests uncommon skills. , simple Accessible and straightforward map design. , alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps. , marathon A map with a drain time of over 5 minutes. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
2.89
/ 5.00 from
8 votes
#7366
glass beach - cold weather
insane 4.21*
Nov 14th, 2020
pishifat
wide aim Patterns, usually jumps, with heavy use of wide angle movement. , simple Accessible and straightforward map design. , variable timing Contains multiple timing points, usually required for songs not recorded to a metronome. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. , featured artist Features song(s) composed by artists in osu!’s Featured Artist listing
insane 4.21*
Nov 14th, 2020
pishifat
wide aim Patterns, usually jumps, with heavy use of wide angle movement. , simple Accessible and straightforward map design. , variable timing Contains multiple timing points, usually required for songs not recorded to a metronome. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. , featured artist Features song(s) composed by artists in osu!’s Featured Artist listing
3.74
/ 5.00 from
7 votes
#7368
3.22
/ 5.00 from
7 votes
#7369
3L - Be Happy*
Happy! 5.00*
Jun 21st, 2019
moonlightleaf
storyboard Contains a storyboard that enhances gameplay experience.
Happy! 5.00*
Jun 21st, 2019
moonlightleaf
storyboard Contains a storyboard that enhances gameplay experience.
3.28
/ 5.00 from
9 votes
#7370
Sephid - Thunderstrike 1988
Thunderstrike 2022 7.50*
Nov 28th, 2023
captin1
collab A map with two or more associated mappers. , featured artist Features song(s) composed by artists in osu!’s Featured Artist listing
Thunderstrike 2022 7.50*
Nov 28th, 2023
captin1
collab A map with two or more associated mappers. , featured artist Features song(s) composed by artists in osu!’s Featured Artist listing
2.91
/ 5.00 from
8 votes
#7371
USAO - Interstellar Travel
40,208,000,000,000 km 8.15*
Jan 9th, 2025
Aeril
tournament custom A custom map for a playing tournament. , featured artist Features song(s) composed by artists in osu!’s Featured Artist listing
40,208,000,000,000 km 8.15*
Jan 9th, 2025
Aeril
tournament custom A custom map for a playing tournament. , featured artist Features song(s) composed by artists in osu!’s Featured Artist listing
2.63
/ 5.00 from
10 votes
#7372
3.75
/ 5.00 from
7 votes
#7373
m-flo loves BoA - the Love Bug
Hard 3.15*
Mar 9th, 2008
eyup
finger control Uses complex applications of rhythms in order to test the player's tapping ability. , simple Accessible and straightforward map design. , precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. , distance snapped Uses osu's in-built distance snap feature for most/all of the map.
Hard 3.15*
Mar 9th, 2008
eyup
finger control Uses complex applications of rhythms in order to test the player's tapping ability. , simple Accessible and straightforward map design. , precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. , distance snapped Uses osu's in-built distance snap feature for most/all of the map.
3.02
/ 5.00 from
8 votes
#7374
3.36
/ 5.00 from
8 votes
#7375
Reol - No title
Insane 5.10*
Dec 20th, 2015
VINXIS
jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , simple Accessible and straightforward map design.
Insane 5.10*
Dec 20th, 2015
VINXIS
jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , simple Accessible and straightforward map design.
2.65
/ 5.00 from
11 votes
#7376
2.78
/ 5.00 from
10 votes
#7378
Shikata Akiko - TETHE'ALLA ~Tai no Kodomotachi~
Impure's Expert 5.49*
Jun 27th, 2019
Eithne
large circles Uses larger-than-usual circles. Typically refers to maps with circle sizes below 3.
Impure's Expert 5.49*
Jun 27th, 2019
Eithne
large circles Uses larger-than-usual circles. Typically refers to maps with circle sizes below 3.
3.81
/ 5.00 from
8 votes
#7379
II-L - V804N (BMS Edit)
Callie's Extra 6.51*
Nov 26th, 2023
The Cube
tournament custom A custom map for a playing tournament. , featured artist Features song(s) composed by artists in osu!’s Featured Artist listing
Callie's Extra 6.51*
Nov 26th, 2023
The Cube
tournament custom A custom map for a playing tournament. , featured artist Features song(s) composed by artists in osu!’s Featured Artist listing
3.35
/ 5.00 from
7 votes
#7381
nekodex - circles!
insane! 5.17*
Sep 26th, 2015
pishifat
featured artist Features song(s) composed by artists in osu!’s Featured Artist listing
insane! 5.17*
Sep 26th, 2015
pishifat
featured artist Features song(s) composed by artists in osu!’s Featured Artist listing
3.02
/ 5.00 from
8 votes
#7383
Hanabasami Kyo - Charles (Arrange ver.)
Reaching You 5.05*
May 24th, 2020
Heilia
repetition Features the use of recognizable identical patterns or gameplay elements. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. , storyboard Contains a storyboard that enhances gameplay experience.
Reaching You 5.05*
May 24th, 2020
Heilia
repetition Features the use of recognizable identical patterns or gameplay elements. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. , storyboard Contains a storyboard that enhances gameplay experience.
3.03
/ 5.00 from
8 votes
#7384
t+pazolite - Pumpin' Junkies
Expert 5.93*
Feb 21st, 2024
Wispy
featured artist Features song(s) composed by artists in osu!’s Featured Artist listing
Expert 5.93*
Feb 21st, 2024
Wispy
featured artist Features song(s) composed by artists in osu!’s Featured Artist listing
3.36
/ 5.00 from
8 votes
#7385
Takayan - Teacher addiction
Collab Extra 5.84*
Jan 4th, 2024
hehe and cmdz
collab A map with two or more associated mappers.
Collab Extra 5.84*
Jan 4th, 2024
hehe and cmdz
collab A map with two or more associated mappers.
3.42
/ 5.00 from
7 votes
#7386
4.41
/ 5.00 from
6 votes
#7388
3.44
/ 5.00 from
7 votes
#7391
Linked Horizon - Shinzou o Sasageyo! [TV Size]
Titan 5.82*
Apr 12th, 2017
Monstrata
flow aim Patterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects. , alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
Titan 5.82*
Apr 12th, 2017
Monstrata
flow aim Patterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects. , alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
2.75
/ 5.00 from
8 votes
#7392
2.75
/ 5.00 from
8 votes
#7393
Yun, Tamako, momiji - Haramase Oppai! Shining My Star Z!
Producer-san, take responsibilit... 5.07*
May 28th, 2024
tomatas95
jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , simple Accessible and straightforward map design. , large circles Uses larger-than-usual circles. Typically refers to maps with circle sizes below 3.
Producer-san, take responsibilit... 5.07*
May 28th, 2024
tomatas95
jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , simple Accessible and straightforward map design. , large circles Uses larger-than-usual circles. Typically refers to maps with circle sizes below 3.
2.75
/ 5.00 from
8 votes
#7394
Kendrick Lamar - Alright
The Butterfly And The Caterpilla... 5.68*
Oct 30th, 2025
Aster0id
alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps. , geometric Incorporates geometric shapes within the map's visual design.
The Butterfly And The Caterpilla... 5.68*
Oct 30th, 2025
Aster0id
alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps. , geometric Incorporates geometric shapes within the map's visual design.
2.75
/ 5.00 from
8 votes
#7395
Kuroneko Dungeon - Ryuu to Shoujo to Decoherence
Crystal's Challenge 8.41*
May 21st, 2026
Crystal
jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , wide aim Patterns, usually jumps, with heavy use of wide angle movement. , aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern. , slidershapes Uses a large variety of slider designs.
Crystal's Challenge 8.41*
May 21st, 2026
Crystal
jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , wide aim Patterns, usually jumps, with heavy use of wide angle movement. , aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern. , slidershapes Uses a large variety of slider designs.
2.75
/ 5.00 from
8 votes
#7396
Silent Spica - Anhedonia
Hyper 5.13*
Nov 6th, 2012
Muya
bursts Patterns requiring continuous movement and alternating, typically 9 notes or less.
Hyper 5.13*
Nov 6th, 2012
Muya
bursts Patterns requiring continuous movement and alternating, typically 9 notes or less.
4.06
/ 5.00 from
6 votes
#7398
sasakure.UK - ChRoNiClESeVeN feat. Annabel
Insane 5.31*
Jun 29th, 2018
AIR
jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , simple Accessible and straightforward map design.
Insane 5.31*
Jun 29th, 2018
AIR
jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , simple Accessible and straightforward map design.
4.06
/ 5.00 from
6 votes
#7399
Feint - Laurence
Lucid 6.05*
Nov 27th, 2019
Frakturehawkens
featured artist Features song(s) composed by artists in osu!’s Featured Artist listing
Lucid 6.05*
Nov 27th, 2019
Frakturehawkens
featured artist Features song(s) composed by artists in osu!’s Featured Artist listing
3.21
/ 5.00 from
7 votes
#7400
2.82
/ 5.00 from
8 votes
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Ratings are weighed based on user rating quality, one contributing factor being their rating distribution.
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