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Tia - Deal with the devil by UndeadCapulet

Mapset info
Ranked: May 28th, 2018
Average Rating: 2.43 / 5.00 from 146 votes
Japanese Anime
Nominators
Halfslashed Chanyah


Expert 8.70*
5.0★
5 votes
4.5★
1 vote
4.0★
7 votes
3.5★
11 votes
3.0★
9 votes
2.5★
4 votes
2.0★
14 votes
1.5★
9 votes
1.0★
6 votes
0.5★
7 votes
0.0★
11 votes
Rating Distribution
Rating: 2.21 / 5.00 from 84 votes
Ranking: #1072 for 2018
high contrast Uses flashy ideas to follow changes in the music, creating stark differences between different sections of the song. , chaotic Unpredictable map design, often testing unusual skillsets. , variable timing Contains multiple timing points, usually required for songs not recorded to a metronome. , freeform An unrestrained and loose approach towards visual structure. , swing A map that uses the 1/3, 1/6, and 1/12 snap divisors for most/all of the objects. , avant-garde Employs boundary-pushing and experimental philosophies to map design, often foregoing gameplay and aesthetic conventions to extreme measures. , slider tech Tests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes. , messy Visually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects. , high sv Features prominent high slider velocity usage as a key part of map design. , symmetrical Employs symmetry within the map design, often mirroring elements along the horizontal centreline.
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Mir's Expert 7.28*
mapped by Mir
5.0★
1 vote
4.5★
0 votes
4.0★
2 votes
3.5★
3 votes
3.0★
1 vote
2.5★
4 votes
2.0★
4 votes
1.5★
0 votes
1.0★
0 votes
0.5★
1 vote
0.0★
0 votes
Rating Distribution
Rating: 2.71 / 5.00 from 16 votes
Ranking: #313 for 2018, #4898 overall
swing A map that uses the 1/3, 1/6, and 1/12 snap divisors for most/all of the objects. , variable timing Contains multiple timing points, usually required for songs not recorded to a metronome.
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Xilver's Expert 6.76*
mapped by Xilver15
5.0★
0 votes
4.5★
1 vote
4.0★
0 votes
3.5★
1 vote
3.0★
1 vote
2.5★
4 votes
2.0★
2 votes
1.5★
1 vote
1.0★
0 votes
0.5★
2 votes
0.0★
0 votes
Rating Distribution
Rating: 2.30 / 5.00 from 12 votes
Ranking: #977 for 2018
precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. , swing A map that uses the 1/3, 1/6, and 1/12 snap divisors for most/all of the objects. , grid snap Objects are placed along a square grid, typically using osu!'s in-built grid snap feature.
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kwk's Expert 6.05*
mapped by kwk
5.0★
0 votes
4.5★
1 vote
4.0★
2 votes
3.5★
1 vote
3.0★
1 vote
2.5★
0 votes
2.0★
2 votes
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 3.29 / 5.00 from 7 votes
Ranking: #416 for 2018, #6723 overall
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Aeril's Expert 5.97*
mapped by Aeril
5.0★
0 votes
4.5★
0 votes
4.0★
0 votes
3.5★
1 vote
3.0★
1 vote
2.5★
1 vote
2.0★
1 vote
1.5★
0 votes
1.0★
1 vote
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 2.40 / 5.00 from 5 votes
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sdafsf's Expert 5.83*
mapped by sdafsf
5.0★
0 votes
4.5★
0 votes
4.0★
0 votes
3.5★
0 votes
3.0★
4 votes
2.5★
0 votes
2.0★
1 vote
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 2.80 / 5.00 from 5 votes
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_83's Insane 4.89*
mapped by anna apple
This difficulty has been blacklisted from OMDB charts.
Ratings on this difficulty are private.
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AIR's Insane 4.88*
mapped by AIR
5.0★
1 vote
4.5★
0 votes
4.0★
3 votes
3.5★
2 votes
3.0★
1 vote
2.5★
1 vote
2.0★
0 votes
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 3.49 / 5.00 from 8 votes
Ranking: #413 for 2018, #6691 overall
swing A map that uses the 1/3, 1/6, and 1/12 snap divisors for most/all of the objects. , variable timing Contains multiple timing points, usually required for songs not recorded to a metronome.
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Shani's Hyper 4.63*
mapped by Shanipika
5.0★
0 votes
4.5★
0 votes
4.0★
1 vote
3.5★
0 votes
3.0★
0 votes
2.5★
0 votes
2.0★
1 vote
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
1 vote
Rating Distribution
Rating: 2.86 / 5.00 from 3 votes
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Shiguma's Hard 3.39*
mapped by Shiguma
5.0★
0 votes
4.5★
0 votes
4.0★
0 votes
3.5★
0 votes
3.0★
0 votes
2.5★
1 vote
2.0★
0 votes
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 2.50 / 5.00 from 1 votes
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5.0★
0 votes
4.5★
0 votes
4.0★
0 votes
3.5★
0 votes
3.0★
1 vote
2.5★
0 votes
2.0★
0 votes
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 3.00 / 5.00 from 1 votes
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Normal 1.77*
5.0★
0 votes
4.5★
0 votes
4.0★
0 votes
3.5★
1 vote
3.0★
0 votes
2.5★
0 votes
2.0★
0 votes
1.5★
0 votes
1.0★
0 votes
0.5★
1 vote
0.0★
0 votes
Rating Distribution
Rating: 2.26 / 5.00 from 2 votes
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Related beatmaps to : BETA ? This is WIP if u wanna help or just play with the weights and settings, check out Labs.



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Comments (14)

olc
3yr ago

UNDEADCAPULET 4/14
01:03:105 (1,1,2,1,2,1,2,1) - uc walked so panda could run

3yr ago

this is the TRENDSETTERS for movement mappers

3yr ago

this is an aesthetic map idc

3yr ago

I can't lie, I fuck with this immensely

3yr ago

gone from one of my favs to almost mid but i still love the principal of the map

unrelated why is tia just stationary in the mv hard jazz is playing fucking move

3yr ago

it might be cool but I can't tell

3yr ago

legit cant form my opinion on this mao

3yr ago

UC made a deal with the devil a

3yr ago

this is cool as fuck

3yr ago

cs6 grid mapping on this is so fucking funny

3yr ago

nothing fucks me up more than hearing that this is a Nerfed form compared to what could have happened here

great map

2yr ago

too clean

1yr ago

i get it now

5d ago

i still cant tell if its fire or not but im leaning towards its fire


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