David Bowie - It's No Game (Part 1) by RealMetMuster
5.0★
3 votes
3 votes
4.5★
4 votes
4 votes
4.0★
3 votes
3 votes
3.5★
3 votes
3 votes
3.0★
4 votes
4 votes
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2 votes
2 votes
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1 vote
0.5★
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0.0★
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Rating: 3.41 / 5.00 from 20 votes
Ranking: #200 for 2021, #2264 overall
Ranking: #200 for 2021, #2264 overall
| variable timing Contains multiple timing points, usually required for songs not recorded to a metronome. , avant-garde Employs boundary-pushing and experimental philosophies to map design, often foregoing gameplay and aesthetic conventions to extreme measures. , slider tech Tests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes. , messy Visually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects. , chaotic Unpredictable map design, often testing unusual skillsets. , freeform An unrestrained and loose approach towards visual structure. |
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5.0★
2 votes
2 votes
4.5★
0 votes
0 votes
4.0★
1 vote
1 vote
3.5★
1 vote
1 vote
3.0★
1 vote
1 vote
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1 vote
1 vote
2.0★
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0 votes
1.5★
0 votes
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1.0★
0 votes
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0.5★
0 votes
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0.0★
0 votes
0 votes
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