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Highest Rated Maps of 2025

#151
3.96 / 5.00 from 11 votes
#152
3.31 / 5.00 from 12 votes
#153
4.19 / 5.00 from 9 votes
#154
the gobs - watching tv
static 6.00*
Feb 5th, 2025
sprei
visually dense Contains patterns where the amount of visible notes makes determining note order and/or timing difficult. , grid snap Objects are placed along a square grid, typically using osu!'s in-built grid snap feature.
2.88 / 5.00 from 13 votes
#155
3.91 / 5.00 from 10 votes
#156
2.96 / 5.00 from 12 votes
#157
Y&Co. feat. Karin - Sweet Rain
Extreme 7.12*
Sep 7th, 2025
cherrymeii
playfield constraint Restricts object placement to a certain part of the playfield. , slider tech Tests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes. , aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern. , high sv Features prominent high slider velocity usage as a key part of map design.
3.84 / 5.00 from 9 votes
#158
3.78 / 5.00 from 9 votes
#159
King Crimson - The Court of The Crimson King (Live Ver.)
Impossibly Intense 7.08*
Jul 15th, 2025
Nyanaro
high contrast Uses flashy ideas to follow changes in the music, creating stark differences between different sections of the song. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. , marathon A map with a drain time of over 5 minutes. , variable timing Contains multiple timing points, usually required for songs not recorded to a metronome. , high sv Features prominent high slider velocity usage as a key part of map design.
3.70 / 5.00 from 11 votes
#160
3.12 / 5.00 from 12 votes
#161
Laur - Narukami
Oriental 7.45*
Jul 20th, 2025
Mir
4.43 / 5.00 from 10 votes
#162
my sound life - Endroll
End 6.71*
Apr 2nd, 2025
piklopedia and App
mapping contest An entry for a mapping contest.
3.77 / 5.00 from 10 votes
#163
3.27 / 5.00 from 13 votes
#164
3.87 / 5.00 from 10 votes
#165
4.06 / 5.00 from 9 votes
#166
2.94 / 5.00 from 12 votes
#167
......... - Shizuka no Umi
Utakata 6.05*
Nov 15th, 2025
zekk
progression Contains a gradual advancement in difficulty or concept across the map. , jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , marathon A map with a drain time of over 5 minutes.
3.66 / 5.00 from 9 votes
#168
3.63 / 5.00 from 11 votes
#169
3.51 / 5.00 from 11 votes
#170
Parannoul - Analog Sentimentalism
Motion Capture 6.18*
Jul 26th, 2025
atlas
complex sv Changes slider velocity by large amounts in order to test the player's reading ability. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , chaotic Unpredictable map design, often testing unusual skillsets. , slidershapes Uses a large variety of slider designs. , difficulty spike Contains a sudden and significant increase in challenge within the map's gameplay.
3.67 / 5.00 from 11 votes
#171
Eminem - The Real Slim Shady
nothing u idiots 6.59*
Jun 21st, 2025
CalstoneLightO and aishiteiru-
reading Tests a player's reading skill, i.e. patterns that obfuscate note order and/or timing. , tournament custom A custom map for a playing tournament.
2.90 / 5.00 from 13 votes
#172
3.67 / 5.00 from 10 votes
#173
3.58 / 5.00 from 11 votes
#174
Shigeyuki Kameda - R.E.D. - Zangief's Theme (Cut Ver.)
Bolshoi Storm Buster - 720 5.59*
Aug 27th, 2025
SuperBox
gimmick Focused on a single unique design or gameplay idea. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , high sv Features prominent high slider velocity usage as a key part of map design.
4.31 / 5.00 from 8 votes
#175
3.49 / 5.00 from 11 votes
#176
3.71 / 5.00 from 9 votes
#177
3.50 / 5.00 from 9 votes
#178
3.20 / 5.00 from 10 votes
#179
3.30 / 5.00 from 11 votes
#180
Kurokotei * eili - Gi -lirile-
Elysian Voyage 6.62*
May 22nd, 2025
iljaaz
gungathon A map with a drain time of over 10 minutes.
4.08 / 5.00 from 9 votes
#181
Geordie Greep - Blues
Do You Know What I Mean? 7.88*
Feb 6th, 2025
Aleksine
alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps. , marathon A map with a drain time of over 5 minutes. , variable timing Contains multiple timing points, usually required for songs not recorded to a metronome.
4.39 / 5.00 from 9 votes
#182
3.37 / 5.00 from 11 votes
#184
3.96 / 5.00 from 10 votes
#185
brakence - deepfake
persona 6.05*
Mar 15th, 2025
songpyeon
slidershapes Uses a large variety of slider designs.
3.38 / 5.00 from 9 votes
#186
3.60 / 5.00 from 10 votes
#187
4.37 / 5.00 from 8 votes
#188
Sore - Setengah Lima
Sudirman, 1998. 5.63*
May 5th, 2025
Scub
tournament custom A custom map for a playing tournament.
4.13 / 5.00 from 8 votes
#189
3.52 / 5.00 from 9 votes
#190
ELFENSJoN - Hexen Noir
Crimson Goddess 7.89*
Dec 7th, 2025
moph, Garden and seros
alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps. , collab A map with two or more associated mappers. , marathon A map with a drain time of over 5 minutes. , tournament custom A custom map for a playing tournament. , storyboard Contains a storyboard that enhances gameplay experience. , featured artist Features song(s) composed by artists in osu!’s Featured Artist listing , custom song Maps a song made specifically for the map. This includes songs created for a mapping contest which the map participated in.
3.64 / 5.00 from 9 votes
#191
3.32 / 5.00 from 10 votes
#192
3.28 / 5.00 from 9 votes
#193
3.28 / 5.00 from 9 votes
#194
3.92 / 5.00 from 8 votes
#195
3.70 / 5.00 from 10 votes
#196
CcCa - isomers
so different, yet so similar, yo... 5.80*
Jan 1st, 2025
Alty
precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6.
4.07 / 5.00 from 8 votes
#197
Bloc Party - Positive Tension
Mediocrity 5.52*
Jul 6th, 2025
a bat
jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , perfect stacks Features perfectly overlapped stacked notes using low stack leniency.
3.81 / 5.00 from 8 votes
#198
3.81 / 5.00 from 8 votes
#199
4.15 / 5.00 from 8 votes
#200
MGMT - Kids
Scared 3.40*
Apr 28th, 2025
Kurboh
old-style revival Emulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. , symmetrical Employs symmetry within the map design, often mirroring elements along the horizontal centreline.
3.71 / 5.00 from 9 votes
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The chart is based on an implementation of the Bayesian average method. It updates once every day.

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Ratings are weighed based on user rating quality, one contributing factor being their rating distribution.
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