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Highest Rated Maps of All Time

#2351
DragonForce - Cry Thunder
Legend 7.41*
Jul 12th, 2015
Jenny
cutstreams Streams in which the spacing of certain notes is much larger than the rest of the stream.
3.00 / 5.00 from 20 votes
#2352
4.30 / 5.00 from 14 votes
#2353
Hanatan - Jishou Mushoku (Cut Ver.)
emilia's Expert 5.32*
Apr 27th, 2022
emilia
precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6.
3.04 / 5.00 from 20 votes
#2354
3.65 / 5.00 from 16 votes
#2355
3.27 / 5.00 from 19 votes
#2356
3.85 / 5.00 from 16 votes
#2357
3.56 / 5.00 from 16 votes
#2358
Iris Freyja(CV:Hidaka Rina), Mononobe Mitsuki(CV:Numakura Manami) - Ray of bullet
Skystar's Extra 5.48*
Mar 17th, 2015
Skystar
jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object.
3.59 / 5.00 from 17 votes
#2359
3.58 / 5.00 from 15 votes
#2360
Ocelot - KAEDE
Skystar's EX 4.58*
Feb 24th, 2018
Skystar
repetition Features the use of recognizable identical patterns or gameplay elements. , slider tech Tests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes. , complex sv Changes slider velocity by large amounts in order to test the player's reading ability. , slider only Restricts object choice to sliders only.
3.39 / 5.00 from 16 votes
#2361
Yousei Teikoku - Kuusou Mesorogiwi
Lasse's Extra 6.63*
Mar 7th, 2021
Lasse
symmetrical Employs symmetry within the map design, often mirroring elements along the horizontal centreline.
3.78 / 5.00 from 15 votes
#2362
3.22 / 5.00 from 20 votes
#2363
beatMARIO - Sousei (Driving style)
Expert 5.42*
Jun 9th, 2026
dakiwii
streams Patterns requiring continuous movement and alternating, typically more than 9 notes.
3.18 / 5.00 from 18 votes
#2364
3.00 / 5.00 from 77 votes
#2365
Maduk ft. Veela - Ghost Assassin (Hourglass Bonusmix)
Lumiere 5.46*
Nov 4th, 2014
Guy, alacat and iyasine
collab A map with two or more associated mappers.
3.47 / 5.00 from 16 votes
#2366
MY FIRST STORY feat. chelly (EGOIST) - 1,000,000 TIMES
1,000,000 DUELS 7.13*
Dec 29th, 2023
Sing
sharp aim Patterns with heavy use of sharp angle movement, either between circles or into sliders. , streams Patterns requiring continuous movement and alternating, typically more than 9 notes. , simple Accessible and straightforward map design. , marathon A map with a drain time of over 5 minutes. , tournament custom A custom map for a playing tournament.
3.45 / 5.00 from 16 votes
#2367
3.15 / 5.00 from 19 votes
#2368
3.25 / 5.00 from 17 votes
#2369
3.62 / 5.00 from 17 votes
#2370
3.12 / 5.00 from 19 votes
#2371
Radiohead - Paranoid Android
from a great height 5.35*
Apr 12th, 2024
startone
high contrast Uses flashy ideas to follow changes in the music, creating stark differences between different sections of the song. , marathon A map with a drain time of over 5 minutes. , variable timing Contains multiple timing points, usually required for songs not recorded to a metronome. , difficulty spike Contains a sudden and significant increase in challenge within the map's gameplay.
2.98 / 5.00 from 38 votes
#2372
MANY THANKS! feat. Setsunan - Banka
Extreme 6.66*
May 17th, 2023
ktgster
complex snap divisors Uses mixed or unusual snap divisors in order to test the player's tapping ability.
2.96 / 5.00 from 28 votes
#2373
3.42 / 5.00 from 18 votes
#2374
Silentroom - Nhelv
Expert 6.50*
Sep 17th, 2022
PandaHero
marathon A map with a drain time of over 5 minutes.
3.48 / 5.00 from 17 votes
#2375
3.78 / 5.00 from 15 votes
#2376
MuryokuP - Sweet Sweet Cendrillon Drug
Cendrillon 5.14*
May 5th, 2013
Smoothie
bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
4.03 / 5.00 from 15 votes
#2377
3.47 / 5.00 from 17 votes
#2378
3.06 / 5.00 from 19 votes
#2379
3.75 / 5.00 from 15 votes
#2380
3.90 / 5.00 from 14 votes
#2381
2.98 / 5.00 from 21 votes
#2382
3.70 / 5.00 from 20 votes
#2383
Hanatan - You and beautiful world
Kokoronashi 4.93*
Jun 2nd, 2018
den0saur
marathon A map with a drain time of over 5 minutes. , storyboard Contains a storyboard that enhances gameplay experience.
3.81 / 5.00 from 18 votes
#2384
June Miller, James Marvel & MC Mota - Dominator
Armageddon 7.03*
Feb 4th, 2021
Xarr
slidershapes Uses a large variety of slider designs.
3.24 / 5.00 from 17 votes
#2385
3.51 / 5.00 from 16 votes
#2386
3.17 / 5.00 from 19 votes
#2387
2.94 / 5.00 from 24 votes
#2388
The Queenstons - What You Do (Fullmix)
Coldblooded 7.08*
Sep 22nd, 2018
Froslass
bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , marathon A map with a drain time of over 5 minutes. , variable timing Contains multiple timing points, usually required for songs not recorded to a metronome.
3.77 / 5.00 from 15 votes
#2389
3.57 / 5.00 from 17 votes
#2390
Paramore - Decode
Ultra 6.52*
Mar 29th, 2023
Rita Summers
high contrast Uses flashy ideas to follow changes in the music, creating stark differences between different sections of the song. , chaotic Unpredictable map design, often testing unusual skillsets. , visually dense Contains patterns where the amount of visible notes makes determining note order and/or timing difficult. , gimmick Focused on a single unique design or gameplay idea. , spaced streams Streams with large spacing, typically ones where the notes don't overlap. , cutstreams Streams in which the spacing of certain notes is much larger than the rest of the stream. , difficulty spike Contains a sudden and significant increase in challenge within the map's gameplay. , avant-garde Employs boundary-pushing and experimental philosophies to map design, often foregoing gameplay and aesthetic conventions to extreme measures.
3.00 / 5.00 from 76 votes
#2391
Renard + Adraen - Physicality
XN0 7.06*
Mar 12th, 2021
nhlx and Xarr
slider tech Tests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes. , collab A map with two or more associated mappers. , high sv Features prominent high slider velocity usage as a key part of map design.
3.37 / 5.00 from 16 votes
#2392
3.38 / 5.00 from 17 votes
#2393
Yousei Teikoku - Ira
Wrath 7.33*
Jan 12th, 2024
Lasse
jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , wide aim Patterns, usually jumps, with heavy use of wide angle movement. , linear aim Patterns, usually jumps, that require the player to move continuously in a straight or nearly straight line. , aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern. , geometric Incorporates geometric shapes within the map's visual design. , difficulty spike Contains a sudden and significant increase in challenge within the map's gameplay. , symmetrical Employs symmetry within the map design, often mirroring elements along the horizontal centreline. , marathon A map with a drain time of over 5 minutes.
3.23 / 5.00 from 17 votes
#2394
3.80 / 5.00 from 15 votes
#2395
3.42 / 5.00 from 17 votes
#2396
3.45 / 5.00 from 16 votes
#2397
Kendrick Lamar - DNA.
EXTRA. 5.55*
Dec 23rd, 2024
jamesjan3
keysounds Contains hitsounds that use various pitched samples to create a melody, typically following one within the song.
4.03 / 5.00 from 15 votes
#2398
The Birthday Party - Faint Heart
aishiteiru's Expert 5.83*
Jun 14th, 2023
aishiteiru-
variable timing Contains multiple timing points, usually required for songs not recorded to a metronome.
3.14 / 5.00 from 20 votes
#2399
3.71 / 5.00 from 16 votes
#2400
Green Day - Letterbomb
Riot 6.02*
Oct 3rd, 2019
Hectic
aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern. , variable timing Contains multiple timing points, usually required for songs not recorded to a metronome.
3.72 / 5.00 from 16 votes
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The chart is based on an implementation of the Bayesian average method. It updates once every day.

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Ratings are weighed based on user rating quality, one contributing factor being their rating distribution.
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