Highest Rated Maps of All Time
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#3352
ROTTENGRAFFTY - 70cm Shihou no Madobe
Ultra Instinct 6.46*
Dec 25th, 2017
Monstrata
flow aim Patterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects. , simple Accessible and straightforward map design. , alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps. , hexgrid Objects are placed along a hexagonal grid.
Ultra Instinct 6.46*
Dec 25th, 2017
Monstrata
flow aim Patterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects. , simple Accessible and straightforward map design. , alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps. , hexgrid Objects are placed along a hexagonal grid.
2.80
/ 5.00 from
20 votes
#3353
3.78
/ 5.00 from
13 votes
#3354
iconoclasm - perditus paradisus
Another 5.08*
Jul 3rd, 2011
Sharp
download unavailable Cannot be downloaded from the osu! website, often due to a DMCA takedown notice.
Another 5.08*
Jul 3rd, 2011
Sharp
download unavailable Cannot be downloaded from the osu! website, often due to a DMCA takedown notice.
3.12
/ 5.00 from
16 votes
#3355
nana(Sevencolors) - Chameleon
Chameleon 4.23*
Oct 6th, 2012
L_P
freeform An unrestrained and loose approach towards visual structure. , low sv Features prominent low sv usage as a key part of map design. , custom skin Utilizes custom skin elements and graphics.
Chameleon 4.23*
Oct 6th, 2012
L_P
freeform An unrestrained and loose approach towards visual structure. , low sv Features prominent low sv usage as a key part of map design. , custom skin Utilizes custom skin elements and graphics.
3.92
/ 5.00 from
13 votes
#3356
fripSide - last fortune (pocotan Remix)
Extra 6.21*
Apr 4th, 2024
Meg
marathon A map with a drain time of over 5 minutes.
Extra 6.21*
Apr 4th, 2024
Meg
marathon A map with a drain time of over 5 minutes.
3.66
/ 5.00 from
12 votes
#3358
3.41
/ 5.00 from
13 votes
#3360
3.01
/ 5.00 from
15 votes
#3361
Culprate & Dictate - Pencilina
Metro 5.45*
Apr 13th, 2018
Scub
gimmick Focused on a single unique design or gameplay idea.
Metro 5.45*
Apr 13th, 2018
Scub
gimmick Focused on a single unique design or gameplay idea.
3.84
/ 5.00 from
12 votes
#3362
Rahul Sipligunj & Kaala Bhairava - Naatu Naatu
Challenge 7.29*
Aug 20th, 2023
Fsjallink
jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , tournament custom A custom map for a playing tournament.
Challenge 7.29*
Aug 20th, 2023
Fsjallink
jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , tournament custom A custom map for a playing tournament.
4.00
/ 5.00 from
11 votes
#3363
Demetori - Kagayaku Hari no Kobito-zoku ~ Counter-Attack of the Weak
Extra Stage 6.46*
Jan 23rd, 2016
GoldenWolf
marathon A map with a drain time of over 5 minutes.
Extra Stage 6.46*
Jan 23rd, 2016
GoldenWolf
marathon A map with a drain time of over 5 minutes.
3.96
/ 5.00 from
11 votes
#3364
NGHTMRE & A$AP Ferg - REDLIGHT (VIP)
THE REALEST 6.95*
Mar 29th, 2021
Mir
gimmick Focused on a single unique design or gameplay idea. , slider tech Tests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes. , complex sv Changes slider velocity by large amounts in order to test the player's reading ability. , slidershapes Uses a large variety of slider designs.
THE REALEST 6.95*
Mar 29th, 2021
Mir
gimmick Focused on a single unique design or gameplay idea. , slider tech Tests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes. , complex sv Changes slider velocity by large amounts in order to test the player's reading ability. , slidershapes Uses a large variety of slider designs.
2.83
/ 5.00 from
33 votes
#3365
3.24
/ 5.00 from
14 votes
#3366
3.59
/ 5.00 from
14 votes
#3367
a_hisa - Cheshire,s dance
Hyper 5.28*
Apr 13th, 2014
Muya
download unavailable Cannot be downloaded from the osu! website, often due to a DMCA takedown notice.
Hyper 5.28*
Apr 13th, 2014
Muya
download unavailable Cannot be downloaded from the osu! website, often due to a DMCA takedown notice.
4.20
/ 5.00 from
11 votes
#3368
Chroma - Destroy, Destroy, Destroy The Happy End (Cut Ver.)
ak74 & Garden's "42" Ultra 7.14*
Aug 17th, 2022
ak74 and Garden
ak74 & Garden's "42" Ultra 7.14*
Aug 17th, 2022
ak74 and Garden
3.26
/ 5.00 from
13 votes
#3369
MomoKuro-tei Ichimon - Nippon Egao Hyakkei (TV Size)
Egao 5.81*
Feb 25th, 2013
CXu
wide aim Patterns, usually jumps, with heavy use of wide angle movement. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6.
Egao 5.81*
Feb 25th, 2013
CXu
wide aim Patterns, usually jumps, with heavy use of wide angle movement. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6.
3.20
/ 5.00 from
13 votes
#3370
Frums (unknown "lambda") - 19ZZ
kyumo & pocket's extra 6.04*
Nov 26th, 2023
pocket- and Kyumo
collab A map with two or more associated mappers.
kyumo & pocket's extra 6.04*
Nov 26th, 2023
pocket- and Kyumo
collab A map with two or more associated mappers.
3.13
/ 5.00 from
14 votes
#3371
4.00
/ 5.00 from
11 votes
#3372
AKITO - Sakura Kagetsu
Pasonia's Insane 4.76*
Apr 21st, 2008
Pasonia
finger control Uses complex applications of rhythms in order to test the player's tapping ability. , precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. , download unavailable Cannot be downloaded from the osu! website, often due to a DMCA takedown notice.
Pasonia's Insane 4.76*
Apr 21st, 2008
Pasonia
finger control Uses complex applications of rhythms in order to test the player's tapping ability. , precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. , download unavailable Cannot be downloaded from the osu! website, often due to a DMCA takedown notice.
3.03
/ 5.00 from
16 votes
#3373
3.59
/ 5.00 from
13 votes
#3375
3.66
/ 5.00 from
13 votes
#3379
Teminite - Hot Fizz
Press Start 2 [Right Version] 6.69*
Aug 17th, 2020
Ksardas, Senseabel, xbopost and Frakturehawkens
Press Start 2 [Right Version] 6.69*
Aug 17th, 2020
Ksardas, Senseabel, xbopost and Frakturehawkens
4.18
/ 5.00 from
11 votes
#3382
Beyonce - AMERICA HAS A PROBLEM (feat. Kendrick Lamar)
-kevincela-'s Extra 5.45*
Aug 13th, 2024
-kevincela-
-kevincela-'s Extra 5.45*
Aug 13th, 2024
-kevincela-
3.51
/ 5.00 from
12 votes
#3383
3.33
/ 5.00 from
15 votes
#3384
3.58
/ 5.00 from
15 votes
#3385
niki & cillia feat. flower - Close to You
Expert 6.74*
Dec 28th, 2019
UndeadCapulet
progression Contains a gradual advancement in difficulty or concept across the map. , high contrast Uses flashy ideas to follow changes in the music, creating stark differences between different sections of the song. , improvisation Uses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in. , messy Visually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects. , aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern. , chaotic Unpredictable map design, often testing unusual skillsets. , avant-garde Employs boundary-pushing and experimental philosophies to map design, often foregoing gameplay and aesthetic conventions to extreme measures. , large circles Uses larger-than-usual circles. Typically refers to maps with circle sizes below 3.
Expert 6.74*
Dec 28th, 2019
UndeadCapulet
progression Contains a gradual advancement in difficulty or concept across the map. , high contrast Uses flashy ideas to follow changes in the music, creating stark differences between different sections of the song. , improvisation Uses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in. , messy Visually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects. , aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern. , chaotic Unpredictable map design, often testing unusual skillsets. , avant-garde Employs boundary-pushing and experimental philosophies to map design, often foregoing gameplay and aesthetic conventions to extreme measures. , large circles Uses larger-than-usual circles. Typically refers to maps with circle sizes below 3.
4.41
/ 5.00 from
12 votes
#3387
3.24
/ 5.00 from
14 votes
#3388
Camellia - chrono diver -fragment- (Camellia's "crossroads of chrono" remix)
Kairos 6.76*
Sep 13th, 2017
toybot, ProfessionalBox, Sing and byfar
collab A map with two or more associated mappers. , marathon A map with a drain time of over 5 minutes. , storyboard Contains a storyboard that enhances gameplay experience.
Kairos 6.76*
Sep 13th, 2017
toybot, ProfessionalBox, Sing and byfar
collab A map with two or more associated mappers. , marathon A map with a drain time of over 5 minutes. , storyboard Contains a storyboard that enhances gameplay experience.
3.32
/ 5.00 from
16 votes
#3389
3.05
/ 5.00 from
15 votes
#3390
Ferb (CV: Danny Jacob) - Backyard Beach (TV Size)
Moyai 5.54*
Jun 14th, 2021
AJT
wide aim Patterns, usually jumps, with heavy use of wide angle movement. , linear aim Patterns, usually jumps, that require the player to move continuously in a straight or nearly straight line.
Moyai 5.54*
Jun 14th, 2021
AJT
wide aim Patterns, usually jumps, with heavy use of wide angle movement. , linear aim Patterns, usually jumps, that require the player to move continuously in a straight or nearly straight line.
3.76
/ 5.00 from
13 votes
#3392
3.62
/ 5.00 from
13 votes
#3393
UKRampage - Replica feat. mami
Extreme feat. Enon 7.73*
Oct 16th, 2022
Lliria and Enon
tournament custom A custom map for a playing tournament.
Extreme feat. Enon 7.73*
Oct 16th, 2022
Lliria and Enon
tournament custom A custom map for a playing tournament.
3.69
/ 5.00 from
13 votes
#3394
Eagles - Hotel California
Comfort 3.48*
Mar 30th, 2023
Dabbe_01
variable timing Contains multiple timing points, usually required for songs not recorded to a metronome.
Comfort 3.48*
Mar 30th, 2023
Dabbe_01
variable timing Contains multiple timing points, usually required for songs not recorded to a metronome.
3.19
/ 5.00 from
13 votes
#3396
3.33
/ 5.00 from
12 votes
#3397
3.22
/ 5.00 from
14 votes
#3399
3.33
/ 5.00 from
13 votes
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The chart is based on an implementation of the Bayesian average method. It updates once every day.
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Ratings are weighed based on user rating quality, one contributing factor being their rating distribution.
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