Highest Rated Maps of All Time
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#3751
YUC'e - Future Cider
Duplication 6.54*
Mar 27th, 2017
Sing
repetitionFeatures the use of recognizable identical patterns or gameplay elements., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object.
Duplication 6.54*
Mar 27th, 2017
Sing
repetitionFeatures the use of recognizable identical patterns or gameplay elements., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object.
3.13
/ 5.00 from
14 votes
#3753
3.35
/ 5.00 from
12 votes
#3754
Ryokuoushoku Shakai - pink blue
hey, just a little bit 5.75*
Dec 22nd, 2023
Nakazawa
wide aimPatterns, usually jumps, with heavy use of wide angle movement., simpleAccessible and straightforward map design., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
hey, just a little bit 5.75*
Dec 22nd, 2023
Nakazawa
wide aimPatterns, usually jumps, with heavy use of wide angle movement., simpleAccessible and straightforward map design., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.77
/ 5.00 from
11 votes
#3755
CASTER - KHNUM (feat. earthlinger.)
United Collab 5.87*
Feb 7th, 2021
Altai and elicz1
collabA map with two or more associated mappers., marathonA map with a drain time of over 5 minutes., techTests uncommon skills.
United Collab 5.87*
Feb 7th, 2021
Altai and elicz1
collabA map with two or more associated mappers., marathonA map with a drain time of over 5 minutes., techTests uncommon skills.
3.57
/ 5.00 from
11 votes
#3756
POLKADOT STINGRAY - Keshin
Deceit 7.23*
Dec 12th, 2021
iljaaz
sharp aimPatterns with heavy use of sharp angle movement, either between circles or into sliders., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
Deceit 7.23*
Dec 12th, 2021
iljaaz
sharp aimPatterns with heavy use of sharp angle movement, either between circles or into sliders., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
2.80
/ 5.00 from
20 votes
#3758
Aitsuki Nakuru & Kabocha - Lilith
lust 6.94*
May 26th, 2021
Akito
collabA map with two or more associated mappers., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
lust 6.94*
May 26th, 2021
Akito
collabA map with two or more associated mappers., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.43
/ 5.00 from
13 votes
#3759
marshall4 - the tyrannical reign of lord foog the 2st
kataryn's SOOOO extra... :rollin... 5.91*
Apr 3rd, 2024
Kataryn
kataryn's SOOOO extra... :rollin... 5.91*
Apr 3rd, 2024
Kataryn
3.04
/ 5.00 from
15 votes
#3760
Dormir - Cookie Bouquets
Ultra 6.09*
Jan 7th, 2018
dsco
jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., sharp aimPatterns with heavy use of sharp angle movement, either between circles or into sliders., simpleAccessible and straightforward map design., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
Ultra 6.09*
Jan 7th, 2018
dsco
jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., sharp aimPatterns with heavy use of sharp angle movement, either between circles or into sliders., simpleAccessible and straightforward map design., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.52
/ 5.00 from
13 votes
#3761
Ludicin - Clinozoisite
Extra 7.60*
Aug 17th, 2024
Fursum
marathonA map with a drain time of over 5 minutes., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
Extra 7.60*
Aug 17th, 2024
Fursum
marathonA map with a drain time of over 5 minutes., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.28
/ 5.00 from
12 votes
#3762
Wang Yi Tao - Zi You Sheng Guang
Zero Vector 5.65*
Apr 2nd, 2019
Ryuusei Aika
circle onlyRestricts object choice to circles only.
Zero Vector 5.65*
Apr 2nd, 2019
Ryuusei Aika
circle onlyRestricts object choice to circles only.
3.94
/ 5.00 from
13 votes
#3763
A.SAKA - Nanatsu Myoukakitsubata
Dazzle 8.18*
Nov 23rd, 2024
Hollow Wings
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
Dazzle 8.18*
Nov 23rd, 2024
Hollow Wings
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.59
/ 5.00 from
11 votes
#3765
Zekk - Fluctuation
Collab Extra 7.00*
Dec 9th, 2020
Realazy, toybot and Kalibe
collabA map with two or more associated mappers., techTests uncommon skills., slidershapesUses a large variety of slider designs., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
Collab Extra 7.00*
Dec 9th, 2020
Realazy, toybot and Kalibe
collabA map with two or more associated mappers., techTests uncommon skills., slidershapesUses a large variety of slider designs., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
2.94
/ 5.00 from
18 votes
#3766
James Landino - Reaction feat. Slyleaf
Extra 4.79*
Jun 1st, 2019
pishifat
finger controlUses complex applications of rhythms in order to test the player's tapping ability., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., storyboardContains a storyboard that enhances gameplay experience., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
Extra 4.79*
Jun 1st, 2019
pishifat
finger controlUses complex applications of rhythms in order to test the player's tapping ability., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., storyboardContains a storyboard that enhances gameplay experience., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.56
/ 5.00 from
11 votes
#3767
sasakure.UK feat. Annabel - SeventH-HeaveN (2020-2021 Ver.)
ZenitH 6.86*
Jun 23rd, 2025
Lince Cosmico
collabA map with two or more associated mappers.
ZenitH 6.86*
Jun 23rd, 2025
Lince Cosmico
collabA map with two or more associated mappers.
3.79
/ 5.00 from
11 votes
#3768
3.57
/ 5.00 from
12 votes
#3772
Lou Bega - Mambo No.5
Insane 4.25*
Aug 12th, 2011
Lesjuh
swingA map that uses the 1/3, 1/6, and 1/12 snap divisors for most/all of the objects.
Insane 4.25*
Aug 12th, 2011
Lesjuh
swingA map that uses the 1/3, 1/6, and 1/12 snap divisors for most/all of the objects.
3.77
/ 5.00 from
11 votes
#3773
Hanatan - Omoide Kakera
Collab Extra 6.59*
Sep 3rd, 2024
-kevincela- and Delis
collabA map with two or more associated mappers.
Collab Extra 6.59*
Sep 3rd, 2024
-kevincela- and Delis
collabA map with two or more associated mappers.
3.47
/ 5.00 from
13 votes
#3774
Noriko Mitose - Duel Alternatives
Duel Kaizer 6.29*
May 6th, 2018
Kalibe and schoolboy
marathonA map with a drain time of over 5 minutes., collabA map with two or more associated mappers.
Duel Kaizer 6.29*
May 6th, 2018
Kalibe and schoolboy
marathonA map with a drain time of over 5 minutes., collabA map with two or more associated mappers.
3.77
/ 5.00 from
11 votes
#3775
Reji - A Young Girl, So Vivid in the Night
Taeyang's style 9.56*
Apr 15th, 2015
Taeyang
jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., wide aimPatterns, usually jumps, with heavy use of wide angle movement., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline.
Taeyang's style 9.56*
Apr 15th, 2015
Taeyang
jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., wide aimPatterns, usually jumps, with heavy use of wide angle movement., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline.
3.20
/ 5.00 from
13 votes
#3777
MYUKKE. - AKKERA-COUNTRY-BOY
Polychromatic 7.25*
Jul 24th, 2022
Hishiro Chizuru
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
Polychromatic 7.25*
Jul 24th, 2022
Hishiro Chizuru
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.27
/ 5.00 from
12 votes
#3778
DJ TOTTO - Back Spin Sweeper
||||||||||lil!|li|!llli|i!||||ll... 13.66*
Mar 31st, 2020
fanzhen0019
aspireEmploys intentionally unrankable decisions to provide gameplay or visual effects that are otherwise impossible to achieve, originating from the annual Aspire mapping contest., 2BIncludes gameplay elements with two or more objects placed simultaneously. The term originates from a Chinese transliteration of 'idiot'.
||||||||||lil!|li|!llli|i!||||ll... 13.66*
Mar 31st, 2020
fanzhen0019
aspireEmploys intentionally unrankable decisions to provide gameplay or visual effects that are otherwise impossible to achieve, originating from the annual Aspire mapping contest., 2BIncludes gameplay elements with two or more objects placed simultaneously. The term originates from a Chinese transliteration of 'idiot'.
4.28
/ 5.00 from
10 votes
#3779
Nakamura Meiko - Core of Spark
Scintillation 6.08*
Mar 25th, 2026
surgis
marathonA map with a drain time of over 5 minutes.
Scintillation 6.08*
Mar 25th, 2026
surgis
marathonA map with a drain time of over 5 minutes.
4.05
/ 5.00 from
12 votes
#3780
3.47
/ 5.00 from
11 votes
#3781
Feryquitous feat. Aitsuki Nakuru - Fake
Irregular 6.78*
Jan 3rd, 2021
captin1
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
Irregular 6.78*
Jan 3rd, 2021
captin1
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.14
/ 5.00 from
14 votes
#3783
RIP SLYME - Super Shooter
Shoot! 5.00*
Jun 13th, 2024
fluxie31
old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., high tickrateUtilizes a high slider tickrate setting, requiring players to aim sliders more accurately to avoid breaking combo.
Shoot! 5.00*
Jun 13th, 2024
fluxie31
old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., high tickrateUtilizes a high slider tickrate setting, requiring players to aim sliders more accurately to avoid breaking combo.
3.62
/ 5.00 from
11 votes
#3784
Oriental ST8 - Shoreline
Redesign Style 4.49*
Nov 2nd, 2009
Wizard Of Orz
download unavailableCannot be downloaded from the osu! website, often due to a DMCA takedown notice., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., cutstreamsStreams in which the spacing of certain notes is much larger than the rest of the stream., visually denseContains patterns where the amount of visible notes makes determining note order and/or timing difficult.
Redesign Style 4.49*
Nov 2nd, 2009
Wizard Of Orz
download unavailableCannot be downloaded from the osu! website, often due to a DMCA takedown notice., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., cutstreamsStreams in which the spacing of certain notes is much larger than the rest of the stream., visually denseContains patterns where the amount of visible notes makes determining note order and/or timing difficult.
3.70
/ 5.00 from
12 votes
#3786
Jeff Buckley - Grace
Fading 6.06*
Feb 10th, 2025
Froslass
marathonA map with a drain time of over 5 minutes., progressionContains a gradual advancement in difficulty or concept across the map., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., simpleAccessible and straightforward map design., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
Fading 6.06*
Feb 10th, 2025
Froslass
marathonA map with a drain time of over 5 minutes., progressionContains a gradual advancement in difficulty or concept across the map., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., simpleAccessible and straightforward map design., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.43
/ 5.00 from
12 votes
#3787
3.75
/ 5.00 from
11 votes
#3788
Uchikubi Gokumon Doukoukai - Futon no Naka kara Detaku Nai
Futon 5.77*
Apr 28th, 2019
Nowaie
high contrastUses flashy ideas to follow changes in the music, creating stark differences between different sections of the song., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less.
Futon 5.77*
Apr 28th, 2019
Nowaie
high contrastUses flashy ideas to follow changes in the music, creating stark differences between different sections of the song., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less.
3.49
/ 5.00 from
14 votes
#3789
Magnetude - Broken
Breaking Point 6.67*
Sep 11th, 2019
Asonate
marathonA map with a drain time of over 5 minutes., storyboardContains a storyboard that enhances gameplay experience., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
Breaking Point 6.67*
Sep 11th, 2019
Asonate
marathonA map with a drain time of over 5 minutes., storyboardContains a storyboard that enhances gameplay experience., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.47
/ 5.00 from
12 votes
#3792
Daisuke Achiwa - BASARA
Chroche 2.92*
Dec 28th, 2010
100pa-
improvisationUses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline.
Chroche 2.92*
Dec 28th, 2010
100pa-
improvisationUses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline.
3.64
/ 5.00 from
12 votes
#3793
3.61
/ 5.00 from
12 votes
#3794
3.57
/ 5.00 from
12 votes
#3795
Nero's Day At Disneyland - No Money Down, Low Monthly Payments
Insane 5.22*
Jan 8th, 2014
grumd
finger controlUses complex applications of rhythms in order to test the player's tapping ability., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., storyboardContains a storyboard that enhances gameplay experience., grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature.
Insane 5.22*
Jan 8th, 2014
grumd
finger controlUses complex applications of rhythms in order to test the player's tapping ability., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., storyboardContains a storyboard that enhances gameplay experience., grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature.
3.56
/ 5.00 from
12 votes
#3796
monet - FOOTPRINTS IN THE SAND
FOOTPRINTS 2.40*
Mar 23rd, 2024
Digitalfear117
precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., simpleAccessible and straightforward map design.
FOOTPRINTS 2.40*
Mar 23rd, 2024
Digitalfear117
precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6., old-style revivalEmulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia., simpleAccessible and straightforward map design.
2.86
/ 5.00 from
16 votes
#3797
2.97
/ 5.00 from
14 votes
#3798
PUP - Scorpion Hill
Hobbes2's Insane 5.13*
Jun 9th, 2022
Hobbes2
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
Hobbes2's Insane 5.13*
Jun 9th, 2022
Hobbes2
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.65
/ 5.00 from
12 votes
#3799
3.56
/ 5.00 from
11 votes
#3800
Yunosuke - Spiral
@ 5.67*
Jul 29th, 2021
Axaptice
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
@ 5.67*
Jul 29th, 2021
Axaptice
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.90
/ 5.00 from
10 votes
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Info
The chart is based on an implementation of the Bayesian average method. It updates once every day.
The next update will happen in ---
Ratings are weighed based on user rating quality, one contributing factor being their rating distribution.
The chart is based on an implementation of the Bayesian average method. It updates once every day.
The next update will happen in ---
Ratings are weighed based on user rating quality, one contributing factor being their rating distribution.
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