Highest Rated Maps of All Time
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#4403
Studio Bongo Mango Feat. Junko Wada - Gymnopedie 009
Spring Blossoming Garden 6.12*
Apr 18th, 2020
Halgoh
Spring Blossoming Garden 6.12*
Apr 18th, 2020
Halgoh
3.56 / 5.00 from 10 votes
#4404
Camellia - dreamless wanderer
This is Just a Dream 6.00*
Jan 24th, 2016
-Visceral-
marathon A map with a drain time of over 5 minutes.
This is Just a Dream 6.00*
Jan 24th, 2016
-Visceral-
marathon A map with a drain time of over 5 minutes.
3.62 / 5.00 from 10 votes
#4405
Celldweller - Lost In Time
Time Freeze 7.47*
Apr 23rd, 2020
fieryrage
jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object.
Time Freeze 7.47*
Apr 23rd, 2020
fieryrage
jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object.
2.72 / 5.00 from 19 votes
#4406
3.36 / 5.00 from 11 votes
#4407
ZUN - A Sacred Lot
Lunatic Oni 5.43*
Nov 18th, 2018
Neto
streams Patterns requiring continuous movement and alternating, typically more than 9 notes. , grid snap Objects are placed along a square grid, typically using osu!'s in-built grid snap feature. , circle only Restricts object choice to circles only. , finger control Uses complex applications of rhythms in order to test the player's tapping ability. , flow aim Patterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects. , taikosu A map intended to produce an osu!taiko map when automatically converted via hitsounds.
Lunatic Oni 5.43*
Nov 18th, 2018
Neto
streams Patterns requiring continuous movement and alternating, typically more than 9 notes. , grid snap Objects are placed along a square grid, typically using osu!'s in-built grid snap feature. , circle only Restricts object choice to circles only. , finger control Uses complex applications of rhythms in order to test the player's tapping ability. , flow aim Patterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects. , taikosu A map intended to produce an osu!taiko map when automatically converted via hitsounds.
2.90 / 5.00 from 14 votes
#4408
Luschka - Watashi no Kakera
Collab Insane 5.09*
Mar 26th, 2023
PandaHero and Gibune
collab A map with two or more associated mappers.
Collab Insane 5.09*
Mar 26th, 2023
PandaHero and Gibune
collab A map with two or more associated mappers.
3.16 / 5.00 from 11 votes
#4410
Zekk - Feelsleft0ut
J1's Alone (2021 Remaster) 6.15*
Aug 8th, 2022
J1_
tournament custom A custom map for a playing tournament.
J1's Alone (2021 Remaster) 6.15*
Aug 8th, 2022
J1_
tournament custom A custom map for a playing tournament.
3.57 / 5.00 from 10 votes
#4411
Demetori - Koyoi wa Hyouitsu na Egoist ~ Ego, Schizoid, Beat.
The Most Despicable and Disastro... 6.76*
Sep 2nd, 2018
GoldenWolf
The Most Despicable and Disastro... 6.76*
Sep 2nd, 2018
GoldenWolf
3.11 / 5.00 from 12 votes
#4412
3.28 / 5.00 from 11 votes
#4413
Halozy - Crystal Snow
Frigid Birth 4.85*
Sep 17th, 2024
itay
alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
Frigid Birth 4.85*
Sep 17th, 2024
itay
alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.59 / 5.00 from 10 votes
#4415
3.63 / 5.00 from 11 votes
#4416
3.40 / 5.00 from 11 votes
#4417
3.68 / 5.00 from 12 votes
#4418
Kipelov - Ya Svoboden
I Surrender 4.65*
Jan 31st, 2023
piroshki
repetition Features the use of recognizable identical patterns or gameplay elements.
I Surrender 4.65*
Jan 31st, 2023
piroshki
repetition Features the use of recognizable identical patterns or gameplay elements.
3.38 / 5.00 from 10 votes
#4419
3.47 / 5.00 from 10 votes
#4422
Suara - Kimi ga Tame 2016
Countless 4.37*
Dec 29th, 2021
Deca
marathon A map with a drain time of over 5 minutes.
Countless 4.37*
Dec 29th, 2021
Deca
marathon A map with a drain time of over 5 minutes.
3.64 / 5.00 from 10 votes
#4423
2.88 / 5.00 from 14 votes
#4424
4.16 / 5.00 from 10 votes
#4426
Mark Keali'i Ho'omalu & Kamehameha Schools Children's Chorus - Hawaiian Roller Coaster Ride
Beyond the Horizon 4.69*
Nov 25th, 2021
YokesPai
finger control Uses complex applications of rhythms in order to test the player's tapping ability. , aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern. , alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps.
Beyond the Horizon 4.69*
Nov 25th, 2021
YokesPai
finger control Uses complex applications of rhythms in order to test the player's tapping ability. , aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern. , alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps.
3.60 / 5.00 from 10 votes
#4427
3.17 / 5.00 from 11 votes
#4428
II-L - PIONEER-4
NONDYADIC 7.27*
Aug 24th, 2024
oatmilk
tech Tests uncommon skills. , finger control Uses complex applications of rhythms in order to test the player's tapping ability. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps. , complex snap divisors Uses mixed or unusual snap divisors in order to test the player's tapping ability.
NONDYADIC 7.27*
Aug 24th, 2024
oatmilk
tech Tests uncommon skills. , finger control Uses complex applications of rhythms in order to test the player's tapping ability. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps. , complex snap divisors Uses mixed or unusual snap divisors in order to test the player's tapping ability.
3.53 / 5.00 from 10 votes
#4430
3.87 / 5.00 from 9 votes
#4433
Stevie Wonder - Faith feat. Ariana Grande
Elevation 5.16*
Aug 21st, 2020
Asphyxia
jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. , high sv Features prominent high slider velocity usage as a key part of map design. , symmetrical Employs symmetry within the map design, often mirroring elements along the horizontal centreline.
Elevation 5.16*
Aug 21st, 2020
Asphyxia
jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. , high sv Features prominent high slider velocity usage as a key part of map design. , symmetrical Employs symmetry within the map design, often mirroring elements along the horizontal centreline.
3.76 / 5.00 from 10 votes
#4434
Juno Reactor - Magnetic
Insane 5.08*
Dec 7th, 2021
PandaHero
marathon A map with a drain time of over 5 minutes.
Insane 5.08*
Dec 7th, 2021
PandaHero
marathon A map with a drain time of over 5 minutes.
3.87 / 5.00 from 10 votes
#4436
3.86 / 5.00 from 9 votes
#4437
3.79 / 5.00 from 11 votes
#4438
3.92 / 5.00 from 9 votes
#4439
my sound life - Endroll
End 6.71*
Apr 2nd, 2025
piklopedia and App
mapping contest An entry for a mapping contest.
End 6.71*
Apr 2nd, 2025
piklopedia and App
mapping contest An entry for a mapping contest.
3.76 / 5.00 from 10 votes
#4440
3.78 / 5.00 from 10 votes
#4441
Diao Ye Zong feat. Meramipop - Eiya 'Imperishable Challengers'
Tragic Love 6.61*
Mar 24th, 2021
jonathanlfj and captin1
collab A map with two or more associated mappers. , marathon A map with a drain time of over 5 minutes. , tournament custom A custom map for a playing tournament.
Tragic Love 6.61*
Mar 24th, 2021
jonathanlfj and captin1
collab A map with two or more associated mappers. , marathon A map with a drain time of over 5 minutes. , tournament custom A custom map for a playing tournament.
3.48 / 5.00 from 10 votes
#4442
MYUKKE. - The 89's Momentum
flake's Extra 5.55*
Mar 10th, 2024
flake
mapping contest An entry for a mapping contest.
flake's Extra 5.55*
Mar 10th, 2024
flake
mapping contest An entry for a mapping contest.
4.30 / 5.00 from 9 votes
#4443
3.61 / 5.00 from 10 votes
#4446
NECRY TALKIE - bloom (TV Size)
expert 5.65*
Feb 28th, 2024
fedora
improvisation Uses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in. , jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object.
expert 5.65*
Feb 28th, 2024
fedora
improvisation Uses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in. , jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object.
2.84 / 5.00 from 14 votes
#4447
M.I.A - Paper Planes
Pineapple Express!!! 3.88*
Sep 5th, 2009
EEeee
grid snap Objects are placed along a square grid, typically using osu!'s in-built grid snap feature.
Pineapple Express!!! 3.88*
Sep 5th, 2009
EEeee
grid snap Objects are placed along a square grid, typically using osu!'s in-built grid snap feature.
3.18 / 5.00 from 11 votes
#4448
3.79 / 5.00 from 10 votes
#4450
3.27 / 5.00 from 11 votes
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Info
The chart is based on an implementation of the Bayesian average method. It updates once every day.
The next update will happen in ---
Ratings are weighed based on user rating quality, one contributing factor being their rating distribution.
Info
The chart is based on an implementation of the Bayesian average method. It updates once every day.
The next update will happen in ---
Ratings are weighed based on user rating quality, one contributing factor being their rating distribution.
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