Highest Rated Maps of All Time
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#4403
ClariS - Colorful (tamame's apostate remix)
Akuma 7.32*
Nov 13th, 2018
Bearizm
repetitionFeatures the use of recognizable identical patterns or gameplay elements., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., marathonA map with a drain time of over 5 minutes.
Akuma 7.32*
Nov 13th, 2018
Bearizm
repetitionFeatures the use of recognizable identical patterns or gameplay elements., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., marathonA map with a drain time of over 5 minutes.
2.89
from
17 votes
#4404
Halozy - Paranoid Lost
Yuraki 5.61*
Dec 15th, 2014
sjoy
marathonA map with a drain time of over 5 minutes., storyboardContains a storyboard that enhances gameplay experience., freeformAn unrestrained and loose approach towards visual structure., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less.
Yuraki 5.61*
Dec 15th, 2014
sjoy
marathonA map with a drain time of over 5 minutes., storyboardContains a storyboard that enhances gameplay experience., freeformAn unrestrained and loose approach towards visual structure., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less.
3.58
from
10 votes
#4405
Ado - USSEEWA
? 7.76*
Apr 4th, 2021
Ryuusei Aika
messyVisually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects., chaoticUnpredictable map design, often testing unusual skillsets., gimmickFocused on a single unique design or gameplay idea., progressionContains a gradual advancement in difficulty or concept across the map., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., fast burstsFeatures bursts that are fast relative to the rest of the map, typically appearing as 1/6 or 1/8 bursts.
? 7.76*
Apr 4th, 2021
Ryuusei Aika
messyVisually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects., chaoticUnpredictable map design, often testing unusual skillsets., gimmickFocused on a single unique design or gameplay idea., progressionContains a gradual advancement in difficulty or concept across the map., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., fast burstsFeatures bursts that are fast relative to the rest of the map, typically appearing as 1/6 or 1/8 bursts.
2.86
from
73 votes
#4406
L.E.D.-G - BITTER CHOCOLATE STRIKER
CHALLENGE 8.69*
Nov 7th, 2015
nhlx
jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object.
CHALLENGE 8.69*
Nov 7th, 2015
nhlx
jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object.
3.09
from
13 votes
#4407
3.81
from
11 votes
#4408
2.96
from
12 votes
#4409
user-177606669 - girlycraycray
fsdfagadsfhigkadmfg fdi-dfhadfhdafjkmasdlkf 4.93*
Feb 20th, 2025
wafer
freeformAn unrestrained and loose approach towards visual structure.
fsdfagadsfhigkadmfg fdi-dfhadfhdafjkmasdlkf 4.93*
Feb 20th, 2025
wafer
freeformAn unrestrained and loose approach towards visual structure.
3.48
from
10 votes
#4410
Camellia - Arche
Regou's Paroxysm 7.94*
Sep 14th, 2019
Regou
marathonA map with a drain time of over 5 minutes., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
Regou's Paroxysm 7.94*
Sep 14th, 2019
Regou
marathonA map with a drain time of over 5 minutes., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.83
from
9 votes
#4412
capsule - JUMPER
Insane 4.18*
Nov 13th, 2010
Mafiamaster
storyboardContains a storyboard that enhances gameplay experience.
Insane 4.18*
Nov 13th, 2010
Mafiamaster
storyboardContains a storyboard that enhances gameplay experience.
3.73
from
11 votes
#4413
Doma Umaru (CV.Tanaka Aimi) - Nimensei*Uraomote Life!
Master 6.02*
Oct 21st, 2017
hehe
simpleAccessible and straightforward map design., techTests uncommon skills., cutstreamsStreams in which the spacing of certain notes is much larger than the rest of the stream.
Master 6.02*
Oct 21st, 2017
hehe
simpleAccessible and straightforward map design., techTests uncommon skills., cutstreamsStreams in which the spacing of certain notes is much larger than the rest of the stream.
3.20
from
13 votes
#4414
Queen - Don't Stop Me Now
Cruisin' 3.53*
Aug 23rd, 2009
m980
storyboardContains a storyboard that enhances gameplay experience., iNiS-styleA simple style originating from the original DS games. Recognizable by its emphasis on vocal rhythm, constant slider velocity, and easily understandable grid snap patterns., simpleAccessible and straightforward map design., visually denseContains patterns where the amount of visible notes makes determining note order and/or timing difficult., variable timingContains multiple timing points, usually required for songs not recorded to a metronome., distance snappedUses osu's in-built distance snap feature for most/all of the map., high tickrateUtilizes a high slider tickrate setting, requiring players to aim sliders more accurately to avoid breaking combo.
Cruisin' 3.53*
Aug 23rd, 2009
m980
storyboardContains a storyboard that enhances gameplay experience., iNiS-styleA simple style originating from the original DS games. Recognizable by its emphasis on vocal rhythm, constant slider velocity, and easily understandable grid snap patterns., simpleAccessible and straightforward map design., visually denseContains patterns where the amount of visible notes makes determining note order and/or timing difficult., variable timingContains multiple timing points, usually required for songs not recorded to a metronome., distance snappedUses osu's in-built distance snap feature for most/all of the map., high tickrateUtilizes a high slider tickrate setting, requiring players to aim sliders more accurately to avoid breaking combo.
3.70
from
11 votes
#4415
3.96
from
11 votes
#4416
GYARI - Moonlight Stage 10th Remix
A Performance in the Moonlight 6.82*
Jan 10th, 2021
fedora
marathonA map with a drain time of over 5 minutes.
A Performance in the Moonlight 6.82*
Jan 10th, 2021
fedora
marathonA map with a drain time of over 5 minutes.
3.68
from
11 votes
#4418
ensou ft. GUMI - COMA
Insane 4.86*
Apr 4th, 2015
-[Hikari]-
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
Insane 4.86*
Apr 4th, 2015
-[Hikari]-
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.61
from
10 votes
#4420
Yorushika - Spring Thief
Scent of Spring, Taste of Wind, Scattering of Cherry Blossoms 4.61*
Feb 13th, 2021
Moecho, Ryuusei Aika and seros
collabA map with two or more associated mappers.
Scent of Spring, Taste of Wind, Scattering of Cherry Blossoms 4.61*
Feb 13th, 2021
Moecho, Ryuusei Aika and seros
collabA map with two or more associated mappers.
3.32
from
11 votes
#4421
3.23
from
11 votes
#4422
ITO KASHITARO - Yuudachi no Ribbon
Rain 6.87*
Oct 18th, 2016
Milan-
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object.
Rain 6.87*
Oct 18th, 2016
Milan-
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object.
2.80
from
16 votes
#4423
ESTi - HELIX (Edit ver.)
Irrelvis' EX 5.97*
Nov 9th, 2015
Irreversible and CalstoneLightO
collabA map with two or more associated mappers., techTests uncommon skills.
Irrelvis' EX 5.97*
Nov 9th, 2015
Irreversible and CalstoneLightO
collabA map with two or more associated mappers., techTests uncommon skills.
3.30
from
12 votes
#4424
Spire - Somnambulism
Sleep Terror 7.34*
Sep 9th, 2021
verychill
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
Sleep Terror 7.34*
Sep 9th, 2021
verychill
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.55
from
11 votes
#4425
My Chemical Romance - You Know What They Do To Guys Like Us In Prison
Extra 5.67*
Sep 12th, 2015
pishifat
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less.
Extra 5.67*
Sep 12th, 2015
pishifat
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less.
3.13
from
14 votes
#4427
BlackYooh vs. siromaru - BLACK or WHITE?
Black 7.42*
Aug 3rd, 2017
Arrival
marathonA map with a drain time of over 5 minutes.
Black 7.42*
Aug 3rd, 2017
Arrival
marathonA map with a drain time of over 5 minutes.
3.85
from
12 votes
#4428
Kenji Ohtsuki to Zetsubou Shoujotachi - Ringo Mogire Beam! (TV Size)
posydomojka's insane 4.81*
Sep 16th, 2023
Lyubym liya
variable timingContains multiple timing points, usually required for songs not recorded to a metronome.
posydomojka's insane 4.81*
Sep 16th, 2023
Lyubym liya
variable timingContains multiple timing points, usually required for songs not recorded to a metronome.
3.58
from
11 votes
#4429
Tatsh - reunion <Platinum Long Version>
allein's Extra 6.17*
Feb 8th, 2023
allein
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
allein's Extra 6.17*
Feb 8th, 2023
allein
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.76
from
12 votes
#4430
3.61
from
11 votes
#4433
Silentroom - Alt Futur
Insane 4.44*
Mar 28th, 2021
Lasse
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
Insane 4.44*
Mar 28th, 2021
Lasse
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.50
from
11 votes
#4434
Nanahoshi Kangengakudan - MAKE A LOSER (inst)
Yudragen's Expert 6.51*
Dec 31st, 2021
Yudragen
aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps.
Yudragen's Expert 6.51*
Dec 31st, 2021
Yudragen
aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps.
3.43
from
11 votes
#4435
Yooh - salvation
Another 5.59*
Oct 19th, 2014
ktgster
marathonA map with a drain time of over 5 minutes., simpleAccessible and straightforward map design., finger controlUses complex applications of rhythms in order to test the player's tapping ability., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
Another 5.59*
Oct 19th, 2014
ktgster
marathonA map with a drain time of over 5 minutes., simpleAccessible and straightforward map design., finger controlUses complex applications of rhythms in order to test the player's tapping ability., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.76
from
10 votes
#4436
Zmey Gorynich - Sorochinskaya Yarmarka
Daiyousei's Extra 5.95*
Oct 10th, 2021
Daiyousei
burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
Daiyousei's Extra 5.95*
Oct 10th, 2021
Daiyousei
burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.00
from
14 votes
#4438
THE IDOLM@STER FIVE STARS!!!!! - VOY@GER
M@STERPIECE 5.48*
Aug 23rd, 2022
kiddly
marathonA map with a drain time of over 5 minutes.
M@STERPIECE 5.48*
Aug 23rd, 2022
kiddly
marathonA map with a drain time of over 5 minutes.
2.78
from
17 votes
#4440
Syaro(CV.Uchida Maaya) - Caffeine Fighter
Momoka's Insane 4.55*
Jun 26th, 2016
No Dap
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
Momoka's Insane 4.55*
Jun 26th, 2016
No Dap
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
2.73
from
19 votes
#4441
Cranky - R176 [Short Edit]
ULTRA 7.75*
Dec 31st, 2023
AJT
tournament customA custom map for a playing tournament., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., linear aimPatterns, usually jumps, that require the player to move continuously in a straight or nearly straight line., visually denseContains patterns where the amount of visible notes makes determining note order and/or timing difficult., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
ULTRA 7.75*
Dec 31st, 2023
AJT
tournament customA custom map for a playing tournament., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., linear aimPatterns, usually jumps, that require the player to move continuously in a straight or nearly straight line., visually denseContains patterns where the amount of visible notes makes determining note order and/or timing difficult., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.14
from
12 votes
#4442
Apocalyptica - Reign of Fear
V 6.28*
Nov 26th, 2015
pishifat
precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6., marathonA map with a drain time of over 5 minutes.
V 6.28*
Nov 26th, 2015
pishifat
precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6., marathonA map with a drain time of over 5 minutes.
3.88
from
11 votes
#4443
nao - Anthem Short Version
Summer 3.68*
Jan 15th, 2016
Kencho
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., storyboardContains a storyboard that enhances gameplay experience.
Summer 3.68*
Jan 15th, 2016
Kencho
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., storyboardContains a storyboard that enhances gameplay experience.
3.38
from
14 votes
#4444
Chata - Wan
Collab Lunatic 5.44*
Mar 5th, 2019
PandaHero and Mirash
collabA map with two or more associated mappers.
Collab Lunatic 5.44*
Mar 5th, 2019
PandaHero and Mirash
collabA map with two or more associated mappers.
3.72
from
10 votes
#4445
Dirty Androids - RISE (Extended Mix)
Skystar's Extra 6.36*
Nov 4th, 2018
Skystar
marathonA map with a drain time of over 5 minutes.
Skystar's Extra 6.36*
Nov 4th, 2018
Skystar
marathonA map with a drain time of over 5 minutes.
3.51
from
11 votes
#4446
3.03
from
13 votes
#4448
Will Stetson - KOALA
Expert 6.47*
Jan 27th, 2024
Luscent
tournament customA custom map for a playing tournament., wide aimPatterns, usually jumps, with heavy use of wide angle movement., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
Expert 6.47*
Jan 27th, 2024
Luscent
tournament customA custom map for a playing tournament., wide aimPatterns, usually jumps, with heavy use of wide angle movement., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
2.95
from
13 votes
#4449
3.06
from
13 votes
#4450
Camellia - Dans la mer de son
Maelstrom 6.80*
Sep 9th, 2017
PoNo and Sharu
collabA map with two or more associated mappers., marathonA map with a drain time of over 5 minutes., storyboardContains a storyboard that enhances gameplay experience., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
Maelstrom 6.80*
Sep 9th, 2017
PoNo and Sharu
collabA map with two or more associated mappers., marathonA map with a drain time of over 5 minutes., storyboardContains a storyboard that enhances gameplay experience., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
4.00
from
9 votes
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Info
The chart is based on an implementation of the Bayesian average method. It updates once every day.
The next update will happen in ---
Ratings are weighed based on user rating quality. Click here to read more!
The chart is based on an implementation of the Bayesian average method. It updates once every day.
The next update will happen in ---
Ratings are weighed based on user rating quality. Click here to read more!
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