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Kurokotei feat. Sennzai - escape (the looking-glass, and what alice found there) by Deppyforce

Mapset info
Ranked: Jul 11th, 2026
Average Rating: 1.94 / 5.00 from 53 votes
Japanese Electronic
Nominators
Ryuusei Aika dakiwii


5.0★
2 votes
4.5★
4 votes
4.0★
4 votes
3.5★
7 votes
3.0★
2 votes
2.5★
4 votes
2.0★
5 votes
1.5★
1 vote
1.0★
6 votes
0.5★
2 votes
0.0★
16 votes
Rating Distribution
Rating: 1.85 / 5.00 from 53 votes
Ranking: #751 for 2026
messyVisually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects., marathonA map with a drain time of over 5 minutes., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing, large circlesUses larger-than-usual circles. Typically refers to maps with circle sizes below 3., chaoticUnpredictable map design, often testing unusual skillsets., overlap readingContains patterns where overlapped objects make determining note order and/or timing difficult., high svFeatures prominent high slider velocity usage as a key part of map design., perfect stacksFeatures perfectly overlapped stacked notes using low stack leniency., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., difficulty spikeContains a sudden and significant increase in challenge within the map's gameplay.

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Related beatmaps to [deepfo vs shallowfi]: BETA ? This is WIP if u wanna help or just play with the weights and settings, check out Labs.



Comments (30)

milr_ OMDB patron

how is this 5 stars lol

deppyforce always manages to suprise me lmao, funny map

an3

^what milr said

04:44:978 (1,2,3,4,5,6,1) - -1000000000000

deppyforce is always into something interesting

maps that skin 300 need to die

from my understanding, you not only cannot miss elements not labeled as optional in the skin set list for their respective category but you also cant make them transparent (to my knowledge at least)

but then theres an entirely different question on why theres hitburst elements in this map and only hitburst elements

an3

this being in the “Ease of Access” prio quest feels like a mockery to the mpg system which is so funny cuz how is this a 5*

turns out maps like this are quite fun to play when you don't make them ar5 or some shit

ending is still too much for me tho

why do none of the sr reworks work on deppy maps

i'm stunned he doesn't get bored of mapping like this

this big sliders gameplay he did on gladde paling worked great but here is a stupid move ngl

the song was, not this specific version

oh lol

hd2 in 2036

extremely impressed by the SR manipulation at play here

lmao

im torn bc it feels like a legitimately bad faith rank but also its the coolest shit ever that its 5.4 stars LOL

what will said

a bat OMDB patron

had fun playing this map but I kinda agree with quantum's review. I would've liked this map more if it ditched the ease of access star rating restriction and went more wild with the movement

more insulting than any farm map because at least those are somewhat enjoyable sometimes

i think if the ending was like half as hard this would be a pretty fun map to put attempts into, but after a bit of time put into a practice diff the ending just doesnt feel fun to learn

I think I'm higher on this map than a lot of people seem to be, there's a lot of fun patterns in this even if here and there there's some stuff that feels kinda jank. I also think every diff setting (other than HP which isn't a real stat) works really well on this map lol

This has the difficulty where I can give it the highest grade it can get (3.5)

This map is really fun, the ending is the only thing that lets it down, but I always hate diff spikes so ¯\_(ツ)_/¯

Maps that follow rhythms more intensely always end up being interesting and cool to play.

cool ass cat


Latest Ratings

adamqss
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JoseSucks
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crechi
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Kaly
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myomere
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bgm16
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Visionary
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pr1mary
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WitherFlower
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Hobbes2
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CallMeRed
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a bat
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Will Stetson
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Wispy
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Reviews

i don't know if this map was made specifically with the "ease of access" quest in mind, but regardless of the intent, i feel like the high density, high sv freeform style this map tries to go for falls completely on its face due to the lack of movement as a result of the difficulty constraint.

any big slider that could be fun to follow from one edge of the screen to the other during intense sections has to be neutered and made cheesable. every single 1/4 rhythm has to be stacked, lest it anger the star rating gods and let the player move their cursor a little.

i feel like the rules this map is forced to follow neuter any positive qualities that could be salvaged from a map in this style, and the lack of any other redeemable traits result in a map that i simply do not like at all.

[6]
milr_, Visionary, Leviathan, a bat, Yumenexa, songpyeon
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