Camellia - Enantiomorphs by -kevincela-
5.0★
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4.5★
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4.0★
5 votes
5 votes
3.5★
3 votes
3 votes
3.0★
1 vote
1 vote
2.5★
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2.0★
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1.5★
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1 vote
1 vote
Rating: 3.35 / 5.00 from 10 votes
Ranking: #219 for 2017, #4440 overall
Ranking: #219 for 2017, #4440 overall
| repetition Features the use of recognizable identical patterns or gameplay elements. , slider tech Tests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes. , sharp aim Patterns with heavy use of sharp angle movement, either between circles or into sliders. , flow aim Patterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , marathon A map with a drain time of over 5 minutes. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. , geometric Incorporates geometric shapes within the map's visual design. , symmetrical Employs symmetry within the map design, often mirroring elements along the horizontal centreline. |
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