Porter Robinson - Goodbye To A World by Monstrata
5.0★
8 votes
8 votes
4.5★
4 votes
4 votes
4.0★
17 votes
17 votes
3.5★
9 votes
9 votes
3.0★
8 votes
8 votes
2.5★
3 votes
3 votes
2.0★
2 votes
2 votes
1.5★
0 votes
0 votes
1.0★
0 votes
0 votes
0.5★
1 vote
1 vote
0.0★
0 votes
0 votes
Rating: 3.62 / 5.00 from 52 votes
Ranking: #48 for 2017, #729 overall
Ranking: #48 for 2017, #729 overall
| geometricIncorporates geometric shapes within the map's visual design., progressionContains a gradual advancement in difficulty or concept across the map., marathonA map with a drain time of over 5 minutes., slidershapesUses a large variety of slider designs., gimmickFocused on a single unique design or gameplay idea. |
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| contributors: Fsjallink
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Latest Ratings

sure it's visually appealing but i think its fundamental flaw is that it doesn't abuse slider leniency enough for the drop in favor of keeping geometry, which still could've been maintained with higher velocity.
like i wake up at 03:40:339 (1,2,3,4,1,2,3,4,1,2,3,4) - and then fall back to sleep during the drop
also i think 01:00:027 - this section where the synth continues to build and build doesn't adequately accentuate the intensity
goodbye
simple yet cool idea with clean execution that's apparent to both players and mappers without destroying playability
simple yet very memorable
monstrata le good?