log in

Porter Robinson - Goodbye To A World by Monstrata

Mapset Information
Ranked: Mar 2nd, 2017
Average Rating: 3.72 / 5.00 from 52 votes
Instrumental Electronic


5.0★
8 votes
4.5★
4 votes
4.0★
17 votes
3.5★
9 votes
3.0★
8 votes
2.5★
3 votes
2.0★
2 votes
1.5★
0 votes
1.0★
0 votes
0.5★
1 vote
0.0★
0 votes
Rating Distribution
Rating: 3.62 / 5.00 from 52 votes
Ranking: #48 for 2017, #729 overall
geometricIncorporates geometric shapes within the map's visual design., progressionContains a gradual advancement in difficulty or concept across the map., marathonA map with a drain time of over 5 minutes., slidershapesUses a large variety of slider designs., gimmickFocused on a single unique design or gameplay idea.

separate your tags with commas
| contributors: Fsjallink



Latest Ratings
this_cord1985
on Terminus
doops
on Terminus
Sakorii
on Terminus
_QwQ_
on Terminus
lofkesHAHA
on Terminus
Rita Summers
on Terminus
blarpblarp
on Terminus
delusional
on Terminus
a night parrot
on Terminus
Hobbes2
on Terminus
mentally-
on Terminus
Monstrata
on Terminus
a bat
on Terminus
Tsfury
on Terminus
Sausage Roll
on Terminus
lilybannanas9
on Terminus
Happyster
on Terminus
a cat
on Terminus

sure it's visually appealing but i think its fundamental flaw is that it doesn't abuse slider leniency enough for the drop in favor of keeping geometry, which still could've been maintained with higher velocity.

like i wake up at 03:40:339 (1,2,3,4,1,2,3,4,1,2,3,4) - and then fall back to sleep during the drop

also i think 01:00:027 - this section where the synth continues to build and build doesn't adequately accentuate the intensity

goodbye

simple yet cool idea with clean execution that's apparent to both players and mappers without destroying playability

simple yet very memorable

monstrata le good?

labs | discord | github | rules | descriptors | edit queue
0.14668703079224s