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Highest Rated Maps of All Time

#1
Megurine Luka - Blue Amber
Upari 5.34*
Feb 13th, 2012
-Upari
alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps. , playfield constraint Restricts object placement to a certain part of the playfield. , flow aim Patterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects.
4.15 / 5.00 from 97 votes
#2
Tipper - Dreamsters
drifting upwards 6.48*
Jan 21st, 2019
Drimm
playfield constraint Restricts object placement to a certain part of the playfield. , precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. , gimmick Focused on a single unique design or gameplay idea. , marathon A map with a drain time of over 5 minutes. , cutstreams Streams in which the spacing of certain notes is much larger than the rest of the stream.
3.97 / 5.00 from 43 votes
#3
Detox Unit - Expand
Expand 5.20*
Mar 21st, 2021
verychill
playfield constraint Restricts object placement to a certain part of the playfield. , precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6.
3.91 / 5.00 from 45 votes
#4
Akiyama Uni - The Grimoire of Alice
Extra 6.09*
Sep 28th, 2014
Hollow Wings
large circles Uses larger-than-usual circles. Typically refers to maps with circle sizes 2 and below. , playfield constraint Restricts object placement to a certain part of the playfield.
3.76 / 5.00 from 39 votes
#5
Maeda Jun - Sea,You Next
Umi 2.72*
Feb 11th, 2023
kodama
playfield constraint Restricts object placement to a certain part of the playfield. , simple Accessible and straightforward map design. , precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. , variable timing Contains multiple timing points, usually required for songs not recorded to a metronome.
3.53 / 5.00 from 52 votes
#6
Tipper - Apex Of The Vortex
Vortex 3.82*
Oct 18th, 2020
verychill
precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. , playfield constraint Restricts object placement to a certain part of the playfield. , swing A map that uses the 1/3, 1/6, and 1/12 snap divisors for most/all of the objects.
3.76 / 5.00 from 22 votes
#7
Dormir - Cookie Bouquets
Wonderland 7.00*
Jan 7th, 2018
dsco
playfield constraint Restricts object placement to a certain part of the playfield. , jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , wide aim Patterns, usually jumps, with heavy use of wide angle movement. , aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern.
3.44 / 5.00 from 41 votes
#8
The Chainsmokers - Closer (feat. Halsey)
Expert 5.10*
Jul 5th, 2018
UndeadCapulet
playfield constraint Restricts object placement to a certain part of the playfield. , high contrast Uses flashy ideas to follow changes in the music, creating stark differences between different sections of the song.
3.46 / 5.00 from 29 votes
#9
EGOIST - RELOADED
RECOIL 6.30*
Sep 21st, 2017
hehe
playfield constraint Restricts object placement to a certain part of the playfield. , linear aim Patterns, usually jumps, that require the player to move continuously in a straight or nearly straight line. , playfield usage Includes deliberate use of the playfield within the map design. , symmetrical Employs symmetry within the map design, often mirroring elements along the horizontal centreline.
3.13 / 5.00 from 40 votes
#10
Jason Derulo - I'm Han Solo
Put your grasses on 4.57*
Jan 3rd, 2016
Chugger
playfield constraint Restricts object placement to a certain part of the playfield. , gimmick Focused on a single unique design or gameplay idea. , repetition Features the use of recognizable identical patterns or gameplay elements. , video gimmick Employs patterning that closely references the included background video. , port Originally created for other media and later imported into osu!, usually through using conversion tools.
3.99 / 5.00 from 17 votes
#11
android52 - super anime groove 3d world
Insane 4.54*
Oct 9th, 2017
pishifat
playfield constraint Restricts object placement to a certain part of the playfield. , repetition Features the use of recognizable identical patterns or gameplay elements. , precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. , visually dense Contains patterns where the amount of visible notes makes determining note order and/or timing difficult. , swing A map that uses the 1/3, 1/6, and 1/12 snap divisors for most/all of the objects.
4.25 / 5.00 from 16 votes
#12
inabakumori - Float Play
Drifting 6.12*
Oct 28th, 2023
-Stocking
playfield constraint Restricts object placement to a certain part of the playfield. , repetition Features the use of recognizable identical patterns or gameplay elements. , reading Tests a player's reading skill, i.e. patterns that obfuscate note order and/or timing. , overlap reading Contains patterns where overlapped objects make determining note order and/or timing difficult.
3.42 / 5.00 from 17 votes
#13
Giga feat. Reol - BRING IT ON
HW's AnOther 6.49*
Mar 26th, 2021
Hollow Wings
playfield constraint Restricts object placement to a certain part of the playfield. , sharp aim Patterns with heavy use of sharp angle movement, either between circles or into sliders. , gimmick Focused on a single unique design or gameplay idea. , aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.74 / 5.00 from 15 votes
#14
Yorushika - Thoughtcrime
Ungoodthink 6.40*
Mar 16th, 2022
Inversion2
playfield constraint Restricts object placement to a certain part of the playfield.
3.66 / 5.00 from 13 votes
#15
Y&Co. feat. Karin - Sweet Rain
Extreme 7.12*
Sep 7th, 2025
cherrymeii
playfield constraint Restricts object placement to a certain part of the playfield. , slider tech Tests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes. , aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern. , high sv Features prominent high slider velocity usage as a key part of map design.
3.84 / 5.00 from 9 votes
#16
Kawai Sprite - Ugh
TAG 2 6.38*
Jul 30th, 2021
Altai
playfield constraint Restricts object placement to a certain part of the playfield. , tag Includes gameplay designed for the multiplayer tag mode, where multiple players complete a map co-operatively.
2.97 / 5.00 from 11 votes
#17
The Caretaker - B2 - An autumnal equinox
stage 6 - bluirre's dwindling m... 2.29*
Jan 24th, 2024
bluirre
precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. , playfield constraint Restricts object placement to a certain part of the playfield.
2.70 / 5.00 from 26 votes
#18
Ichinose Go - Mizuumi
chill's Mesprit 6.03*
Nov 29th, 2021
verychill
playfield constraint Restricts object placement to a certain part of the playfield. , streams Patterns requiring continuous movement and alternating, typically more than 9 notes. , precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6.
3.12 / 5.00 from 9 votes
#19
lil cr3nt - cat and bat
cat and bat 6.37*
Oct 24th, 2020
wyit
playfield constraint Restricts object placement to a certain part of the playfield. , sharp aim Patterns with heavy use of sharp angle movement, either between circles or into sliders. , circle only Restricts object choice to circles only. , finger control Uses complex applications of rhythms in order to test the player's tapping ability. , jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , visually dense Contains patterns where the amount of visible notes makes determining note order and/or timing difficult.
4.18 / 5.00 from 7 votes
#20
Two Door Cinema Club - Cigarettes in the Theatre
please don't stop talking 5.55*
Jan 21st, 2022
Girls Love
playfield constraint Restricts object placement to a certain part of the playfield.
2.97 / 5.00 from 8 votes
#21
ilkae - sink lateral
expert 5.53*
Jan 22nd, 2021
verychill
playfield constraint Restricts object placement to a certain part of the playfield. , aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern. , precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6.
2.86 / 5.00 from 8 votes
#22
Ariana Grande - 7 rings
6 rings 4.33*
Sep 3rd, 2020
wafer
playfield constraint Restricts object placement to a certain part of the playfield. , finger control Uses complex applications of rhythms in order to test the player's tapping ability. , messy Visually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects. , reading Tests a player's reading skill, i.e. patterns that obfuscate note order and/or timing. , visually dense Contains patterns where the amount of visible notes makes determining note order and/or timing difficult. , swing A map that uses the 1/3, 1/6, and 1/12 snap divisors for most/all of the objects. , complex snap divisors Uses mixed or unusual snap divisors in order to test the player's tapping ability.
2.53 / 5.00 from 11 votes
#23
the brilliant green - Ash Like Snow (TV Size)
Hard 3.69*
Jan 9th, 2019
Myxo
playfield constraint Restricts object placement to a certain part of the playfield. , circle only Restricts object choice to circles only.
2.68 / 5.00 from 8 votes
#24
Travis Scott - SICKO MODE feat. Drake
Insane 4.52*
Dec 25th, 2020
Beige
playfield constraint Restricts object placement to a certain part of the playfield. , simple Accessible and straightforward map design.
2.60 / 5.00 from 8 votes
#25
t e l e p a t h Telepathy Nouryokusha - Mugen TEARDROPS Namida no Umi de
revolutionary suicide 2.66*
Nov 13th, 2022
quila
playfield constraint Restricts object placement to a certain part of the playfield. , avant-garde Employs boundary-pushing and experimental philosophies to map design, often foregoing gameplay and aesthetic conventions to extreme measures.
4.33 / 5.00 from 5 votes
#26
ClariS - Hitorigoto (TV Size)
Expert 4.83*
Aug 30th, 2018
pishifat
playfield constraint Restricts object placement to a certain part of the playfield.
2.32 / 5.00 from 8 votes
#27
KOTOKO - agony
Aranel's Easy 1.74*
Jun 24th, 2022
Aranel
precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. , playfield constraint Restricts object placement to a certain part of the playfield. , grid snap Objects are placed along a square grid, typically using osu!'s in-built grid snap feature.
2.88 / 5.00 from 4 votes
#28
Shindig - New Friends
squirrelp's Key to a Happy Life 5.57*
Jul 2nd, 2018
squirrelpascals
playfield constraint Restricts object placement to a certain part of the playfield. , precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6.
3.42 / 5.00 from 4 votes
#29
Tatsh feat. K.Nayuki - Sphere
Another 3.04*
Apr 27th, 2008
Duoprism
playfield constraint Restricts object placement to a certain part of the playfield. , gimmick Focused on a single unique design or gameplay idea. , repetition Features the use of recognizable identical patterns or gameplay elements. , simple Accessible and straightforward map design.
2.91 / 5.00 from 4 votes
#30
Kendrick Lamar - Die Hard feat. Blxst & Amanda Reifer
Aranel's H 3.40*
Jan 19th, 2024
Aranel
playfield constraint Restricts object placement to a certain part of the playfield. , progression Contains a gradual advancement in difficulty or concept across the map. , high contrast Uses flashy ideas to follow changes in the music, creating stark differences between different sections of the song. , messy Visually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects.
3.66 / 5.00 from 4 votes
#31
Kotoha - Love you syndrome
kotopi addiction! yay~! 6.27*
Jul 12th, 2025
Deppyforce
playfield constraint Restricts object placement to a certain part of the playfield. , reading Tests a player's reading skill, i.e. patterns that obfuscate note order and/or timing. , precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. , perfect stacks Features perfectly overlapped stacked notes using low stack leniency.
2.25 / 5.00 from 4 votes
#32
Reol - +Danshi
Chaotic 6.42*
Apr 5th, 2015
Chaoslitz
playfield constraint Restricts object placement to a certain part of the playfield.
3.50 / 5.00 from 3 votes
#33
Ice vs. Morimori Atsushi - RE:UNION -Duo Blade Against-
how2miss' Extra 6.30*
Nov 15th, 2018
how2miss
playfield constraint Restricts object placement to a certain part of the playfield. , download unavailable Cannot be downloaded from the osu! website, often due to a DMCA takedown notice.
3.17 / 5.00 from 3 votes
#34
EasyPop - Happy Synthesizer
Stirring Melodies 5.25*
May 16th, 2023
itay
playfield constraint Restricts object placement to a certain part of the playfield. , alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps. , geometric Incorporates geometric shapes within the map's visual design.
3.17 / 5.00 from 3 votes
#35
Two Door Cinema Club - Cigarettes in the Theatre
Insane 4.73*
Jan 21st, 2022
Girls Love
playfield constraint Restricts object placement to a certain part of the playfield.
3.04 / 5.00 from 3 votes
#36
Silver Forest - Manmaru Otsukisama
bluirre's Tiny Extra 5.72*
Dec 3rd, 2025
bluirre
precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. , playfield constraint Restricts object placement to a certain part of the playfield. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. , custom skin Utilizes custom skin elements and graphics.
2.49 / 5.00 from 3 votes
#37
Tatsh feat. K.Nayuki - Sphere
Hyper 2.16*
Apr 27th, 2008
Duoprism
playfield constraint Restricts object placement to a certain part of the playfield. , gimmick Focused on a single unique design or gameplay idea. , repetition Features the use of recognizable identical patterns or gameplay elements. , simple Accessible and straightforward map design.
2.63 / 5.00 from 3 votes
#38
Unknown Artist - Spelunker
Stalactite 5.56*
Aug 25th, 2021
moonpoint
precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. , playfield constraint Restricts object placement to a certain part of the playfield.
2.35 / 5.00 from 3 votes
#39
IOSYS - Cirno's Perfect Math Class (Nika Lenina Russian Version)
E2pi2ma8's Lunatic 5.18*
Jul 25th, 2023
Sanch-KK and Evamare
playfield constraint Restricts object placement to a certain part of the playfield. , collab A map with two or more associated mappers. , video gimmick Employs patterning that closely references the included background video.
4.75 / 5.00 from 3 votes
#40
Kola Kid - sea shells
another 5.05*
Aug 10th, 2021
Girls Love
playfield constraint Restricts object placement to a certain part of the playfield. , linear aim Patterns, usually jumps, that require the player to move continuously in a straight or nearly straight line. , precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. , playfield usage Includes deliberate use of the playfield within the map design.
2.75 / 5.00 from 2 votes
#41
Kobaryo - Theme for Psychopath Justice
Lulu's Dissociative Identity Extra 6.52*
Sep 23rd, 2020
Lulu-
playfield constraint Restricts object placement to a certain part of the playfield. , gimmick Focused on a single unique design or gameplay idea. , progression Contains a gradual advancement in difficulty or concept across the map. , symmetrical Employs symmetry within the map design, often mirroring elements along the horizontal centreline.
2.50 / 5.00 from 2 votes
#42
KOTOKO & Utatsuki Kaori - Double HarmoniZe Shock!!
DUET 5.32*
Feb 1st, 2021
Nathan
playfield constraint Restricts object placement to a certain part of the playfield.
2.25 / 5.00 from 3 votes
#43
UNDEAD CORPORATION - Yume
TheShadow's Hard 2.60*
Apr 1st, 2026
TheShadowOfDark
playfield constraint Restricts object placement to a certain part of the playfield. , precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6.
2.25 / 5.00 from 2 votes
#44
Zachz Winner - doodle
kojio as soon as there's a girl ... 4.32*
Nov 6th, 2024
Kojio
playfield constraint Restricts object placement to a certain part of the playfield. , precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. , storyboard Contains a storyboard that enhances gameplay experience. , grid snap Objects are placed along a square grid, typically using osu!'s in-built grid snap feature. , symmetrical Employs symmetry within the map design, often mirroring elements along the horizontal centreline.
1.99 / 5.00 from 3 votes
#45
m-flo loves CHEMISTRY - Astrosexy (Cut Ver.)
Easy 1.92*
Jul 18th, 2021
Aranel
playfield constraint Restricts object placement to a certain part of the playfield. , old-style revival Emulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia. , simple Accessible and straightforward map design. , grid snap Objects are placed along a square grid, typically using osu!'s in-built grid snap feature.
3.00 / 5.00 from 2 votes
#46
the brilliant green - Ash Like Snow (TV Size)
Normal 2.78*
Jan 9th, 2019
Myxo
playfield constraint Restricts object placement to a certain part of the playfield. , circle only Restricts object choice to circles only.
2.22 / 5.00 from 10 votes
#47
Tatsh feat. K.Nayuki - Sphere
Another+ 4.50*
Apr 27th, 2008
Duoprism
playfield constraint Restricts object placement to a certain part of the playfield. , gimmick Focused on a single unique design or gameplay idea. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. , difficulty spike Contains a sudden and significant increase in challenge within the map's gameplay.
2.42 / 5.00 from 14 votes
#48
The Caretaker - B2 - An autumnal equinox
stage 1 - bewildered beginner 0.63*
Jan 24th, 2024
Velamy
playfield constraint Restricts object placement to a certain part of the playfield.
1.61 / 5.00 from 9 votes
#49
The Caretaker - B2 - An autumnal equinox
stage 5 - arutama's mental deran... 2.05*
Jan 24th, 2024
arutama
precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. , playfield constraint Restricts object placement to a certain part of the playfield.
1.97 / 5.00 from 10 votes
#50
The Caretaker - B2 - An autumnal equinox
stage 3 - indescribable normal 1.01*
Jan 24th, 2024
Velamy
playfield constraint Restricts object placement to a certain part of the playfield.
1.35 / 5.00 from 9 votes
Filters
maps of






  • gimmick
    • 2B
    • slider only
    • circle only
  • swing
  • meta information
    • collab
      • megacollab
    • marathon
      • gungathon
    • multi-song
    • variable timing
      • accelerating bpm
    • time signatures
    • storyboard
      • storyboard gimmick
    • keysounds
    • download unavailable
    • custom skin
    • featured artist
    • custom song
  • style
    • messy
    • geometric
      • grid snap
      • hexgrid
    • freeform
    • symmetrical
    • old-style revival
    • clean
    • slidershapes
    • distance snapped
    • iNiS-style
    • avant-garde
    • perfect stacks
    • ninja spinners
  • song representation
    • simple
    • chaotic
    • repetition
    • progression
    • high contrast
    • improvisation
    • playfield usage
      • playfield constraint
      • video gimmick
    • difficulty spike
    • low sv
    • high sv
    • colorhax
    • high tickrate
  • skillsets
    • tech
      • slider tech
      • complex sv
    • reading
      • visually dense
      • overlap reading
    • alt
    • aim
      • jump aim
      • sharp aim
      • wide aim
      • linear aim
      • aim control
      • flow aim
      • precision
      • large circles
    • tap
      • finger control
        • complex snap divisors
      • bursts
      • streams
        • spaced streams
        • cutstreams
      • stamina
  • scene
    • aspire
    • mapping contest
    • tournament custom
    • tag
    • port
    • aimslop
    • taikosu


Exclude:




Info
The chart is based on an implementation of the Bayesian average method. It updates once every day.

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Ratings are weighed based on user rating quality, one contributing factor being their rating distribution.
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