OMDB
log in

Highest Rated Maps of All Time

#1
King Gizzard & The Lizard Wizard - Robot Stop
REDLIGHT (VIP) 6.97*
Nov 19th, 2021
olc
jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , tournament custom A custom map for a playing tournament. , high contrast Uses flashy ideas to follow changes in the music, creating stark differences between different sections of the song. , marathon A map with a drain time of over 5 minutes. , chaotic Unpredictable map design, often testing unusual skillsets. , variable timing Contains multiple timing points, usually required for songs not recorded to a metronome. , time signatures Audio contains many changes in time signature or uses an uncommon time signature.
3.84 / 5.00 from 293 votes
#2
Lulickma & Loctek - 21st
10101 6.87*
Sep 11th, 2021
Julian Alvarez
tournament custom A custom map for a playing tournament. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , streams Patterns requiring continuous movement and alternating, typically more than 9 notes. , stamina Tests a player's ability to tap dense rhythms over long periods of time. , marathon A map with a drain time of over 5 minutes. , chaotic Unpredictable map design, often testing unusual skillsets.
4.04 / 5.00 from 47 votes
#3
hasu - Warcry
THOUSAND PUNCH (kills instantly) 7.55*
Feb 17th, 2025
melonboy
jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , sharp aim Patterns with heavy use of sharp angle movement, either between circles or into sliders. , wide aim Patterns, usually jumps, with heavy use of wide angle movement. , aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern. , stamina Tests a player's ability to tap dense rhythms over long periods of time. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. , tournament custom A custom map for a playing tournament. , symmetrical Employs symmetry within the map design, often mirroring elements along the horizontal centreline.
4.21 / 5.00 from 23 votes
#4
connsome - flat by second
Another 6.30*
Sep 2nd, 2024
ktgster
linear aim Patterns, usually jumps, that require the player to move continuously in a straight or nearly straight line. , aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern. , flow aim Patterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects. , visually dense Contains patterns where the amount of visible notes makes determining note order and/or timing difficult. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. , tournament custom A custom map for a playing tournament.
4.11 / 5.00 from 29 votes
#5
Sir Mix-A-Lot - Baby Got Back
rev03's FOUR BOOTYMENSIONS 6.82*
Apr 30th, 2024
1103 and revoh
high contrast Uses flashy ideas to follow changes in the music, creating stark differences between different sections of the song. , alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps. , collab A map with two or more associated mappers. , chaotic Unpredictable map design, often testing unusual skillsets. , slidershapes Uses a large variety of slider designs. , tournament custom A custom map for a playing tournament. , freeform An unrestrained and loose approach towards visual structure. , playfield usage Includes deliberate use of the playfield within the map design.
3.73 / 5.00 from 109 votes
#6
Syrufit feat. Mei Ayakura - Wheel of Fortune
Cami's Samsara 6.48*
Jun 13th, 2024
Tannhauser
repetition Features the use of recognizable identical patterns or gameplay elements. , improvisation Uses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in. , aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern. , tournament custom A custom map for a playing tournament. , freeform An unrestrained and loose approach towards visual structure.
4.13 / 5.00 from 25 votes
#7
Havok - Postmortem/Raining Blood (Slayer cover)
Vengeance 8.50*
May 31st, 2021
Mazzerin
flow aim Patterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects. , streams Patterns requiring continuous movement and alternating, typically more than 9 notes. , marathon A map with a drain time of over 5 minutes. , variable timing Contains multiple timing points, usually required for songs not recorded to a metronome. , tournament custom A custom map for a playing tournament.
3.95 / 5.00 from 32 votes
#8
OSTER project - piano x forte
Fortissimo 6.18*
Jun 20th, 2021
DeviousPanda
finger control Uses complex applications of rhythms in order to test the player's tapping ability. , tournament custom A custom map for a playing tournament. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps. , complex snap divisors Uses mixed or unusual snap divisors in order to test the player's tapping ability.
3.81 / 5.00 from 45 votes
#9
Chikamori Kayako - Kigurumi Sungeki
Labyrinth of Steam 6.39*
May 6th, 2021
Mirash
wide aim Patterns, usually jumps, with heavy use of wide angle movement. , visually dense Contains patterns where the amount of visible notes makes determining note order and/or timing difficult. , tournament custom A custom map for a playing tournament. , jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , geometric Incorporates geometric shapes within the map's visual design.
3.64 / 5.00 from 93 votes
#10
LiLA'c Records - Maze of Vapor (Brutal Core mix)
Mirash's Extra 6.15*
Dec 30th, 2022
Mirash
wide aim Patterns, usually jumps, with heavy use of wide angle movement. , tournament custom A custom map for a playing tournament.
3.99 / 5.00 from 23 votes
#11
Kara & Kurokotei - Valley of Voices
Infinitesimal 6.87*
Sep 20th, 2022
JeZag
tech Tests uncommon skills. , slider tech Tests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes. , cutstreams Streams in which the spacing of certain notes is much larger than the rest of the stream. , marathon A map with a drain time of over 5 minutes. , slidershapes Uses a large variety of slider designs. , tournament custom A custom map for a playing tournament.
3.93 / 5.00 from 27 votes
#12
Rina Sawayama - XS
yaspo's XS 4.93*
Dec 4th, 2021
yaspo
tournament custom A custom map for a playing tournament.
3.69 / 5.00 from 59 votes
#13
Zekk - Fluctuation
Last Stand 7.23*
Dec 9th, 2020
Acylica
tech Tests uncommon skills. , tournament custom A custom map for a playing tournament.
3.72 / 5.00 from 49 votes
#14
IOSYS - Hinarin no Yakui Kankei (Edit ver.)
Kuru-kurunatic 6.46*
Dec 7th, 2023
Luscent
repetition Features the use of recognizable identical patterns or gameplay elements. , wide aim Patterns, usually jumps, with heavy use of wide angle movement. , linear aim Patterns, usually jumps, that require the player to move continuously in a straight or nearly straight line. , tournament custom A custom map for a playing tournament. , visually dense Contains patterns where the amount of visible notes makes determining note order and/or timing difficult.
3.61 / 5.00 from 89 votes
#15
Falcom Sound Team jdk - GENS D'ARMES
CONQUEROR 7.75*
Jan 7th, 2020
jonathanlfj
marathon A map with a drain time of over 5 minutes. , tournament custom A custom map for a playing tournament.
3.82 / 5.00 from 32 votes
#16
Cradle Of Filth - The Abhorrent
Ensorcelled by Khaos 7.65*
Dec 6th, 2021
Mazzerin
tournament custom A custom map for a playing tournament. , streams Patterns requiring continuous movement and alternating, typically more than 9 notes. , alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps. , marathon A map with a drain time of over 5 minutes. , storyboard Contains a storyboard that enhances gameplay experience. , colorhax Features intentional use of combo colors aligning with the intensity, structure, or other traits of the song. Often used to create a more visually immersive experience.
3.89 / 5.00 from 26 votes
#17
Frog96 - Be, be, be, be!
Beyond 7.11*
May 13th, 2024
Ryuusei Aika
high contrast Uses flashy ideas to follow changes in the music, creating stark differences between different sections of the song. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , overlap reading Contains patterns where overlapped objects make determining note order and/or timing difficult. , tournament custom A custom map for a playing tournament.
3.77 / 5.00 from 36 votes
#18
paraoka feat. haru*nya - Tyranny
melon's KACHOW 7.58*
Feb 18th, 2025
melonboy
tournament custom A custom map for a playing tournament. , jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , wide aim Patterns, usually jumps, with heavy use of wide angle movement. , aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern.
3.87 / 5.00 from 27 votes
#19
sekai - God-ish
! 6.53*
Jul 28th, 2022
Petal
tournament custom A custom map for a playing tournament. , alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps.
3.84 / 5.00 from 28 votes
#20
Mysteka - Hesperos
3dyoshispin 6.30*
May 16th, 2022
Acylica
tournament custom A custom map for a playing tournament. , tech Tests uncommon skills. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. , slidershapes Uses a large variety of slider designs. , keysounds Contains hitsounds that use various pitched samples to create a melody, typically following one within the song.
3.71 / 5.00 from 43 votes
#21
Raphiiel - RoquiRa : Between Life and Death
Fragment of Styx 7.64*
Aug 23rd, 2023
JeZag
tech Tests uncommon skills. , marathon A map with a drain time of over 5 minutes. , variable timing Contains multiple timing points, usually required for songs not recorded to a metronome. , tournament custom A custom map for a playing tournament. , slider tech Tests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes. , jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object.
3.65 / 5.00 from 44 votes
#22
USAO - TAPIOCA
FURY 7.27*
Jun 20th, 2021
Realazy
tech Tests uncommon skills. , marathon A map with a drain time of over 5 minutes. , tournament custom A custom map for a playing tournament.
3.75 / 5.00 from 29 votes
#23
PEOPLE 1 - Ratpark feat. Kei Sugawara
Rattus deliceus, Rattus mophinus... 7.71*
May 10th, 2026
Delis, moph and Mirash
aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern. , alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps. , chaotic Unpredictable map design, often testing unusual skillsets. , tournament custom A custom map for a playing tournament.
3.78 / 5.00 from 26 votes
#24
sekai - God-ish
? 6.58*
Jul 28th, 2022
seros
alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps. , tournament custom A custom map for a playing tournament. , flow aim Patterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects.
3.66 / 5.00 from 39 votes
#25
Oohashi Takuya (from Sukima Switch) - Katamari on the Wings
OK MR. SUNSHINE 6.32*
Jan 14th, 2024
melonboy
tournament custom A custom map for a playing tournament. , jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , simple Accessible and straightforward map design. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.58 / 5.00 from 52 votes
#26
PSYQUI - Hysteric Night Girl -Awakening- (feat. Such)
Liber 6.30*
Nov 28th, 2022
Luminiscental
tournament custom A custom map for a playing tournament.
3.68 / 5.00 from 26 votes
#27
Sunny Day Service - Kokoro ni Kumo o Motsu Shonen
floph's daydream 6.68*
Jan 1st, 2026
moph and flake
slider tech Tests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes. , jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , wide aim Patterns, usually jumps, with heavy use of wide angle movement. , simple Accessible and straightforward map design. , variable timing Contains multiple timing points, usually required for songs not recorded to a metronome. , tournament custom A custom map for a playing tournament.
3.92 / 5.00 from 23 votes
#28
katagiri - Palace of Melancholia
Desolation 8.28*
Sep 27th, 2021
captin1, Realazy and DeviousPanda
tech Tests uncommon skills. , marathon A map with a drain time of over 5 minutes. , tournament custom A custom map for a playing tournament. , custom song Maps a song made specifically for the map. This includes songs created for a mapping contest which the map participated in. , collab A map with two or more associated mappers. , colorhax Features intentional use of combo colors aligning with the intensity, structure, or other traits of the song. Often used to create a more visually immersive experience.
3.55 / 5.00 from 44 votes
#29
Nekomata Master+ - Spiral2005
Superstar 4.87*
Mar 26th, 2024
Chaoslitz
finger control Uses complex applications of rhythms in order to test the player's tapping ability. , tournament custom A custom map for a playing tournament.
3.56 / 5.00 from 41 votes
#30
Shade - Mars
Reload 7.54*
Nov 12th, 2021
LMT
tournament custom A custom map for a playing tournament.
3.67 / 5.00 from 27 votes
#31
t+pazolite - Gumbarlzo!
MOVE TO THE FUNKY BEAT! 8.50*
Dec 23rd, 2025
captin1, RLC, yf_bmp, Acylica, rollpan and Mattay
collab A map with two or more associated mappers. , tournament custom A custom map for a playing tournament. , custom song Maps a song made specifically for the map. This includes songs created for a mapping contest which the map participated in. , tech Tests uncommon skills. , slider tech Tests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes. , slidershapes Uses a large variety of slider designs. , difficulty spike Contains a sudden and significant increase in challenge within the map's gameplay.
3.69 / 5.00 from 22 votes
#32
Zmey Gorynich - Aynane
Brown-eyed Beauty 7.16*
Sep 4th, 2022
Mazzerin
tournament custom A custom map for a playing tournament.
3.71 / 5.00 from 23 votes
#33
My Chemical Romance - Welcome To The Black Parade
MORTIS 6.69*
Dec 11th, 2021
moph
variable timing Contains multiple timing points, usually required for songs not recorded to a metronome. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. , tournament custom A custom map for a playing tournament.
3.46 / 5.00 from 88 votes
#34
Eagle - S!ck
! 5.93*
Jan 8th, 2022
Heilia
tournament custom A custom map for a playing tournament.
3.59 / 5.00 from 34 votes
#35
Aoi - King Atlantis
Quarybdis 8.39*
Sep 3rd, 2023
lcfc and Scub
tournament custom A custom map for a playing tournament. , tech Tests uncommon skills. , collab A map with two or more associated mappers. , storyboard Contains a storyboard that enhances gameplay experience. , slider tech Tests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes. , custom song Maps a song made specifically for the map. This includes songs created for a mapping contest which the map participated in.
3.51 / 5.00 from 39 votes
#36
BEMANI Sound Team "DJ TOTTO" feat. rionos - Simurgh no Mezame
†LEGGENDARIA 6.76*
Jun 5th, 2023
Uberzolik
spaced streams Streams with large spacing, typically ones where the notes don't overlap. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. , tournament custom A custom map for a playing tournament. , freeform An unrestrained and loose approach towards visual structure.
3.59 / 5.00 from 28 votes
#37
RD-Sounds feat. Meramipop - On Seeking U
osu 7.06*
Oct 7th, 2025
Heilia
tournament custom A custom map for a playing tournament. , aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern. , flow aim Patterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.62 / 5.00 from 21 votes
#38
BUTAOTOME - Sharekoube
Extreme 6.58*
Dec 18th, 2022
moph
wide aim Patterns, usually jumps, with heavy use of wide angle movement. , geometric Incorporates geometric shapes within the map's visual design. , tournament custom A custom map for a playing tournament.
3.55 / 5.00 from 33 votes
#39
Yooh - RPG
Divinity 7.67*
Nov 28th, 2021
toybot, Halgoh, DeviousPanda and Zelq
marathon A map with a drain time of over 5 minutes. , variable timing Contains multiple timing points, usually required for songs not recorded to a metronome. , tournament custom A custom map for a playing tournament. , storyboard Contains a storyboard that enhances gameplay experience. , custom song Maps a song made specifically for the map. This includes songs created for a mapping contest which the map participated in.
3.45 / 5.00 from 53 votes
#40
ELECTROCUTICA - Ultramarine
contrails 6.92*
Jan 24th, 2025
mintIceCream_
marathon A map with a drain time of over 5 minutes. , tournament custom A custom map for a playing tournament. , tech Tests uncommon skills. , streams Patterns requiring continuous movement and alternating, typically more than 9 notes. , chaotic Unpredictable map design, often testing unusual skillsets. , slidershapes Uses a large variety of slider designs.
3.47 / 5.00 from 41 votes
#41
Beyonce - CUFF IT
Effervescent 5.29*
Feb 11th, 2024
DeviousPanda
alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. , tournament custom A custom map for a playing tournament.
3.52 / 5.00 from 33 votes
#42
hitorie - Nichijou to Chikyuu no Gakubuchi (wowaka x Hatsune Miku Edit)
take care. 6.71*
Aug 7th, 2023
moph
alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps. , variable timing Contains multiple timing points, usually required for songs not recorded to a metronome. , tournament custom A custom map for a playing tournament.
3.75 / 5.00 from 21 votes
#43
Gekidan Record feat. Nekomata Master - Houkou Orpheus
Mystery 6.33*
Jan 31st, 2021
DeviousPanda
tech Tests uncommon skills. , finger control Uses complex applications of rhythms in order to test the player's tapping ability. , flow aim Patterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , tournament custom A custom map for a playing tournament.
3.53 / 5.00 from 27 votes
#44
Sheena Ringo - TOKYO
Tension and Release 7.31*
Jul 24th, 2022
olc
alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps. , tournament custom A custom map for a playing tournament.
3.41 / 5.00 from 52 votes
#45
TJ Davis - Can You Feel the Sunshine?
Fast 4.93*
Dec 30th, 2022
kowari
bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , tournament custom A custom map for a playing tournament.
3.53 / 5.00 from 22 votes
#46
BilliumMoto - Amethyst Aurora
Feather Flash 7.91*
Sep 18th, 2024
fanzhen0019
tournament custom A custom map for a playing tournament. , custom song Maps a song made specifically for the map. This includes songs created for a mapping contest which the map participated in.
3.57 / 5.00 from 20 votes
#47
steelplus - Event Horizon
Beyond Corsace 6.70*
Jan 4th, 2025
yaspo
reading Tests a player's reading skill, i.e. patterns that obfuscate note order and/or timing. , tournament custom A custom map for a playing tournament.
3.37 / 5.00 from 58 votes
#48
Yousei Teikoku - Fata Morgana
Despair 6.88*
Feb 3rd, 2023
Lasse and kowari
tournament custom A custom map for a playing tournament. , jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , wide aim Patterns, usually jumps, with heavy use of wide angle movement. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , collab A map with two or more associated mappers. , marathon A map with a drain time of over 5 minutes. , geometric Incorporates geometric shapes within the map's visual design.
3.36 / 5.00 from 51 votes
#49
Lusumi - /data_eraser.wav
/hehefunny_404.osu 7.64*
Apr 16th, 2026
hehe and funny
tournament custom A custom map for a playing tournament. , slider tech Tests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes. , custom song Maps a song made specifically for the map. This includes songs created for a mapping contest which the map participated in. , chaotic Unpredictable map design, often testing unusual skillsets. , slidershapes Uses a large variety of slider designs.
3.44 / 5.00 from 23 votes
#50
VeetaCrush - Mole
Blossom 6.16*
Oct 3rd, 2022
JeZag
tech Tests uncommon skills. , slider tech Tests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes. , complex sv Changes slider velocity by large amounts in order to test the player's reading ability. , aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern. , cutstreams Streams in which the spacing of certain notes is much larger than the rest of the stream. , slidershapes Uses a large variety of slider designs. , tournament custom A custom map for a playing tournament.
3.46 / 5.00 from 23 votes
Filters
maps of






  • gimmick
    • 2B
    • slider only
    • circle only
  • swing
  • meta information
    • collab
      • megacollab
    • marathon
      • gungathon
    • multi-song
    • variable timing
      • accelerating bpm
    • time signatures
    • storyboard
      • storyboard gimmick
    • keysounds
    • download unavailable
    • custom skin
    • featured artist
    • custom song
  • style
    • messy
    • geometric
      • grid snap
      • hexgrid
    • freeform
    • symmetrical
    • old-style revival
    • clean
    • slidershapes
    • distance snapped
    • iNiS-style
    • avant-garde
    • perfect stacks
    • ninja spinners
  • song representation
    • simple
    • chaotic
    • repetition
    • progression
    • high contrast
    • improvisation
    • playfield usage
      • playfield constraint
      • video gimmick
    • difficulty spike
    • low sv
    • high sv
    • colorhax
    • high tickrate
  • skillsets
    • tech
      • slider tech
      • complex sv
    • reading
      • visually dense
      • overlap reading
    • alt
    • aim
      • jump aim
      • sharp aim
      • wide aim
      • linear aim
      • aim control
      • flow aim
      • precision
      • large circles
    • tap
      • finger control
        • complex snap divisors
      • bursts
      • streams
        • spaced streams
        • cutstreams
      • stamina
  • scene
    • aspire
    • mapping contest
    • tournament custom
    • tag
    • port
    • aimslop
    • taikosu


Exclude:




Info
The chart is based on an implementation of the Bayesian average method. It updates once every day.

The next update will happen in ---

Ratings are weighed based on user rating quality, one contributing factor being their rating distribution.
labs | discord | github | rules | descriptors | edit queue
0.77755308151245s