Highest Rated Maps of 2023
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#451
Hoshimachi Suisei - soiree
finale 7.37*
Nov 10th, 2023
Delis
flow aim Patterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects.
finale 7.37*
Nov 10th, 2023
Delis
flow aim Patterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects.
2.82
/ 5.00 from
17 votes
#452
Demetori - Sennen Gensokyo ~ Point Of Know Return
Extra Stage 6.05*
Mar 11th, 2023
Camo
streams Patterns requiring continuous movement and alternating, typically more than 9 notes.
Extra Stage 6.05*
Mar 11th, 2023
Camo
streams Patterns requiring continuous movement and alternating, typically more than 9 notes.
3.06
/ 5.00 from
14 votes
#454
ELECTROCUTICA - Chaining Intention [Re:form mix]
SUNLIGHT+ 5.76*
Mar 29th, 2023
Axaptice and sanzu
marathon A map with a drain time of over 5 minutes.
SUNLIGHT+ 5.76*
Mar 29th, 2023
Axaptice and sanzu
marathon A map with a drain time of over 5 minutes.
4.32
/ 5.00 from
9 votes
#455
3.32
/ 5.00 from
11 votes
#456
3.00
/ 5.00 from
13 votes
#457
toby fox - Field of Hopes and Dreams
The Player and the Will 5.86*
Dec 20th, 2023
KomachiBaka and Frakturehawkens
The Player and the Will 5.86*
Dec 20th, 2023
KomachiBaka and Frakturehawkens
4.25
/ 5.00 from
9 votes
#458
Rocky XD - INDUSTRY BABY x WE ARE JAPANESE GOBLIN
SHOWER SCENE x ASTRAL TRIP 4.91*
Feb 10th, 2023
Sieun
SHOWER SCENE x ASTRAL TRIP 4.91*
Feb 10th, 2023
Sieun
3.05
/ 5.00 from
13 votes
#459
3.22
/ 5.00 from
11 votes
#460
3.56
/ 5.00 from
11 votes
#461
2.82
/ 5.00 from
15 votes
#463
Mindless Self Indulgence - Faggot
p**** 7.33*
Mar 7th, 2023
Mirash
alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps. , chaotic Unpredictable map design, often testing unusual skillsets.
p**** 7.33*
Mar 7th, 2023
Mirash
alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps. , chaotic Unpredictable map design, often testing unusual skillsets.
2.85
/ 5.00 from
61 votes
#464
2.82
/ 5.00 from
16 votes
#466
2.99
/ 5.00 from
13 votes
#468
3.04
/ 5.00 from
13 votes
#469
Kenji Ohtsuki to Zetsubou Shoujotachi - Ringo Mogire Beam! (TV Size)
posydomojka's insane 4.78*
Sep 16th, 2023
Troupe a troops
variable timing Contains multiple timing points, usually required for songs not recorded to a metronome.
posydomojka's insane 4.78*
Sep 16th, 2023
Troupe a troops
variable timing Contains multiple timing points, usually required for songs not recorded to a metronome.
3.58
/ 5.00 from
11 votes
#471
2.74
/ 5.00 from
25 votes
#473
3.74
/ 5.00 from
12 votes
#474
yanaginagi - Outsider
? 6.48*
May 16th, 2023
Irohas
variable timing Contains multiple timing points, usually required for songs not recorded to a metronome.
? 6.48*
May 16th, 2023
Irohas
variable timing Contains multiple timing points, usually required for songs not recorded to a metronome.
2.80
/ 5.00 from
17 votes
#475
School Food Punishment - futuristic imagination (TV Size)
synderes' imaginative 5.45*
Jul 4th, 2023
Melter
synderes' imaginative 5.45*
Jul 4th, 2023
Melter
2.74
/ 5.00 from
18 votes
#476
vally.exe - oyasumination
5.9722 x 10^24 kg 6.57*
Dec 26th, 2023
nooj
jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , simple Accessible and straightforward map design. , marathon A map with a drain time of over 5 minutes. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. , slidershapes Uses a large variety of slider designs.
5.9722 x 10^24 kg 6.57*
Dec 26th, 2023
nooj
jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , simple Accessible and straightforward map design. , marathon A map with a drain time of over 5 minutes. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. , slidershapes Uses a large variety of slider designs.
3.13
/ 5.00 from
14 votes
#478
3.55
/ 5.00 from
12 votes
#480
3.29
/ 5.00 from
14 votes
#481
Drake - Take Care feat. Rihanna
Loved and Lost 4.84*
Dec 9th, 2023
quantumvortex
keysounds Contains hitsounds that use various pitched samples to create a melody, typically following one within the song.
Loved and Lost 4.84*
Dec 9th, 2023
quantumvortex
keysounds Contains hitsounds that use various pitched samples to create a melody, typically following one within the song.
2.99
/ 5.00 from
12 votes
#483
Luschka - Watashi no Kakera
Collab Insane 5.09*
Mar 26th, 2023
PandaHero and Gibune
collab A map with two or more associated mappers.
Collab Insane 5.09*
Mar 26th, 2023
PandaHero and Gibune
collab A map with two or more associated mappers.
3.16
/ 5.00 from
11 votes
#484
Ryokuoushoku Shakai - Michi o Yuke
Forever 6.00*
Aug 17th, 2023
mnyui
alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps.
Forever 6.00*
Aug 17th, 2023
mnyui
alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps.
2.94
/ 5.00 from
15 votes
#485
3.47
/ 5.00 from
10 votes
#486
Ashley Tisdale - He Said She Said
Like That 4.90*
Jun 1st, 2023
AJT
repetition Features the use of recognizable identical patterns or gameplay elements. , flow aim Patterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects. , simple Accessible and straightforward map design. , alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps.
Like That 4.90*
Jun 1st, 2023
AJT
repetition Features the use of recognizable identical patterns or gameplay elements. , flow aim Patterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects. , simple Accessible and straightforward map design. , alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps.
3.59
/ 5.00 from
11 votes
#487
2.79
/ 5.00 from
34 votes
#488
2.92
/ 5.00 from
13 votes
#489
3.86
/ 5.00 from
9 votes
#490
3.65
/ 5.00 from
13 votes
#491
4.08
/ 5.00 from
10 votes
#492
lorn - transmute
the heart of a heartless world 8.80*
Jul 26th, 2023
quila
improvisation Uses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in. , slider tech Tests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes. , chaotic Unpredictable map design, often testing unusual skillsets. , complex snap divisors Uses mixed or unusual snap divisors in order to test the player's tapping ability. , 2B Includes gameplay elements with two or more objects placed simultaneously. The term originates from a Chinese transliteration of 'idiot'. , difficulty spike Contains a sudden and significant increase in challenge within the map's gameplay.
the heart of a heartless world 8.80*
Jul 26th, 2023
quila
improvisation Uses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in. , slider tech Tests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes. , chaotic Unpredictable map design, often testing unusual skillsets. , complex snap divisors Uses mixed or unusual snap divisors in order to test the player's tapping ability. , 2B Includes gameplay elements with two or more objects placed simultaneously. The term originates from a Chinese transliteration of 'idiot'. , difficulty spike Contains a sudden and significant increase in challenge within the map's gameplay.
3.17
/ 5.00 from
12 votes
#493
Hoshimachi Suisei - 7days
Starlight 6.61*
Dec 13th, 2023
Petal
alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps. , tournament custom A custom map for a playing tournament.
Starlight 6.61*
Dec 13th, 2023
Petal
alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps. , tournament custom A custom map for a playing tournament.
4.16
/ 5.00 from
9 votes
#494
Dr. Pez - Pokemon Diamond & Pearl Music Medley
Nostalgia 5.71*
Feb 13th, 2023
SaltyLucario and verychill
gungathon A map with a drain time of over 10 minutes. , simple Accessible and straightforward map design. , multi-song Contains multiple songs within the audio.
Nostalgia 5.71*
Feb 13th, 2023
SaltyLucario and verychill
gungathon A map with a drain time of over 10 minutes. , simple Accessible and straightforward map design. , multi-song Contains multiple songs within the audio.
3.25
/ 5.00 from
10 votes
#495
3.38
/ 5.00 from
10 votes
#497
AAAA - Hazukashigariya no Toy Soldier
Brave Toy Soldier 7.48*
Jun 8th, 2023
[Karcher]
finger control Uses complex applications of rhythms in order to test the player's tapping ability. , aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern. , flow aim Patterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects. , streams Patterns requiring continuous movement and alternating, typically more than 9 notes. , cutstreams Streams in which the spacing of certain notes is much larger than the rest of the stream.
Brave Toy Soldier 7.48*
Jun 8th, 2023
[Karcher]
finger control Uses complex applications of rhythms in order to test the player's tapping ability. , aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern. , flow aim Patterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects. , streams Patterns requiring continuous movement and alternating, typically more than 9 notes. , cutstreams Streams in which the spacing of certain notes is much larger than the rest of the stream.
2.91
/ 5.00 from
13 votes
#498
leon chang - popcorn castle
insane 4.51*
Mar 31st, 2023
Wispy
progression Contains a gradual advancement in difficulty or concept across the map.
insane 4.51*
Mar 31st, 2023
Wispy
progression Contains a gradual advancement in difficulty or concept across the map.
2.96
/ 5.00 from
13 votes
#500
2.73
/ 5.00 from
27 votes
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The chart is based on an implementation of the Bayesian average method. It updates once every day.
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Ratings are weighed based on user rating quality, one contributing factor being their rating distribution.
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