Highest Rated Maps of 2023
«
1
2
3
4
5
6
7
8
9
»
#451
A.SAKA - Mutsuki Akari no Yuki
Expert 5.91*
Feb 24th, 2023
allein
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
Expert 5.91*
Feb 24th, 2023
allein
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.25
/ 5.00 from
12 votes
#452
My Chemical Romance - Cemetery Drive
Ennui 7.10*
Feb 17th, 2023
aishiteiru-
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., wide aimPatterns, usually jumps, with heavy use of wide angle movement., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern.
Ennui 7.10*
Feb 17th, 2023
aishiteiru-
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., wide aimPatterns, usually jumps, with heavy use of wide angle movement., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern.
2.75
/ 5.00 from
18 votes
#453
Hoshimachi Suisei - 7days
Starlight 6.81*
Dec 13th, 2023
Petal
altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., tournament customA custom map for a playing tournament.
Starlight 6.81*
Dec 13th, 2023
Petal
altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., tournament customA custom map for a playing tournament.
4.03
/ 5.00 from
10 votes
#454
Pixel Terror - Millennia
Collab 6.53*
Mar 2nd, 2023
Asphyxia and Axarious
collabA map with two or more associated mappers., repetitionFeatures the use of recognizable identical patterns or gameplay elements., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes.
Collab 6.53*
Mar 2nd, 2023
Asphyxia and Axarious
collabA map with two or more associated mappers., repetitionFeatures the use of recognizable identical patterns or gameplay elements., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes.
2.76
/ 5.00 from
25 votes
#456
ATARASHII GAKKO! - Koi Geba
Security Camera 6.79*
Jan 12th, 2023
455-38B
simpleAccessible and straightforward map design., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., complex svFeatures large changes in slider velocity., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
Security Camera 6.79*
Jan 12th, 2023
455-38B
simpleAccessible and straightforward map design., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., complex svFeatures large changes in slider velocity., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
2.73
/ 5.00 from
24 votes
#457
Demetori - Sennen Gensokyo ~ Point Of Know Return
Extra Stage 6.26*
Mar 11th, 2023
Camo
streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., marathonA map with a drain time of over 5 minutes.
Extra Stage 6.26*
Mar 11th, 2023
Camo
streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., marathonA map with a drain time of over 5 minutes.
3.06
/ 5.00 from
14 votes
#458
3.01
/ 5.00 from
13 votes
#459
ELECTROCUTICA - Chaining Intention [Re:form mix]
SUNLIGHT+ 5.76*
Mar 29th, 2023
Axaptice and sanzu
marathonA map with a drain time of over 5 minutes.
SUNLIGHT+ 5.76*
Mar 29th, 2023
Axaptice and sanzu
marathonA map with a drain time of over 5 minutes.
4.32
/ 5.00 from
9 votes
#460
AAAA vs. Frums - beepbit * futures
fast * forward 8.10*
May 17th, 2023
toybot
tournament customA custom map for a playing tournament., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
fast * forward 8.10*
May 17th, 2023
toybot
tournament customA custom map for a playing tournament., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.17
/ 5.00 from
14 votes
#461
Chihara Minori - Aitakatta Sora
Mirai 5.48*
Mar 5th, 2023
AIR
marathonA map with a drain time of over 5 minutes.
Mirai 5.48*
Mar 5th, 2023
AIR
marathonA map with a drain time of over 5 minutes.
2.74
/ 5.00 from
18 votes
#462
3.32
/ 5.00 from
11 votes
#463
Lenny Kravitz - Fly Away
Mars 4.03*
Jan 31st, 2023
Woey
aspireEmploys intentionally unrankable decisions to provide gameplay or visual effects that are otherwise impossible to achieve, originating from the annual Aspire mapping contest., 2BIncludes gameplay elements with two or more objects placed simultaneously. The term originates from a Chinese transliteration of 'idiot'., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., slidershapesUses a large variety of slider designs.
Mars 4.03*
Jan 31st, 2023
Woey
aspireEmploys intentionally unrankable decisions to provide gameplay or visual effects that are otherwise impossible to achieve, originating from the annual Aspire mapping contest., 2BIncludes gameplay elements with two or more objects placed simultaneously. The term originates from a Chinese transliteration of 'idiot'., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., slidershapesUses a large variety of slider designs.
4.10
/ 5.00 from
10 votes
#464
TERRA - EDEN
Rakuen 7.42*
Dec 19th, 2023
Djulus and YaMaDarknesss
wide aimPatterns, usually jumps, with heavy use of wide angle movement., collabA map with two or more associated mappers.
Rakuen 7.42*
Dec 19th, 2023
Djulus and YaMaDarknesss
wide aimPatterns, usually jumps, with heavy use of wide angle movement., collabA map with two or more associated mappers.
3.01
/ 5.00 from
16 votes
#465
Ryokuoushoku Shakai - Michi o Yuke
Forever 6.19*
Aug 17th, 2023
mnyui
altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps.
Forever 6.19*
Aug 17th, 2023
mnyui
altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps.
2.95
/ 5.00 from
15 votes
#467
Frums - theyaremanycolors
hehemaster 7.34*
May 4th, 2023
hehe
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
hehemaster 7.34*
May 4th, 2023
hehe
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
2.81
/ 5.00 from
16 votes
#468
Rocky XD - INDUSTRY BABY x WE ARE JAPANESE GOBLIN
SHOWER SCENE x ASTRAL TRIP 5.02*
Feb 10th, 2023
Sieun
SHOWER SCENE x ASTRAL TRIP 5.02*
Feb 10th, 2023
Sieun
3.05
/ 5.00 from
13 votes
#469
2.80
/ 5.00 from
16 votes
#470
3.52
/ 5.00 from
12 votes
#471
3.22
/ 5.00 from
11 votes
#472
SOOOO - Rasou
Extreme 6.90*
Jan 11th, 2023
The Cube
tournament customA custom map for a playing tournament., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
Extreme 6.90*
Jan 11th, 2023
The Cube
tournament customA custom map for a playing tournament., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.18
/ 5.00 from
12 votes
#474
Elroy - Dream Yoga
Hello 5.64*
Dec 30th, 2023
hehe
gimmickFocused on a single unique design or gameplay idea., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., double tapsPatterns that require tapping on both keys simultaneously, through 2B or very fast doubles.
Hello 5.64*
Dec 30th, 2023
hehe
gimmickFocused on a single unique design or gameplay idea., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., double tapsPatterns that require tapping on both keys simultaneously, through 2B or very fast doubles.
3.80
/ 5.00 from
10 votes
#475
KIEN - Le grand Bleu
Luscent's Insane 4.76*
Nov 22nd, 2023
Luscent
simpleAccessible and straightforward map design., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
Luscent's Insane 4.76*
Nov 22nd, 2023
Luscent
simpleAccessible and straightforward map design., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
2.74
/ 5.00 from
18 votes
#476
Mindless Self Indulgence - Faggot
oko's Ultra 7.28*
Mar 7th, 2023
Okoayu
messyVisually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects., chaoticUnpredictable map design, often testing unusual skillsets., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps.
oko's Ultra 7.28*
Mar 7th, 2023
Okoayu
messyVisually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects., chaoticUnpredictable map design, often testing unusual skillsets., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps.
2.75
/ 5.00 from
27 votes
#477
LiSA - crossing field
Extra 6.13*
Aug 21st, 2023
MonsieurSebas
simpleAccessible and straightforward map design., improvisationUses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object.
Extra 6.13*
Aug 21st, 2023
MonsieurSebas
simpleAccessible and straightforward map design., improvisationUses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object.
2.75
/ 5.00 from
17 votes
#478
Luschka - Watashi no Kakera
Collab Insane 5.13*
Mar 26th, 2023
PandaHero and Gibune
collabA map with two or more associated mappers.
Collab Insane 5.13*
Mar 26th, 2023
PandaHero and Gibune
collabA map with two or more associated mappers.
3.19
/ 5.00 from
11 votes
#481
3.50
/ 5.00 from
10 votes
#482
Travis Scott - Piss On Your Grave (feat. Kanye West)
jamesjan's Insane 4.42*
Mar 8th, 2023
jamesjan3
jamesjan's Insane 4.42*
Mar 8th, 2023
jamesjan3
2.86
/ 5.00 from
16 votes
#484
Ashley Tisdale - He Said She Said
Like That 5.25*
Jun 1st, 2023
AJT
simpleAccessible and straightforward map design., repetitionFeatures the use of recognizable identical patterns or gameplay elements., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps.
Like That 5.25*
Jun 1st, 2023
AJT
simpleAccessible and straightforward map design., repetitionFeatures the use of recognizable identical patterns or gameplay elements., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps.
3.57
/ 5.00 from
11 votes
#485
Kenji Ohtsuki to Zetsubou Shoujotachi - Ringo Mogire Beam! (TV Size)
posydomojka's insane 4.81*
Sep 16th, 2023
Lyubym liya
variable timingContains multiple timing points, usually required for songs not recorded to a metronome.
posydomojka's insane 4.81*
Sep 16th, 2023
Lyubym liya
variable timingContains multiple timing points, usually required for songs not recorded to a metronome.
3.58
/ 5.00 from
11 votes
#486
Tatsh - reunion <Platinum Long Version>
allein's Extra 6.17*
Feb 8th, 2023
allein
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
allein's Extra 6.17*
Feb 8th, 2023
allein
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.74
/ 5.00 from
12 votes
#487
The Birthday Party - Faint Heart
zglock's Extreme 6.54*
Jun 14th, 2023
zglock
high contrastUses flashy ideas to follow changes in the music, creating stark differences between different sections of the song., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., sharp aimPatterns with heavy use of sharp angle movement, either between circles or into sliders., variable timingContains multiple timing points, usually required for songs not recorded to a metronome.
zglock's Extreme 6.54*
Jun 14th, 2023
zglock
high contrastUses flashy ideas to follow changes in the music, creating stark differences between different sections of the song., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., sharp aimPatterns with heavy use of sharp angle movement, either between circles or into sliders., variable timingContains multiple timing points, usually required for songs not recorded to a metronome.
2.87
/ 5.00 from
17 votes
#488
James Landino - Arsene's Bazaar
Expert 5.50*
Jun 1st, 2023
Mirash
collabA map with two or more associated mappers.
Expert 5.50*
Jun 1st, 2023
Mirash
collabA map with two or more associated mappers.
3.28
/ 5.00 from
11 votes
#489
vally.exe - oyasumination
5.9722 x 10^24 kg 6.69*
Dec 26th, 2023
nooj
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., marathonA map with a drain time of over 5 minutes., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., slidershapesUses a large variety of slider designs.
5.9722 x 10^24 kg 6.69*
Dec 26th, 2023
nooj
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., marathonA map with a drain time of over 5 minutes., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., slidershapesUses a large variety of slider designs.
3.13
/ 5.00 from
14 votes
#490
2.81
/ 5.00 from
16 votes
#492
6pcmeal - The Real Big Chungus
The Real Big Chungus *Starts Rap... 4.80*
Sep 11th, 2023
wafer
messyVisually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects., improvisationUses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in., wide aimPatterns, usually jumps, with heavy use of wide angle movement., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern.
The Real Big Chungus *Starts Rap... 4.80*
Sep 11th, 2023
wafer
messyVisually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects., improvisationUses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in., wide aimPatterns, usually jumps, with heavy use of wide angle movement., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern.
2.74
/ 5.00 from
25 votes
#494
FELT - Summer Fever
Shimmering Sky 7.48*
Jul 1st, 2023
Camo
tournament customA custom map for a playing tournament., simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., wide aimPatterns, usually jumps, with heavy use of wide angle movement., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
Shimmering Sky 7.48*
Jul 1st, 2023
Camo
tournament customA custom map for a playing tournament., simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., wide aimPatterns, usually jumps, with heavy use of wide angle movement., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
2.84
/ 5.00 from
52 votes
#495
leon chang - popcorn castle
insane 4.67*
Mar 31st, 2023
Wispy
progressionContains a gradual advancement in difficulty or concept across the map., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., high tickrateUtilizes a high slider tickrate setting, requiring players to aim sliders more accurately to avoid breaking combo.
insane 4.67*
Mar 31st, 2023
Wispy
progressionContains a gradual advancement in difficulty or concept across the map., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., high tickrateUtilizes a high slider tickrate setting, requiring players to aim sliders more accurately to avoid breaking combo.
2.96
/ 5.00 from
13 votes
#496
3.51
/ 5.00 from
12 votes
#497
Drake - Take Care feat. Rihanna
Loved and Lost 4.94*
Dec 9th, 2023
quantumvortex
keysoundsContains hitsounds that use various pitched samples to create a melody, typically following one within the song.
Loved and Lost 4.94*
Dec 9th, 2023
quantumvortex
keysoundsContains hitsounds that use various pitched samples to create a melody, typically following one within the song.
2.99
/ 5.00 from
12 votes
#498
3.47
/ 5.00 from
10 votes
#499
3.36
/ 5.00 from
10 votes
Filters
Shift+Enter excludes
(left/right click in the list include/exclude)
Click the and/or between two chips of the same kind to change how they combine
Type a comparison to filter by stats (click one to apply it):
Prefix a search with
maps of
Filter tips
Enter includesShift+Enter excludes
(left/right click in the list include/exclude)
Click the and/or between two chips of the same kind to change how they combine
Type a comparison to filter by stats (click one to apply it):
sr>5, 4<ar<=9, cs=4, od>8, hp<6, bpm>=180, length>300, circles>500, sliders<100, spinners=0, desc=0 Prefix a search with
user: to search only mappers or tag: to search only tags
Info
The chart is based on an implementation of the Bayesian average method. It updates once every day.
The next update will happen in ---
Ratings are weighed based on user rating quality, one contributing factor being their rating distribution.
The chart is based on an implementation of the Bayesian average method. It updates once every day.
The next update will happen in ---
Ratings are weighed based on user rating quality, one contributing factor being their rating distribution.
«
1
2
3
4
5
6
7
8
9
»
