Highest Rated Maps of 2021
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#201
3.54
/ 5.00 from
17 votes
#202
3.77
/ 5.00 from
18 votes
#203
Asaka - Eternal Star
Eternity 5.36*
Mar 31st, 2021
Luscent
tournament custom A custom map for a playing tournament.
Eternity 5.36*
Mar 31st, 2021
Luscent
tournament custom A custom map for a playing tournament.
3.82
/ 5.00 from
16 votes
#205
Rina Sawayama - XS
Ascended's XL 4.95*
Dec 4th, 2021
Ascended
aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern. , cutstreams Streams in which the spacing of certain notes is much larger than the rest of the stream. , alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. , large circles Uses larger-than-usual circles. Typically refers to maps with circle sizes below 3.
Ascended's XL 4.95*
Dec 4th, 2021
Ascended
aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern. , cutstreams Streams in which the spacing of certain notes is much larger than the rest of the stream. , alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. , large circles Uses larger-than-usual circles. Typically refers to maps with circle sizes below 3.
3.26
/ 5.00 from
19 votes
#206
3.42
/ 5.00 from
17 votes
#207
Yousei Teikoku - Kuusou Mesorogiwi
Lasse's Extra 6.63*
Mar 7th, 2021
Lasse
symmetrical Employs symmetry within the map design, often mirroring elements along the horizontal centreline.
Lasse's Extra 6.63*
Mar 7th, 2021
Lasse
symmetrical Employs symmetry within the map design, often mirroring elements along the horizontal centreline.
3.78
/ 5.00 from
15 votes
#208
Sheena Ringo - Marunouchi Sadistic (neetskills remix)
Axarious x Sing's Ultra 7.09*
Mar 16th, 2021
Axarious and Sing
Axarious x Sing's Ultra 7.09*
Mar 16th, 2021
Axarious and Sing
3.33
/ 5.00 from
20 votes
#209
3.55
/ 5.00 from
16 votes
#210
2.98
/ 5.00 from
21 votes
#211
Renard + Adraen - Physicality
XN0 7.06*
Mar 12th, 2021
nhlx and Xarr
slider tech Tests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes. , collab A map with two or more associated mappers. , high sv Features prominent high slider velocity usage as a key part of map design.
XN0 7.06*
Mar 12th, 2021
nhlx and Xarr
slider tech Tests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes. , collab A map with two or more associated mappers. , high sv Features prominent high slider velocity usage as a key part of map design.
3.37
/ 5.00 from
16 votes
#212
Ito Kanako - Kesshou
Insane 4.69*
Jun 9th, 2021
Kalibe
marathon A map with a drain time of over 5 minutes.
Insane 4.69*
Jun 9th, 2021
Kalibe
marathon A map with a drain time of over 5 minutes.
3.70
/ 5.00 from
17 votes
#214
3.90
/ 5.00 from
15 votes
#215
3.37
/ 5.00 from
16 votes
#217
cYsmix - Abandoned Shrine Party
Extra Stage 6.17*
Oct 6th, 2021
Halfslashed
tournament custom A custom map for a playing tournament.
Extra Stage 6.17*
Oct 6th, 2021
Halfslashed
tournament custom A custom map for a playing tournament.
2.95
/ 5.00 from
21 votes
#219
3.65
/ 5.00 from
15 votes
#220
4.09
/ 5.00 from
15 votes
#221
ARM (IOSYS) + Brasscapsule - Jazz is Rad
Halgoh's Extra 6.46*
Nov 3rd, 2021
Halgoh
slider tech Tests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes. , finger control Uses complex applications of rhythms in order to test the player's tapping ability. , alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps. , slidershapes Uses a large variety of slider designs.
Halgoh's Extra 6.46*
Nov 3rd, 2021
Halgoh
slider tech Tests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes. , finger control Uses complex applications of rhythms in order to test the player's tapping ability. , alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps. , slidershapes Uses a large variety of slider designs.
3.18
/ 5.00 from
17 votes
#222
Powerless - Frey's Philosophy
Fallen from Grace 7.13*
Mar 8th, 2021
UndeadCapulet
mapping contest An entry for a mapping contest. , chaotic Unpredictable map design, often testing unusual skillsets.
Fallen from Grace 7.13*
Mar 8th, 2021
UndeadCapulet
mapping contest An entry for a mapping contest. , chaotic Unpredictable map design, often testing unusual skillsets.
3.96
/ 5.00 from
16 votes
#223
Yousei Teikoku - Zetsu
Chaos 7.99*
Apr 19th, 2021
IsomirDiAngelo
aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern. , spaced streams Streams with large spacing, typically ones where the notes don't overlap. , variable timing Contains multiple timing points, usually required for songs not recorded to a metronome.
Chaos 7.99*
Apr 19th, 2021
IsomirDiAngelo
aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern. , spaced streams Streams with large spacing, typically ones where the notes don't overlap. , variable timing Contains multiple timing points, usually required for songs not recorded to a metronome.
2.99
/ 5.00 from
22 votes
#224
Infected Mushroom - Artillery
Collab Another 5.66*
May 18th, 2021
PandaHero and Mirash
collab A map with two or more associated mappers.
Collab Another 5.66*
May 18th, 2021
PandaHero and Mirash
collab A map with two or more associated mappers.
4.09
/ 5.00 from
15 votes
#225
3.71
/ 5.00 from
15 votes
#227
onoken - P8107
DEFCON 1 6.62*
Mar 3rd, 2021
Camo
marathon A map with a drain time of over 5 minutes. , aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern. , flow aim Patterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects. , spaced streams Streams with large spacing, typically ones where the notes don't overlap. , stamina Tests a player's ability to tap dense rhythms over long periods of time.
DEFCON 1 6.62*
Mar 3rd, 2021
Camo
marathon A map with a drain time of over 5 minutes. , aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern. , flow aim Patterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects. , spaced streams Streams with large spacing, typically ones where the notes don't overlap. , stamina Tests a player's ability to tap dense rhythms over long periods of time.
3.07
/ 5.00 from
20 votes
#228
Thank You Scientist - Life of Vermin
A Mindless Undead Army 5.94*
Nov 1st, 2021
Gordon
marathon A map with a drain time of over 5 minutes. , variable timing Contains multiple timing points, usually required for songs not recorded to a metronome.
A Mindless Undead Army 5.94*
Nov 1st, 2021
Gordon
marathon A map with a drain time of over 5 minutes. , variable timing Contains multiple timing points, usually required for songs not recorded to a metronome.
3.97
/ 5.00 from
17 votes
#231
KikuoHana - Desert Theater
Mirage (#1) 6.93*
Jul 12th, 2021
iljaaz
mapping contest An entry for a mapping contest.
Mirage (#1) 6.93*
Jul 12th, 2021
iljaaz
mapping contest An entry for a mapping contest.
2.95
/ 5.00 from
58 votes
#232
kamome sano - archive::zip
Senseabel's Expert (#2) 6.52*
Jul 11th, 2021
Senseabel
mapping contest An entry for a mapping contest.
Senseabel's Expert (#2) 6.52*
Jul 11th, 2021
Senseabel
mapping contest An entry for a mapping contest.
3.56
/ 5.00 from
15 votes
#233
Zekk - Re_Construct
yf's Extra(#3) 7.50*
Oct 8th, 2021
yf_bmp
mapping contest An entry for a mapping contest.
yf's Extra(#3) 7.50*
Oct 8th, 2021
yf_bmp
mapping contest An entry for a mapping contest.
3.60
/ 5.00 from
15 votes
#234
3.62
/ 5.00 from
16 votes
#236
Sweeping Promises - Hunger for a Way Out
Ex 5.16*
Aug 12th, 2021
squirrelpascals
jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. , variable timing Contains multiple timing points, usually required for songs not recorded to a metronome.
Ex 5.16*
Aug 12th, 2021
squirrelpascals
jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. , variable timing Contains multiple timing points, usually required for songs not recorded to a metronome.
3.64
/ 5.00 from
14 votes
#238
Gesu no Kiwami Otome. - Jinsei no Hari
Daybreak 5.54*
Jan 15th, 2021
toybot, Eithne, Fixxis and Agatsu
collab A map with two or more associated mappers.
Daybreak 5.54*
Jan 15th, 2021
toybot, Eithne, Fixxis and Agatsu
collab A map with two or more associated mappers.
3.68
/ 5.00 from
15 votes
#239
Spire - Somnambulism
LMT's Lucid Nightmare 7.84*
Sep 9th, 2021
LMT
slider tech Tests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes. , messy Visually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less.
LMT's Lucid Nightmare 7.84*
Sep 9th, 2021
LMT
slider tech Tests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes. , messy Visually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less.
3.95
/ 5.00 from
13 votes
#240
Tokoyami Towa - Palette
Expert 5.50*
Sep 12th, 2021
Restart Button
mapping contest An entry for a mapping contest. , progression Contains a gradual advancement in difficulty or concept across the map. , high contrast Uses flashy ideas to follow changes in the music, creating stark differences between different sections of the song. , aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. , video gimmick Employs patterning that closely references the included background video.
Expert 5.50*
Sep 12th, 2021
Restart Button
mapping contest An entry for a mapping contest. , progression Contains a gradual advancement in difficulty or concept across the map. , high contrast Uses flashy ideas to follow changes in the music, creating stark differences between different sections of the song. , aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. , video gimmick Employs patterning that closely references the included background video.
3.92
/ 5.00 from
13 votes
#241
GigaP - LUVORATORRRRRY! ver Reol feat. nqrse
KogumaX's Extra 5.32*
Mar 18th, 2021
KogumaX
slidershapes Uses a large variety of slider designs.
KogumaX's Extra 5.32*
Mar 18th, 2021
KogumaX
slidershapes Uses a large variety of slider designs.
3.24
/ 5.00 from
19 votes
#242
Silentroom - NULCTRL
EX 7.94*
Jan 3rd, 2021
quila
gimmick Focused on a single unique design or gameplay idea. , aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern. , complex snap divisors Uses mixed or unusual snap divisors in order to test the player's tapping ability. , mapping contest An entry for a mapping contest. , avant-garde Employs boundary-pushing and experimental philosophies to map design, often foregoing gameplay and aesthetic conventions to extreme measures. , circle only Restricts object choice to circles only. , double taps Patterns that require tapping on both keys simultaneously, through 2B or very fast doubles.
EX 7.94*
Jan 3rd, 2021
quila
gimmick Focused on a single unique design or gameplay idea. , aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern. , complex snap divisors Uses mixed or unusual snap divisors in order to test the player's tapping ability. , mapping contest An entry for a mapping contest. , avant-garde Employs boundary-pushing and experimental philosophies to map design, often foregoing gameplay and aesthetic conventions to extreme measures. , circle only Restricts object choice to circles only. , double taps Patterns that require tapping on both keys simultaneously, through 2B or very fast doubles.
3.54
/ 5.00 from
15 votes
#243
4.01
/ 5.00 from
13 votes
#244
Ne Obliviscaris - Devour Me, Colossus (Part I): Blackholes
Flesh to Flowers, Blood to Rivers 7.54*
Mar 14th, 2021
Val
streams Patterns requiring continuous movement and alternating, typically more than 9 notes. , marathon A map with a drain time of over 5 minutes. , stamina Tests a player's ability to tap dense rhythms over long periods of time. , variable timing Contains multiple timing points, usually required for songs not recorded to a metronome.
Flesh to Flowers, Blood to Rivers 7.54*
Mar 14th, 2021
Val
streams Patterns requiring continuous movement and alternating, typically more than 9 notes. , marathon A map with a drain time of over 5 minutes. , stamina Tests a player's ability to tap dense rhythms over long periods of time. , variable timing Contains multiple timing points, usually required for songs not recorded to a metronome.
3.78
/ 5.00 from
15 votes
#245
Snail's House - waiting for you, in snowing city.
Rosta's 43.85N, 126.57E. 6.91*
Sep 1st, 2021
Decay Limerence
Rosta's 43.85N, 126.57E. 6.91*
Sep 1st, 2021
Decay Limerence
3.78
/ 5.00 from
15 votes
#246
Ayane - Endless Tears...
Dawnbreak 6.08*
Apr 27th, 2021
Gillstar
marathon A map with a drain time of over 5 minutes.
Dawnbreak 6.08*
Apr 27th, 2021
Gillstar
marathon A map with a drain time of over 5 minutes.
3.95
/ 5.00 from
14 votes
#248
3.49
/ 5.00 from
16 votes
#249
Radiohead - Let Down
Skeptic 3.85*
Aug 29th, 2021
zglock
slidershapes Uses a large variety of slider designs.
Skeptic 3.85*
Aug 29th, 2021
zglock
slidershapes Uses a large variety of slider designs.
3.19
/ 5.00 from
16 votes
#250
3.93
/ 5.00 from
14 votes
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The chart is based on an implementation of the Bayesian average method. It updates once every day.
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Ratings are weighed based on user rating quality, one contributing factor being their rating distribution.
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