Highest Rated Maps of All Time
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#2902
TOMOSUKE - Macuilxochitl
Flower 7.66*
Jan 10th, 2022
Raijodo
jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern. , alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
Flower 7.66*
Jan 10th, 2022
Raijodo
jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern. , alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
2.84
/ 5.00 from
22 votes
#2904
3.29
/ 5.00 from
15 votes
#2905
4.19
/ 5.00 from
13 votes
#2906
Deftones - Cherry Waves
Glimmer 5.57*
Apr 6th, 2025
surgis
high contrast Uses flashy ideas to follow changes in the music, creating stark differences between different sections of the song. , complex sv Changes slider velocity by large amounts in order to test the player's reading ability. , alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps. , slidershapes Uses a large variety of slider designs. , freeform An unrestrained and loose approach towards visual structure.
Glimmer 5.57*
Apr 6th, 2025
surgis
high contrast Uses flashy ideas to follow changes in the music, creating stark differences between different sections of the song. , complex sv Changes slider velocity by large amounts in order to test the player's reading ability. , alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps. , slidershapes Uses a large variety of slider designs. , freeform An unrestrained and loose approach towards visual structure.
4.36
/ 5.00 from
11 votes
#2907
Rostik - Liquid (Paul Rosenthal Remix)
Insane 3.95*
Oct 25th, 2013
Charles445
simple Accessible and straightforward map design. , mapping contest An entry for a mapping contest.
Insane 3.95*
Oct 25th, 2013
Charles445
simple Accessible and straightforward map design. , mapping contest An entry for a mapping contest.
3.45
/ 5.00 from
14 votes
#2908
Receptor - Redstar
REALITY ECLIPSE 6.81*
Jul 15th, 2019
nhlx
marathon A map with a drain time of over 5 minutes.
REALITY ECLIPSE 6.81*
Jul 15th, 2019
nhlx
marathon A map with a drain time of over 5 minutes.
2.88
/ 5.00 from
32 votes
#2909
SakiZ - osu!memories
Happy Memories 6.73*
Jul 13th, 2017
DeRandom Otaku
marathon A map with a drain time of over 5 minutes. , multi-song Contains multiple songs within the audio.
Happy Memories 6.73*
Jul 13th, 2017
DeRandom Otaku
marathon A map with a drain time of over 5 minutes. , multi-song Contains multiple songs within the audio.
2.86
/ 5.00 from
28 votes
#2910
Boots Randolph - Yakety Sax
Ridiculous 5.71*
Aug 15th, 2010
Nharox, Doomsday, Froslass, GladiOol, Jarby, mm201, Mashley, Sushi, Lesjuh, Lilac, Azure_Kite, aRiskOfRain, NoHitter and RandomJibberish
linear aim Patterns, usually jumps, that require the player to move continuously in a straight or nearly straight line. , alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps. , collab A map with two or more associated mappers. , variable timing Contains multiple timing points, usually required for songs not recorded to a metronome. , difficulty spike Contains a sudden and significant increase in challenge within the map's gameplay. , megacollab A map with 8 or more associated mappers. , accelerating bpm Features progressively increasing tempo.
Ridiculous 5.71*
Aug 15th, 2010
Nharox, Doomsday, Froslass, GladiOol, Jarby, mm201, Mashley, Sushi, Lesjuh, Lilac, Azure_Kite, aRiskOfRain, NoHitter and RandomJibberish
linear aim Patterns, usually jumps, that require the player to move continuously in a straight or nearly straight line. , alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps. , collab A map with two or more associated mappers. , variable timing Contains multiple timing points, usually required for songs not recorded to a metronome. , difficulty spike Contains a sudden and significant increase in challenge within the map's gameplay. , megacollab A map with 8 or more associated mappers. , accelerating bpm Features progressively increasing tempo.
2.92
/ 5.00 from
21 votes
#2911
3.85
/ 5.00 from
13 votes
#2913
3.33
/ 5.00 from
15 votes
#2914
Funky Gangster - Lyin' feat. Yonna
Lyin' ! 4.33*
Sep 9th, 2024
Deppyforce
old-style revival Emulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia. , finger control Uses complex applications of rhythms in order to test the player's tapping ability. , precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. , difficulty spike Contains a sudden and significant increase in challenge within the map's gameplay. , grid snap Objects are placed along a square grid, typically using osu!'s in-built grid snap feature.
Lyin' ! 4.33*
Sep 9th, 2024
Deppyforce
old-style revival Emulates a style closely associated with early mapping, typically to pay homage or invoke nostalgia. , finger control Uses complex applications of rhythms in order to test the player's tapping ability. , precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. , difficulty spike Contains a sudden and significant increase in challenge within the map's gameplay. , grid snap Objects are placed along a square grid, typically using osu!'s in-built grid snap feature.
3.77
/ 5.00 from
13 votes
#2915
Camellia - FM Synthesis Experiment
Amalgamation 7.03*
Feb 12th, 2019
Mir
marathon A map with a drain time of over 5 minutes. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , featured artist Features song(s) composed by artists in osu!’s Featured Artist listing
Amalgamation 7.03*
Feb 12th, 2019
Mir
marathon A map with a drain time of over 5 minutes. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , featured artist Features song(s) composed by artists in osu!’s Featured Artist listing
3.69
/ 5.00 from
13 votes
#2916
Demetori - Yuuga ni Sakase, Sumizome no Sakura ~ The Harm of Coming into Existence
Trustlfj's Lunatic 5.31*
Apr 13th, 2020
jonathanlfj and Trust
collab A map with two or more associated mappers. , marathon A map with a drain time of over 5 minutes. , storyboard Contains a storyboard that enhances gameplay experience.
Trustlfj's Lunatic 5.31*
Apr 13th, 2020
jonathanlfj and Trust
collab A map with two or more associated mappers. , marathon A map with a drain time of over 5 minutes. , storyboard Contains a storyboard that enhances gameplay experience.
3.69
/ 5.00 from
13 votes
#2918
Drab Majesty - Dot In The Sky
Heaven's Gate 6.22*
Aug 7th, 2021
Froslass
jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , linear aim Patterns, usually jumps, that require the player to move continuously in a straight or nearly straight line. , marathon A map with a drain time of over 5 minutes.
Heaven's Gate 6.22*
Aug 7th, 2021
Froslass
jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , linear aim Patterns, usually jumps, that require the player to move continuously in a straight or nearly straight line. , marathon A map with a drain time of over 5 minutes.
3.98
/ 5.00 from
12 votes
#2919
LV.4 - Angel Dust (2008 Mix)
Infinity 6.21*
Apr 27th, 2024
dahkjdas
marathon A map with a drain time of over 5 minutes. , featured artist Features song(s) composed by artists in osu!’s Featured Artist listing
Infinity 6.21*
Apr 27th, 2024
dahkjdas
marathon A map with a drain time of over 5 minutes. , featured artist Features song(s) composed by artists in osu!’s Featured Artist listing
3.42
/ 5.00 from
14 votes
#2920
Agent Fresco - The Autumn Red
Wither 5.03*
Mar 10th, 2019
Mao and LMT
collab A map with two or more associated mappers.
Wither 5.03*
Mar 10th, 2019
Mao and LMT
collab A map with two or more associated mappers.
3.80
/ 5.00 from
13 votes
#2922
Kotoha - Yuki wa Naniiro
HesitationSnow 6.85*
Oct 17th, 2023
Deppyforce
aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern. , chaotic Unpredictable map design, often testing unusual skillsets. , freeform An unrestrained and loose approach towards visual structure. , avant-garde Employs boundary-pushing and experimental philosophies to map design, often foregoing gameplay and aesthetic conventions to extreme measures. , improvisation Uses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in. , cutstreams Streams in which the spacing of certain notes is much larger than the rest of the stream. , playfield usage Includes deliberate use of the playfield within the map design.
HesitationSnow 6.85*
Oct 17th, 2023
Deppyforce
aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern. , chaotic Unpredictable map design, often testing unusual skillsets. , freeform An unrestrained and loose approach towards visual structure. , avant-garde Employs boundary-pushing and experimental philosophies to map design, often foregoing gameplay and aesthetic conventions to extreme measures. , improvisation Uses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in. , cutstreams Streams in which the spacing of certain notes is much larger than the rest of the stream. , playfield usage Includes deliberate use of the playfield within the map design.
2.87
/ 5.00 from
21 votes
#2924
UNDEAD CORPORATION - Chiri Yuku Mono wa Umi no Hana
Extra 6.74*
Mar 19th, 2022
kuyusu
complex sv Changes slider velocity by large amounts in order to test the player's reading ability. , aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern. , chaotic Unpredictable map design, often testing unusual skillsets. , slidershapes Uses a large variety of slider designs. , mapping contest An entry for a mapping contest. , freeform An unrestrained and loose approach towards visual structure. , playfield usage Includes deliberate use of the playfield within the map design.
Extra 6.74*
Mar 19th, 2022
kuyusu
complex sv Changes slider velocity by large amounts in order to test the player's reading ability. , aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern. , chaotic Unpredictable map design, often testing unusual skillsets. , slidershapes Uses a large variety of slider designs. , mapping contest An entry for a mapping contest. , freeform An unrestrained and loose approach towards visual structure. , playfield usage Includes deliberate use of the playfield within the map design.
3.85
/ 5.00 from
15 votes
#2925
tsunamix_underground - Period. ~ Seishin no Kousoku to Jiyuu o Tsukamu Jouka (Cut Ver.)
the ~ funky one. 7.06*
Jun 18th, 2022
bob
the ~ funky one. 7.06*
Jun 18th, 2022
bob
2.87
/ 5.00 from
22 votes
#2928
3.95
/ 5.00 from
13 votes
#2932
3.67
/ 5.00 from
13 votes
#2933
M.Iz - Kakenukeru Anime Song Medley IV
TWO DIMENSIONS 5.97*
May 17th, 2015
Monstrata
simple Accessible and straightforward map design. , gungathon A map with a drain time of over 10 minutes. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. , hexgrid Objects are placed along a hexagonal grid.
TWO DIMENSIONS 5.97*
May 17th, 2015
Monstrata
simple Accessible and straightforward map design. , gungathon A map with a drain time of over 10 minutes. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. , hexgrid Objects are placed along a hexagonal grid.
2.84
/ 5.00 from
25 votes
#2934
2.85
/ 5.00 from
26 votes
#2935
3.29
/ 5.00 from
15 votes
#2936
3.20
/ 5.00 from
19 votes
#2937
AVTechNO! x Treow - DYE/Re:flection+
CMYK 6.18*
Oct 9th, 2023
yeastiest
aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. , geometric Incorporates geometric shapes within the map's visual design.
CMYK 6.18*
Oct 9th, 2023
yeastiest
aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. , geometric Incorporates geometric shapes within the map's visual design.
3.19
/ 5.00 from
16 votes
#2938
3.81
/ 5.00 from
13 votes
#2939
4.04
/ 5.00 from
12 votes
#2940
Camellia - Feelin Sky (Camellia's "200step" Self-remix)
Ambivalence 7.54*
Aug 15th, 2017
Bonzi, ProfessionalBox and Sing
tech Tests uncommon skills. , collab A map with two or more associated mappers. , marathon A map with a drain time of over 5 minutes.
Ambivalence 7.54*
Aug 15th, 2017
Bonzi, ProfessionalBox and Sing
tech Tests uncommon skills. , collab A map with two or more associated mappers. , marathon A map with a drain time of over 5 minutes.
2.88
/ 5.00 from
33 votes
#2941
DJ Yoshitaka vs. DJ Mass MAD Izm* - Snake Stick
kiddly's Another 5.83*
Dec 19th, 2023
kiddly
alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
kiddly's Another 5.83*
Dec 19th, 2023
kiddly
alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.26
/ 5.00 from
16 votes
#2943
Hanatan - Tell Your World
happy30's Insane 3.72*
Jul 23rd, 2023
happy30
variable timing Contains multiple timing points, usually required for songs not recorded to a metronome.
happy30's Insane 3.72*
Jul 23rd, 2023
happy30
variable timing Contains multiple timing points, usually required for songs not recorded to a metronome.
3.59
/ 5.00 from
13 votes
#2944
3.23
/ 5.00 from
16 votes
#2946
3.06
/ 5.00 from
17 votes
#2947
Yousei Teikoku - Hades: The rise
Insane 5.33*
Dec 29th, 2017
Delis
bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , simple Accessible and straightforward map design. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
Insane 5.33*
Dec 29th, 2017
Delis
bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , simple Accessible and straightforward map design. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.93
/ 5.00 from
13 votes
#2948
3.40
/ 5.00 from
15 votes
#2949
3.82
/ 5.00 from
16 votes
#2950
Sunny Day Real Estate - In Circles
running down 5.39*
Aug 31st, 2024
Mirash, aishiteiru- and App
variable timing Contains multiple timing points, usually required for songs not recorded to a metronome. , collab A map with two or more associated mappers.
running down 5.39*
Aug 31st, 2024
Mirash, aishiteiru- and App
variable timing Contains multiple timing points, usually required for songs not recorded to a metronome. , collab A map with two or more associated mappers.
3.22
/ 5.00 from
16 votes
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The chart is based on an implementation of the Bayesian average method. It updates once every day.
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Ratings are weighed based on user rating quality, one contributing factor being their rating distribution.
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