Highest Rated Maps of All Time
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#3101
Camellia - GHOST (2020 Halloween+++++++++ VIP)
Extra+++++++++ 8.70*
May 5th, 2021
hifu
marathonA map with a drain time of over 5 minutes., storyboardContains a storyboard that enhances gameplay experience., techTests uncommon skills., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
Extra+++++++++ 8.70*
May 5th, 2021
hifu
marathonA map with a drain time of over 5 minutes., storyboardContains a storyboard that enhances gameplay experience., techTests uncommon skills., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
2.91
from
19 votes
#3102
-45 - EXILE
ERROR 14.42*
Jul 9th, 2021
Snow Note
jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
ERROR 14.42*
Jul 9th, 2021
Snow Note
jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
2.84
from
24 votes
#3103
Camellia - FM Synthesis Experiment
Amalgamation 7.26*
Feb 12th, 2019
Mir
marathonA map with a drain time of over 5 minutes., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing, burstsPatterns requiring continuous movement and alternating, typically 9 notes or less.
Amalgamation 7.26*
Feb 12th, 2019
Mir
marathonA map with a drain time of over 5 minutes., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing, burstsPatterns requiring continuous movement and alternating, typically 9 notes or less.
3.64
from
14 votes
#3104
Hanatan - Jishou Mushoku (Cut Ver.)
emilia's Expert 5.79*
Apr 27th, 2022
emilia
precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., swingA map that uses the 1/3, 1/6, and 1/12 snap divisors for most/all of the objects., slidershapesUses a large variety of slider designs.
emilia's Expert 5.79*
Apr 27th, 2022
emilia
precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., swingA map that uses the 1/3, 1/6, and 1/12 snap divisors for most/all of the objects., slidershapesUses a large variety of slider designs.
2.96
from
20 votes
#3105
DJ SHARPNEL - Mmmmmmm
Chaos Collab!! 8.45*
May 26th, 2026
bad boy and netnesanya
tournament customA custom map for a playing tournament., progressionContains a gradual advancement in difficulty or concept across the map., techTests uncommon skills., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., visually denseContains patterns where the amount of visible notes makes determining note order and/or timing difficult., collabA map with two or more associated mappers., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
Chaos Collab!! 8.45*
May 26th, 2026
bad boy and netnesanya
tournament customA custom map for a playing tournament., progressionContains a gradual advancement in difficulty or concept across the map., techTests uncommon skills., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., visually denseContains patterns where the amount of visible notes makes determining note order and/or timing difficult., collabA map with two or more associated mappers., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
2.88
from
31 votes
#3106
yuikonnu - Chikyuu Saigo no Kokuhaku o
Longing 6.13*
Nov 26th, 2019
Toyosaki Aki
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
Longing 6.13*
Nov 26th, 2019
Toyosaki Aki
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.08
from
20 votes
#3107
Saint Snow - SELF CONTROL!!
Special 6.04*
Jun 6th, 2019
ktgster
simpleAccessible and straightforward map design., geometricIncorporates geometric shapes within the map's visual design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
Special 6.04*
Jun 6th, 2019
ktgster
simpleAccessible and straightforward map design., geometricIncorporates geometric shapes within the map's visual design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
2.88
from
20 votes
#3108
DragonForce - Through the Fire and Flames
Expert 4.81*
Jul 31st, 2008
Puffles
grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., marathonA map with a drain time of over 5 minutes., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., distance snappedUses osu's in-built distance snap feature for most/all of the map., ninja spinnersFeatures spinners that are very short in duration.
Expert 4.81*
Jul 31st, 2008
Puffles
grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., marathonA map with a drain time of over 5 minutes., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., distance snappedUses osu's in-built distance snap feature for most/all of the map., ninja spinnersFeatures spinners that are very short in duration.
2.94
from
18 votes
#3109
yo_so - Chiisana Senritsu (Cheap Dream Remix)
spiral matai45425698452355482 6.49*
Mar 27th, 2025
Deppyforce
precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6., high tickrateUtilizes a high slider tickrate setting, requiring players to aim sliders more accurately to avoid breaking combo., high contrastUses flashy ideas to follow changes in the music, creating stark differences between different sections of the song., difficulty spikeContains a sudden and significant increase in challenge within the map's gameplay., avant-gardeEmploys boundary-pushing and experimental philosophies to map design, often foregoing gameplay and aesthetic conventions to extreme measures.
spiral matai45425698452355482 6.49*
Mar 27th, 2025
Deppyforce
precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6., high tickrateUtilizes a high slider tickrate setting, requiring players to aim sliders more accurately to avoid breaking combo., high contrastUses flashy ideas to follow changes in the music, creating stark differences between different sections of the song., difficulty spikeContains a sudden and significant increase in challenge within the map's gameplay., avant-gardeEmploys boundary-pushing and experimental philosophies to map design, often foregoing gameplay and aesthetic conventions to extreme measures.
3.17
from
15 votes
#3110
Pierce The Veil - King For A Day (feat Kellin Quinn)
Ex 6.53*
Jun 13th, 2015
pishifat
freeformAn unrestrained and loose approach towards visual structure., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., sharp aimPatterns with heavy use of sharp angle movement, either between circles or into sliders., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less.
Ex 6.53*
Jun 13th, 2015
pishifat
freeformAn unrestrained and loose approach towards visual structure., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., sharp aimPatterns with heavy use of sharp angle movement, either between circles or into sliders., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less.
2.86
from
22 votes
#3111
Denkishiki Karen Ongaku Shuudan - Natsu no Owari (Soleily Remix)
Ryebyrinth & Slifer's Phthinoporon 7.78*
Apr 22nd, 2023
Ryebyrinth and Slifer
marathonA map with a drain time of over 5 minutes.
Ryebyrinth & Slifer's Phthinoporon 7.78*
Apr 22nd, 2023
Ryebyrinth and Slifer
marathonA map with a drain time of over 5 minutes.
3.51
from
14 votes
#3112
Feryquitous - Central Nucleus
Sanctus Nexum 6.66*
Sep 21st, 2017
Shiirn
marathonA map with a drain time of over 5 minutes., techTests uncommon skills., finger controlUses complex applications of rhythms in order to test the player's tapping ability.
Sanctus Nexum 6.66*
Sep 21st, 2017
Shiirn
marathonA map with a drain time of over 5 minutes., techTests uncommon skills., finger controlUses complex applications of rhythms in order to test the player's tapping ability.
2.92
from
61 votes
#3114
FELT - Liminality
Beyond the Threshold 7.00*
Dec 15th, 2020
[Mad]
marathonA map with a drain time of over 5 minutes.
Beyond the Threshold 7.00*
Dec 15th, 2020
[Mad]
marathonA map with a drain time of over 5 minutes.
4.25
from
13 votes
#3115
Ludicin - Echoes of Memoria
Hypermnesia 8.82*
Sep 10th, 2024
hehe
marathonA map with a drain time of over 5 minutes., storyboardContains a storyboard that enhances gameplay experience., tournament customA custom map for a playing tournament., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing, custom songMaps a song made specifically for the map. This includes songs created for a mapping contest which the map participated in.
Hypermnesia 8.82*
Sep 10th, 2024
hehe
marathonA map with a drain time of over 5 minutes., storyboardContains a storyboard that enhances gameplay experience., tournament customA custom map for a playing tournament., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing, custom songMaps a song made specifically for the map. This includes songs created for a mapping contest which the map participated in.
3.44
from
15 votes
#3116
DragonForce - Cry for Eternity
Legend 6.89*
May 10th, 2011
Lesjuh
marathonA map with a drain time of over 5 minutes.
Legend 6.89*
May 10th, 2011
Lesjuh
marathonA map with a drain time of over 5 minutes.
3.78
from
14 votes
#3117
Camellia - GHOST
FourSeasonsHotel 12.50*
Sep 7th, 2017
rustbell, fanzhen0019 and Callionet
collabA map with two or more associated mappers., marathonA map with a drain time of over 5 minutes., storyboardContains a storyboard that enhances gameplay experience., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
FourSeasonsHotel 12.50*
Sep 7th, 2017
rustbell, fanzhen0019 and Callionet
collabA map with two or more associated mappers., marathonA map with a drain time of over 5 minutes., storyboardContains a storyboard that enhances gameplay experience., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.52
from
16 votes
#3118
Mid-Air Thief - Why?
You left me wondering... 5.81*
May 13th, 2023
myomere
repetitionFeatures the use of recognizable identical patterns or gameplay elements., complex svFeatures large changes in slider velocity., variable timingContains multiple timing points, usually required for songs not recorded to a metronome.
You left me wondering... 5.81*
May 13th, 2023
myomere
repetitionFeatures the use of recognizable identical patterns or gameplay elements., complex svFeatures large changes in slider velocity., variable timingContains multiple timing points, usually required for songs not recorded to a metronome.
3.55
from
14 votes
#3119
Rachel (CV: Chisuga Haruka) - Pray
Kalash's Promise 5.26*
Jun 5th, 2019
Mirash and Kalibe
collabA map with two or more associated mappers., storyboardContains a storyboard that enhances gameplay experience.
Kalash's Promise 5.26*
Jun 5th, 2019
Mirash and Kalibe
collabA map with two or more associated mappers., storyboardContains a storyboard that enhances gameplay experience.
3.86
from
13 votes
#3120
Hanatan - Jishou Mushoku (Cut Ver.)
kodoku's Narrative 5.14*
Apr 27th, 2022
tatemae
chaoticUnpredictable map design, often testing unusual skillsets., swingA map that uses the 1/3, 1/6, and 1/12 snap divisors for most/all of the objects., slidershapesUses a large variety of slider designs.
kodoku's Narrative 5.14*
Apr 27th, 2022
tatemae
chaoticUnpredictable map design, often testing unusual skillsets., swingA map that uses the 1/3, 1/6, and 1/12 snap divisors for most/all of the objects., slidershapesUses a large variety of slider designs.
3.37
from
16 votes
#3121
senya - Iro wa Jou e to Izanau
Phantasm Stage 6.94*
Jan 16th, 2023
Okoayu
simpleAccessible and straightforward map design., improvisationUses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., sharp aimPatterns with heavy use of sharp angle movement, either between circles or into sliders., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., storyboardContains a storyboard that enhances gameplay experience.
Phantasm Stage 6.94*
Jan 16th, 2023
Okoayu
simpleAccessible and straightforward map design., improvisationUses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., sharp aimPatterns with heavy use of sharp angle movement, either between circles or into sliders., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., storyboardContains a storyboard that enhances gameplay experience.
2.95
from
19 votes
#3122
Team Grimoire vs. Sakuzyo vs. Laur - Arcana Eden
"...While no destiny waits beyond." 9.77*
Nov 30th, 2022
ArkRumierA
slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., complex svFeatures large changes in slider velocity., slidershapesUses a large variety of slider designs.
"...While no destiny waits beyond." 9.77*
Nov 30th, 2022
ArkRumierA
slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., complex svFeatures large changes in slider velocity., slidershapesUses a large variety of slider designs.
4.26
from
12 votes
#3123
Ryokuoushoku Shakai - Alice
Collab Extra 5.81*
Sep 20th, 2022
Delis and CoLouRed GlaZeE
collabA map with two or more associated mappers., simpleAccessible and straightforward map design., geometricIncorporates geometric shapes within the map's visual design., wide aimPatterns, usually jumps, with heavy use of wide angle movement., visually denseContains patterns where the amount of visible notes makes determining note order and/or timing difficult., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
Collab Extra 5.81*
Sep 20th, 2022
Delis and CoLouRed GlaZeE
collabA map with two or more associated mappers., simpleAccessible and straightforward map design., geometricIncorporates geometric shapes within the map's visual design., wide aimPatterns, usually jumps, with heavy use of wide angle movement., visually denseContains patterns where the amount of visible notes makes determining note order and/or timing difficult., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.68
from
14 votes
#3124
3.73
from
14 votes
#3125
Masarada - Outlaws
Saiaku Saikou! 7.51*
Mar 16th, 2026
Mariner and melonboy
collabA map with two or more associated mappers.
Saiaku Saikou! 7.51*
Mar 16th, 2026
Mariner and melonboy
collabA map with two or more associated mappers.
3.19
from
16 votes
#3126
Meramipop - Unknown known - DYES IWASAKI Remix -
EX Stage +cherrymeii 7.01*
Oct 4th, 2022
KomachiBaka and 14106Yuuna
messyVisually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects., techTests uncommon skills., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., collabA map with two or more associated mappers.
EX Stage +cherrymeii 7.01*
Oct 4th, 2022
KomachiBaka and 14106Yuuna
messyVisually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects., techTests uncommon skills., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., collabA map with two or more associated mappers.
4.48
from
12 votes
#3127
4.09
from
13 votes
#3128
weyheyhey !! - I'm Your Daddy (Extended Edition Bluray Box Set mix)
Maksim Kolach 8.56*
Apr 7th, 2026
kasuwa
marathonA map with a drain time of over 5 minutes., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less.
Maksim Kolach 8.56*
Apr 7th, 2026
kasuwa
marathonA map with a drain time of over 5 minutes., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less.
3.39
from
16 votes
#3129
Sum 41 - No Reason
Collab Extra 6.95*
Sep 19th, 2023
CalstoneLightO and aishiteiru-
collabA map with two or more associated mappers.
Collab Extra 6.95*
Sep 19th, 2023
CalstoneLightO and aishiteiru-
collabA map with two or more associated mappers.
3.19
from
15 votes
#3130
nao - Towa naru Kizuna to Omoi no Kiseki
Rio's Miracle 8.30*
Mar 13th, 2019
Fushimi Rio
jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., sharp aimPatterns with heavy use of sharp angle movement, either between circles or into sliders., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
Rio's Miracle 8.30*
Mar 13th, 2019
Fushimi Rio
jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., sharp aimPatterns with heavy use of sharp angle movement, either between circles or into sliders., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.10
from
18 votes
#3131
Camellia - Newspapers for Magicians
Flezlin's Extra 6.50*
May 25th, 2019
Flezlin
techTests uncommon skills., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., slidershapesUses a large variety of slider designs., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
Flezlin's Extra 6.50*
May 25th, 2019
Flezlin
techTests uncommon skills., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., slidershapesUses a large variety of slider designs., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.57
from
14 votes
#3132
ASCA - KOE
Haze 5.66*
Feb 26th, 2025
Snowflake
messyVisually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects.
Haze 5.66*
Feb 26th, 2025
Snowflake
messyVisually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects.
3.98
from
13 votes
#3133
nano - Bull's eye
ExtrAA 5.83*
Oct 28th, 2015
Chloe
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., slidershapesUses a large variety of slider designs.
ExtrAA 5.83*
Oct 28th, 2015
Chloe
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., slidershapesUses a large variety of slider designs.
3.55
from
14 votes
#3134
Boxplot - Escape With The Clouds
Ascension 7.13*
Jun 2nd, 2026
Rita Summers
sharp aimPatterns with heavy use of sharp angle movement, either between circles or into sliders., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., staminaTests a player's ability to tap dense rhythms over long periods of time., marathonA map with a drain time of over 5 minutes., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
Ascension 7.13*
Jun 2nd, 2026
Rita Summers
sharp aimPatterns with heavy use of sharp angle movement, either between circles or into sliders., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., staminaTests a player's ability to tap dense rhythms over long periods of time., marathonA map with a drain time of over 5 minutes., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.37
from
17 votes
#3135
SOPHIE - Faceshopping
squirrelp's Expert 5.11*
Aug 23rd, 2019
squirrelpascals
chaoticUnpredictable map design, often testing unusual skillsets., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., slidershapesUses a large variety of slider designs.
squirrelp's Expert 5.11*
Aug 23rd, 2019
squirrelpascals
chaoticUnpredictable map design, often testing unusual skillsets., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., slidershapesUses a large variety of slider designs.
3.36
from
15 votes
#3136
False Noise - Space Angel
Gargantua 5.97*
Jul 8th, 2023
Frakturehawkens
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
Gargantua 5.97*
Jul 8th, 2023
Frakturehawkens
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
4.00
from
12 votes
#3138
Yorushika - Deep Indigo
Delis & Mirash Collab Extra 6.68*
Oct 12th, 2020
Delis and Mirash
collabA map with two or more associated mappers.
Delis & Mirash Collab Extra 6.68*
Oct 12th, 2020
Delis and Mirash
collabA map with two or more associated mappers.
3.57
from
13 votes
#3139
THE ORAL CIGARETTES - Kyouran Hey Kids!!
God of Speed 5.84*
Dec 15th, 2015
Monstrata
simpleAccessible and straightforward map design., hexgridObjects are placed along a hexagonal grid., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
God of Speed 5.84*
Dec 15th, 2015
Monstrata
simpleAccessible and straightforward map design., hexgridObjects are placed along a hexagonal grid., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
2.84
from
26 votes
#3140
Kola Kid - can't hide your love
Distorted Love 6.87*
Feb 3rd, 2020
Delis
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
Distorted Love 6.87*
Feb 3rd, 2020
Delis
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.22
from
16 votes
#3141
IOSYS - Third Eye ya!
tetetete den den den den 5.39*
May 31st, 2016
Seikatu and Kyubey
collabA map with two or more associated mappers.
tetetete den den den den 5.39*
May 31st, 2016
Seikatu and Kyubey
collabA map with two or more associated mappers.
3.53
from
14 votes
#3142
Renard - ENDLESS QUEER
Nogard's Extra 6.57*
Aug 22nd, 2015
Blue Dragon
simpleAccessible and straightforward map design., geometricIncorporates geometric shapes within the map's visual design., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., wide aimPatterns, usually jumps, with heavy use of wide angle movement., custom skinUtilizes custom skin elements and graphics., square aimUses patterns where circles are placed in a square arrangement.
Nogard's Extra 6.57*
Aug 22nd, 2015
Blue Dragon
simpleAccessible and straightforward map design., geometricIncorporates geometric shapes within the map's visual design., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., wide aimPatterns, usually jumps, with heavy use of wide angle movement., custom skinUtilizes custom skin elements and graphics., square aimUses patterns where circles are placed in a square arrangement.
2.98
from
17 votes
#3143
KASAI HARCORES - Cycle Hit
Home Run 6.24*
Sep 14th, 2017
Wormi
marathonA map with a drain time of over 5 minutes., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., cutstreamsStreams in which the spacing of certain notes is much larger than the rest of the stream., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
Home Run 6.24*
Sep 14th, 2017
Wormi
marathonA map with a drain time of over 5 minutes., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., cutstreamsStreams in which the spacing of certain notes is much larger than the rest of the stream., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
2.95
from
135 votes
#3145
Camellia feat. Nanahira - Touryouka
Ascension 8.29*
Oct 29th, 2020
jonathanlfj
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
Ascension 8.29*
Oct 29th, 2020
jonathanlfj
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.76
from
13 votes
#3146
44teru-k - F.I
Insane 5.90*
Feb 29th, 2012
AngelHoney
storyboardContains a storyboard that enhances gameplay experience.
Insane 5.90*
Feb 29th, 2012
AngelHoney
storyboardContains a storyboard that enhances gameplay experience.
3.37
from
14 votes
#3148
Culprate & Joe Ford - Gaucho
Kalibe x LCFC's Insane 5.08*
Oct 27th, 2018
Kalibe and lcfc
collabA map with two or more associated mappers., storyboardContains a storyboard that enhances gameplay experience., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
Kalibe x LCFC's Insane 5.08*
Oct 27th, 2018
Kalibe and lcfc
collabA map with two or more associated mappers., storyboardContains a storyboard that enhances gameplay experience., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.52
from
13 votes
#3149
Yorushika - DARMA GRAND PRIX
MISERABLISM 6.90*
Aug 16th, 2026
Deca
simpleAccessible and straightforward map design., freeformAn unrestrained and loose approach towards visual structure., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., sharp aimPatterns with heavy use of sharp angle movement, either between circles or into sliders.
MISERABLISM 6.90*
Aug 16th, 2026
Deca
simpleAccessible and straightforward map design., freeformAn unrestrained and loose approach towards visual structure., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., sharp aimPatterns with heavy use of sharp angle movement, either between circles or into sliders.
2.84
from
21 votes
#3150
CITROBAL - Celluloid
Fsjallink's Insane 4.85*
Sep 18th, 2023
Fsjallink
storyboardContains a storyboard that enhances gameplay experience., simpleAccessible and straightforward map design., variable timingContains multiple timing points, usually required for songs not recorded to a metronome., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
Fsjallink's Insane 4.85*
Sep 18th, 2023
Fsjallink
storyboardContains a storyboard that enhances gameplay experience., simpleAccessible and straightforward map design., variable timingContains multiple timing points, usually required for songs not recorded to a metronome., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.46
from
15 votes
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The chart is based on an implementation of the Bayesian average method. It updates once every day.
The next update will happen in ---
Ratings are weighed based on user rating quality. Click here to read more!
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