Highest Rated Maps of All Time
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#3951
3.27
/ 5.00 from
15 votes
#3952
2.99
/ 5.00 from
14 votes
#3955
3.25
/ 5.00 from
13 votes
#3956
3.65
/ 5.00 from
12 votes
#3957
Fear, and Loathing in Las Vegas - Rave-up Tonight
Extra 6.05*
Nov 21st, 2014
lightr
progressionContains a gradual advancement in difficulty or concept across the map.
Extra 6.05*
Nov 21st, 2014
lightr
progressionContains a gradual advancement in difficulty or concept across the map.
3.69
/ 5.00 from
12 votes
#3959
ATARASHII GAKKO! - Koi Geba
Security Camera 6.79*
Jan 12th, 2023
455-38B
simpleAccessible and straightforward map design., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., complex svFeatures large changes in slider velocity., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
Security Camera 6.79*
Jan 12th, 2023
455-38B
simpleAccessible and straightforward map design., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., complex svFeatures large changes in slider velocity., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
2.74
/ 5.00 from
24 votes
#3960
2.86
/ 5.00 from
16 votes
#3961
Taylor Swift - Look What You Made Me Do
Sweet Revenge 5.26*
Mar 28th, 2019
Gero
geometricIncorporates geometric shapes within the map's visual design., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., progressionContains a gradual advancement in difficulty or concept across the map., high contrastUses flashy ideas to follow changes in the music, creating stark differences between different sections of the song., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., slidershapesUses a large variety of slider designs.
Sweet Revenge 5.26*
Mar 28th, 2019
Gero
geometricIncorporates geometric shapes within the map's visual design., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., progressionContains a gradual advancement in difficulty or concept across the map., high contrastUses flashy ideas to follow changes in the music, creating stark differences between different sections of the song., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., slidershapesUses a large variety of slider designs.
3.62
/ 5.00 from
11 votes
#3964
2.92
/ 5.00 from
15 votes
#3965
3LAU - Jagger Bomb
Deagle God 2.94*
Aug 10th, 2014
Mara
custom skinUtilizes custom skin elements and graphics.
Deagle God 2.94*
Aug 10th, 2014
Mara
custom skinUtilizes custom skin elements and graphics.
3.22
/ 5.00 from
12 votes
#3967
3.75
/ 5.00 from
13 votes
#3968
2.93
/ 5.00 from
15 votes
#3969
Sewerslvt - Ecifircas
sacrificE 7.13*
Jul 22nd, 2024
Ksardas, Senseabel, Godsenger, Xarr, aishiteiru-, Miraui and 0ppInOsu
collabA map with two or more associated mappers., marathonA map with a drain time of over 5 minutes.
sacrificE 7.13*
Jul 22nd, 2024
Ksardas, Senseabel, Godsenger, Xarr, aishiteiru-, Miraui and 0ppInOsu
collabA map with two or more associated mappers., marathonA map with a drain time of over 5 minutes.
3.27
/ 5.00 from
13 votes
#3970
Hatsune Miku - Story of my Wife
Warota 5.84*
Aug 28th, 2011
KBT
geometricIncorporates geometric shapes within the map's visual design., repetitionFeatures the use of recognizable identical patterns or gameplay elements., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., sharp aimPatterns with heavy use of sharp angle movement, either between circles or into sliders., wide aimPatterns, usually jumps, with heavy use of wide angle movement.
Warota 5.84*
Aug 28th, 2011
KBT
geometricIncorporates geometric shapes within the map's visual design., repetitionFeatures the use of recognizable identical patterns or gameplay elements., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., sharp aimPatterns with heavy use of sharp angle movement, either between circles or into sliders., wide aimPatterns, usually jumps, with heavy use of wide angle movement.
2.86
/ 5.00 from
18 votes
#3971
4.13
/ 5.00 from
11 votes
#3972
3.55
/ 5.00 from
11 votes
#3973
CASTER - KHNUM (feat. earthlinger.)
United Collab 5.87*
Feb 7th, 2021
Altai and elicz1
collabA map with two or more associated mappers., marathonA map with a drain time of over 5 minutes., techTests uncommon skills.
United Collab 5.87*
Feb 7th, 2021
Altai and elicz1
collabA map with two or more associated mappers., marathonA map with a drain time of over 5 minutes., techTests uncommon skills.
3.56
/ 5.00 from
11 votes
#3974
TK from Ling tosite sigure - Fantastic Magic
Slow Motion 5.76*
Apr 4th, 2018
Ametrin
storyboardContains a storyboard that enhances gameplay experience.
Slow Motion 5.76*
Apr 4th, 2018
Ametrin
storyboardContains a storyboard that enhances gameplay experience.
3.85
/ 5.00 from
11 votes
#3975
3.38
/ 5.00 from
14 votes
#3976
3.72
/ 5.00 from
11 votes
#3977
Baba Konomi (CV: Takahashi Minami) - dear...
the more i think of you, the mor... 4.54*
Jan 3rd, 2024
Chubby Lung
the more i think of you, the mor... 4.54*
Jan 3rd, 2024
Chubby Lung
3.26
/ 5.00 from
12 votes
#3978
RAMM ni Haiyoru Kuuko-san to Kuune-san - Sister, Friend, Lover
JauiPakyin 4.45*
Aug 13th, 2013
JauiPlaY and kanpakyin
collabA map with two or more associated mappers.
JauiPakyin 4.45*
Aug 13th, 2013
JauiPlaY and kanpakyin
collabA map with two or more associated mappers.
3.77
/ 5.00 from
11 votes
#3979
Yousei Teikoku - Valkyrja
Despair 7.03*
Sep 23rd, 2020
Mordred
marathonA map with a drain time of over 5 minutes.
Despair 7.03*
Sep 23rd, 2020
Mordred
marathonA map with a drain time of over 5 minutes.
3.92
/ 5.00 from
12 votes
#3981
3.23
/ 5.00 from
13 votes
#3982
UNDEAD CORPORATION - Put curse on you
Malediction 7.81*
May 14th, 2022
Halfslashed
tournament customA custom map for a playing tournament., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
Malediction 7.81*
May 14th, 2022
Halfslashed
tournament customA custom map for a playing tournament., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
2.77
/ 5.00 from
19 votes
#3983
nao - Anthem Short Version
Summer 3.68*
Jan 15th, 2016
Kencho
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object.
Summer 3.68*
Jan 15th, 2016
Kencho
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object.
3.42
/ 5.00 from
14 votes
#3984
Koji Kondo - Slider
chill's Slidern't Extreme 7.13*
Sep 2nd, 2023
verychill
circle onlyRestricts object choice to circles only., gimmickFocused on a single unique design or gameplay idea., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., cutstreamsStreams in which the spacing of certain notes is much larger than the rest of the stream., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
chill's Slidern't Extreme 7.13*
Sep 2nd, 2023
verychill
circle onlyRestricts object choice to circles only., gimmickFocused on a single unique design or gameplay idea., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., cutstreamsStreams in which the spacing of certain notes is much larger than the rest of the stream., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
2.76
/ 5.00 from
19 votes
#3985
AAAA vs. Frums - beepbit * futures
fast * forward 8.10*
May 17th, 2023
toybot
tournament customA custom map for a playing tournament., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
fast * forward 8.10*
May 17th, 2023
toybot
tournament customA custom map for a playing tournament., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.19
/ 5.00 from
14 votes
#3986
R!N/Gemie - Connexion
Isomer 5.66*
Dec 30th, 2019
Skystar and Axarious
collabA map with two or more associated mappers., marathonA map with a drain time of over 5 minutes.
Isomer 5.66*
Dec 30th, 2019
Skystar and Axarious
collabA map with two or more associated mappers., marathonA map with a drain time of over 5 minutes.
3.31
/ 5.00 from
14 votes
#3987
LiSA - crossing field
Chloe's Extra 5.93*
Aug 21st, 2023
Chloe
simpleAccessible and straightforward map design., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., slidershapesUses a large variety of slider designs.
Chloe's Extra 5.93*
Aug 21st, 2023
Chloe
simpleAccessible and straightforward map design., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., slidershapesUses a large variety of slider designs.
2.80
/ 5.00 from
32 votes
#3988
2.96
/ 5.00 from
14 votes
#3989
Daisuke Achiwa - BASARA
Chroche 2.92*
Dec 28th, 2010
100pa-
improvisationUses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in., readingTests a player's reading skill, i.e. patterns that obfuscate note order and/or timing., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
Chroche 2.92*
Dec 28th, 2010
100pa-
improvisationUses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in., readingTests a player's reading skill, i.e. patterns that obfuscate note order and/or timing., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.66
/ 5.00 from
12 votes
#3993
Diao Ye Zong feat. Meramipop/nayuta - Katare Tsukumobushi
99 Melodies 7.10*
Nov 10th, 2018
Plus4j
marathonA map with a drain time of over 5 minutes., progressionContains a gradual advancement in difficulty or concept across the map., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps.
99 Melodies 7.10*
Nov 10th, 2018
Plus4j
marathonA map with a drain time of over 5 minutes., progressionContains a gradual advancement in difficulty or concept across the map., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps.
3.76
/ 5.00 from
10 votes
#3994
siinamota - Uta o Utau Hito
Insane 5.07*
Jul 25th, 2019
Renumi
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., time signaturesAudio contains many changes in time signature or uses an uncommon time signature., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
Insane 5.07*
Jul 25th, 2019
Renumi
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., time signaturesAudio contains many changes in time signature or uses an uncommon time signature., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
4.04
/ 5.00 from
11 votes
#3995
SEPHID feat. darkxixin - Fu Xiang Di Xin De Luo Ri Liu Hao ~ Little Raven
Solar Flare 7.17*
Jun 18th, 2020
Realazy
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
Solar Flare 7.17*
Jun 18th, 2020
Realazy
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.50
/ 5.00 from
11 votes
#3998
Pendulum - Watercolour (Radio Edit)
Insane 5.19*
Jun 23rd, 2014
AlexaBM
jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less.
Insane 5.19*
Jun 23rd, 2014
AlexaBM
jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less.
3.24
/ 5.00 from
13 votes
#3999
XenjeS - Inorganic Dystopia
Programmed Existence 8.34*
Feb 12th, 2026
9ami
tournament customA custom map for a playing tournament., chaoticUnpredictable map design, often testing unusual skillsets., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., collabA map with two or more associated mappers., slidershapesUses a large variety of slider designs., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing, custom songMaps a song made specifically for the map. This includes songs created for a mapping contest which the map participated in.
Programmed Existence 8.34*
Feb 12th, 2026
9ami
tournament customA custom map for a playing tournament., chaoticUnpredictable map design, often testing unusual skillsets., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., collabA map with two or more associated mappers., slidershapesUses a large variety of slider designs., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing, custom songMaps a song made specifically for the map. This includes songs created for a mapping contest which the map participated in.
3.27
/ 5.00 from
11 votes
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Info
The chart is based on an implementation of the Bayesian average method. It updates once every day.
The next update will happen in ---
Ratings are weighed based on user rating quality, one contributing factor being their rating distribution.
The chart is based on an implementation of the Bayesian average method. It updates once every day.
The next update will happen in ---
Ratings are weighed based on user rating quality, one contributing factor being their rating distribution.
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