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Highest Rated Maps of All Time

#4351
Queen - Don't Stop Me Now
Good Time 5.30*
Feb 15th, 2024
riot1133
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., sharp aimPatterns with heavy use of sharp angle movement, either between circles or into sliders., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
2.73 from 20 votes
#4352
meg rock - Clover (TV Size)
Aurora 4.93*
Mar 31st, 2022
Maria Iskariot
visually denseContains patterns where the amount of visible notes makes determining note order and/or timing difficult., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., slidershapesUses a large variety of slider designs.
2.73 from 23 votes
#4353
Nekomata Master - scar in the earth
Bunny Style 4.56*
Oct 23rd, 2012
Reisen Udongein
download unavailableCannot be downloaded from the osu! website, often due to a DMCA takedown notice.
4.11 from 10 votes
#4355
ATARASHII GAKKO! - Koi Geba
Security Camera 6.79*
Jan 12th, 2023
455-38B
simpleAccessible and straightforward map design., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., complex svFeatures large changes in slider velocity., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
2.73 from 24 votes
#4356
FujuniseikouyuuP - FREEDMAN
iyasine 6.38*
Oct 26th, 2013
val0108
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.87 from 12 votes
#4357
Shoichiro Sakamoto - Eiyuu no Tsurugi
Final 7.86*
Mar 30th, 2024
audinor
improvisationUses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in., wide aimPatterns, usually jumps, with heavy use of wide angle movement., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
2.84 from 53 votes
#4359
Drake - Take Care feat. Rihanna
Loved and Lost 4.94*
Dec 9th, 2023
quantumvortex
keysoundsContains hitsounds that use various pitched samples to create a melody, typically following one within the song.
3.04 from 13 votes
#4360
SakiZ - osu!favourites
Collab 7.72*
Jul 24th, 2019
tatemae
gungathonA map with a drain time of over 10 minutes., collabA map with two or more associated mappers., storyboardContains a storyboard that enhances gameplay experience., megacollabA map with 8 or more associated mappers.
4.06 from 9 votes
#4361
Frums - theyaremanycolors
anculexpert 6.33*
Oct 21st, 2021
AncuL
burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing, colorhaxFeatures intentional use of combo colors aligning with the intensity, structure, or other traits of the song. Often used to create a more visually immersive experience., accelerating bpmFeatures progressively increasing tempo.
3.04 from 14 votes
#4362
Seiryu - BLUE DRAGON
Blue Dragon 7.47*
Jan 7th, 2017
Blue Dragon
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., spaced streamsStreams with large spacing, typically ones where the notes don't overlap., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
2.80 from 35 votes
#4363
Ceui - Hana ni Natta Shounen no Shinwa
Calendula 5.93*
Aug 9th, 2016
_MiaoFUuU_
gungathonA map with a drain time of over 10 minutes., storyboardContains a storyboard that enhances gameplay experience.
3.31 from 14 votes
#4364
Seiryu - 3y3s
Another 5.26*
May 14th, 2010
yeahyeahyeahhh
download unavailableCannot be downloaded from the osu! website, often due to a DMCA takedown notice.
3.54 from 12 votes
#4365
TERRA - EDEN
Rakuen 7.42*
Dec 19th, 2023
Djulus and YaMaDarknesss
simpleAccessible and straightforward map design., wide aimPatterns, usually jumps, with heavy use of wide angle movement., collabA map with two or more associated mappers.
3.01 from 16 votes
#4366
Lenny Kravitz - Fly Away
Mars 4.11*
Sep 20th, 2017
Woey
aspireEmploys intentionally unrankable decisions to provide gameplay or visual effects that are otherwise impossible to achieve, originating from the annual Aspire mapping contest., 2BIncludes gameplay elements with two or more objects placed simultaneously. The term originates from a Chinese transliteration of 'idiot'., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., slidershapesUses a large variety of slider designs.
4.10 from 10 votes
#4367
3.59 from 10 votes
#4368
2.98 from 13 votes
#4369
Suzuki Konomi - Zenbu Kimi ga Ita kara Shittanda
Hope 6.46*
Sep 1st, 2018
Kalibe
collabA map with two or more associated mappers.
3.43 from 11 votes
#4370
Ushiro kara Haiyori-tai G - Koi wa Chaos no Shimobe Nari (TV Size)
Special 6.65*
Sep 1st, 2024
Sonnyc
geometricIncorporates geometric shapes within the map's visual design., progressionContains a gradual advancement in difficulty or concept across the map., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., difficulty spikeContains a sudden and significant increase in challenge within the map's gameplay.
3.73 from 10 votes
#4371
Yooh - salvation
Another 5.59*
Oct 19th, 2014
ktgster
marathonA map with a drain time of over 5 minutes., simpleAccessible and straightforward map design., finger controlUses complex applications of rhythms in order to test the player's tapping ability., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.72 from 11 votes
#4372
3.68 from 11 votes
#4373
3.52 from 11 votes
#4374
Renard - I Love My Internet Friends
Nogard 5.63*
Jun 23rd, 2013
Blue Dragon
geometricIncorporates geometric shapes within the map's visual design., distance snappedUses osu's in-built distance snap feature for most/all of the map.
3.77 from 11 votes
#4375
3.90 from 11 votes
#4376
El Poco Maro - Evangelion
EX featuring Komachi 7.62*
Jul 16th, 2023
KomachiBaka and Frakturehawkens
tournament customA custom map for a playing tournament.
3.90 from 10 votes
#4377
Kenji Ohtsuki to Zetsubou Shoujotachi - Ringo Mogire Beam! (TV Size)
sentrimaro koue x katayama nomadic collab 5.79*
Sep 16th, 2023
katayama and mapping cancer
large circlesUses larger-than-usual circles. Typically refers to maps with circle sizes below 3., variable timingContains multiple timing points, usually required for songs not recorded to a metronome.
3.32 from 14 votes
#4378
Jakob Bienenhalm - LOL, Internet
Extreme 3.78*
Feb 7th, 2011
Larto
wide aimPatterns, usually jumps, with heavy use of wide angle movement.
2.93 from 14 votes
#4379
LeaF - MARENOL
Extra 6.11*
Jun 23rd, 2020
Yugu
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.15 from 12 votes
#4380
Ryokuoushoku Shakai - Michi o Yuke
Forever 6.19*
Aug 17th, 2023
mnyui
altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps.
2.95 from 15 votes
#4381
AYA - OVER NIGHT
Hard 4.03*
Apr 30th, 2012
IceBeam
storyboardContains a storyboard that enhances gameplay experience.
4.35 from 12 votes
#4382
Noisia - Stigma
Nsane 5.22*
Jun 15th, 2014
Natteke
storyboardContains a storyboard that enhances gameplay experience., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., low svFeatures prominent low sv usage as a key part of map design.
3.55 from 10 votes
#4383
3.49 from 12 votes
#4385
Marina and the Diamonds - Bubblegum Bitch
Larto's Insane 4.37*
Sep 17th, 2020
Larto
storyboardContains a storyboard that enhances gameplay experience.
3.98 from 11 votes
#4387
Camellia - Feelin Sky (Camellia's "200step" Self-remix)
Zero Gravity 7.72*
Dec 15th, 2017
-Visceral-
marathonA map with a drain time of over 5 minutes., techTests uncommon skills., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.22 from 11 votes
#4388
midwxst - Smile (feat. glaive)
Feign 5.80*
Oct 6th, 2021
Ascended
simpleAccessible and straightforward map design., techTests uncommon skills., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., mapping contestAn entry for a mapping contest.
3.22 from 11 votes
#4389
Chima - urar
Tiny Little Life in the Woods 3.60*
Dec 8th, 2019
Striderin
simpleAccessible and straightforward map design., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects.
4.18 from 10 votes
#4390
fripSide - an evening calm kai Re:product RMX
Collab 4.41*
Apr 12th, 2024
kiddly and Skystar
collabA map with two or more associated mappers.
4.10 from 11 votes
#4391
Godspeed You! Black Emperor - East Hastings
those of lost souls wandering the streets 7.04*
Jul 25th, 2020
SwagRoxas
gungathonA map with a drain time of over 10 minutes., variable timingContains multiple timing points, usually required for songs not recorded to a metronome., avant-gardeEmploys boundary-pushing and experimental philosophies to map design, often foregoing gameplay and aesthetic conventions to extreme measures.
3.42 from 11 votes
#4392
Abuse - Want To Be Cremated
Mother 6.71*
Mar 23rd, 2026
44444444444444
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.45 from 10 votes
#4393
KASAI HARCORES - CYCLE HIT
Grand Slam 6.83*
Aug 3rd, 2024
Daycore
precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6., techTests uncommon skills., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., marathonA map with a drain time of over 5 minutes., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.45 from 10 votes
#4394
3.45 from 10 votes
#4395
Nekomata Master feat. ATSUMI UEDA - Anelis
Expert 6.14*
Jun 20th, 2024
Uberzolik
freeformAn unrestrained and loose approach towards visual structure., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., difficulty spikeContains a sudden and significant increase in challenge within the map's gameplay.
3.30 from 11 votes
#4396
3.23 from 11 votes
#4397
Treyarch Sound - Abracadavre
Extra 5.92*
Nov 25th, 2016
pishifat
marathonA map with a drain time of over 5 minutes., storyboardContains a storyboard that enhances gameplay experience.
3.71 from 10 votes
#4398
Snarky Puppy - Shofukan
We Like It Here 6.24*
Oct 21st, 2024
Kataryn
marathonA map with a drain time of over 5 minutes., variable timingContains multiple timing points, usually required for songs not recorded to a metronome.
3.07 from 12 votes
#4399
Radiohead - Airbag
Insane 4.59*
Apr 5th, 2024
moonpoint
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.73 from 10 votes
#4400
2.95 from 15 votes
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