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Highest Rated Maps of 2018

#401
2.75 / 5.00 from 11 votes
#402
3.50 / 5.00 from 7 votes
#403
livetune feat. Hatsune Miku - Hand in Hand
Magical Mirai 6.00*
Feb 21st, 2018
Shanipika
progression Contains a gradual advancement in difficulty or concept across the map. , aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern. , flow aim Patterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects. , alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps. , marathon A map with a drain time of over 5 minutes. , freeform An unrestrained and loose approach towards visual structure.
3.87 / 5.00 from 8 votes
#404
3.43 / 5.00 from 7 votes
#405
3.43 / 5.00 from 8 votes
#406
3.74 / 5.00 from 8 votes
#407
Demetori - Necrofantasia ~ Remix
Extra Stage 6.01*
Apr 19th, 2018
tokiko
marathon A map with a drain time of over 5 minutes.
3.62 / 5.00 from 9 votes
#409
3.75 / 5.00 from 9 votes
#410
3.52 / 5.00 from 7 votes
#411
3.57 / 5.00 from 7 votes
#412
3.50 / 5.00 from 7 votes
#413
Tia - Deal with the devil
AIR's Insane 4.88*
May 28th, 2018
AIR
swing A map that uses the 1/3, 1/6, and 1/12 snap divisors for most/all of the objects. , variable timing Contains multiple timing points, usually required for songs not recorded to a metronome.
3.49 / 5.00 from 8 votes
#414
Denkishiki Karen Ongaku Shuudan - Yakata Mawari
Rebirth 7.25*
Dec 10th, 2018
Dored
sharp aim Patterns with heavy use of sharp angle movement, either between circles or into sliders. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , simple Accessible and straightforward map design. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.12 / 5.00 from 9 votes
#415
3.53 / 5.00 from 7 votes
#416
3.29 / 5.00 from 7 votes
#417
3.40 / 5.00 from 8 votes
#418
3.92 / 5.00 from 8 votes
#419
Jun Ishikawa - Toki Meguru Ginga Saikyou no Senshi
Ultimatum 6.39*
Jan 16th, 2018
Hollow Delta
repetition Features the use of recognizable identical patterns or gameplay elements. , aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern. , high sv Features prominent high slider velocity usage as a key part of map design.
3.55 / 5.00 from 7 votes
#420
3.22 / 5.00 from 8 votes
#421
Hitomi Sato - Driftveil City
Funky 4.68*
Apr 23rd, 2018
fieryrage
precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. , simple Accessible and straightforward map design.
2.83 / 5.00 from 9 votes
#422
4.17 / 5.00 from 6 votes
#423
3.45 / 5.00 from 8 votes
#424
3.69 / 5.00 from 7 votes
#426
Kevin Penkin - Made in Abyss
Hard 2.93*
May 5th, 2018
pishifat
precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6.
3.63 / 5.00 from 8 votes
#427
3.21 / 5.00 from 7 votes
#429
2.69 / 5.00 from 10 votes
#430
3.65 / 5.00 from 8 votes
#431
3.37 / 5.00 from 7 votes
#432
3.30 / 5.00 from 8 votes
#433
Yuyoyuppe - 7/8
Expert 5.78*
Dec 18th, 2018
Seto Kousuke
jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. , difficulty spike Contains a sudden and significant increase in challenge within the map's gameplay.
3.98 / 5.00 from 7 votes
#434
Camellia - Routing
Reverb 6.51*
Jan 17th, 2018
Mir
3.35 / 5.00 from 7 votes
#435
3.57 / 5.00 from 8 votes
#437
3.81 / 5.00 from 7 votes
#438
Camellia - epimerization
J1 x Frontier's Equatorial 7.39*
Dec 12th, 2018
- Frontier - and J1_
tech Tests uncommon skills. , collab A map with two or more associated mappers. , marathon A map with a drain time of over 5 minutes. , storyboard Contains a storyboard that enhances gameplay experience.
3.73 / 5.00 from 7 votes
#439
fripSide - an evening calm
Sunset 5.08*
Dec 2nd, 2018
papple104
alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps. , marathon A map with a drain time of over 5 minutes. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.50 / 5.00 from 7 votes
#440
ryo (supercell) x yanaginagi - Melt 10th ANNIVERSARY MIX
Nostalgia 5.50*
Dec 24th, 2018
Kibbleru
marathon A map with a drain time of over 5 minutes.
4.19 / 5.00 from 6 votes
#441
3.28 / 5.00 from 7 votes
#442
2.77 / 5.00 from 9 votes
#443
3.25 / 5.00 from 7 votes
#444
I.O - Lv.0
Extra 6.12*
Jul 8th, 2018
negusver
3.59 / 5.00 from 8 votes
#445
3.51 / 5.00 from 8 votes
#446
3.46 / 5.00 from 8 votes
#447
2.93 / 5.00 from 8 votes
#448
2.93 / 5.00 from 8 votes
#449
3.55 / 5.00 from 8 votes
#450
4.20 / 5.00 from 6 votes
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The chart is based on an implementation of the Bayesian average method. It updates once every day.

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Ratings are weighed based on user rating quality, one contributing factor being their rating distribution.
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