Highest Rated Maps of 2018
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#405
Camellia - Introduction - ENTRANS OF DA JUNGLE
Welcome to the Jungle 6.27*
Mar 4th, 2018
-PC
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
Welcome to the Jungle 6.27*
Mar 4th, 2018
-PC
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.52
from
9 votes
#407
DJ YOSHITAKA - CaptivAte ~compilation~
Black Another 5.71*
Apr 20th, 2018
den0saur
marathonA map with a drain time of over 5 minutes.
Black Another 5.71*
Apr 20th, 2018
den0saur
marathonA map with a drain time of over 5 minutes.
3.89
from
7 votes
#408
the GazettE - MALFORMED BOX / INSIDE BEAST
Insane 5.20*
Jan 15th, 2018
Vell
marathonA map with a drain time of over 5 minutes., storyboardContains a storyboard that enhances gameplay experience.
Insane 5.20*
Jan 15th, 2018
Vell
marathonA map with a drain time of over 5 minutes., storyboardContains a storyboard that enhances gameplay experience.
3.70
from
7 votes
#409
DECO*27 - HIBANA feat. Hatsune Miku
Lock On 7.49*
May 19th, 2018
Pho
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object.
Lock On 7.49*
May 19th, 2018
Pho
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object.
2.71
from
11 votes
#410
3.14
from
8 votes
#415
livetune feat. Hatsune Miku - Hand in Hand
Magical Mirai 6.33*
Feb 21st, 2018
Shanipika
marathonA map with a drain time of over 5 minutes., freeformAn unrestrained and loose approach towards visual structure., progressionContains a gradual advancement in difficulty or concept across the map., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps.
Magical Mirai 6.33*
Feb 21st, 2018
Shanipika
marathonA map with a drain time of over 5 minutes., freeformAn unrestrained and loose approach towards visual structure., progressionContains a gradual advancement in difficulty or concept across the map., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps.
3.87
from
8 votes
#416
Demetori - Necrofantasia ~ Remix
Extra Stage 6.25*
Apr 19th, 2018
tokiko
marathonA map with a drain time of over 5 minutes.
Extra Stage 6.25*
Apr 19th, 2018
tokiko
marathonA map with a drain time of over 5 minutes.
3.62
from
9 votes
#418
ExileLord - Soulless 4
Machinations 10.02*
Mar 31st, 2018
Woey
gungathonA map with a drain time of over 10 minutes., geometricIncorporates geometric shapes within the map's visual design., repetitionFeatures the use of recognizable identical patterns or gameplay elements., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., staminaTests a player's ability to tap dense rhythms over long periods of time.
Machinations 10.02*
Mar 31st, 2018
Woey
gungathonA map with a drain time of over 10 minutes., geometricIncorporates geometric shapes within the map's visual design., repetitionFeatures the use of recognizable identical patterns or gameplay elements., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., staminaTests a player's ability to tap dense rhythms over long periods of time.
2.64
from
18 votes
#419
Tanchiky - Sanshi Suimei
Miyabi 5.72*
Oct 22nd, 2018
nika mika
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
Miyabi 5.72*
Oct 22nd, 2018
nika mika
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
4.16
from
7 votes
#420
2.97
from
10 votes
#421
a_hisa - Tokei no Heya to Seishin Sekai
Fuccho's Another 5.48*
Mar 11th, 2018
melonboy
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
Fuccho's Another 5.48*
Mar 11th, 2018
melonboy
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.50
from
7 votes
#422
3.69
from
7 votes
#423
Camellia feat. Nanahira - Kansoku Eisei
Countless 6.56*
Nov 20th, 2018
jonathanlfj
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
Countless 6.56*
Nov 20th, 2018
jonathanlfj
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.74
from
8 votes
#424
Rigel Theatre - Rinn Ding Dong
moph's Big Dong Extra 6.11*
Sep 16th, 2018
moph
large circlesUses larger-than-usual circles. Typically refers to maps with circle sizes below 3.
moph's Big Dong Extra 6.11*
Sep 16th, 2018
moph
large circlesUses larger-than-usual circles. Typically refers to maps with circle sizes below 3.
4.07
from
7 votes
#425
3.29
from
7 votes
#427
Jun Ishikawa - Toki Meguru Ginga Saikyou no Senshi
Ultimatum 6.41*
Jan 16th, 2018
Hollow Delta
repetitionFeatures the use of recognizable identical patterns or gameplay elements., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., high svFeatures prominent high slider velocity usage as a key part of map design.
Ultimatum 6.41*
Jan 16th, 2018
Hollow Delta
repetitionFeatures the use of recognizable identical patterns or gameplay elements., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., high svFeatures prominent high slider velocity usage as a key part of map design.
3.55
from
7 votes
#428
bill wurtz - La de da de da de da de day oh
Ladest Das 4.44*
Sep 1st, 2018
mindmaster107
flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., slidershapesUses a large variety of slider designs., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
Ladest Das 4.44*
Sep 1st, 2018
mindmaster107
flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., slidershapesUses a large variety of slider designs., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.71
from
7 votes
#429
Megumi Nakajima - TRY UNITE! (aran Remix)
Vulnerability 6.44*
Feb 1st, 2018
Sotarks
simpleAccessible and straightforward map design., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., staminaTests a player's ability to tap dense rhythms over long periods of time., marathonA map with a drain time of over 5 minutes.
Vulnerability 6.44*
Feb 1st, 2018
Sotarks
simpleAccessible and straightforward map design., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., staminaTests a player's ability to tap dense rhythms over long periods of time., marathonA map with a drain time of over 5 minutes.
2.73
from
10 votes
#430
Denkishiki Karen Ongaku Shuudan - Distorted Pain
Despair 6.55*
Dec 9th, 2018
Lasse
marathonA map with a drain time of over 5 minutes.
Despair 6.55*
Dec 9th, 2018
Lasse
marathonA map with a drain time of over 5 minutes.
3.75
from
9 votes
#432
YUC'e - Future Candy
Insane 5.37*
Feb 5th, 2018
Nathan
storyboardContains a storyboard that enhances gameplay experience., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
Insane 5.37*
Feb 5th, 2018
Nathan
storyboardContains a storyboard that enhances gameplay experience., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
2.88
from
9 votes
#433
JENNY ROM - WWW.BLONDE GIRL (MOMO MIX)
Doormat's Insane ft. Kaifin 4.95*
Mar 16th, 2018
Kaifin and Doormat
collabA map with two or more associated mappers.
Doormat's Insane ft. Kaifin 4.95*
Mar 16th, 2018
Kaifin and Doormat
collabA map with two or more associated mappers.
3.68
from
8 votes
#435
RUMI - Densetsu no Matsuri
Oni 5.33*
Jun 17th, 2018
Neto
circle onlyRestricts object choice to circles only., gimmickFocused on a single unique design or gameplay idea.
Oni 5.33*
Jun 17th, 2018
Neto
circle onlyRestricts object choice to circles only., gimmickFocused on a single unique design or gameplay idea.
3.83
from
11 votes
#436
Feryquitous - Dstorv -Endorfin. Remix-
Cellina & Down's Sincuvate Extra 6.18*
Oct 6th, 2018
Cellina and Down
collabA map with two or more associated mappers., storyboardContains a storyboard that enhances gameplay experience.
Cellina & Down's Sincuvate Extra 6.18*
Oct 6th, 2018
Cellina and Down
collabA map with two or more associated mappers., storyboardContains a storyboard that enhances gameplay experience.
2.84
from
9 votes
#438
Yuyoyuppe - 7/8
Expert 5.82*
Dec 18th, 2018
Seto Kousuke
jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., difficulty spikeContains a sudden and significant increase in challenge within the map's gameplay., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
Expert 5.82*
Dec 18th, 2018
Seto Kousuke
jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., difficulty spikeContains a sudden and significant increase in challenge within the map's gameplay., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.98
from
7 votes
#440
Eminem - Rap God
Tap God 6.27*
Nov 16th, 2018
Gens
geometricIncorporates geometric shapes within the map's visual design., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., marathonA map with a drain time of over 5 minutes.
Tap God 6.27*
Nov 16th, 2018
Gens
geometricIncorporates geometric shapes within the map's visual design., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., marathonA map with a drain time of over 5 minutes.
2.69
from
25 votes
#441
Demetori - Seijouki no Pierrot ~ The MadPiero Laughs
Lunatic 5.44*
Mar 13th, 2018
jonathanlfj
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., marathonA map with a drain time of over 5 minutes., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
Lunatic 5.44*
Mar 13th, 2018
jonathanlfj
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., marathonA map with a drain time of over 5 minutes., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.47
from
7 votes
#442
Kevin Penkin - Made in Abyss
Hard 2.84*
May 5th, 2018
pishifat
precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6.
Hard 2.84*
May 5th, 2018
pishifat
precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6.
3.58
from
8 votes
#443
3.46
from
7 votes
#444
2.92
from
8 votes
#445
Principal Skinner and Superintendent Chalmers - Steamed Hams
Unforgettable Luncheon 4.59*
Feb 2nd, 2018
ProfessionalBox
Unforgettable Luncheon 4.59*
Feb 2nd, 2018
ProfessionalBox
2.60
from
13 votes
#446
Wakeshima Kanon - Shoujo Shikake no Libretto ~Storytelling by solita~
Dreaming of The Imminent 5.64*
Jul 14th, 2018
Deramok
Dreaming of The Imminent 5.64*
Jul 14th, 2018
Deramok
3.33
from
7 votes
#448
Tia - Deal with the devil
AIR's Insane 4.93*
May 28th, 2018
AIR
swingA map that uses the 1/3, 1/6, and 1/12 snap divisors for most/all of the objects., variable timingContains multiple timing points, usually required for songs not recorded to a metronome.
AIR's Insane 4.93*
May 28th, 2018
AIR
swingA map that uses the 1/3, 1/6, and 1/12 snap divisors for most/all of the objects., variable timingContains multiple timing points, usually required for songs not recorded to a metronome.
3.54
from
8 votes
#449
Demetori - Furuki Yuanxian
Extra Stage 7.30*
Jan 28th, 2018
GoldenWolf
marathonA map with a drain time of over 5 minutes., storyboardContains a storyboard that enhances gameplay experience.
Extra Stage 7.30*
Jan 28th, 2018
GoldenWolf
marathonA map with a drain time of over 5 minutes., storyboardContains a storyboard that enhances gameplay experience.
3.52
from
7 votes
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Info
The chart is based on an implementation of the Bayesian average method. It updates once every day.
The next update will happen in ---
Ratings are weighed based on user rating quality. Click here to read more!
The chart is based on an implementation of the Bayesian average method. It updates once every day.
The next update will happen in ---
Ratings are weighed based on user rating quality. Click here to read more!
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