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Kotoha - God-ish by IOException

Mapset info
Submitted: Apr 20th, 2022
Average Rating: 3.17 / 5.00 from 61 votes
Japanese Pop
Loved Mapset
Nominators


Expert 8.37*
5.0★
1 vote
4.5★
8 votes
4.0★
8 votes
3.5★
9 votes
3.0★
4 votes
2.5★
4 votes
2.0★
3 votes
1.5★
2 votes
1.0★
0 votes
0.5★
0 votes
0.0★
1 vote
Rating Distribution
Rating: 3.32 / 5.00 from 40 votes
Ranking: #120 for 2022, #1434 overall
high contrastUses flashy ideas to follow changes in the music, creating stark differences between different sections of the song., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., spaced streamsStreams with large spacing, typically ones where the notes don't overlap., aspireEmploys intentionally unrankable decisions to provide gameplay or visual effects that are otherwise impossible to achieve, originating from the annual Aspire mapping contest.

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Crystal's Extra 7.11*
mapped by Crystal
5.0★
0 votes
4.5★
0 votes
4.0★
0 votes
3.5★
0 votes
3.0★
0 votes
2.5★
1 vote
2.0★
1 vote
1.5★
1 vote
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 2.04 / 5.00 from 3 votes
aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., double tapsPatterns that require tapping on both keys simultaneously, through 2B or very fast doubles.

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5.0★
0 votes
4.5★
0 votes
4.0★
1 vote
3.5★
0 votes
3.0★
1 vote
2.5★
1 vote
2.0★
1 vote
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 2.95 / 5.00 from 4 votes
complex svFeatures large changes in slider velocity., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.

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5.0★
0 votes
4.5★
1 vote
4.0★
1 vote
3.5★
0 votes
3.0★
3 votes
2.5★
2 votes
2.0★
1 vote
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 3.03 / 5.00 from 8 votes
Ranking: #777 for 2022, #7720 overall
flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., aspireEmploys intentionally unrankable decisions to provide gameplay or visual effects that are otherwise impossible to achieve, originating from the annual Aspire mapping contest.

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5.0★
0 votes
4.5★
0 votes
4.0★
0 votes
3.5★
0 votes
3.0★
1 vote
2.5★
2 votes
2.0★
0 votes
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 2.69 / 5.00 from 3 votes
collabA map with two or more associated mappers.

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Insane 4.65*
5.0★
0 votes
4.5★
0 votes
4.0★
0 votes
3.5★
0 votes
3.0★
1 vote
2.5★
0 votes
2.0★
0 votes
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 3.00 / 5.00 from 1 votes

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Hard 3.67*
5.0★
0 votes
4.5★
0 votes
4.0★
0 votes
3.5★
0 votes
3.0★
0 votes
2.5★
1 vote
2.0★
0 votes
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 2.50 / 5.00 from 1 votes

separate your tags with commas
Normal 2.12*
5.0★
0 votes
4.5★
0 votes
4.0★
0 votes
3.5★
0 votes
3.0★
0 votes
2.5★
1 vote
2.0★
0 votes
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 2.50 / 5.00 from 1 votes

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| contributors: tilda

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