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ClariS - Hitorigoto -TV MIX- by Doormat

Mapset info
Ranked: Apr 24th, 2017
Average Rating: 2.02 / 5.00 from 59 votes
Japanese Anime
Nominators
Karen Pentori


5.0★
0 votes
4.5★
0 votes
4.0★
1 vote
3.5★
0 votes
3.0★
1 vote
2.5★
6 votes
2.0★
2 votes
1.5★
3 votes
1.0★
4 votes
0.5★
0 votes
0.0★
1 vote
Rating Distribution
Rating: 2.07 / 5.00 from 18 votes
Ranking: #664 for 2017
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., sharp aimPatterns with heavy use of sharp angle movement, either between circles or into sliders., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.

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5.0★
0 votes
4.5★
0 votes
4.0★
1 vote
3.5★
0 votes
3.0★
0 votes
2.5★
1 vote
2.0★
3 votes
1.5★
1 vote
1.0★
2 votes
0.5★
0 votes
0.0★
2 votes
Rating Distribution
Rating: 1.95 / 5.00 from 10 votes
Ranking: #614 for 2017
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., sharp aimPatterns with heavy use of sharp angle movement, either between circles or into sliders., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.

separate your tags with commas
5.0★
0 votes
4.5★
0 votes
4.0★
0 votes
3.5★
0 votes
3.0★
0 votes
2.5★
0 votes
2.0★
3 votes
1.5★
0 votes
1.0★
1 vote
0.5★
0 votes
0.0★
1 vote
Rating Distribution
Rating: 1.68 / 5.00 from 5 votes
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., sharp aimPatterns with heavy use of sharp angle movement, either between circles or into sliders., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.

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Kencho's Insane 4.55*
mapped by Kencho
5.0★
2 votes
4.5★
0 votes
4.0★
0 votes
3.5★
1 vote
3.0★
1 vote
2.5★
5 votes
2.0★
1 vote
1.5★
1 vote
1.0★
0 votes
0.5★
0 votes
0.0★
1 vote
Rating Distribution
Rating: 2.53 / 5.00 from 12 votes
Ranking: #384 for 2017, #8843 overall
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object.

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Little's Insane 4.48*
mapped by Little
5.0★
0 votes
4.5★
0 votes
4.0★
1 vote
3.5★
1 vote
3.0★
1 vote
2.5★
3 votes
2.0★
1 vote
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
1 vote
Rating Distribution
Rating: 2.80 / 5.00 from 8 votes
Ranking: #373 for 2017, #8657 overall
simpleAccessible and straightforward map design., geometricIncorporates geometric shapes within the map's visual design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.

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Insane 4.26*
5.0★
0 votes
4.5★
0 votes
4.0★
0 votes
3.5★
0 votes
3.0★
0 votes
2.5★
2 votes
2.0★
0 votes
1.5★
2 votes
1.0★
1 vote
0.5★
0 votes
0.0★
1 vote
Rating Distribution
Rating: 1.72 / 5.00 from 6 votes
Ranking: #583 for 2017

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Hard 3.62*

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Little's Hard 3.43*
mapped by Little

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Normal 2.32*

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Little's Normal 2.25*
mapped by Little

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Easy 1.91*

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Little's Easy 1.78*
mapped by Little

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| contributors: shizume

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Comments (2)

olc

i realized 6 months ago that this is a third wave ska song with anime OP production and my life hasnt been the same since

Oh My God, Great!.!


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